macminim4-renderers Apple M4 testing with a Apple Mac mini and Apple M4 on macOS 15.0 via the Phoronix Test Suite. MAC mini m4 - renderers benchmark: Processor: Apple M4 (10 Cores), Motherboard: Apple Mac mini, Memory: 16GB, Disk: 461GB, Graphics: Apple M4, Monitor: LC49G95T OS: macOS 15.0, Kernel: 24.0.0 (arm64), OpenCL: OpenCL 1.2 (Aug 4 2024 00:06:31), Compiler: GCC 16.0.0 + Clang 16.0.0 + Xcode 16.1, File-System: APFS, Screen Resolution: 2560x1440 LuxCoreRender 2.6 Scene: DLSC - Acceleration: CPU M samples/sec > Higher Is Better MAC mini m4 - renderers benchmark . 1.53 |===================================== LuxCoreRender 2.6 Scene: DLSC - Acceleration: GPU M samples/sec > Higher Is Better MAC mini m4 - renderers benchmark . 1.88 |===================================== LuxCoreRender 2.6 Scene: Danish Mood - Acceleration: CPU M samples/sec > Higher Is Better LuxCoreRender 2.6 Scene: Danish Mood - Acceleration: GPU M samples/sec > Higher Is Better LuxCoreRender 2.6 Scene: Orange Juice - Acceleration: CPU M samples/sec > Higher Is Better LuxCoreRender 2.6 Scene: Orange Juice - Acceleration: GPU M samples/sec > Higher Is Better LuxCoreRender 2.6 Scene: LuxCore Benchmark - Acceleration: CPU M samples/sec > Higher Is Better LuxCoreRender 2.6 Scene: LuxCore Benchmark - Acceleration: GPU M samples/sec > Higher Is Better LuxCoreRender 2.6 Scene: Rainbow Colors and Prism - Acceleration: CPU M samples/sec > Higher Is Better MAC mini m4 - renderers benchmark . 5.25 |===================================== LuxCoreRender 2.6 Scene: Rainbow Colors and Prism - Acceleration: GPU M samples/sec > Higher Is Better MAC mini m4 - renderers benchmark . 5.30 |===================================== TTSIOD 3D Renderer 2.3b Phong Rendering With Soft-Shadow Mapping FPS > Higher Is Better MAC mini m4 - renderers benchmark . 125.21 |=================================== OSPRay 3.2 Benchmark: particle_volume/ao/real_time Items Per Second > Higher Is Better OSPRay 3.2 Benchmark: particle_volume/scivis/real_time Items Per Second > Higher Is Better OSPRay 3.2 Benchmark: particle_volume/pathtracer/real_time Items Per Second > Higher Is Better OSPRay 3.2 Benchmark: gravity_spheres_volume/dim_512/ao/real_time Items Per Second > Higher Is Better OSPRay 3.2 Benchmark: gravity_spheres_volume/dim_512/scivis/real_time Items Per Second > Higher Is Better OSPRay 3.2 Benchmark: gravity_spheres_volume/dim_512/pathtracer/real_time Items Per Second > Higher Is Better C-Ray 2.0 Resolution: 4K - Rays Per Pixel: 16 Seconds < Lower Is Better MAC mini m4 - renderers benchmark . 168.06 |=================================== C-Ray 2.0 Resolution: 5K - Rays Per Pixel: 16 Seconds < Lower Is Better MAC mini m4 - renderers benchmark . 298.18 |=================================== C-Ray 2.0 Resolution: 1080p - Rays Per Pixel: 16 Seconds < Lower Is Better MAC mini m4 - renderers benchmark . 41.85 |==================================== Smallpt 1.0 Seconds < Lower Is Better OSPRay Studio 1.0 Camera: 1 - Resolution: 4K - Samples Per Pixel: 1 - Renderer: Path Tracer - Acceleration: oneAPI SYCL GPU ms < Lower Is Better OSPRay Studio 1.0 Camera: 2 - Resolution: 4K - Samples Per Pixel: 1 - Renderer: Path Tracer - Acceleration: oneAPI SYCL GPU ms < Lower Is Better OSPRay Studio 1.0 Camera: 3 - Resolution: 4K - Samples Per Pixel: 1 - Renderer: Path Tracer - Acceleration: oneAPI SYCL GPU ms < Lower Is Better OSPRay Studio 1.0 Camera: 1 - Resolution: 4K - Samples Per Pixel: 16 - Renderer: Path Tracer - Acceleration: oneAPI SYCL GPU ms < Lower Is Better OSPRay Studio 1.0 Camera: 1 - Resolution: 4K - Samples Per Pixel: 32 - Renderer: Path Tracer - Acceleration: oneAPI SYCL GPU ms < Lower Is Better OSPRay Studio 1.0 Camera: 2 - Resolution: 4K - Samples Per Pixel: 16 - Renderer: Path Tracer - Acceleration: oneAPI SYCL GPU ms < Lower Is Better OSPRay Studio 1.0 Camera: 2 - Resolution: 4K - Samples Per Pixel: 32 - Renderer: Path Tracer - Acceleration: oneAPI SYCL GPU ms < Lower Is Better OSPRay Studio 1.0 Camera: 3 - Resolution: 4K - Samples Per Pixel: 16 - Renderer: Path Tracer - Acceleration: oneAPI SYCL GPU ms < Lower Is Better OSPRay Studio 1.0 Camera: 3 - Resolution: 4K - Samples Per Pixel: 32 - Renderer: Path Tracer - Acceleration: oneAPI SYCL GPU ms < Lower Is Better OSPRay Studio 1.0 Camera: 1 - Resolution: 1080p - Samples Per Pixel: 1 - Renderer: Path Tracer - Acceleration: oneAPI SYCL GPU ms < Lower Is Better OSPRay Studio 1.0 Camera: 2 - Resolution: 1080p - Samples Per Pixel: 1 - Renderer: Path Tracer - Acceleration: oneAPI SYCL GPU ms < Lower Is Better OSPRay Studio 1.0 Camera: 3 - Resolution: 1080p - Samples Per Pixel: 1 - Renderer: Path Tracer - Acceleration: oneAPI SYCL GPU ms < Lower Is Better OSPRay Studio 1.0 Camera: 1 - Resolution: 1080p - Samples Per Pixel: 16 - Renderer: Path Tracer - Acceleration: oneAPI SYCL GPU ms < Lower Is Better OSPRay Studio 1.0 Camera: 1 - Resolution: 1080p - Samples Per Pixel: 32 - Renderer: Path Tracer - Acceleration: oneAPI SYCL GPU ms < Lower Is Better OSPRay Studio 1.0 Camera: 2 - Resolution: 1080p - Samples Per Pixel: 16 - Renderer: Path Tracer - Acceleration: oneAPI SYCL GPU ms < Lower Is Better OSPRay Studio 1.0 Camera: 2 - Resolution: 1080p - Samples Per Pixel: 32 - Renderer: Path Tracer - Acceleration: oneAPI SYCL GPU ms < Lower Is Better OSPRay Studio 1.0 Camera: 3 - Resolution: 1080p - Samples Per Pixel: 16 - Renderer: Path Tracer - Acceleration: oneAPI SYCL GPU ms < Lower Is Better OSPRay Studio 1.0 Camera: 3 - Resolution: 1080p - Samples Per Pixel: 32 - Renderer: Path Tracer - Acceleration: oneAPI SYCL GPU ms < Lower Is Better OSPRay Studio 1.0 Camera: 1 - Resolution: 4K - Samples Per Pixel: 1 - Renderer: Path Tracer - Acceleration: CPU ms < Lower Is Better MAC mini m4 - renderers benchmark . 25691 |==================================== OSPRay Studio 1.0 Camera: 2 - Resolution: 4K - Samples Per Pixel: 1 - Renderer: Path Tracer - Acceleration: CPU ms < Lower Is Better MAC mini m4 - renderers benchmark . 33459 |==================================== OSPRay Studio 1.0 Camera: 3 - Resolution: 4K - Samples Per Pixel: 1 - Renderer: Path Tracer - Acceleration: CPU ms < Lower Is Better MAC mini m4 - renderers benchmark . 37289 |==================================== OSPRay Studio 1.0 Camera: 1 - Resolution: 4K - Samples Per Pixel: 16 - Renderer: Path Tracer - Acceleration: CPU ms < Lower Is Better MAC mini m4 - renderers benchmark . 418526 |=================================== OSPRay Studio 1.0 Camera: 1 - Resolution: 4K - Samples Per Pixel: 32 - Renderer: Path Tracer - Acceleration: CPU ms < Lower Is Better MAC mini m4 - renderers benchmark . 822250 |=================================== OSPRay Studio 1.0 Camera: 2 - Resolution: 4K - Samples Per Pixel: 16 - Renderer: Path Tracer - Acceleration: CPU ms < Lower Is Better MAC mini m4 - renderers benchmark . 425869 |=================================== OSPRay Studio 1.0 Camera: 2 - Resolution: 4K - Samples Per Pixel: 32 - Renderer: Path Tracer - Acceleration: CPU ms < Lower Is Better MAC mini m4 - renderers benchmark . 843144 |=================================== OSPRay Studio 1.0 Camera: 3 - Resolution: 4K - Samples Per Pixel: 16 - Renderer: Path Tracer - Acceleration: CPU ms < Lower Is Better MAC mini m4 - renderers benchmark . 495324 |=================================== OSPRay Studio 1.0 Camera: 3 - Resolution: 4K - Samples Per Pixel: 32 - Renderer: Path Tracer - Acceleration: CPU ms < Lower Is Better MAC mini m4 - renderers benchmark . 998335 |=================================== OSPRay Studio 1.0 Camera: 1 - Resolution: 1080p - Samples Per Pixel: 1 - Renderer: Path Tracer - Acceleration: CPU ms < Lower Is Better MAC mini m4 - renderers benchmark . 6329 |===================================== OSPRay Studio 1.0 Camera: 2 - Resolution: 1080p - Samples Per Pixel: 1 - Renderer: Path Tracer - Acceleration: CPU ms < Lower Is Better MAC mini m4 - renderers benchmark . 6506 |===================================== OSPRay Studio 1.0 Camera: 3 - Resolution: 1080p - Samples Per Pixel: 1 - Renderer: Path Tracer - Acceleration: CPU ms < Lower Is Better MAC mini m4 - renderers benchmark . 7577 |===================================== OSPRay Studio 1.0 Camera: 1 - Resolution: 1080p - Samples Per Pixel: 16 - Renderer: Path Tracer - Acceleration: CPU ms < Lower Is Better MAC mini m4 - renderers benchmark . 109036 |=================================== OSPRay Studio 1.0 Camera: 1 - Resolution: 1080p - Samples Per Pixel: 32 - Renderer: Path Tracer - Acceleration: CPU ms < Lower Is Better MAC mini m4 - renderers benchmark . 212329 |=================================== OSPRay Studio 1.0 Camera: 2 - Resolution: 1080p - Samples Per Pixel: 16 - Renderer: Path Tracer - Acceleration: CPU ms < Lower Is Better MAC mini m4 - renderers benchmark . 111873 |=================================== OSPRay Studio 1.0 Camera: 2 - Resolution: 1080p - Samples Per Pixel: 32 - Renderer: Path Tracer - Acceleration: CPU ms < Lower Is Better MAC mini m4 - renderers benchmark . 217102 |=================================== OSPRay Studio 1.0 Camera: 3 - Resolution: 1080p - Samples Per Pixel: 16 - Renderer: Path Tracer - Acceleration: CPU ms < Lower Is Better MAC mini m4 - renderers benchmark . 128664 |=================================== OSPRay Studio 1.0 Camera: 3 - Resolution: 1080p - Samples Per Pixel: 32 - Renderer: Path Tracer - Acceleration: CPU ms < Lower Is Better MAC mini m4 - renderers benchmark . 252142 |=================================== AOBench Size: 2048 x 2048 - Total Time Seconds < Lower Is Better MAC mini m4 - renderers benchmark . 10.77 |==================================== Tachyon 0.99.2 Total Time Seconds < Lower Is Better MAC mini m4 - renderers benchmark . 119.93 |=================================== Blender 4.3 Blend File: BMW27 - Compute: CPU-Only Seconds < Lower Is Better MAC mini m4 - renderers benchmark . 222.12 |=================================== Blender 4.3 Blend File: BMW27 - Compute: macOS Metal Seconds < Lower Is Better MAC mini m4 - renderers benchmark . 22.89 |==================================== Blender 4.3 Blend File: Junkshop - Compute: CPU-Only Seconds < Lower Is Better MAC mini m4 - renderers benchmark . 384.35 |=================================== Blender 4.3 Blend File: BMW27 - Compute: Intel oneAPI Seconds < Lower Is Better Blender 4.3 Blend File: Classroom - Compute: CPU-Only Seconds < Lower Is Better MAC mini m4 - renderers benchmark . 600.81 |=================================== Blender 4.3 Blend File: Fishy Cat - Compute: CPU-Only Seconds < Lower Is Better MAC mini m4 - renderers benchmark . 322.16 |=================================== Blender 4.3 Blend File: Barbershop - Compute: CPU-Only Seconds < Lower Is Better MAC mini m4 - renderers benchmark . 2389.03 |================================== Blender 4.3 Blend File: Junkshop - Compute: macOS Metal Seconds < Lower Is Better MAC mini m4 - renderers benchmark . 68.75 |==================================== Blender 4.3 Blend File: Classroom - Compute: macOS Metal Seconds < Lower Is Better MAC mini m4 - renderers benchmark . 80.80 |==================================== Blender 4.3 Blend File: Fishy Cat - Compute: macOS Metal Seconds < Lower Is Better MAC mini m4 - renderers benchmark . 28.64 |==================================== Blender 4.3 Blend File: Junkshop - Compute: Intel oneAPI Seconds < Lower Is Better Blender 4.3 Blend File: Barbershop - Compute: macOS Metal Seconds < Lower Is Better MAC mini m4 - renderers benchmark . 347.09 |=================================== Blender 4.3 Blend File: Classroom - Compute: Intel oneAPI Seconds < Lower Is Better Blender 4.3 Blend File: Fishy Cat - Compute: Intel oneAPI Seconds < Lower Is Better Blender 4.3 Blend File: Barbershop - Compute: Intel oneAPI Seconds < Lower Is Better Blender 4.3 Blend File: Pabellon Barcelona - Compute: CPU-Only Seconds < Lower Is Better MAC mini m4 - renderers benchmark . 758.42 |=================================== Blender 4.3 Blend File: Pabellon Barcelona - Compute: macOS Metal Seconds < Lower Is Better MAC mini m4 - renderers benchmark . 89.93 |==================================== Blender 4.3 Blend File: Pabellon Barcelona - Compute: Intel oneAPI Seconds < Lower Is Better IndigoBench 4.4 Acceleration: CPU - Scene: Bedroom M samples/s > Higher Is Better MAC mini m4 - renderers benchmark . 1.380 |==================================== IndigoBench 4.4 Acceleration: CPU - Scene: Supercar M samples/s > Higher Is Better MAC mini m4 - renderers benchmark . 3.140 |==================================== IndigoBench 4.4 Acceleration: OpenCL GPU - Scene: Bedroom M samples/s > Higher Is Better IndigoBench 4.4 Acceleration: OpenCL GPU - Scene: Supercar M samples/s > Higher Is Better Appleseed 2.0 Beta Scene: Emily Seconds < Lower Is Better MAC mini m4 - renderers benchmark . 494.60 |=================================== Appleseed 2.0 Beta Scene: Disney Material Seconds < Lower Is Better MAC mini m4 - renderers benchmark . 232.02 |=================================== Appleseed 2.0 Beta Scene: Material Tester Seconds < Lower Is Better MAC mini m4 - renderers benchmark . 313.73 |=================================== Maxon Cinebench 23 Test: Multi-Core Score > Higher Is Better MAC mini m4 - renderers benchmark . 12680.38 |================================= Maxon Cinebench 23 Test: Single-Core Score > Higher Is Better MAC mini m4 - renderers benchmark . 2142.57 |==================================