NVIDIA GeForce GTX 1080 Ti

Compare The NVIDIA GeForce GTX 1080 Ti Against Other GPUs.

Below is a generalized look at the performance across various test profiles and where relevant the different test profile options exposed for a high-level look at the performance compared to all available public test results on OpenBenchmarking.org. Of the 16 test profiles the overall rank was approximately in the 51st percentile.


To find individual public OpenBenchmarking.org results matching this component, use the integrated Google site search page.


name of display: :0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
    GLX_ARB_context_flush_control, GLX_ARB_create_context, 
    GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, 
    GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, 
    GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample, 
    GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, 
    GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, 
    GLX_EXT_get_drawable_type, GLX_EXT_libglvnd, GLX_EXT_no_config_context, 
    GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, 
    GLX_MESA_copy_sub_buffer, GLX_OML_swap_method, GLX_SGIS_multisample, 
    GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, 
    GLX_SGI_make_current_read
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
    GLX_ARB_context_flush_control, GLX_ARB_create_context, 
    GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, 
    GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, 
    GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, 
    GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, 
    GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float, 
    GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_swap_control, 
    GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_INTEL_swap_event, 
    GLX_MESA_copy_sub_buffer, GLX_MESA_multithread_makecurrent, 
    GLX_MESA_query_renderer, GLX_MESA_swap_control, GLX_OML_swap_method, 
    GLX_OML_sync_control, GLX_SGIS_multisample, GLX_SGIX_fbconfig, 
    GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, 
    GLX_SGI_swap_control, GLX_SGI_video_sync
GLX version: 1.4
GLX extensions:
    GLX_ARB_create_context, GLX_ARB_create_context_no_error, 
    GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness, 
    GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, 
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age, 
    GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, 
    GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, 
    GLX_EXT_import_context, GLX_EXT_swap_control, GLX_EXT_swap_control_tear, 
    GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, 
    GLX_MESA_copy_sub_buffer, GLX_MESA_query_renderer, GLX_MESA_swap_control, 
    GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGIS_multisample, 
    GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, 
    GLX_SGI_make_current_read, GLX_SGI_video_sync
Extended renderer info (GLX_MESA_query_renderer):
    Vendor: nouveau (0x10de)
    Device: NV132 (0x1b06)
    Version: 21.0.1
    Accelerated: yes
    Video memory: 11229MB
    Unified memory: no
    Preferred profile: core (0x1)
    Max core profile version: 4.3
    Max compat profile version: 4.3
    Max GLES1 profile version: 1.1
    Max GLES[23] profile version: 3.2
OpenGL vendor string: nouveau
OpenGL renderer string: NV132
OpenGL core profile version string: 4.3 (Core Profile) Mesa 21.0.1
OpenGL core profile shading language version string: 4.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
    GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend, 
    GL_AMD_gpu_shader_int64, GL_AMD_multi_draw_indirect, 
    GL_AMD_query_buffer_object, GL_AMD_seamless_cubemap_per_texture, 
    GL_AMD_shader_trinary_minmax, GL_AMD_texture_texture4, 
    GL_AMD_vertex_shader_layer, GL_AMD_vertex_shader_viewport_index, 
    GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, 
    GL_ARB_ES2_compatibility, GL_ARB_ES3_1_compatibility, 
    GL_ARB_ES3_2_compatibility, GL_ARB_ES3_compatibility, 
    GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_bindless_texture, 
    GL_ARB_blend_func_extended, GL_ARB_buffer_storage, 
    GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control, 
    GL_ARB_color_buffer_float, GL_ARB_compressed_texture_pixel_storage, 
    GL_ARB_compute_shader, GL_ARB_compute_variable_group_size, 
    GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth, 
    GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_cull_distance, 
    GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, 
    GL_ARB_derivative_control, GL_ARB_direct_state_access, 
    GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, 
    GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect, 
    GL_ARB_draw_instanced, GL_ARB_enhanced_layouts, 
    GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, 
    GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport, 
    GL_ARB_fragment_shader, GL_ARB_framebuffer_no_attachments, 
    GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, 
    GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, 
    GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64, 
    GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, 
    GL_ARB_indirect_parameters, GL_ARB_instanced_arrays, 
    GL_ARB_internalformat_query, GL_ARB_internalformat_query2, 
    GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, 
    GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect, 
    GL_ARB_occlusion_query2, GL_ARB_parallel_shader_compile, 
    GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object, 
    GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp, 
    GL_ARB_post_depth_coverage, GL_ARB_program_interface_query, 
    GL_ARB_provoking_vertex, GL_ARB_query_buffer_object, 
    GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness, 
    GL_ARB_sample_locations, GL_ARB_sample_shading, GL_ARB_sampler_objects, 
    GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture, 
    GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops, 
    GL_ARB_shader_atomic_counters, GL_ARB_shader_ballot, 
    GL_ARB_shader_bit_encoding, GL_ARB_shader_clock, 
    GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote, 
    GL_ARB_shader_image_load_store, GL_ARB_shader_image_size, 
    GL_ARB_shader_objects, GL_ARB_shader_precision, 
    GL_ARB_shader_storage_buffer_object, GL_ARB_shader_subroutine, 
    GL_ARB_shader_texture_image_samples, GL_ARB_shader_texture_lod, 
    GL_ARB_shader_viewport_layer_array, GL_ARB_shading_language_420pack, 
    GL_ARB_shading_language_include, GL_ARB_shading_language_packing, 
    GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader, 
    GL_ARB_texture_barrier, GL_ARB_texture_buffer_object, 
    GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range, 
    GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc, 
    GL_ARB_texture_cube_map_array, GL_ARB_texture_filter_anisotropic, 
    GL_ARB_texture_float, GL_ARB_texture_gather, 
    GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_multisample, 
    GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels, 
    GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg, 
    GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8, 
    GL_ARB_texture_storage, GL_ARB_texture_storage_multisample, 
    GL_ARB_texture_swizzle, GL_ARB_texture_view, GL_ARB_timer_query, 
    GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, 
    GL_ARB_transform_feedback_instanced, 
    GL_ARB_transform_feedback_overflow_query, GL_ARB_uniform_buffer_object, 
    GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, 
    GL_ARB_vertex_attrib_64bit, GL_ARB_vertex_attrib_binding, 
    GL_ARB_vertex_buffer_object, GL_ARB_vertex_shader, 
    GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, 
    GL_ARB_viewport_array, GL_ATI_blend_equation_separate, 
    GL_ATI_texture_float, GL_ATI_texture_mirror_once, 
    GL_EXT_EGL_image_storage, GL_EXT_EGL_sync, GL_EXT_abgr, 
    GL_EXT_blend_equation_separate, GL_EXT_demote_to_helper_invocation, 
    GL_EXT_depth_bounds_test, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, 
    GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, 
    GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object, 
    GL_EXT_framebuffer_sRGB, GL_EXT_packed_depth_stencil, GL_EXT_packed_float, 
    GL_EXT_pixel_buffer_object, GL_EXT_polygon_offset_clamp, 
    GL_EXT_provoking_vertex, GL_EXT_shader_image_load_store, 
    GL_EXT_shader_integer_mix, GL_EXT_texture_array, 
    GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc, 
    GL_EXT_texture_compression_s3tc, GL_EXT_texture_filter_anisotropic, 
    GL_EXT_texture_integer, GL_EXT_texture_mirror_clamp, GL_EXT_texture_sRGB, 
    GL_EXT_texture_sRGB_decode, GL_EXT_texture_shadow_lod, 
    GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm, 
    GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback, 
    GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit, 
    GL_EXT_window_rectangles, GL_IBM_multimode_draw_arrays, 
    GL_KHR_blend_equation_advanced, GL_KHR_context_flush_control, 
    GL_KHR_debug, GL_KHR_no_error, GL_KHR_parallel_shader_compile, 
    GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness, 
    GL_KHR_texture_compression_astc_ldr, 
    GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_framebuffer_flip_y, 
    GL_MESA_pack_invert, GL_MESA_shader_integer_functions, 
    GL_MESA_texture_signed_rgba, GL_NV_conditional_render, 
    GL_NV_conservative_raster, GL_NV_conservative_raster_dilate, 
    GL_NV_conservative_raster_pre_snap_triangles, GL_NV_copy_image, 
    GL_NV_depth_clamp, GL_NV_fill_rectangle, GL_NV_packed_depth_stencil, 
    GL_NV_sample_locations, GL_NV_texture_barrier, GL_NV_vdpau_interop, 
    GL_NV_viewport_array2, GL_NV_viewport_swizzle, GL_OES_EGL_image, 
    GL_S3_s3tc

OpenGL version string: 4.3 (Compatibility Profile) Mesa 21.0.1
OpenGL shading language version string: 4.30
OpenGL context flags: (none)
OpenGL profile mask: compatibility profile
OpenGL extensions:
    GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend, 
    GL_AMD_multi_draw_indirect, GL_AMD_query_buffer_object, 
    GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_trinary_minmax, 
    GL_AMD_texture_texture4, GL_AMD_vertex_shader_layer, 
    GL_AMD_vertex_shader_viewport_index, GL_ANGLE_texture_compression_dxt3, 
    GL_ANGLE_texture_compression_dxt5, GL_APPLE_packed_pixels, 
    GL_ARB_ES2_compatibility, GL_ARB_ES3_1_compatibility, 
    GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance, 
    GL_ARB_bindless_texture, GL_ARB_blend_func_extended, 
    GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture, 
    GL_ARB_clip_control, GL_ARB_color_buffer_float, GL_ARB_compatibility, 
    GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader, 
    GL_ARB_compute_variable_group_size, GL_ARB_conditional_render_inverted, 
    GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image, 
    GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float, 
    GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_derivative_control, 
    GL_ARB_direct_state_access, GL_ARB_draw_buffers, 
    GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, 
    GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts, 
    GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, 
    GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport, 
    GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, 
    GL_ARB_fragment_shader, GL_ARB_framebuffer_no_attachments, 
    GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, 
    GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, 
    GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64, 
    GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, 
    GL_ARB_indirect_parameters, GL_ARB_instanced_arrays, 
    GL_ARB_internalformat_query, GL_ARB_internalformat_query2, 
    GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, 
    GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect, 
    GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, 
    GL_ARB_occlusion_query2, GL_ARB_parallel_shader_compile, 
    GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object, 
    GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp, 
    GL_ARB_post_depth_coverage, GL_ARB_program_interface_query, 
    GL_ARB_provoking_vertex, GL_ARB_query_buffer_object, 
    GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness, 
    GL_ARB_sample_locations, GL_ARB_sample_shading, GL_ARB_sampler_objects, 
    GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture, 
    GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops, 
    GL_ARB_shader_atomic_counters, GL_ARB_shader_ballot, 
    GL_ARB_shader_bit_encoding, GL_ARB_shader_clock, 
    GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote, 
    GL_ARB_shader_image_load_store, GL_ARB_shader_image_size, 
    GL_ARB_shader_objects, GL_ARB_shader_precision, 
    GL_ARB_shader_storage_buffer_object, GL_ARB_shader_subroutine, 
    GL_ARB_shader_texture_image_samples, GL_ARB_shader_texture_lod, 
    GL_ARB_shader_viewport_layer_array, GL_ARB_shading_language_100, 
    GL_ARB_shading_language_420pack, GL_ARB_shading_language_include, 
    GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_stencil_texturing, 
    GL_ARB_sync, GL_ARB_tessellation_shader, GL_ARB_texture_barrier, 
    GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object, 
    GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range, 
    GL_ARB_texture_compression, GL_ARB_texture_compression_bptc, 
    GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map, 
    GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add, 
    GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, 
    GL_ARB_texture_env_dot3, GL_ARB_texture_filter_anisotropic, 
    GL_ARB_texture_float, GL_ARB_texture_gather, 
    GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat, 
    GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, 
    GL_ARB_texture_query_levels, GL_ARB_texture_query_lod, 
    GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, 
    GL_ARB_texture_stencil8, GL_ARB_texture_storage, 
    GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle, 
    GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2, 
    GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, 
    GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix, 
    GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, 
    GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit, 
    GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, 
    GL_ARB_vertex_program, GL_ARB_vertex_shader, 
    GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, 
    GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_blend_equation_separate, 
    GL_ATI_draw_buffers, GL_ATI_fragment_shader, GL_ATI_separate_stencil, 
    GL_ATI_texture_compression_3dc, GL_ATI_texture_env_combine3, 
    GL_ATI_texture_float, GL_ATI_texture_mirror_once, 
    GL_EXT_EGL_image_storage, GL_EXT_EGL_sync, GL_EXT_abgr, GL_EXT_bgra, 
    GL_EXT_blend_color, GL_EXT_blend_equation_separate, 
    GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract, 
    GL_EXT_compiled_vertex_array, GL_EXT_copy_texture, 
    GL_EXT_demote_to_helper_invocation, GL_EXT_depth_bounds_test, 
    GL_EXT_direct_state_access, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, 
    GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, 
    GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, 
    GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, 
    GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4, 
    GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil, 
    GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, 
    GL_EXT_point_parameters, GL_EXT_polygon_offset_clamp, 
    GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color, 
    GL_EXT_separate_specular_color, GL_EXT_shader_image_load_store, 
    GL_EXT_shader_integer_mix, GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, 
    GL_EXT_stencil_wrap, GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D, 
    GL_EXT_texture_array, GL_EXT_texture_buffer_object, 
    GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_latc, 
    GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, 
    GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, 
    GL_EXT_texture_env_add, GL_EXT_texture_env_combine, 
    GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, 
    GL_EXT_texture_integer, GL_EXT_texture_lod_bias, 
    GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, 
    GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode, 
    GL_EXT_texture_shadow_lod, GL_EXT_texture_shared_exponent, 
    GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_timer_query, 
    GL_EXT_transform_feedback, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, 
    GL_EXT_vertex_attrib_64bit, GL_EXT_window_rectangles, 
    GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip, 
    GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, 
    GL_KHR_blend_equation_advanced, GL_KHR_context_flush_control, 
    GL_KHR_debug, GL_KHR_no_error, GL_KHR_parallel_shader_compile, 
    GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness, 
    GL_KHR_texture_compression_astc_ldr, 
    GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_framebuffer_flip_y, 
    GL_MESA_pack_invert, GL_MESA_shader_integer_functions, 
    GL_MESA_texture_signed_rgba, GL_MESA_window_pos, GL_NV_blend_square, 
    GL_NV_conditional_render, GL_NV_conservative_raster, 
    GL_NV_conservative_raster_dilate, 
    GL_NV_conservative_raster_pre_snap_triangles, GL_NV_copy_image, 
    GL_NV_depth_clamp, GL_NV_fill_rectangle, GL_NV_fog_distance, 
    GL_NV_half_float, GL_NV_light_max_exponent, GL_NV_packed_depth_stencil, 
    GL_NV_primitive_restart, GL_NV_sample_locations, GL_NV_texgen_reflection, 
    GL_NV_texture_barrier, GL_NV_texture_env_combine4, 
    GL_NV_texture_rectangle, GL_NV_vdpau_interop, GL_NV_viewport_array2, 
    GL_NV_viewport_swizzle, GL_OES_EGL_image, GL_OES_read_format, GL_S3_s3tc, 
    GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, 
    GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays

OpenGL ES profile version string: OpenGL ES 3.2 Mesa 21.0.1
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
OpenGL ES profile extensions:
    GL_ANDROID_extension_pack_es31a, GL_ANGLE_pack_reverse_row_order, 
    GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, 
    GL_APPLE_texture_max_level, GL_EXT_EGL_image_storage, 
    GL_EXT_base_instance, GL_EXT_blend_func_extended, GL_EXT_blend_minmax, 
    GL_EXT_buffer_storage, GL_EXT_clip_control, GL_EXT_clip_cull_distance, 
    GL_EXT_color_buffer_float, GL_EXT_color_buffer_half_float, 
    GL_EXT_compressed_ETC1_RGB8_sub_texture, GL_EXT_copy_image, 
    GL_EXT_demote_to_helper_invocation, GL_EXT_depth_clamp, 
    GL_EXT_discard_framebuffer, GL_EXT_disjoint_timer_query, 
    GL_EXT_draw_buffers, GL_EXT_draw_buffers_indexed, 
    GL_EXT_draw_elements_base_vertex, GL_EXT_draw_instanced, 
    GL_EXT_float_blend, GL_EXT_frag_depth, GL_EXT_geometry_point_size, 
    GL_EXT_geometry_shader, GL_EXT_gpu_shader5, GL_EXT_map_buffer_range, 
    GL_EXT_multi_draw_arrays, GL_EXT_occlusion_query_boolean, 
    GL_EXT_polygon_offset_clamp, GL_EXT_primitive_bounding_box, 
    GL_EXT_read_format_bgra, GL_EXT_render_snorm, GL_EXT_robustness, 
    GL_EXT_sRGB_write_control, GL_EXT_separate_shader_objects, 
    GL_EXT_shader_group_vote, GL_EXT_shader_implicit_conversions, 
    GL_EXT_shader_integer_mix, GL_EXT_shader_io_blocks, 
    GL_EXT_tessellation_point_size, GL_EXT_tessellation_shader, 
    GL_EXT_texture_border_clamp, GL_EXT_texture_buffer, 
    GL_EXT_texture_compression_bptc, GL_EXT_texture_compression_dxt1, 
    GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, 
    GL_EXT_texture_compression_s3tc_srgb, GL_EXT_texture_cube_map_array, 
    GL_EXT_texture_filter_anisotropic, GL_EXT_texture_format_BGRA8888, 
    GL_EXT_texture_norm16, GL_EXT_texture_query_lod, GL_EXT_texture_rg, 
    GL_EXT_texture_sRGB_decode, GL_EXT_texture_shadow_lod, 
    GL_EXT_texture_type_2_10_10_10_REV, GL_EXT_texture_view, 
    GL_EXT_unpack_subimage, GL_EXT_window_rectangles, 
    GL_KHR_blend_equation_advanced, GL_KHR_context_flush_control, 
    GL_KHR_debug, GL_KHR_no_error, GL_KHR_parallel_shader_compile, 
    GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness, 
    GL_KHR_texture_compression_astc_ldr, 
    GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_framebuffer_flip_y, 
    GL_MESA_shader_integer_functions, GL_NV_conditional_render, 
    GL_NV_conservative_raster, GL_NV_conservative_raster_dilate, 
    GL_NV_conservative_raster_pre_snap_triangles, GL_NV_draw_buffers, 
    GL_NV_fbo_color_attachments, GL_NV_image_formats, 
    GL_NV_pixel_buffer_object, GL_NV_read_buffer, GL_NV_read_depth, 
    GL_NV_read_depth_stencil, GL_NV_read_stencil, GL_NV_sample_locations, 
    GL_NV_viewport_array2, GL_NV_viewport_swizzle, GL_OES_EGL_image, 
    GL_OES_EGL_image_external, GL_OES_EGL_image_external_essl3, 
    GL_OES_EGL_sync, GL_OES_compressed_ETC1_RGB8_texture, GL_OES_copy_image, 
    GL_OES_depth24, GL_OES_depth_texture, GL_OES_depth_texture_cube_map, 
    GL_OES_draw_buffers_indexed, GL_OES_draw_elements_base_vertex, 
    GL_OES_element_index_uint, GL_OES_fbo_render_mipmap, 
    GL_OES_geometry_point_size, GL_OES_geometry_shader, 
    GL_OES_get_program_binary, GL_OES_gpu_shader5, GL_OES_mapbuffer, 
    GL_OES_packed_depth_stencil, GL_OES_primitive_bounding_box, 
    GL_OES_required_internalformat, GL_OES_rgb8_rgba8, GL_OES_sample_shading, 
    GL_OES_sample_variables, GL_OES_shader_image_atomic, 
    GL_OES_shader_io_blocks, GL_OES_shader_multisample_interpolation, 
    GL_OES_standard_derivatives, GL_OES_stencil8, GL_OES_surfaceless_context, 
    GL_OES_tessellation_point_size, GL_OES_tessellation_shader, 
    GL_OES_texture_3D, GL_OES_texture_border_clamp, GL_OES_texture_buffer, 
    GL_OES_texture_cube_map_array, GL_OES_texture_float, 
    GL_OES_texture_float_linear, GL_OES_texture_half_float, 
    GL_OES_texture_half_float_linear, GL_OES_texture_npot, 
    GL_OES_texture_stencil8, GL_OES_texture_storage_multisample_2d_array, 
    GL_OES_texture_view, GL_OES_vertex_array_object, GL_OES_vertex_half_float, 
    GL_OES_viewport_array

136 GLX Visuals
    visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  cav
  id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------------
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0x177 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x178 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x179 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x17a 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
0x17d 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 16  0  0  0  0  0  0 0 None
0x17e 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 16  0  0  0  0  0  0 0 None
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0x180 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 16  0  0  0  0  0  0 0 None
0x183 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x184 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
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0x186 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x189 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
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0x193 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  4 1 None
0x194 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  8 1 None
0x195 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  8 1 None
0x196 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  8 1 None
0x197 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  8 1 None
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0x19e 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 16  0  0  0  0  0  4 1 None
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0x1a5 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  2 1 None
0x1a6 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  2 1 None
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0x1b6 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  4 1 None
0x1b7 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  4 1 None
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0x1b9 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  8 1 None
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0x182 32 tc  0  32  0 r  . .   8  8  8  8 .  .  0 16  0  0  0  0  0  0 0 None
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0x188 32 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
0x18b 32 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None

260 GLXFBConfigs:
    visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  cav
  id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------------
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0x120 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0  2 1 None
0x121 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  2 1 None
0x122 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0  2 1 None
0x123 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  4 1 None
0x124 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0  4 1 None
0x125 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  4 1 None
0x126 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0  4 1 None
0x127 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  8 1 None
0x128 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0  8 1 None
0x129 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  8 1 None
0x12a 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0  8 1 None
0x12b 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  2 1 None
0x12c 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  2 1 None
0x12d 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  2 1 None
0x12e 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  2 1 None
0x12f 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  4 1 None
0x130 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  4 1 None
0x131 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  4 1 None
0x132 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  4 1 None
0x133 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  8 1 None
0x134 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  8 1 None
0x135 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  8 1 None
0x136 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  8 1 None
0x137  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None
0x138  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None
0x139  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None
0x13a  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 None
0x13b  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None
0x13c  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None
0x13d  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None
0x13e  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None
0x13f  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 24  0  0  0  0  0  0 0 None
0x140  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0 24  0  0  0  0  0  0 0 None
0x141  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 24  0  0  0  0  0  0 0 None
0x142  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0 24  0  0  0  0  0  0 0 None
0x143  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 24  8  0  0  0  0  0 0 None
0x144  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0 24  8  0  0  0  0  0 0 None
0x145  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 24  8  0  0  0  0  0 0 None
0x146  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0 24  8  0  0  0  0  0 0 None
0x147  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0  0  0  0  0  2 1 None
0x148  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0  0  0  0  0  0  0  2 1 None
0x149  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0  0  0  0  0  2 1 None
0x14a  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0  0  0  0  0  0  0  2 1 None
0x14b  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0  0  0  0  0  4 1 None
0x14c  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0  0  0  0  0  0  0  4 1 None
0x14d  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0  0  0  0  0  4 1 None
0x14e  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0  0  0  0  0  0  0  4 1 None
0x14f  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0  0  0  0  0  8 1 None
0x150  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0  0  0  0  0  0  0  8 1 None
0x151  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0  0  0  0  0  8 1 None
0x152  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0  0  0  0  0  0  0  8 1 None
0x153  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  2 1 None
0x154  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0 16  0  0  0  0  0  2 1 None
0x155  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  2 1 None
0x156  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0 16  0  0  0  0  0  2 1 None
0x157  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  4 1 None
0x158  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0 16  0  0  0  0  0  4 1 None
0x159  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  4 1 None
0x15a  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0 16  0  0  0  0  0  4 1 None
0x15b  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  8 1 None
0x15c  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0 16  0  0  0  0  0  8 1 None
0x15d  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  8 1 None
0x15e  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0 16  0  0  0  0  0  8 1 None
0x15f  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 24  0  0  0  0  0  2 1 None
0x160  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0 24  0  0  0  0  0  2 1 None
0x161  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 24  0  0  0  0  0  2 1 None
0x162  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0 24  0  0  0  0  0  2 1 None
0x163  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 24  0  0  0  0  0  4 1 None
0x164  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0 24  0  0  0  0  0  4 1 None
0x165  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 24  0  0  0  0  0  4 1 None
0x166  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0 24  0  0  0  0  0  4 1 None
0x167  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 24  0  0  0  0  0  8 1 None
0x168  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0 24  0  0  0  0  0  8 1 None
0x169  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 24  0  0  0  0  0  8 1 None
0x16a  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0 24  0  0  0  0  0  8 1 None
0x16b  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 24  8  0  0  0  0  2 1 None
0x16c  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0 24  8  0  0  0  0  2 1 None
0x16d  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 24  8  0  0  0  0  2 1 None
0x16e  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0 24  8  0  0  0  0  2 1 None
0x16f  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 24  8  0  0  0  0  4 1 None
0x170  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0 24  8  0  0  0  0  4 1 None
0x171  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 24  8  0  0  0  0  4 1 None
0x172  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0 24  8  0  0  0  0  4 1 None
0x173  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 24  8  0  0  0  0  8 1 None
0x174  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0 24  8  0  0  0  0  8 1 None
0x175  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 24  8  0  0  0  0  8 1 None
0x176  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0 24  8  0  0  0  0  8 1 None

WARNING: lavapipe is not a conformant vulkan implementation, testing use only.
==========
VULKANINFO
==========

Vulkan Instance Version: 1.2.162


Instance Extensions: count = 18
===============================
	VK_EXT_acquire_xlib_display            : extension revision 1
	VK_EXT_debug_report                    : extension revision 9
	VK_EXT_debug_utils                     : extension revision 2
	VK_EXT_direct_mode_display             : extension revision 1
	VK_EXT_display_surface_counter         : extension revision 1
	VK_KHR_device_group_creation           : extension revision 1
	VK_KHR_display                         : extension revision 23
	VK_KHR_external_fence_capabilities     : extension revision 1
	VK_KHR_external_memory_capabilities    : extension revision 1
	VK_KHR_external_semaphore_capabilities : extension revision 1
	VK_KHR_get_display_properties2         : extension revision 1
	VK_KHR_get_physical_device_properties2 : extension revision 1
	VK_KHR_get_surface_capabilities2       : extension revision 1
	VK_KHR_surface                         : extension revision 25
	VK_KHR_surface_protected_capabilities  : extension revision 1
	VK_KHR_wayland_surface                 : extension revision 6
	VK_KHR_xcb_surface                     : extension revision 6
	VK_KHR_xlib_surface                    : extension revision 6

Layers: count = 2
=================
VK_LAYER_MESA_device_select (Linux device selection layer) Vulkan version 1.2.73, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id = 0 (llvmpipe (LLVM 11.0.1, 256 bits))
		Layer-Device Extensions: count = 0

VK_LAYER_MESA_overlay (Mesa Overlay layer) Vulkan version 1.1.73, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id = 0 (llvmpipe (LLVM 11.0.1, 256 bits))
		Layer-Device Extensions: count = 0

Presentable Surfaces:
=====================
GPU id : 0 (llvmpipe (LLVM 11.0.1, 256 bits)):
	Surface types: count = 2
		VK_KHR_xcb_surface
		VK_KHR_xlib_surface
	Formats: count = 2
		SurfaceFormat[0]:
			format = FORMAT_B8G8R8A8_SRGB
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[1]:
			format = FORMAT_B8G8R8A8_UNORM
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
	Present Modes: count = 4
		PRESENT_MODE_IMMEDIATE_KHR
		PRESENT_MODE_MAILBOX_KHR
		PRESENT_MODE_FIFO_KHR
		PRESENT_MODE_FIFO_RELAXED_KHR
	VkSurfaceCapabilitiesKHR:
	-------------------------
		minImageCount       = 3
		maxImageCount       = 0
		currentExtent:
			width  = 256
			height = 256
		minImageExtent:
			width  = 256
			height = 256
		maxImageExtent:
			width  = 256
			height = 256
		maxImageArrayLayers = 1
		supportedTransforms: count = 1
			SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		currentTransform    = SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		supportedCompositeAlpha: count = 2
			COMPOSITE_ALPHA_OPAQUE_BIT_KHR
			COMPOSITE_ALPHA_INHERIT_BIT_KHR
		supportedUsageFlags: count = 5
			IMAGE_USAGE_TRANSFER_SRC_BIT
			IMAGE_USAGE_TRANSFER_DST_BIT
			IMAGE_USAGE_SAMPLED_BIT
			IMAGE_USAGE_STORAGE_BIT
			IMAGE_USAGE_COLOR_ATTACHMENT_BIT
	VkSurfaceCapabilities2EXT:
	--------------------------
		supportedSurfaceCounters: count = 0
			None
	VkSurfaceProtectedCapabilitiesKHR:
	----------------------------------
		supportsProtected = false


GPU id : 0 (llvmpipe (LLVM 11.0.1, 256 bits)):
	Surface type = VK_KHR_wayland_surface
	Formats: count = 2
		SurfaceFormat[0]:
			format = FORMAT_B8G8R8A8_SRGB
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[1]:
			format = FORMAT_B8G8R8A8_UNORM
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
	Present Modes: count = 2
		PRESENT_MODE_MAILBOX_KHR
		PRESENT_MODE_FIFO_KHR
	VkSurfaceCapabilitiesKHR:
	-------------------------
		minImageCount       = 4
		maxImageCount       = 0
		currentExtent:
			width  = 4294967295
			height = 4294967295
		minImageExtent:
			width  = 1
			height = 1
		maxImageExtent:
			width  = 16384
			height = 16384
		maxImageArrayLayers = 1
		supportedTransforms: count = 1
			SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		currentTransform    = SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		supportedCompositeAlpha: count = 2
			COMPOSITE_ALPHA_OPAQUE_BIT_KHR
			COMPOSITE_ALPHA_PRE_MULTIPLIWARNING: lavapipe is not a conformant vulkan implementation, testing use only.
ED_BIT_KHR
		supportedUsageFlags: count = 5
			IMAGE_USAGE_TRANSFER_SRC_BIT
			IMAGE_USAGE_TRANSFER_DST_BIT
			IMAGE_USAGE_SAMPLED_BIT
			IMAGE_USAGE_STORAGE_BIT
			IMAGE_USAGE_COLOR_ATTACHMENT_BIT
	VkSurfaceCapabilities2EXT:
	--------------------------
		supportedSurfaceCounters: count = 0
			None
	VkSurfaceProtectedCapabilitiesKHR:
	----------------------------------
		supportsProtected = false



Device Groups:
==============
Group 0:
	Properties:
		physicalDevices: count = 1
			llvmpipe (LLVM 11.0.1, 256 bits) (ID: 0)
		subsetAllocation = 0

	Present Capabilities:
		llvmpipe (LLVM 11.0.1, 256 bits) (ID: 0):
			Can present images from the following devices: count = 1
				llvmpipe (LLVM 11.0.1, 256 bits) (ID: 0)
		Present modes: count = 1
			DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR


Device Properties and Extensions:
=================================
GPU0:
VkPhysicalDeviceProperties:
---------------------------
	apiVersion     = 4194306 (1.0.2)
	driverVersion  = 1 (0x0001)
	vendorID       = 0x10005
	deviceID       = 0x0000
	deviceType     = PHYSICAL_DEVICE_TYPE_CPU
	deviceName     = llvmpipe (LLVM 11.0.1, 256 bits)

VkPhysicalDeviceLimits:
-----------------------
	maxImageDimension1D                             = 16384
	maxImageDimension2D                             = 16384
	maxImageDimension3D                             = 4096
	maxImageDimensionCube                           = 32768
	maxImageArrayLayers                             = 2048
	maxTexelBufferElements                          = 134217728
	maxUniformBufferRange                           = 65536
	maxStorageBufferRange                           = 134217728
	maxPushConstantsSize                            = 128
	maxMemoryAllocationCount                        = 4096
	maxSamplerAllocationCount                       = 32768
	bufferImageGranularity                          = 0x00000040
	sparseAddressSpaceSize                          = 0x00000000
	maxBoundDescriptorSets                          = 8
	maxPerStageDescriptorSamplers                   = 32
	maxPerStageDescriptorUniformBuffers             = 16
	maxPerStageDescriptorStorageBuffers             = 16
	maxPerStageDescriptorSampledImages              = 128
	maxPerStageDescriptorStorageImages              = 128
	maxPerStageDescriptorInputAttachments           = 8
	maxPerStageResources                            = 128
	maxDescriptorSetSamplers                        = 32768
	maxDescriptorSetUniformBuffers                  = 256
	maxDescriptorSetUniformBuffersDynamic           = 256
	maxDescriptorSetStorageBuffers                  = 256
	maxDescriptorSetStorageBuffersDynamic           = 256
	maxDescriptorSetSampledImages                   = 256
	maxDescriptorSetStorageImages                   = 256
	maxDescriptorSetInputAttachments                = 256
	maxVertexInputAttributes                        = 32
	maxVertexInputBindings                          = 32
	maxVertexInputAttributeOffset                   = 2047
	maxVertexInputBindingStride                     = 2048
	maxVertexOutputComponents                       = 128
	maxTessellationGenerationLevel                  = 64
	maxTessellationPatchSize                        = 32
	maxTessellationControlPerVertexInputComponents  = 128
	maxTessellationControlPerVertexOutputComponents = 128
	maxTessellationControlPerPatchOutputComponents  = 128
	maxTessellationControlTotalOutputComponents     = 4096
	maxTessellationEvaluationInputComponents        = 128
	maxTessellationEvaluationOutputComponents       = 128
	maxGeometryShaderInvocations                    = 32
	maxGeometryInputComponents                      = 64
	maxGeometryOutputComponents                     = 128
	maxGeometryOutputVertices                       = 1024
	maxGeometryTotalOutputComponents                = 1024
	maxFragmentInputComponents                      = 128
	maxFragmentOutputAttachments                    = 8
	maxFragmentDualSrcAttachments                   = 2
	maxFragmentCombinedOutputResources              = 8
	maxComputeSharedMemorySize                      = 32768
	maxComputeWorkGroupCount: count = 3
		65535
		65535
		65535
	maxComputeWorkGroupInvocations                  = 1024
	maxComputeWorkGroupSize: count = 3
		1024
		1024
		1024
	subPixelPrecisionBits                           = 8
	subTexelPrecisionBits                           = 8
	mipmapPrecisionBits                             = 8
	maxDrawIndexedIndexValue                        = 4294967295
	maxDrawIndirectCount                            = 4294967295
	maxSamplerLodBias                               = 16
	maxSamplerAnisotropy                            = 16
	maxViewports                                    = 16
	maxViewportDimensions: count = 2
		16384
		16384
	viewportBoundsRange: count = 2
		-32768
		32768
	viewportSubPixelBits                            = 0
	minMemoryMapAlignment                           = 4096
	minTexelBufferOffsetAlignment                   = 0x00000010
	minUniformBufferOffsetAlignment                 = 0x00000010
	minStorageBufferOffsetAlignment                 = 0x00000010
	minTexelOffset                                  = -32
	maxTexelOffset                                  = 31
	minTexelGatherOffset                            = -32
	maxTexelGatherOffset                            = 31
	minInterpolationOffset                          = -2
	maxInterpolationOffset                          = 2
	subPixelInterpolationOffsetBits                 = 8
	maxFramebufferWidth                             = 16384
	maxFramebufferHeight                            = 16384
	maxFramebufferLayers                            = 2048
	framebufferColorSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	framebufferDepthSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	framebufferStencilSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	framebufferNoAttachmentsSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	maxColorAttachments                             = 8
	sampledImageColorSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	sampledImageIntegerSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	sampledImageDepthSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	sampledImageStencilSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	storageImageSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	maxSampleMaskWords                              = 1
	timestampComputeAndGraphics                     = true
	timestampPeriod                                 = 1
	maxClipDistances                                = 8
	maxCullDistances                                = 8
	maxCombinedClipAndCullDistances                 = 8
	discreteQueuePriorities                         = 2
	pointSizeRange: count = 2
		0
		255
	lineWidthRange: count = 2
		1
		1
	pointSizeGranularity                            = 0.125
	lineWidthGranularity                            = 0
	strictLines                                     = false
	standardSampleLocations                         = true
	optimalBufferCopyOffsetAlignment                = 0x00000080
	optimalBufferCopyRowPitchAlignment              = 0x00000080
	nonCoherentAtomSize                             = 0x00000040

VkPhysicalDeviceSparseProperties:
---------------------------------
	residencyStandard2DBlockShape            = false
	residencyStandard2DMultisampleBlockShape = false
	residencyStandard3DBlockShape            = false
	residencyAlignedMipSize                  = false
	residencyNonResidentStrict               = false

VkPhysicalDeviceDriverPropertiesKHR:
------------------------------------
	driverID           = DRIVER_ID_MESA_LLVMPIPE
	driverName         = llvmpipe
	driverInfo         = Mesa 21.0.1 (LLVM 11.0.1)
	conformanceVersion = 1.0.0.0

VkPhysicalDeviceIDPropertiesKHR:
--------------------------------
	deviceNodeMask  = 0
	deviceLUIDValid = false

VkPhysicalDevicePushDescriptorPropertiesKHR:
--------------------------------------------
	maxPushDescriptors = 32

VkPhysicalDeviceTransformFeedbackPropertiesEXT:
-----------------------------------------------
	maxTransformFeedbackStreams                = 4
	maxTransformFeedbackBuffers                = 4
	maxTransformFeedbackBufferSize             = 0xffffffff
	maxTransformFeedbackStreamDataSize         = 512
	maxTransformFeedbackBufferDataSize         = 512
	maxTransformFeedbackBufferDataStride       = 512
	transformFeedbackQueries                   = true
	transformFeedbackStreamsLinesTriangles     = false
	transformFeedbackRasterizationStreamSelect = false
	transformFeedbackDraw                      = true

VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
----------------------------------------------------
	maxVertexAttribDivisor = 4294967295


Device Extensions: count = 23
-----------------------------
	VK_EXT_external_memory_dma_buf      : extension revision 1
	VK_EXT_index_type_uint8             : extension revision 1
	VK_EXT_post_depth_coverage          : extension revision 1
	VK_EXT_private_data                 : extension revision 1
	VK_EXT_shader_stencil_export        : extension revision 1
	VK_EXT_transform_feedback           : extension revision 1
	VK_EXT_vertex_attribute_divisor     : extension revision 3
	VK_GOOGLE_decorate_string           : extension revision 1
	VK_GOOGLE_hlsl_functionality1       : extension revision 1
	VK_KHR_bind_memory2                 : extension revision 1
	VK_KHR_dedicated_allocation         : extension revision 1
	VK_KHR_descriptor_update_template   : extension revision 1
	VK_KHR_device_group                 : extension revision 1
	VK_KHR_draw_indirect_count          : extension revision 1
	VK_KHR_driver_properties            : extension revision 1
	VK_KHR_get_memory_requirements2     : extension revision 1
	VK_KHR_incremental_present          : extension revision 1
	VK_KHR_maintenance1                 : extension revision 1
	VK_KHR_push_descriptor              : extension revision 1
	VK_KHR_relaxed_block_layout         : extension revision 1
	VK_KHR_sampler_mirror_clamp_to_edge : extension revision 1
	VK_KHR_storage_buffer_storage_class : extension revision 1
	VK_KHR_swapchain                    : extension revision 68

VkQueueFamilyProperties:
========================
	queueProperties[0]:
	-------------------
		minImageTransferGranularity = (1,1,1)
		queueCount                  = 1
		queueFlags                  = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER
		timestampValidBits          = 64
		present support             = true

VkPhysicalDeviceMemoryProperties:
=================================
memoryHeaps: count = 1
	memoryHeaps[0]:
		size   = 2147483648 (0x80000000) (2.00 GiB)
		budget = 0 (0x00000000) (0.00 B)
		usage  = 0 (0x00000000) (0.00 B)
		flags: count = 1
			MEMORY_HEAP_DEVICE_LOCAL_BIT
memoryTypes: count = 1
	memoryTypes[0]:
		heapIndex     = 0
		propertyFlags = 0x000f: count = 4
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
			MEMORY_PROPERTY_HOST_CACHED_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				FORMAT_D16_UNORM
				FORMAT_X8_D24_UNORM_PACK32
				FORMAT_D32_SFLOAT
				FORMAT_S8_UINT
				FORMAT_D24_UNORM_S8_UINT
				FORMAT_D32_SFLOAT_S8_UINT
				(non-sparse)
			IMAGE_TILING_LINEAR:
				color images
				(non-sparse)

VkPhysicalDeviceFeatures:
=========================
	robustBufferAccess                      = true
	fullDrawIndexUint32                     = true
	imageCubeArray                          = true
	independentBlend                        = true
	geometryShader                          = true
	tessellationShader                      = true
	sampleRateShading                       = true
	dualSrcBlend                            = true
	logicOp                                 = true
	multiDrawIndirect                       = true
	drawIndirectFirstInstance               = true
	depthClamp                              = true
	depthBiasClamp                          = true
	fillModeNonSolid                        = true
	depthBounds                             = false
	wideLines                               = false
	largePoints                             = true
	alphaToOne                              = true
	multiViewport                           = true
	samplerAnisotropy                       = false
	textureCompressionETC2                  = false
	textureCompressionASTC_LDR              = false
	textureCompressionBC                    = true
	occlusionQueryPrecise                   = true
	pipelineStatisticsQuery                 = true
	vertexPipelineStoresAndAtomics          = true
	fragmentStoresAndAtomics                = true
	shaderTessellationAndGeometryPointSize  = true
	shaderImageGatherExtended               = true
	shaderStorageImageExtendedFormats       = false
	shaderStorageImageMultisample           = true
	shaderStorageImageReadWithoutFormat     = false
	shaderStorageImageWriteWithoutFormat    = true
	shaderUniformBufferArrayDynamicIndexing = false
	shaderSampledImageArrayDynamicIndexing  = false
	shaderStorageBufferArrayDynamicIndexing = false
	shaderStorageImageArrayDynamicIndexing  = false
	shaderClipDistance                      = true
	shaderCullDistance                      = true
	shaderFloat64                           = true
	shaderInt64                             = true
	shaderInt16                             = true
	shaderResourceResidency                 = false
	shaderResourceMinLod                    = false
	sparseBinding                           = false
	sparseResidencyBuffer                   = false
	sparseResidencyImage2D                  = false
	sparseResidencyImage3D                  = false
	sparseResidency2Samples                 = false
	sparseResidency4Samples                 = false
	sparseResidency8Samples                 = false
	sparseResidency16Samples                = false
	sparseResidencyAliased                  = false
	variableMultisampleRate                 = false
	inheritedQueries                        = false

VkPhysicalDeviceIndexTypeUint8FeaturesEXT:
------------------------------------------
	indexTypeUint8 = true

VkPhysicalDevicePrivateDataFeaturesEXT:
---------------------------------------
	privateData = true

VkPhysicalDeviceTransformFeedbackFeaturesEXT:
---------------------------------------------
	transformFeedback = true
	geometryStreams   = true

VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
--------------------------------------------------
	vertexAttributeInstanceRateDivisor     = true
	vertexAttributeInstanceRateZeroDivisor = false