omen-vs-ally-v2 Intel Core i7-7700HQ testing with a HP 8390 v40.28 (F.24 BIOS) and NVIDIA GeForce GTX 1060 with Max-Q Design 6GB on NobaraLinux 40 via the Phoronix Test Suite. omen: Processor: Intel Core i7-7700HQ @ 3.80GHz (4 Cores / 8 Threads), Motherboard: HP 8390 v40.28 (F.24 BIOS), Chipset: Intel Xeon E3-1200 v6/7th, Memory: 16GB, Disk: 1000GB CT1000P1SSD8 + 1024GB HS-SSD-E100 1024, Graphics: NVIDIA GeForce GTX 1060 with Max-Q Design 6GB, Audio: Realtek ALC295, Network: Realtek RTL8111/8168/8211/8411 + Intel 7265 OS: NobaraLinux 40, Kernel: 6.11.9-200.fsync.fc40.x86_64 (x86_64), Desktop: KDE Plasma 6.2.2, Display Server: X Server + Wayland, Display Driver: NVIDIA 565.77, OpenGL: 4.6.0, OpenCL: OpenCL 3.0 CUDA 12.7.33 + OpenCL 1.1 Mesa 24.3.0 + OpenCL 3.0, Compiler: GCC 14.2.1 20240912, File-System: btrfs, Screen Resolution: 1920x1080 Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL Frames Per Second > Higher Is Better omen . 46.7 |================================================================== Xonotic 0.8.6 Resolution: 1920 x 1080 - Effects Quality: Ultimate Frames Per Second > Higher Is Better omen . 196.92 |================================================================ Metro: Last Light Redux Resolution: 1920 x 1080 Frames Per Second > Higher Is Better omen . 102.11 |================================================================ Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better omen . 3.833353 |============================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better omen . 3.848673 |============================================================== Counter-Strike 2 Resolution: 1920 x 1080 Frames Per Second > Higher Is Better omen . 77.8 |================================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better omen . 4.552107 |============================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better omen . 4.554029 |============================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better omen . 4.554390 |============================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better omen . 4.563854 |============================================================== Xonotic 0.8.6 Resolution: 1920 x 1080 - Effects Quality: Ultra Frames Per Second > Higher Is Better omen . 256.17 |================================================================ Xonotic 0.8.6 Resolution: 1920 x 1080 - Effects Quality: High Frames Per Second > Higher Is Better omen . 289.70 |================================================================ Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better omen . 5.517280 |============================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better omen . 5.524766 |============================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better omen . 6.352379 |============================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better omen . 6.347278 |============================================================== Xonotic 0.8.6 Resolution: 1920 x 1080 - Effects Quality: Low Frames Per Second > Higher Is Better omen . 347.94 |================================================================ Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better omen . 7.654126 |============================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better omen . 7.651391 |============================================================== vkpeak 20240505 int32-vec4 GIOPS > Higher Is Better omen . 1128.47 |=============================================================== vkpeak 20240505 int32-scalar GIOPS > Higher Is Better omen . 1141.25 |=============================================================== vkpeak 20240505 fp64-vec4 GFLOPS > Higher Is Better omen . 132.02 |================================================================ vkpeak 20240505 fp64-scalar GFLOPS > Higher Is Better omen . 132.03 |================================================================ vkpeak 20240505 fp32-vec4 GFLOPS > Higher Is Better omen . 4089.44 |=============================================================== vkpeak 20240505 fp32-scalar GFLOPS > Higher Is Better omen . 4110.52 |=============================================================== Metro 2033 Redux Frames Per Second > Higher Is Better omen . 97.75 |================================================================= Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better omen . 10.91 |================================================================= Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better omen . 10.94 |================================================================= The Talos Principle Renderer: OpenGL - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better omen . 90.9 |================================================================== The Talos Principle Renderer: Vulkan - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better omen . 91.4 |================================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better omen . 14.20 |================================================================= Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better omen . 14.21 |================================================================= Unvanquished 0.55 Resolution: 1920 x 1080 - Effects Quality: Ultra Frames Per Second > Higher Is Better omen . 254.2 |================================================================= Unvanquished 0.55 Resolution: 1920 x 1080 - Effects Quality: High Frames Per Second > Higher Is Better omen . 258.1 |================================================================= Unvanquished 0.55 Resolution: 1920 x 1080 - Effects Quality: Medium Frames Per Second > Higher Is Better omen . 267.7 |================================================================= yquake2 8.10 Renderer: Software CPU Color Light - AF: On - MSAA: Off - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better omen . 67.4 |================================================================== yquake2 8.10 Renderer: Software CPU Color Light - AF: On - MSAA: On - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better omen . 67.8 |================================================================== yquake2 8.10 Renderer: Software CPU Color Light - AF: Off - MSAA: Off - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better omen . 69.4 |================================================================== yquake2 8.10 Renderer: Software CPU Color Light - AF: Off - MSAA: On - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better omen . 69.3 |================================================================== yquake2 8.10 Renderer: Software CPU - AF: On - MSAA: On - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better omen . 72.7 |================================================================== yquake2 8.10 Renderer: Software CPU - AF: On - MSAA: Off - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better omen . 73.0 |================================================================== yquake2 8.10 Renderer: Software CPU - AF: Off - MSAA: On - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better omen . 75.3 |================================================================== yquake2 8.10 Renderer: Software CPU - AF: Off - MSAA: Off - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better omen . 75.7 |================================================================== yquake2 8.10 Renderer: OpenGL ES 3.x - AF: Off - MSAA: On - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better omen . 1181.0 |================================================================ yquake2 8.10 Renderer: OpenGL ES 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better omen . 1168.8 |================================================================ Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better omen . 1161.5 |================================================================ yquake2 8.10 Renderer: OpenGL 3.x - AF: Off - MSAA: On - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better omen . 1164.7 |================================================================ yquake2 8.10 Renderer: OpenGL 3.x - AF: On - MSAA: Off - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better omen . 1273.7 |================================================================ yquake2 8.10 Renderer: OpenGL ES 3.x - AF: On - MSAA: Off - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better omen . 1305.1 |================================================================ Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: On - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better omen . 222.4 |================================================================= yquake2 8.10 Renderer: Vulkan - AF: Off - MSAA: On - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better omen . 224.4 |================================================================= Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: Off - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better omen . 609.3 |================================================================= yquake2 8.10 Renderer: Vulkan - AF: Off - MSAA: Off - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better omen . 610.7 |================================================================= Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: Off - MSAA: Off - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better omen . 1325.3 |================================================================ yquake2 8.10 Renderer: OpenGL 3.x - AF: Off - MSAA: Off - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better omen . 1288.2 |================================================================