AMD Ryzen 7 3800XT 8-Core testing with a MSI X370 XPOWER GAMING TITANIUM (MS-7A31) v1.0 (1.MS BIOS) and Sapphire AMD Radeon HD 4650 on Debian 12 via the Phoronix Test Suite.
Compare your own system(s) to this result file with the
Phoronix Test Suite by running the command:
phoronix-test-suite benchmark 2408158-NE-AIGGY940267
aiggy
AMD Ryzen 7 3800XT 8-Core testing with a MSI X370 XPOWER GAMING TITANIUM (MS-7A31) v1.0 (1.MS BIOS) and Sapphire AMD Radeon HD 4650 on Debian 12 via the Phoronix Test Suite.
a:
Processor: AMD Ryzen 7 3800XT 8-Core @ 3.90GHz (8 Cores / 16 Threads), Motherboard: MSI X370 XPOWER GAMING TITANIUM (MS-7A31) v1.0 (1.MS BIOS), Chipset: AMD Starship/Matisse, Memory: 2 x 8GB DDR4-3200MT/s CL16-18-18 D4-3200, Disk: 128GB INTEL SSDPEKKW128G7, Graphics: Sapphire AMD Radeon HD 4650, Audio: AMD RV710/730, Network: Intel I211
OS: Debian 12, Kernel: 6.1.0-22-amd64 (x86_64), Display Server: X Server 1.20.11, Compiler: GCC 12.2.0, File-System: ext4, Screen Resolution: 1024x768
b:
Processor: AMD Ryzen 7 3800XT 8-Core @ 3.90GHz (8 Cores / 16 Threads), Motherboard: MSI X370 XPOWER GAMING TITANIUM (MS-7A31) v1.0 (1.MS BIOS), Chipset: AMD Starship/Matisse, Memory: 2 x 8GB DDR4-3200MT/s CL16-18-18 D4-3200, Disk: 128GB INTEL SSDPEKKW128G7, Graphics: Sapphire AMD Radeon HD 4650, Audio: AMD RV710/730, Network: Intel I211
OS: Debian 12, Kernel: 6.1.0-22-amd64 (x86_64), Display Server: X Server 1.20.11, Compiler: GCC 12.2.0, File-System: ext4, Screen Resolution: 1024x768
NAMD 3.0b6
Input: ATPase with 327,506 Atoms
ns/day > Higher Is Better
a . 0.55160 |==================================================================
b . 0.55187 |==================================================================
NAMD 3.0b6
Input: STMV with 1,066,628 Atoms
ns/day > Higher Is Better
a . 0.16553 |==================================================================
b . 0.16537 |==================================================================
Z3 Theorem Prover 4.12.1
SMT File: 1.smt2
Seconds < Lower Is Better
a . 28.11 |====================================================================
b . 27.83 |===================================================================
Z3 Theorem Prover 4.12.1
SMT File: 2.smt2
Seconds < Lower Is Better
a . 65.96 |==================================================================
b . 67.50 |====================================================================
simdjson 3.10
Throughput Test: Kostya
GB/s > Higher Is Better
a . 3.03 |=====================================================================
b . 3.02 |=====================================================================
simdjson 3.10
Throughput Test: TopTweet
GB/s > Higher Is Better
a . 4.56 |===================================================================
b . 4.71 |=====================================================================
simdjson 3.10
Throughput Test: LargeRandom
GB/s > Higher Is Better
a . 1.09 |=====================================================================
b . 1.07 |====================================================================
simdjson 3.10
Throughput Test: PartialTweets
GB/s > Higher Is Better
a . 4.32 |====================================================================
b . 4.39 |=====================================================================
simdjson 3.10
Throughput Test: DistinctUserID
GB/s > Higher Is Better
a . 4.77 |=====================================================================
b . 4.80 |=====================================================================
LZ4 Compression 1.10
Compression Level: 1 - Compression Speed
MB/s > Higher Is Better
a . 736.83 |==================================================================
b . 746.25 |===================================================================
LZ4 Compression 1.10
Compression Level: 1 - Decompression Speed
MB/s > Higher Is Better
a . 4930.1 |==================================================================
b . 4980.2 |===================================================================
LZ4 Compression 1.10
Compression Level: 2 - Compression Speed
MB/s > Higher Is Better
a . 307.54 |==================================================================
b . 310.39 |===================================================================
LZ4 Compression 1.10
Compression Level: 2 - Decompression Speed
MB/s > Higher Is Better
a . 4180.5 |===================================================================
b . 4175.3 |===================================================================
LZ4 Compression 1.10
Compression Level: 3 - Compression Speed
MB/s > Higher Is Better
a . 108.95 |=================================================================
b . 113.08 |===================================================================
LZ4 Compression 1.10
Compression Level: 3 - Decompression Speed
MB/s > Higher Is Better
a . 4374.8 |=================================================================
b . 4485.8 |===================================================================
LZ4 Compression 1.10
Compression Level: 9 - Compression Speed
MB/s > Higher Is Better
a . 42.11 |=================================================================
b . 44.02 |====================================================================
LZ4 Compression 1.10
Compression Level: 9 - Decompression Speed
MB/s > Higher Is Better
a . 4581.9 |=================================================================
b . 4731.3 |===================================================================
LZ4 Compression 1.10
Compression Level: 12 - Compression Speed
MB/s > Higher Is Better
a . 14.38 |====================================================================
b . 14.04 |==================================================================
LZ4 Compression 1.10
Compression Level: 12 - Decompression Speed
MB/s > Higher Is Better
a . 4733.6 |===================================================================
b . 4644.2 |==================================================================
WebP Image Encode 1.4
Encode Settings: Default
MP/s > Higher Is Better
a . 18.82 |====================================================================
b . 18.50 |===================================================================
WebP Image Encode 1.4
Encode Settings: Quality 100
MP/s > Higher Is Better
a . 11.45 |===================================================================
b . 11.66 |====================================================================
WebP Image Encode 1.4
Encode Settings: Quality 100, Lossless
MP/s > Higher Is Better
a . 1.67 |====================================================================
b . 1.69 |=====================================================================
WebP Image Encode 1.4
Encode Settings: Quality 100, Highest Compression
MP/s > Higher Is Better
a . 3.58 |====================================================================
b . 3.61 |=====================================================================
WebP Image Encode 1.4
Encode Settings: Quality 100, Lossless, Highest Compression
MP/s > Higher Is Better
a . 0.66 |=====================================================================
b . 0.65 |====================================================================
Intel Open Image Denoise 2.3
Run: RT.hdr_alb_nrm.3840x2160 - Device: CPU-Only
Images / Sec > Higher Is Better
a . 0.33 |=====================================================================
b . 0.33 |=====================================================================
Intel Open Image Denoise 2.3
Run: RT.ldr_alb_nrm.3840x2160 - Device: CPU-Only
Images / Sec > Higher Is Better
a . 0.33 |=====================================================================
b . 0.33 |=====================================================================
Intel Open Image Denoise 2.3
Run: RTLightmap.hdr.4096x4096 - Device: CPU-Only
Images / Sec > Higher Is Better
a . 0.17 |=====================================================================
b . 0.17 |=====================================================================
OSPRay 3.2
Benchmark: particle_volume/ao/real_time
Items Per Second > Higher Is Better
a . 2.66660 |==================================================================
b . 2.65045 |==================================================================
OSPRay 3.2
Benchmark: particle_volume/scivis/real_time
Items Per Second > Higher Is Better
a . 2.65461 |==================================================================
b . 2.66049 |==================================================================
OSPRay 3.2
Benchmark: particle_volume/pathtracer/real_time
Items Per Second > Higher Is Better
a . 86.93 |====================================================================
b . 87.24 |====================================================================
OSPRay 3.2
Benchmark: gravity_spheres_volume/dim_512/ao/real_time
Items Per Second > Higher Is Better
a . 1.28405 |==================================================================
b . 1.28550 |==================================================================
OSPRay 3.2
Benchmark: gravity_spheres_volume/dim_512/scivis/real_time
Items Per Second > Higher Is Better
a . 1.22574 |==================================================================
b . 1.22217 |==================================================================
OSPRay 3.2
Benchmark: gravity_spheres_volume/dim_512/pathtracer/real_time
Items Per Second > Higher Is Better
a . 2.01843 |==================================================================
b . 2.02459 |==================================================================
7-Zip Compression 24.05
Test: Compression Rating
MIPS > Higher Is Better
a . 71271 |====================================================================
b . 71350 |====================================================================
7-Zip Compression 24.05
Test: Decompression Rating
MIPS > Higher Is Better
a . 63907 |====================================================================
b . 63997 |====================================================================
Stockfish
Chess Benchmark
Nodes Per Second > Higher Is Better
a . 18872171 |=================================================================
b . 18399415 |===============================================================
Build2 0.17
Time To Compile
Seconds < Lower Is Better
a . 201.12 |===================================================================
b . 202.27 |===================================================================
C-Ray 2.0
Resolution: 4K - Rays Per Pixel: 16
Seconds < Lower Is Better
a . 351.82 |===================================================================
b . 351.71 |===================================================================
C-Ray 2.0
Resolution: 1080p - Rays Per Pixel: 16
Seconds < Lower Is Better
a . 88.12 |====================================================================
b . 87.95 |====================================================================
Y-Cruncher 0.8.5
Pi Digits To Calculate: 1B
Seconds < Lower Is Better
a . 43.65 |====================================================================
b . 43.89 |====================================================================
Y-Cruncher 0.8.5
Pi Digits To Calculate: 500M
Seconds < Lower Is Better
a . 19.74 |====================================================================
b . 19.64 |====================================================================
GROMACS
Input: water_GMX50_bare
Ns Per Day > Higher Is Better
a . 0.648 |====================================================================
b . 0.643 |===================================================================
Mobile Neural Network 2.9.b11b7037d
Model: nasnet
ms < Lower Is Better
a . 12.63 |==================================================================
b . 13.04 |====================================================================
Mobile Neural Network 2.9.b11b7037d
Model: mobilenetV3
ms < Lower Is Better
a . 1.717 |===================================================================
b . 1.733 |====================================================================
Mobile Neural Network 2.9.b11b7037d
Model: squeezenetv1.1
ms < Lower Is Better
a . 3.209 |====================================================================
b . 2.748 |==========================================================
Mobile Neural Network 2.9.b11b7037d
Model: resnet-v2-50
ms < Lower Is Better
a . 19.90 |==================================================================
b . 20.63 |====================================================================
Mobile Neural Network 2.9.b11b7037d
Model: SqueezeNetV1.0
ms < Lower Is Better
a . 5.780 |===================================================================
b . 5.849 |====================================================================
Mobile Neural Network 2.9.b11b7037d
Model: MobileNetV2_224
ms < Lower Is Better
a . 3.106 |====================================================================
b . 3.017 |==================================================================
Mobile Neural Network 2.9.b11b7037d
Model: mobilenet-v1-1.0
ms < Lower Is Better
a . 2.755 |====================================================================
b . 2.770 |====================================================================
Mobile Neural Network 2.9.b11b7037d
Model: inception-v3
ms < Lower Is Better
a . 25.97 |====================================================================
b . 25.81 |====================================================================
XNNPACK 2cd86b
Model: FP32MobileNetV2
us < Lower Is Better
a . 4103 |=====================================================================
b . 4091 |=====================================================================
XNNPACK 2cd86b
Model: FP32MobileNetV3Large
us < Lower Is Better
a . 4336 |=====================================================================
b . 4339 |=====================================================================
XNNPACK 2cd86b
Model: FP32MobileNetV3Small
us < Lower Is Better
a . 991 |======================================================================
b . 990 |======================================================================
XNNPACK 2cd86b
Model: FP16MobileNetV2
us < Lower Is Better
a . 2632 |=====================================================================
b . 2254 |===========================================================
XNNPACK 2cd86b
Model: FP16MobileNetV3Large
us < Lower Is Better
a . 2332 |=====================================================================
b . 2332 |=====================================================================
XNNPACK 2cd86b
Model: FP16MobileNetV3Small
us < Lower Is Better
a . 919 |===================================================================
b . 967 |======================================================================
XNNPACK 2cd86b
Model: QU8MobileNetV2
us < Lower Is Better
a . 1482 |=====================================================================
b . 1482 |=====================================================================
XNNPACK 2cd86b
Model: QU8MobileNetV3Large
us < Lower Is Better
a . 1494 |=====================================================================
b . 1498 |=====================================================================
XNNPACK 2cd86b
Model: QU8MobileNetV3Small
us < Lower Is Better
a . 734 |=================================================================
b . 793 |======================================================================
Apache Siege 2.4.62
Concurrent Users: 200
Transactions Per Second > Higher Is Better
a . 22884.61 |=================================================================
b . 22844.09 |=================================================================
Apache Siege 2.4.62
Concurrent Users: 500
Transactions Per Second > Higher Is Better
a . 22852.53 |=================================================================
b . 22852.53 |=================================================================
Apache Siege 2.4.62
Concurrent Users: 1000
Transactions Per Second > Higher Is Better
a . 22800.43 |=================================================================
b . 22674.73 |=================================================================