Vulkan_RT_20250110 Intel Core i9-14900K testing with a ASUS ProArt Z790-CREATOR WIFI (2504 BIOS) and ASUS Intel RPL-S 8GB on Ubuntu 24.04 via the Phoronix Test Suite. ASUS Intel RPL-S: Processor: Intel Core i9-14900K @ 5.70GHz (24 Cores / 32 Threads), Motherboard: ASUS ProArt Z790-CREATOR WIFI (2504 BIOS), Chipset: Intel Raptor Lake-S PCH, Memory: 64GB, Disk: Samsung SSD 980 PRO 500GB, Graphics: ASUS Intel RPL-S 8GB, Audio: Intel Raptor Lake HD Audio, Monitor: PL2390, Network: Aquantia AQtion AQC113CS NBase-T/IEEE + Intel I226-V + Intel Wi-Fi 6E OS: Ubuntu 24.04, Kernel: 6.8.0-51-lowlatency (x86_64), Desktop: KDE Plasma 5.27.11, Display Server: X Server 1.21.1.11 + Wayland, Display Driver: NVIDIA 565.57.01, OpenGL: 4.6 Mesa 24.3.0.20240801-2119~24.04 (git-9fc8668b66), OpenCL: OpenCL 3.0 CUDA 12.7.33 + OpenCL 3.0, Compiler: GCC 13.3.0 + CUDA 12.6, File-System: ext4, Screen Resolution: 1920x1080 Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better ASUS Intel RPL-S . 126.04 |==================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better ASUS Intel RPL-S . 149.92 |==================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better ASUS Intel RPL-S . 105.39 |==================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better ASUS Intel RPL-S . 181.17 |==================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better ASUS Intel RPL-S . 125.36 |==================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better ASUS Intel RPL-S . 185.25 |==================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better ASUS Intel RPL-S . 148.63 |==================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better ASUS Intel RPL-S . 147.94 |==================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better ASUS Intel RPL-S . 104.50 |==================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better ASUS Intel RPL-S . 182.36 |==================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better ASUS Intel RPL-S . 189.64 |==================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better ASUS Intel RPL-S . 143.40 |==================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better ASUS Intel RPL-S . 112.42 |==================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better ASUS Intel RPL-S . 162.15 |==================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better ASUS Intel RPL-S . 114.04 |==================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better ASUS Intel RPL-S . 158.68 |==================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better ASUS Intel RPL-S . 111.35 |==================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better ASUS Intel RPL-S . 130.52 |==================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better ASUS Intel RPL-S . 94.26 |===================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better ASUS Intel RPL-S . 154.56 |==================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better ASUS Intel RPL-S . 177.37 |==================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better ASUS Intel RPL-S . 124.97 |==================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better ASUS Intel RPL-S . 101.14 |==================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better ASUS Intel RPL-S . 137.92 |==================================================== GeeXLab Vulkan Ray-Tracing Demo 2021.2.18.0 Resolution: $VIDEO_WIDTH x $VIDEO_HEIGHT FPS > Higher Is Better Ray Tracing In Vulkan r7 Resolution: $VIDEO_WIDTH x $VIDEO_HEIGHT - Scene: Cornell Box FPS > Higher Is Better Ray Tracing In Vulkan r7 Resolution: $VIDEO_WIDTH x $VIDEO_HEIGHT - Scene: Cornell Box + Lucy FPS > Higher Is Better Ray Tracing In Vulkan r7 Resolution: $VIDEO_WIDTH x $VIDEO_HEIGHT - Scene: Lucy In One Weekend FPS > Higher Is Better Ray Tracing In Vulkan r7 Resolution: $VIDEO_WIDTH x $VIDEO_HEIGHT - Scene: Planets In One Weekend FPS > Higher Is Better Ray Tracing In Vulkan r7 Resolution: $VIDEO_WIDTH x $VIDEO_HEIGHT - Scene: Ray Tracing In One Weekend FPS > Higher Is Better