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NVIDIA GeForce RTX 3080 Ti  
NVIDIA GeForce RTX 3070  
First Appeared
2021
2020
Overall Percentile
90th
70th
Total OpenBenchmarking.org Results
5,790
7,157
Qualified Test Combinations
94
89
Performance Per Dollar
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Of the components selected for comparison, there were 78 benchmarks in common (matching test profile, test version and any configurable test options) and where that data was statistically significant and at least three independent data points for each component of the public test results on OpenBenchmarking.org.

OpenBenchmarking.orgGeometric Mean, More Is BetterGeometric Mean Of All Test ResultsResult CompositeNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 307060120180240300292.64199.61

78 Benchmarks Found In Common - Sort By: Greatest Spread

OpenBenchmarking.orgFrames Per Second, More Is Better3DMark Wild Life Extreme 1.1.2.1Resolution: 1920 x 1080NVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 3070130260390520650SE +/- 12.35, N = 5SE +/- 6.37, N = 9598439
OpenBenchmarking.orgFrames Per Second, More Is Better3DMark Wild Life Extreme 1.1.2.1Resolution: 2560 x 1440NVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 307090180270360450SE +/- 6.80, N = 6SE +/- 2.34, N = 7399282
OpenBenchmarking.orgFrames Per Second, More Is Better3DMark Wild Life Extreme 1.1.2.1Resolution: 3840 x 2160NVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 307050100150200250SE +/- 4.58, N = 8SE +/- 2.05, N = 6217143
OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham KnightResolution: 3840 x 2160 - Quality: HighNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 3070306090120150SE +/- 2.01, N = 5SE +/- 1.44, N = 914497
OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: LowNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 30704080120160200SE +/- 2.66, N = 11SE +/- 0.49, N = 5174120
OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: UltraNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 3070306090120150SE +/- 2.74, N = 10SE +/- 2.24, N = 4136108
OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: UltraNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 307020406080100SE +/- 1.37, N = 16SE +/- 1.81, N = 89471
OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT Rally 2.0Resolution: 2560 x 1440 - Graphics Preset: UltraNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 30704080120160200SE +/- 5.91, N = 7SE +/- 2.10, N = 14170111
OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT Rally 2.0Resolution: 2560 x 1080 - Graphics Preset: UltraNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 30704080120160200SE +/- 6.31, N = 7SE +/- 3.44, N = 9191131
OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT Rally 2.0Resolution: 3840 x 1600 - Graphics Preset: UltraNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 3070306090120150SE +/- 1.61, N = 15SE +/- 0.88, N = 2313287
OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT Rally 2.0Resolution: 3840 x 1600 - Graphics Preset: HighNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 307050100150200250SE +/- 6.96, N = 6SE +/- 3.06, N = 13218144
OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT Rally 2.0Resolution: 2880 x 1620 - Graphics Preset: UltraNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 3070306090120150SE +/- 2.36, N = 11SE +/- 1.28, N = 17154102
OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 1920 x 1080 - Quality Level: UltraNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 307050100150200250SE +/- 3.78, N = 17SE +/- 2.08, N = 19250188
OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 2560 x 1440 - Quality Level: UltraNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 30704080120160200SE +/- 1.58, N = 24SE +/- 1.00, N = 20187129
OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 3840 x 2160 - Quality Level: UltraNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 307020406080100SE +/- 0.87, N = 22SE +/- 0.50, N = 1711173
OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 2560 x 1440 - Quality Level: MediumNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 30704080120160200SE +/- 2.10, N = 11SE +/- 1.18, N = 7189130
OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 3840 x 2160 - Quality Level: MediumNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 3070306090120150SE +/- 1.12, N = 10SE +/- 0.76, N = 711374
OpenBenchmarking.orgM samples/s, More Is BetterIndigoBench 4.4Acceleration: OpenCL GPU - Scene: BedroomNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 3070510152025SE +/- 0.24, N = 14SE +/- 0.15, N = 1919.7012.60
OpenBenchmarking.orgM samples/s, More Is BetterIndigoBench 4.4Acceleration: OpenCL GPU - Scene: SupercarNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 30701122334455SE +/- 0.43, N = 14SE +/- 0.29, N = 1951.0037.00
OpenBenchmarking.orgM samples/sec, More Is BetterLuxCoreRender 2.6Scene: DLSC - Acceleration: GPUNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 30703691215SE +/- 0.03, N = 11SE +/- 0.15, N = 1011.006.80
OpenBenchmarking.orgM samples/sec, More Is BetterLuxCoreRender 2.6Scene: Danish Mood - Acceleration: GPUNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 3070246810SE +/- 0.20, N = 12SE +/- 0.11, N = 108.705.10
OpenBenchmarking.orgM samples/sec, More Is BetterLuxCoreRender 2.6Scene: Orange Juice - Acceleration: GPUNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 30703691215SE +/- 0.05, N = 12SE +/- 0.02, N = 1010.107.00
OpenBenchmarking.orgM samples/sec, More Is BetterLuxCoreRender 2.6Scene: LuxCore Benchmark - Acceleration: GPUNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 30703691215SE +/- 0.29, N = 12SE +/- 0.14, N = 1010.806.20
OpenBenchmarking.orgM samples/sec, More Is BetterLuxCoreRender 2.6Scene: Rainbow Colors and Prism - Acceleration: GPUNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 3070714212835SE +/- 0.20, N = 12SE +/- 0.18, N = 1031.0021.00
OpenBenchmarking.orgScore, More Is BetterLuxMark 3.1OpenCL Device: GPU - Scene: HotelNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 30704K8K12K16K20KSE +/- 74.47, N = 5SE +/- 85.44, N = 61863511855
OpenBenchmarking.orgScore, More Is BetterLuxMark 3.1OpenCL Device: GPU - Scene: MicrophoneNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 307013K26K39K52K65KSE +/- 35.66, N = 5SE +/- 170.80, N = 65838835539
OpenBenchmarking.orgScore, More Is BetterLuxMark 3.1OpenCL Device: GPU - Scene: Luxball HDRNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 307020K40K60K80K100KSE +/- 223.58, N = 5SE +/- 89.17, N = 68506151271
OpenBenchmarking.orgSamples/sec, More Is BetterMandelGPU 1.3pts1OpenCL Device: GPUNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 3070100M200M300M400M500MSE +/- 2481356.74, N = 5SE +/- 829123.31, N = 7451864449322736586
OpenBenchmarking.orgFrames Per Second, More Is BetterMetro: Last Light ReduxResolution: 3840 x 2160NVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 307050100150200250SE +/- 0.00, N = 3SE +/- 0.00, N = 3250182
OpenBenchmarking.orgScore, More Is BetterOctaneBench 2020.1Total ScoreNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 3070140280420560700SE +/- 1.95, N = 12SE +/- 0.65, N = 21666412
OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.10.1Test: Many Spheres - Resolution: 1920 x 1080NVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 30701326395265SE +/- 0.02, N = 3SE +/- 0.17, N = 960.0052.80
OpenBenchmarking.orgMiPolys / Sec, More Is BetterParaView 5.10.1Test: Many Spheres - Resolution: 1920 x 1080NVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 307013002600390052006500SE +/- 1.92, N = 3SE +/- 17.17, N = 960425296
OpenBenchmarking.orgFrames Per Second, More Is BetterPortalResolution: 1920 x 1080NVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 3070400800120016002000SE +/- 102.63, N = 4SE +/- 38.07, N = 518871463
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 30701530456075SE +/- 0.83, N = 13SE +/- 0.23, N = 967.0042.00
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 30701020304050SE +/- 0.56, N = 15SE +/- 0.17, N = 1245.0028.00
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_queryNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 307020406080100SE +/- 1.23, N = 9SE +/- 0.18, N = 410668
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 30701224364860SE +/- 0.68, N = 8SE +/- 0.13, N = 555.0035.00
OpenBenchmarking.orgSeconds, Fewer Is BetterRealSR-NCNN 20200818Scale: 4x - TAA: NoNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 3070246810SE +/- 0.066, N = 13SE +/- 0.068, N = 215.6908.150
OpenBenchmarking.orgSeconds, Fewer Is BetterRealSR-NCNN 20200818Scale: 4x - TAA: YesNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 30701122334455SE +/- 0.12, N = 14SE +/- 0.28, N = 2330.0048.00
OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: Highest - Anti Aliasing: OffNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 30704080120160200SE +/- 1.73, N = 11SE +/- 0.76, N = 19169119
OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Highest - Anti Aliasing: OffNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 307020406080100SE +/- 1.01, N = 10SE +/- 0.43, N = 1810067
OpenBenchmarking.orgGFLOPS, More Is BetterSHOC Scalable HeterOgeneous Computing 2020-04-17Target: OpenCL - Benchmark: S3DNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 307090180270360450SE +/- 0.21, N = 13SE +/- 0.16, N = 18419219
OpenBenchmarking.orgGFLOPS, More Is BetterSHOC Scalable HeterOgeneous Computing 2020-04-17Target: OpenCL - Benchmark: Max SP FlopsNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 30708K16K24K32K40KSE +/- 51.70, N = 5SE +/- 13.58, N = 73796823162
OpenBenchmarking.orgGB/s, More Is BetterSHOC Scalable HeterOgeneous Computing 2020-04-17Target: OpenCL - Benchmark: Texture Read BandwidthNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 30705001000150020002500SE +/- 5.41, N = 10SE +/- 2.21, N = 1521562129
OpenBenchmarking.orgComposite Score, More Is BetterSPECViewPerf 2020 3.0Resolution: 2560 x 1440 - Viewset: MAYA-06NVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 3070110220330440550SE +/- 0.93, N = 3SE +/- 8.05, N = 3490357
OpenBenchmarking.orgComposite Score, More Is BetterSPECViewPerf 2020 3.0Resolution: 2560 x 1440 - Viewset: MEDICAL-O3NVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 3070816243240SE +/- 0.09, N = 3SE +/- 0.10, N = 334.0025.00
OpenBenchmarking.orgComposite Score, More Is BetterSPECViewPerf 2020 3.0Resolution: 2560 x 1440 - Viewset: SOLIDWORKS-07NVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 307090180270360450SE +/- 0.28, N = 3SE +/- 0.10, N = 3405288
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGLNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 307020406080100SE +/- 0.84, N = 13SE +/- 0.18, N = 1210367
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGLNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 307050100150200250SE +/- 1.72, N = 15SE +/- 1.24, N = 20226155
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 307060120180240300SE +/- 8.87, N = 12SE +/- 3.39, N = 15286220
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 30704080120160200SE +/- 1.61, N = 13SE +/- 0.60, N = 13183131
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGLNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 30704080120160200SE +/- 2.22, N = 13SE +/- 1.24, N = 21165117
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: OpenGLNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 3070306090120150SE +/- 0.65, N = 22SE +/- 0.57, N = 2511277
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: OpenGLNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 30701326395265SE +/- 0.49, N = 12SE +/- 0.28, N = 1157.038.0
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 307020406080100SE +/- 2.27, N = 10SE +/- 0.42, N = 1778.057.0
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 30701122334455SE +/- 0.43, N = 12SE +/- 0.22, N = 1349.033.0
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 3070510152025SE +/- 0.44, N = 7SE +/- 0.09, N = 820.013.0
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 30704080120160200SE +/- 4.36, N = 9SE +/- 2.07, N = 14203154
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 3070306090120150SE +/- 0.68, N = 14SE +/- 1.22, N = 13152105
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 307020406080100SE +/- 0.74, N = 12SE +/- 0.36, N = 1081.056.0
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGLNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 30704080120160200SE +/- 0.10, N = 3SE +/- 2.69, N = 8188142
OpenBenchmarking.orgGB/s, More Is BetterViennaCL 1.7.1Test: OpenCL BLAS - sCOPYNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 307080160240320400SE +/- 0.36, N = 14SE +/- 1.26, N = 19358288
OpenBenchmarking.orgGB/s, More Is BetterViennaCL 1.7.1Test: OpenCL BLAS - sAXPYNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 3070110220330440550SE +/- 0.32, N = 14SE +/- 0.31, N = 14491358
OpenBenchmarking.orgGB/s, More Is BetterViennaCL 1.7.1Test: OpenCL BLAS - sDOTNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 307080160240320400SE +/- 0.74, N = 12SE +/- 0.46, N = 23363325
OpenBenchmarking.orgGB/s, More Is BetterViennaCL 1.7.1Test: OpenCL BLAS - dCOPYNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 3070130260390520650SE +/- 0.29, N = 13SE +/- 0.67, N = 20593369
OpenBenchmarking.orgGB/s, More Is BetterViennaCL 1.7.1Test: OpenCL BLAS - dAXPYNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 3070150300450600750SE +/- 0.36, N = 12SE +/- 0.22, N = 13705396
OpenBenchmarking.orgGB/s, More Is BetterViennaCL 1.7.1Test: OpenCL BLAS - dDOTNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 3070140280420560700SE +/- 0.84, N = 14SE +/- 0.44, N = 20646399
OpenBenchmarking.orgGB/s, More Is BetterViennaCL 1.7.1Test: OpenCL BLAS - dGEMV-NNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 307050100150200250SE +/- 5.84, N = 8SE +/- 0.18, N = 13226222
OpenBenchmarking.orgGB/s, More Is BetterViennaCL 1.7.1Test: OpenCL BLAS - dGEMV-TNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 307080160240320400SE +/- 0.31, N = 8SE +/- 0.20, N = 14368334
OpenBenchmarking.orgGFLOPs/s, More Is BetterViennaCL 1.7.1Test: OpenCL BLAS - dGEMM-NNNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 3070120240360480600SE +/- 0.69, N = 12SE +/- 0.27, N = 23562340
OpenBenchmarking.orgGFLOPs/s, More Is BetterViennaCL 1.7.1Test: OpenCL BLAS - dGEMM-NTNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 3070120240360480600SE +/- 0.62, N = 14SE +/- 0.27, N = 18563341
OpenBenchmarking.orgGFLOPs/s, More Is BetterViennaCL 1.7.1Test: OpenCL BLAS - dGEMM-TNNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 3070120240360480600SE +/- 0.69, N = 12SE +/- 0.32, N = 23560339
OpenBenchmarking.orgGFLOPS, More Is Bettervkpeak 20230730fp32-scalarNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 30704K8K12K16K20KSE +/- 31.29, N = 8SE +/- 1.69, N = 71959211521
OpenBenchmarking.orgGFLOPS, More Is Bettervkpeak 20230730fp32-vec4NVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 30706K12K18K24K30KSE +/- 31.04, N = 8SE +/- 4.00, N = 72579115247
OpenBenchmarking.orgGFLOPS, More Is Bettervkpeak 20230730fp16-scalarNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 30704K8K12K16K20KSE +/- 33.03, N = 8SE +/- 4.75, N = 71941411528
OpenBenchmarking.orgGFLOPS, More Is Bettervkpeak 20230730fp16-vec4NVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 30708K16K24K32K40KSE +/- 78.38, N = 8SE +/- 1.54, N = 73846222746
OpenBenchmarking.orgms, Fewer Is BetterVkResample 1.0Upscale: 2x - Precision: SingleNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 307048121620SE +/- 0.125, N = 15SE +/- 0.287, N = 279.48018.090
OpenBenchmarking.orgSeconds, Fewer Is BetterWaifu2x-NCNN Vulkan 20200818Scale: 2x - Denoise: 3 - TAA: YesNVIDIA GeForce RTX 3080 TiNVIDIA GeForce RTX 30700.94411.88822.83233.77644.7205SE +/- 0.023, N = 17SE +/- 0.023, N = 263.3304.200