macminim4-game-dev-bench Apple M4 testing with a Apple Mac mini and Apple M4 on macOS 15.0 via the Phoronix Test Suite. MAC mini m4 - game-dev benchmark: Processor: Apple M4 (10 Cores), Motherboard: Apple Mac mini, Memory: 16GB, Disk: 461GB, Graphics: Apple M4, Monitor: LC49G95T OS: macOS 15.0, Kernel: 24.0.0 (arm64), OpenCL: OpenCL 1.2 (Aug 4 2024 00:06:31), Compiler: GCC 16.0.0 + Clang 16.0.0 + Xcode 16.1, File-System: APFS, Screen Resolution: 2560x1440 Etcpak 2.0 Benchmark: Multi-Threaded - Configuration: ETC2 Mpx/s > Higher Is Better MAC mini m4 - game-dev benchmark . 69.44 |===================================== LuaJIT 2.1-git Test: Composite Mflops > Higher Is Better MAC mini m4 - game-dev benchmark . 256.97 |==================================== LuaJIT 2.1-git Test: Monte Carlo Mflops > Higher Is Better MAC mini m4 - game-dev benchmark . 54.52 |===================================== LuaJIT 2.1-git Test: Fast Fourier Transform Mflops > Higher Is Better MAC mini m4 - game-dev benchmark . 172.75 |==================================== LuaJIT 2.1-git Test: Sparse Matrix Multiply Mflops > Higher Is Better MAC mini m4 - game-dev benchmark . 186.30 |==================================== LuaJIT 2.1-git Test: Dense LU Matrix Factorization Mflops > Higher Is Better MAC mini m4 - game-dev benchmark . 405.84 |==================================== LuaJIT 2.1-git Test: Jacobi Successive Over-Relaxation Mflops > Higher Is Better MAC mini m4 - game-dev benchmark . 465.45 |==================================== Intel Open Image Denoise 2.3 Run: RT.hdr_alb_nrm.3840x2160 - Device: CPU-Only Images / Sec > Higher Is Better MAC mini m4 - game-dev benchmark . 0.12 |====================================== Intel Open Image Denoise 2.3 Run: RT.ldr_alb_nrm.3840x2160 - Device: CPU-Only Images / Sec > Higher Is Better MAC mini m4 - game-dev benchmark . 0.12 |====================================== Intel Open Image Denoise 2.3 Run: RTLightmap.hdr.4096x4096 - Device: CPU-Only Images / Sec > Higher Is Better MAC mini m4 - game-dev benchmark . 0.06 |====================================== Intel Open Image Denoise 2.3 Run: RT.hdr_alb_nrm.3840x2160 - Device: Intel oneAPI SYCL Images / Sec > Higher Is Better Intel Open Image Denoise 2.3 Run: RT.ldr_alb_nrm.3840x2160 - Device: Intel oneAPI SYCL Images / Sec > Higher Is Better Intel Open Image Denoise 2.3 Run: RTLightmap.hdr.4096x4096 - Device: Intel oneAPI SYCL Images / Sec > Higher Is Better OpenVKL 2.0.0 Benchmark: vklBenchmarkCPU ISPC Items / Sec > Higher Is Better OpenVKL 2.0.0 Benchmark: vklBenchmarkCPU Scalar Items / Sec > Higher Is Better OpenVKL 2.0.0 Benchmark: vklBenchmarkGPU Intel oneAPI SYCL Items / Sec > Higher Is Better Timed Godot Game Engine Compilation 4.0 Seconds < Lower Is Better ASTC Encoder 5.0 Preset: Fast MT/s > Higher Is Better MAC mini m4 - game-dev benchmark . 137.74 |==================================== ASTC Encoder 5.0 Preset: Medium MT/s > Higher Is Better MAC mini m4 - game-dev benchmark . 53.15 |===================================== ASTC Encoder 5.0 Preset: Thorough MT/s > Higher Is Better MAC mini m4 - game-dev benchmark . 6.7156 |==================================== ASTC Encoder 5.0 Preset: Exhaustive MT/s > Higher Is Better MAC mini m4 - game-dev benchmark . 0.5883 |==================================== ASTC Encoder 5.0 Preset: Very Thorough MT/s > Higher Is Better MAC mini m4 - game-dev benchmark . 0.9491 |==================================== Basis Universal 1.13 Settings: ETC1S Seconds < Lower Is Better Basis Universal 1.13 Settings: UASTC Level 0 Seconds < Lower Is Better Basis Universal 1.13 Settings: UASTC Level 2 Seconds < Lower Is Better Basis Universal 1.13 Settings: UASTC Level 3 Seconds < Lower Is Better Blender 4.3 Blend File: BMW27 - Compute: CPU-Only Seconds < Lower Is Better MAC mini m4 - game-dev benchmark . 222.74 |==================================== Blender 4.3 Blend File: BMW27 - Compute: macOS Metal Seconds < Lower Is Better MAC mini m4 - game-dev benchmark . 22.89 |===================================== Blender 4.3 Blend File: Junkshop - Compute: CPU-Only Seconds < Lower Is Better MAC mini m4 - game-dev benchmark . 312.90 |==================================== Blender 4.3 Blend File: BMW27 - Compute: Intel oneAPI Seconds < Lower Is Better Blender 4.3 Blend File: Classroom - Compute: CPU-Only Seconds < Lower Is Better MAC mini m4 - game-dev benchmark . 602.11 |==================================== Blender 4.3 Blend File: Fishy Cat - Compute: CPU-Only Seconds < Lower Is Better MAC mini m4 - game-dev benchmark . 322.86 |==================================== Blender 4.3 Blend File: Barbershop - Compute: CPU-Only Seconds < Lower Is Better MAC mini m4 - game-dev benchmark . 2395.25 |=================================== Blender 4.3 Blend File: Junkshop - Compute: macOS Metal Seconds < Lower Is Better MAC mini m4 - game-dev benchmark . 68.21 |===================================== Blender 4.3 Blend File: Classroom - Compute: macOS Metal Seconds < Lower Is Better MAC mini m4 - game-dev benchmark . 80.50 |===================================== Blender 4.3 Blend File: Fishy Cat - Compute: macOS Metal Seconds < Lower Is Better MAC mini m4 - game-dev benchmark . 29.10 |===================================== Blender 4.3 Blend File: Junkshop - Compute: Intel oneAPI Seconds < Lower Is Better Blender 4.3 Blend File: Barbershop - Compute: macOS Metal Seconds < Lower Is Better MAC mini m4 - game-dev benchmark . 348.42 |==================================== Blender 4.3 Blend File: Classroom - Compute: Intel oneAPI Seconds < Lower Is Better Blender 4.3 Blend File: Fishy Cat - Compute: Intel oneAPI Seconds < Lower Is Better Blender 4.3 Blend File: Barbershop - Compute: Intel oneAPI Seconds < Lower Is Better Blender 4.3 Blend File: Pabellon Barcelona - Compute: CPU-Only Seconds < Lower Is Better MAC mini m4 - game-dev benchmark . 757.32 |==================================== Blender 4.3 Blend File: Pabellon Barcelona - Compute: macOS Metal Seconds < Lower Is Better MAC mini m4 - game-dev benchmark . 90.21 |===================================== Blender 4.3 Blend File: Pabellon Barcelona - Compute: Intel oneAPI Seconds < Lower Is Better