quake2 AMD Ryzen 5 5600X 6-Core testing with a MSI B350M GAMING PRO (MS-7A39) v1.0 (2.P3 BIOS) and AMD Radeon RX 5600 OEM/5600 XT / 5700/5700 on Arch rolling via the Phoronix Test Suite.
Compare your own system(s) to this result file with the
Phoronix Test Suite by running the command:
phoronix-test-suite benchmark 2405306-NE-QUAKE223588 xamodded Processor: AMD Ryzen 5 5600X 6-Core @ 3.70GHz (6 Cores / 12 Threads), Motherboard: MSI B350M GAMING PRO (MS-7A39) v1.0 (2.P3 BIOS), Chipset: AMD Starship/Matisse, Memory: 32GB, Disk: 1024GB SOLIDIGM SSDPFKNU010TZ + 1000GB Samsung SSD 860 + 31GB USB DISK 3.0, Graphics: AMD Radeon RX 5600 OEM/5600 XT / 5700/5700, Audio: Creative Labs EMU20k2, Monitor: LG ULTRAGEAR + 2752H, Network: Realtek RTL8111/8168/8211/8411 + Intel Wi-Fi 6 AX200
OS: Arch rolling, Kernel: 6.8.11-x64v3-xanmod1 (x86_64), Desktop: GNOME Shell 46.2, Display Server: X Server 1.21.1.13, OpenGL: 4.6 Mesa 24.1.0-arch1.1 (LLVM 17.0.6 DRM 3.57), OpenCL: OpenCL 2.1 AMD-APP (3614.0), Compiler: GCC 14.1.1 20240522 + Clang 17.0.6, File-System: ext4, Screen Resolution: 3640x1920
Kernel Notes: Transparent Huge Pages: madviseCompiler Notes: --disable-libssp --disable-libstdcxx-pch --disable-werror --enable-__cxa_atexit --enable-bootstrap --enable-cet=auto --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-default-ssp --enable-gnu-indirect-function --enable-gnu-unique-object --enable-languages=ada,c,c++,d,fortran,go,lto,m2,objc,obj-c++,rust --enable-libstdcxx-backtrace --enable-link-serialization=1 --enable-lto --enable-multilib --enable-plugin --enable-shared --enable-threads=posix --mandir=/usr/share/man --with-build-config=bootstrap-lto --with-linker-hash-style=gnuProcessor Notes: Scaling Governor: acpi-cpufreq schedutil (Boost: Enabled) - CPU Microcode: 0xa20120aGraphics Notes: GLAMORSecurity Notes: gather_data_sampling: Not affected + itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + reg_file_data_sampling: Not affected + retbleed: Not affected + spec_rstack_overflow: Vulnerable: Safe RET no microcode + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Retpolines; IBPB: conditional; IBRS_FW; STIBP: always-on; RSB filling; PBRSB-eIBRS: Not affected; BHI: Not affected + srbds: Not affected + tsx_async_abort: Not affected
quake2 OpenBenchmarking.org Phoronix Test Suite AMD Ryzen 5 5600X 6-Core @ 3.70GHz (6 Cores / 12 Threads) MSI B350M GAMING PRO (MS-7A39) v1.0 (2.P3 BIOS) AMD Starship/Matisse 32GB 1024GB SOLIDIGM SSDPFKNU010TZ + 1000GB Samsung SSD 860 + 31GB USB DISK 3.0 AMD Radeon RX 5600 OEM/5600 XT / 5700/5700 Creative Labs EMU20k2 LG ULTRAGEAR + 2752H Realtek RTL8111/8168/8211/8411 + Intel Wi-Fi 6 AX200 Arch rolling 6.8.11-x64v3-xanmod1 (x86_64) GNOME Shell 46.2 X Server 1.21.1.13 4.6 Mesa 24.1.0-arch1.1 (LLVM 17.0.6 DRM 3.57) OpenCL 2.1 AMD-APP (3614.0) GCC 14.1.1 20240522 + Clang 17.0.6 ext4 3640x1920 Processor Motherboard Chipset Memory Disk Graphics Audio Monitor Network OS Kernel Desktop Display Server OpenGL OpenCL Compiler File-System Screen Resolution Quake2 Benchmarks System Logs - Transparent Huge Pages: madvise - --disable-libssp --disable-libstdcxx-pch --disable-werror --enable-__cxa_atexit --enable-bootstrap --enable-cet=auto --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-default-ssp --enable-gnu-indirect-function --enable-gnu-unique-object --enable-languages=ada,c,c++,d,fortran,go,lto,m2,objc,obj-c++,rust --enable-libstdcxx-backtrace --enable-link-serialization=1 --enable-lto --enable-multilib --enable-plugin --enable-shared --enable-threads=posix --mandir=/usr/share/man --with-build-config=bootstrap-lto --with-linker-hash-style=gnu - Scaling Governor: acpi-cpufreq schedutil (Boost: Enabled) - CPU Microcode: 0xa20120a - GLAMOR - gather_data_sampling: Not affected + itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + reg_file_data_sampling: Not affected + retbleed: Not affected + spec_rstack_overflow: Vulnerable: Safe RET no microcode + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Retpolines; IBPB: conditional; IBRS_FW; STIBP: always-on; RSB filling; PBRSB-eIBRS: Not affected; BHI: Not affected + srbds: Not affected + tsx_async_abort: Not affected
quake2 yquake2: OpenGL ES 3.x - Off - On - 5120 x 2880 yquake2: Software CPU - On - Off - 1920 x 1080 yquake2: Software CPU - On - On - 7680 × 4320 yquake2: Software CPU Color Light - On - Off - 1920 x 1080 yquake2: Software CPU Color Light - Off - Off - 5120 x 2880 yquake2: OpenGL ES 3.x - Off - Off - 1920 x 1080 yquake2: Software CPU Color Light - On - On - 1920 x 1080 yquake2: Vulkan - Off - On - 5120 x 2880 yquake2: Vulkan - On - Off - 1920 x 1080 yquake2: Vulkan - Off - On - 2560 x 1440 yquake2: Vulkan - Off - On - 3840 x 2160 yquake2: Vulkan - Off - On - 1920 x 1080 yquake2: Vulkan - On - On - 5120 x 2880 yquake2: Vulkan - On - On - 3840 x 2160 yquake2: OpenGL ES 3.x - On - Off - 5120 x 2880 yquake2: Vulkan - On - Off - 2560 x 1440 yquake2: Software CPU - Off - Off - 3840 x 2160 yquake2: Vulkan - On - Off - 3840 x 2160 yquake2: OpenGL ES 3.x - Off - On - 7680 × 4320 yquake2: Vulkan - On - Off - 5120 x 2880 yquake2: Software CPU Color Light - Off - On - 1920 x 1080 yquake2: Vulkan - On - On - 7680 × 4320 yquake2: Software CPU Color Light - On - On - 7680 × 4320 yquake2: Vulkan - Off - Off - 1920 x 1080 yquake2: Vulkan - On - On - 2560 x 1440 yquake2: Vulkan - Off - Off - 2560 x 1440 yquake2: Software CPU - On - Off - 3840 x 2160 yquake2: Vulkan - Off - Off - 3840 x 2160 yquake2: OpenGL ES 3.x - Off - On - 2560 x 1440 yquake2: Vulkan - Off - Off - 5120 x 2880 yquake2: OpenGL ES 3.x - On - Off - 2560 x 1440 yquake2: Vulkan - Off - On - 7680 × 4320 yquake2: Software CPU - Off - Off - 1920 x 1080 yquake2: Vulkan - On - Off - 7680 × 4320 yquake2: Software CPU - Off - On - 7680 × 4320 yquake2: Vulkan - Off - Off - 7680 × 4320 yquake2: OpenGL ES 3.x - Off - Off - 3840 x 2160 yquake2: OpenGL 3.x - On - On - 1920 x 1080 yquake2: Software CPU - Off - Off - 7680 × 4320 yquake2: OpenGL 3.x - On - On - 2560 x 1440 yquake2: Software CPU Color Light - On - On - 3840 x 2160 yquake2: OpenGL 3.x - On - On - 3840 x 2160 yquake2: Software CPU Color Light - Off - On - 3840 x 2160 yquake2: OpenGL 3.x - On - On - 5120 x 2880 yquake2: Software CPU Color Light - On - Off - 3840 x 2160 yquake2: OpenGL 3.x - Off - On - 1920 x 1080 yquake2: Software CPU Color Light - Off - Off - 2560 x 1440 yquake2: OpenGL 3.x - Off - On - 2560 x 1440 yquake2: Software CPU Color Light - On - Off - 7680 × 4320 yquake2: OpenGL 3.x - Off - On - 3840 x 2160 yquake2: Software CPU - Off - On - 5120 x 2880 yquake2: OpenGL 3.x - Off - On - 5120 x 2880 yquake2: Software CPU - On - Off - 2560 x 1440 yquake2: OpenGL 3.x - On - Off - 1920 x 1080 yquake2: Software CPU - On - Off - 5120 x 2880 yquake2: OpenGL 3.x - On - Off - 2560 x 1440 yquake2: OpenGL ES 3.x - Off - On - 1920 x 1080 yquake2: OpenGL 3.x - On - Off - 3840 x 2160 yquake2: OpenGL ES 3.x - Off - On - 3840 x 2160 yquake2: OpenGL 3.x - On - Off - 5120 x 2880 yquake2: OpenGL ES 3.x - On - Off - 1920 x 1080 yquake2: OpenGL 3.x - On - On - 7680 × 4320 yquake2: OpenGL ES 3.x - On - Off - 3840 x 2160 yquake2: OpenGL 3.x - Off - Off - 1920 x 1080 yquake2: OpenGL ES 3.x - On - On - 7680 × 4320 yquake2: OpenGL 3.x - Off - Off - 2560 x 1440 yquake2: Software CPU - Off - Off - 2560 x 1440 yquake2: OpenGL 3.x - Off - Off - 3840 x 2160 yquake2: Software CPU - Off - Off - 5120 x 2880 yquake2: OpenGL 3.x - Off - Off - 5120 x 2880 yquake2: Software CPU - On - Off - 7680 × 4320 yquake2: OpenGL 3.x - Off - On - 7680 × 4320 yquake2: OpenGL ES 3.x - Off - Off - 2560 x 1440 yquake2: OpenGL 3.x - On - Off - 7680 × 4320 yquake2: OpenGL ES 3.x - Off - Off - 5120 x 2880 yquake2: Software CPU - On - On - 1920 x 1080 yquake2: OpenGL ES 3.x - On - Off - 7680 × 4320 yquake2: Software CPU - On - On - 2560 x 1440 yquake2: OpenGL ES 3.x - Off - Off - 7680 × 4320 yquake2: Software CPU - On - On - 3840 x 2160 yquake2: Software CPU Color Light - On - On - 2560 x 1440 yquake2: Software CPU - On - On - 5120 x 2880 yquake2: Software CPU Color Light - On - On - 5120 x 2880 yquake2: OpenGL 3.x - Off - Off - 7680 × 4320 yquake2: Software CPU Color Light - Off - On - 2560 x 1440 yquake2: OpenGL ES 3.x - On - On - 1920 x 1080 yquake2: Software CPU Color Light - Off - On - 5120 x 2880 yquake2: OpenGL ES 3.x - On - On - 2560 x 1440 yquake2: Software CPU Color Light - On - Off - 2560 x 1440 yquake2: OpenGL ES 3.x - On - On - 3840 x 2160 yquake2: Software CPU Color Light - On - Off - 5120 x 2880 yquake2: OpenGL ES 3.x - On - On - 5120 x 2880 yquake2: Software CPU Color Light - Off - Off - 1920 x 1080 yquake2: Software CPU - Off - On - 1920 x 1080 yquake2: Software CPU Color Light - Off - Off - 3840 x 2160 yquake2: Software CPU - Off - On - 2560 x 1440 yquake2: Software CPU Color Light - Off - On - 7680 × 4320 yquake2: Software CPU - Off - On - 3840 x 2160 yquake2: Software CPU Color Light - Off - Off - 7680 × 4320 yquake2: Vulkan - On - On - 1920 x 1080 xamodded 799 148.5 11.2 136.6 23.3 2154.7 136.9 197.3 2558.9 712.0 340.6 1168.9 194.7 332.5 1090.9 2215.0 41.6 1254 373.4 779.9 140.2 87.2 10.8 2590.3 678.1 2246.4 40.6 1269.1 2042.3 785.4 2136.6 87.9 152.8 375.4 11.5 376.4 1860.7 2142.6 11.5 1998.9 38.4 1320.3 39.3 790 38.6 1977.9 83.2 2004.0 10.7 1348.5 24.5 801 87.2 2160.2 23.9 2287.2 2088.5 1754.3 1331.6 1090.9 2167.7 371.2 1737.4 2109.4 371.0 2086.1 89.2 1779.8 24.5 1113.3 11.2 373.0 2238.7 508.1 1114.0 147.5 507.9 86.7 513.1 40.4 81.1 23.8 22.7 513.4 83.0 2082.5 23.1 2079.1 81.2 1317.6 22.8 792 140.1 152.8 39.4 89.3 11.0 41.6 10.9 1090.3 OpenBenchmarking.org
yquake2 This is a test of Yamagi Quake II. Yamagi Quake II is an enhanced client for id Software's Quake II with focus on offline and coop gameplay. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: Off - MSAA: On - Resolution: 5120 x 2880 xamodded 200 400 600 800 1000 SE +/- 0.00, N = 3 799 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: On - MSAA: Off - Resolution: 1920 x 1080 xamodded 30 60 90 120 150 SE +/- 0.21, N = 3 148.5 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: On - MSAA: On - Resolution: 7680 × 4320 xamodded 3 6 9 12 15 SE +/- 0.00, N = 3 11.2 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: On - MSAA: Off - Resolution: 1920 x 1080 xamodded 30 60 90 120 150 SE +/- 0.15, N = 3 136.6 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: Off - MSAA: Off - Resolution: 5120 x 2880 xamodded 6 12 18 24 30 SE +/- 0.03, N = 3 23.3 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: Off - MSAA: Off - Resolution: 1920 x 1080 xamodded 500 1000 1500 2000 2500 SE +/- 34.02, N = 15 2154.7 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: On - MSAA: On - Resolution: 1920 x 1080 xamodded 30 60 90 120 150 SE +/- 0.20, N = 3 136.9 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: Off - MSAA: On - Resolution: 5120 x 2880 xamodded 40 80 120 160 200 SE +/- 0.12, N = 3 197.3 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: Off - Resolution: 1920 x 1080 xamodded 500 1000 1500 2000 2500 SE +/- 15.74, N = 3 2558.9 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: Off - MSAA: On - Resolution: 2560 x 1440 xamodded 150 300 450 600 750 SE +/- 0.27, N = 3 712.0 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: Off - MSAA: On - Resolution: 3840 x 2160 xamodded 70 140 210 280 350 SE +/- 0.18, N = 3 340.6 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: Off - MSAA: On - Resolution: 1920 x 1080 xamodded 300 600 900 1200 1500 SE +/- 0.73, N = 3 1168.9 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: On - Resolution: 5120 x 2880 xamodded 40 80 120 160 200 SE +/- 0.12, N = 3 194.7 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: On - Resolution: 3840 x 2160 xamodded 70 140 210 280 350 SE +/- 0.15, N = 3 332.5 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: On - MSAA: Off - Resolution: 5120 x 2880 xamodded 200 400 600 800 1000 SE +/- 0.60, N = 3 1090.9 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: Off - Resolution: 2560 x 1440 xamodded 500 1000 1500 2000 2500 SE +/- 6.84, N = 3 2215.0 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: Off - MSAA: Off - Resolution: 3840 x 2160 xamodded 9 18 27 36 45 SE +/- 0.03, N = 3 41.6 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: Off - Resolution: 3840 x 2160 xamodded 300 600 900 1200 1500 SE +/- 0.00, N = 3 1254 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: Off - MSAA: On - Resolution: 7680 × 4320 xamodded 80 160 240 320 400 SE +/- 0.30, N = 3 373.4 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: Off - Resolution: 5120 x 2880 xamodded 200 400 600 800 1000 SE +/- 0.30, N = 3 779.9 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: Off - MSAA: On - Resolution: 1920 x 1080 xamodded 30 60 90 120 150 SE +/- 0.20, N = 3 140.2 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: On - Resolution: 7680 × 4320 xamodded 20 40 60 80 100 SE +/- 0.12, N = 3 87.2 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: On - MSAA: On - Resolution: 7680 × 4320 xamodded 3 6 9 12 15 SE +/- 0.03, N = 3 10.8 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: Off - MSAA: Off - Resolution: 1920 x 1080 xamodded 600 1200 1800 2400 3000 SE +/- 12.27, N = 3 2590.3 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: On - Resolution: 2560 x 1440 xamodded 150 300 450 600 750 SE +/- 0.00, N = 3 678.1 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: Off - MSAA: Off - Resolution: 2560 x 1440 xamodded 500 1000 1500 2000 2500 SE +/- 2.67, N = 3 2246.4 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: On - MSAA: Off - Resolution: 3840 x 2160 xamodded 9 18 27 36 45 SE +/- 0.03, N = 3 40.6 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: Off - MSAA: Off - Resolution: 3840 x 2160 xamodded 300 600 900 1200 1500 SE +/- 0.00, N = 3 1269.1 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: Off - MSAA: On - Resolution: 2560 x 1440 xamodded 400 800 1200 1600 2000 SE +/- 57.43, N = 12 2042.3 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: Off - MSAA: Off - Resolution: 5120 x 2880 xamodded 200 400 600 800 1000 SE +/- 0.33, N = 3 785.4 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: On - MSAA: Off - Resolution: 2560 x 1440 xamodded 500 1000 1500 2000 2500 SE +/- 26.39, N = 15 2136.6 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: Off - MSAA: On - Resolution: 7680 × 4320 xamodded 20 40 60 80 100 SE +/- 0.12, N = 3 87.9 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: Off - MSAA: Off - Resolution: 1920 x 1080 xamodded 30 60 90 120 150 SE +/- 0.49, N = 3 152.8 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: Off - Resolution: 7680 × 4320 xamodded 80 160 240 320 400 SE +/- 0.07, N = 3 375.4 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: Off - MSAA: On - Resolution: 7680 × 4320 xamodded 3 6 9 12 15 SE +/- 0.00, N = 3 11.5 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: Off - MSAA: Off - Resolution: 7680 × 4320 xamodded 80 160 240 320 400 SE +/- 0.00, N = 3 376.4 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: Off - MSAA: Off - Resolution: 3840 x 2160 xamodded 400 800 1200 1600 2000 SE +/- 7.97, N = 3 1860.7 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080 xamodded 500 1000 1500 2000 2500 SE +/- 28.95, N = 15 2142.6 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: Off - MSAA: Off - Resolution: 7680 × 4320 xamodded 3 6 9 12 15 SE +/- 0.03, N = 3 11.5 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 2560 x 1440 xamodded 400 800 1200 1600 2000 SE +/- 48.87, N = 12 1998.9 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: On - MSAA: On - Resolution: 3840 x 2160 xamodded 9 18 27 36 45 SE +/- 0.07, N = 3 38.4 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 3840 x 2160 xamodded 300 600 900 1200 1500 SE +/- 0.93, N = 3 1320.3 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: Off - MSAA: On - Resolution: 3840 x 2160 xamodded 9 18 27 36 45 SE +/- 0.07, N = 3 39.3 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 5120 x 2880 xamodded 200 400 600 800 1000 SE +/- 0.00, N = 3 790 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: On - MSAA: Off - Resolution: 3840 x 2160 xamodded 9 18 27 36 45 SE +/- 0.06, N = 3 38.6 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: Off - MSAA: On - Resolution: 1920 x 1080 xamodded 400 800 1200 1600 2000 SE +/- 31.53, N = 15 1977.9 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: Off - MSAA: Off - Resolution: 2560 x 1440 xamodded 20 40 60 80 100 SE +/- 0.46, N = 3 83.2 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: Off - MSAA: On - Resolution: 2560 x 1440 xamodded 400 800 1200 1600 2000 SE +/- 44.34, N = 12 2004.0 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: On - MSAA: Off - Resolution: 7680 × 4320 xamodded 3 6 9 12 15 SE +/- 0.03, N = 3 10.7 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: Off - MSAA: On - Resolution: 3840 x 2160 xamodded 300 600 900 1200 1500 SE +/- 1.90, N = 3 1348.5 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: Off - MSAA: On - Resolution: 5120 x 2880 xamodded 6 12 18 24 30 SE +/- 0.03, N = 3 24.5 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: Off - MSAA: On - Resolution: 5120 x 2880 xamodded 200 400 600 800 1000 SE +/- 0.67, N = 3 801 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: On - MSAA: Off - Resolution: 2560 x 1440 xamodded 20 40 60 80 100 SE +/- 0.34, N = 3 87.2 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: On - MSAA: Off - Resolution: 1920 x 1080 xamodded 500 1000 1500 2000 2500 SE +/- 41.78, N = 15 2160.2 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: On - MSAA: Off - Resolution: 5120 x 2880 xamodded 6 12 18 24 30 SE +/- 0.00, N = 3 23.9 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: On - MSAA: Off - Resolution: 2560 x 1440 xamodded 500 1000 1500 2000 2500 SE +/- 7.29, N = 3 2287.2 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: Off - MSAA: On - Resolution: 1920 x 1080 xamodded 400 800 1200 1600 2000 SE +/- 20.20, N = 15 2088.5 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: On - MSAA: Off - Resolution: 3840 x 2160 xamodded 400 800 1200 1600 2000 SE +/- 18.78, N = 15 1754.3 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: Off - MSAA: On - Resolution: 3840 x 2160 xamodded 300 600 900 1200 1500 SE +/- 11.35, N = 3 1331.6 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: On - MSAA: Off - Resolution: 5120 x 2880 xamodded 200 400 600 800 1000 SE +/- 1.23, N = 3 1090.9 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: On - MSAA: Off - Resolution: 1920 x 1080 xamodded 500 1000 1500 2000 2500 SE +/- 28.71, N = 15 2167.7 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 7680 × 4320 xamodded 80 160 240 320 400 SE +/- 0.24, N = 3 371.2 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: On - MSAA: Off - Resolution: 3840 x 2160 xamodded 400 800 1200 1600 2000 SE +/- 18.94, N = 15 1737.4 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: Off - MSAA: Off - Resolution: 1920 x 1080 xamodded 500 1000 1500 2000 2500 SE +/- 36.49, N = 15 2109.4 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: On - MSAA: On - Resolution: 7680 × 4320 xamodded 80 160 240 320 400 SE +/- 0.24, N = 3 371.0 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: Off - MSAA: Off - Resolution: 2560 x 1440 xamodded 400 800 1200 1600 2000 SE +/- 42.33, N = 15 2086.1 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: Off - MSAA: Off - Resolution: 2560 x 1440 xamodded 20 40 60 80 100 SE +/- 0.32, N = 3 89.2 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: Off - MSAA: Off - Resolution: 3840 x 2160 xamodded 400 800 1200 1600 2000 SE +/- 23.64, N = 15 1779.8 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: Off - MSAA: Off - Resolution: 5120 x 2880 xamodded 6 12 18 24 30 SE +/- 0.00, N = 3 24.5 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: Off - MSAA: Off - Resolution: 5120 x 2880 xamodded 200 400 600 800 1000 SE +/- 0.63, N = 3 1113.3 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: On - MSAA: Off - Resolution: 7680 × 4320 xamodded 3 6 9 12 15 SE +/- 0.09, N = 8 11.2 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: Off - MSAA: On - Resolution: 7680 × 4320 xamodded 80 160 240 320 400 SE +/- 0.38, N = 3 373.0 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: Off - MSAA: Off - Resolution: 2560 x 1440 xamodded 500 1000 1500 2000 2500 SE +/- 13.27, N = 3 2238.7 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: On - MSAA: Off - Resolution: 7680 × 4320 xamodded 110 220 330 440 550 SE +/- 0.13, N = 3 508.1 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: Off - MSAA: Off - Resolution: 5120 x 2880 xamodded 200 400 600 800 1000 SE +/- 0.63, N = 3 1114.0 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: On - MSAA: On - Resolution: 1920 x 1080 xamodded 30 60 90 120 150 SE +/- 0.31, N = 3 147.5 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: On - MSAA: Off - Resolution: 7680 × 4320 xamodded 110 220 330 440 550 SE +/- 0.35, N = 3 507.9 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: On - MSAA: On - Resolution: 2560 x 1440 xamodded 20 40 60 80 100 SE +/- 0.37, N = 3 86.7 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: Off - MSAA: Off - Resolution: 7680 × 4320 xamodded 110 220 330 440 550 SE +/- 0.35, N = 3 513.1 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: On - MSAA: On - Resolution: 3840 x 2160 xamodded 9 18 27 36 45 SE +/- 0.12, N = 3 40.4 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: On - MSAA: On - Resolution: 2560 x 1440 xamodded 20 40 60 80 100 SE +/- 0.35, N = 3 81.1 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: On - MSAA: On - Resolution: 5120 x 2880 xamodded 6 12 18 24 30 SE +/- 0.03, N = 3 23.8 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: On - MSAA: On - Resolution: 5120 x 2880 xamodded 5 10 15 20 25 SE +/- 0.03, N = 3 22.7 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: Off - MSAA: Off - Resolution: 7680 × 4320 xamodded 110 220 330 440 550 SE +/- 0.00, N = 3 513.4 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: Off - MSAA: On - Resolution: 2560 x 1440 xamodded 20 40 60 80 100 SE +/- 0.65, N = 3 83.0 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080 xamodded 400 800 1200 1600 2000 SE +/- 38.32, N = 15 2082.5 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: Off - MSAA: On - Resolution: 5120 x 2880 xamodded 6 12 18 24 30 SE +/- 0.07, N = 3 23.1 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: On - MSAA: On - Resolution: 2560 x 1440 xamodded 400 800 1200 1600 2000 SE +/- 10.50, N = 3 2079.1 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: On - MSAA: Off - Resolution: 2560 x 1440 xamodded 20 40 60 80 100 SE +/- 0.30, N = 3 81.2 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: On - MSAA: On - Resolution: 3840 x 2160 xamodded 300 600 900 1200 1500 SE +/- 4.57, N = 3 1317.6 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: On - MSAA: Off - Resolution: 5120 x 2880 xamodded 5 10 15 20 25 SE +/- 0.06, N = 3 22.8 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: On - MSAA: On - Resolution: 5120 x 2880 xamodded 200 400 600 800 1000 SE +/- 0.58, N = 3 792 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: Off - MSAA: Off - Resolution: 1920 x 1080 xamodded 30 60 90 120 150 SE +/- 0.49, N = 3 140.1 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: Off - MSAA: On - Resolution: 1920 x 1080 xamodded 30 60 90 120 150 SE +/- 0.27, N = 3 152.8 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: Off - MSAA: Off - Resolution: 3840 x 2160 xamodded 9 18 27 36 45 SE +/- 0.06, N = 3 39.4 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: Off - MSAA: On - Resolution: 2560 x 1440 xamodded 20 40 60 80 100 SE +/- 0.25, N = 3 89.3 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: Off - MSAA: On - Resolution: 7680 × 4320 xamodded 3 6 9 12 15 SE +/- 0.03, N = 3 11.0 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: Off - MSAA: On - Resolution: 3840 x 2160 xamodded 9 18 27 36 45 SE +/- 0.07, N = 3 41.6 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: Off - MSAA: Off - Resolution: 7680 × 4320 xamodded 3 6 9 12 15 SE +/- 0.03, N = 3 10.9 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: On - Resolution: 1920 x 1080 xamodded 200 400 600 800 1000 SE +/- 0.60, N = 3 1090.3 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
xamodded Processor: AMD Ryzen 5 5600X 6-Core @ 3.70GHz (6 Cores / 12 Threads), Motherboard: MSI B350M GAMING PRO (MS-7A39) v1.0 (2.P3 BIOS), Chipset: AMD Starship/Matisse, Memory: 32GB, Disk: 1024GB SOLIDIGM SSDPFKNU010TZ + 1000GB Samsung SSD 860 + 31GB USB DISK 3.0, Graphics: AMD Radeon RX 5600 OEM/5600 XT / 5700/5700, Audio: Creative Labs EMU20k2, Monitor: LG ULTRAGEAR + 2752H, Network: Realtek RTL8111/8168/8211/8411 + Intel Wi-Fi 6 AX200
OS: Arch rolling, Kernel: 6.8.11-x64v3-xanmod1 (x86_64), Desktop: GNOME Shell 46.2, Display Server: X Server 1.21.1.13, OpenGL: 4.6 Mesa 24.1.0-arch1.1 (LLVM 17.0.6 DRM 3.57), OpenCL: OpenCL 2.1 AMD-APP (3614.0), Compiler: GCC 14.1.1 20240522 + Clang 17.0.6, File-System: ext4, Screen Resolution: 3640x1920
Kernel Notes: Transparent Huge Pages: madviseCompiler Notes: --disable-libssp --disable-libstdcxx-pch --disable-werror --enable-__cxa_atexit --enable-bootstrap --enable-cet=auto --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-default-ssp --enable-gnu-indirect-function --enable-gnu-unique-object --enable-languages=ada,c,c++,d,fortran,go,lto,m2,objc,obj-c++,rust --enable-libstdcxx-backtrace --enable-link-serialization=1 --enable-lto --enable-multilib --enable-plugin --enable-shared --enable-threads=posix --mandir=/usr/share/man --with-build-config=bootstrap-lto --with-linker-hash-style=gnuProcessor Notes: Scaling Governor: acpi-cpufreq schedutil (Boost: Enabled) - CPU Microcode: 0xa20120aGraphics Notes: GLAMORSecurity Notes: gather_data_sampling: Not affected + itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + reg_file_data_sampling: Not affected + retbleed: Not affected + spec_rstack_overflow: Vulnerable: Safe RET no microcode + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Retpolines; IBPB: conditional; IBRS_FW; STIBP: always-on; RSB filling; PBRSB-eIBRS: Not affected; BHI: Not affected + srbds: Not affected + tsx_async_abort: Not affected
Testing initiated at 30 May 2024 14:52 by user gabe.