r9-7900x

AMD Ryzen 9 7900X 12-Core testing with a ASUS PRIME X670-P (1811 BIOS) and Gigabyte NVIDIA GeForce RTX 4070 SUPER 12GB on Ubuntu 22.04 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2405300-NE-R97900X4515
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Audio Encoding 6 Tests
C/C++ Compiler Tests 3 Tests
CPU Massive 3 Tests
Creator Workloads 6 Tests
Desktop Graphics 7 Tests
Encoding 6 Tests
OpenGL Demos Test Suite 5 Tests
Python Tests 3 Tests
Single-Threaded 3 Tests
Unigine Test Suite 5 Tests

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  Test
  Duration
Sapphire AMD Radeon HD 7950
May 04
  4 Hours, 33 Minutes
AMD Ryzen 9 7900X 12-Core
May 25
  22 Minutes
Gigabyte NVIDIA GeForce RTX 4070 SUPER
May 29
  1 Hour, 50 Minutes
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  2 Hours, 15 Minutes

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r9-7900x Suite 1.0.0 System Test suite extracted from r9-7900x. pts/glmark2-1.4.0 -s 800x600 Resolution: 800 x 600 pts/glmark2-1.4.0 -s 1024x768 Resolution: 1024 x 768 pts/glmark2-1.4.0 -s 1280x1024 Resolution: 1280 x 1024 pts/glmark2-1.4.0 -s 1920x1080 Resolution: 1920 x 1080 pts/build-apache-1.6.1 Time To Compile pts/encode-mp3-1.7.4 pts/encode-ogg-1.6.1 WAV To Ogg pts/encode-flac-1.8.1 pts/encode-wavpack-1.5.0 WAV To WavPack pts/encode-opus-1.4.0 WAV To Opus Encode pts/stargate-1.1.0 44100 512 Sample Rate: 44100 - Buffer Size: 512 pts/stargate-1.1.0 44100 1024 Sample Rate: 44100 - Buffer Size: 1024 pts/stargate-1.1.0 48000 512 Sample Rate: 480000 - Buffer Size: 512 pts/stargate-1.1.0 48000 1024 Sample Rate: 480000 - Buffer Size: 1024 pts/stargate-1.1.0 96000 512 Sample Rate: 96000 - Buffer Size: 512 pts/stargate-1.1.0 96000 1024 Sample Rate: 96000 - Buffer Size: 1024 pts/stargate-1.1.0 192000 512 Sample Rate: 192000 - Buffer Size: 512 pts/stargate-1.1.0 192000 1024 Sample Rate: 192000 - Buffer Size: 1024 pts/xonotic-1.7.0 +vid_width 1920 +vid_height 1080 +exec effects-low.cfg Resolution: 1920 x 1080 - Effects Quality: Low pts/xonotic-1.7.0 +vid_width 1920 +vid_height 1080 +exec effects-high.cfg Resolution: 1920 x 1080 - Effects Quality: High pts/xonotic-1.7.0 +vid_width 1920 +vid_height 1080 +exec effects-ultra.cfg Resolution: 1920 x 1080 - Effects Quality: Ultra pts/xonotic-1.7.0 +vid_width 1920 +vid_height 1080 +exec effects-ultimate.cfg Resolution: 1920 x 1080 - Effects Quality: Ultimate pts/openarena-1.5.5 +set r_customWidth 1920 +set r_customHeight 1080 Resolution: 1920 x 1080 pts/tesseract-1.1.0 -w1920 -h1080 Resolution: 1920 x 1080 pts/paraview-1.3.0 manyspheres.py -s 100 -r 726 -f 30 -v 1920,1080 Test: Many Spheres - Resolution: 1920 x 1080 pts/paraview-1.3.0 waveletcontour.py -d 256 -f 30 -v $VIDEO_WIDTH,$VIDEO_HEIGHT Test: Wavelet Contour - Resolution: $VIDEO_WIDTH x $VIDEO_HEIGHT pts/paraview-1.3.0 /waveletvolume.py -d 256 -f 30 -v $VIDEO_WIDTH,$VIDEO_HEIGHT Test: Wavelet Volume - Resolution: $VIDEO_WIDTH x $VIDEO_HEIGHT pts/unigine-valley-1.1.9 -video_width $VIDEO_WIDTH -video_height $VIDEO_HEIGHT -video_fullscreen 1 -video_app opengl Resolution: $VIDEO_WIDTH x $VIDEO_HEIGHT - Mode: Fullscreen - Renderer: OpenGL pts/unigine-heaven-1.6.5 -video_width $VIDEO_WIDTH -video_height $VIDEO_HEIGHT -video_fullscreen 1 -video_app opengl Resolution: $VIDEO_WIDTH x $VIDEO_HEIGHT - Mode: Fullscreen - Renderer: OpenGL pts/glmark2-1.4.0 -s $VIDEO_WIDTHx$VIDEO_HEIGHT Resolution: $VIDEO_WIDTH x $VIDEO_HEIGHT pts/unigine-valley-1.1.9 -video_width 1920 -video_height 1080 -video_fullscreen 1 -video_app opengl Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL pts/unigine-sanctuary-1.6.4 -video_width 1920 -video_height 1080 -video_fullscreen 1 Resolution: 1920 x 1080 - Mode: Fullscreen pts/unigine-tropics-1.6.4 -video_width 1920 -video_height 1080 -video_fullscreen 1 Resolution: 1920 x 1080 - Mode: Fullscreen pts/unigine-super-1.0.8 -video_width 1920 -video_height 1080 -video_fullscreen 1 -shaders_quality 0 -textures_quality 0 -video_app opengl Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL pts/unigine-super-1.0.8 -video_width 1920 -video_height 1080 -video_fullscreen 1 -shaders_quality 1 -textures_quality 1 -video_app opengl Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL pts/unigine-super-1.0.8 -video_width 1920 -video_height 1080 -video_fullscreen 1 -shaders_quality 2 -textures_quality 2 -video_app opengl Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL pts/unigine-super-1.0.8 -video_width 1920 -video_height 1080 -video_fullscreen 1 -shaders_quality 3 -textures_quality 2 -video_app opengl Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL pts/unigine-sanctuary-1.6.4 -video_width 800 -video_height 600 -video_fullscreen 1 Resolution: 800 x 600 - Mode: Fullscreen pts/unigine-sanctuary-1.6.4 -video_width 1024 -video_height 768 -video_fullscreen 1 Resolution: 1024 x 768 - Mode: Fullscreen pts/unigine-sanctuary-1.6.4 -video_width 1280 -video_height 1024 -video_fullscreen 1 Resolution: 1280 x 1024 - Mode: Fullscreen pts/unigine-super-1.0.8 -video_width 800 -video_height 600 -video_fullscreen 1 -shaders_quality 0 -textures_quality 0 -video_app opengl Resolution: 800 x 600 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL pts/unigine-super-1.0.8 -video_width 800 -video_height 600 -video_fullscreen 1 -shaders_quality 1 -textures_quality 1 -video_app opengl Resolution: 800 x 600 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL pts/unigine-super-1.0.8 -video_width 800 -video_height 600 -video_fullscreen 1 -shaders_quality 2 -textures_quality 2 -video_app opengl Resolution: 800 x 600 - Mode: Fullscreen - Quality: High - Renderer: OpenGL pts/unigine-super-1.0.8 -video_width 800 -video_height 600 -video_fullscreen 1 -shaders_quality 3 -textures_quality 2 -video_app opengl Resolution: 800 x 600 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL pts/unigine-super-1.0.8 -video_width 1024 -video_height 768 -video_fullscreen 1 -shaders_quality 0 -textures_quality 0 -video_app opengl Resolution: 1024 x 768 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL pts/unigine-super-1.0.8 -video_width 1024 -video_height 768 -video_fullscreen 1 -shaders_quality 1 -textures_quality 1 -video_app opengl Resolution: 1024 x 768 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL pts/unigine-super-1.0.8 -video_width 1024 -video_height 768 -video_fullscreen 1 -shaders_quality 2 -textures_quality 2 -video_app opengl Resolution: 1024 x 768 - Mode: Fullscreen - Quality: High - Renderer: OpenGL pts/unigine-super-1.0.8 -video_width 1024 -video_height 768 -video_fullscreen 1 -shaders_quality 3 -textures_quality 2 -video_app opengl Resolution: 1024 x 768 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL pts/unigine-super-1.0.8 -video_width 1280 -video_height 1024 -video_fullscreen 1 -shaders_quality 0 -textures_quality 0 -video_app opengl Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL pts/unigine-super-1.0.8 -video_width 1280 -video_height 1024 -video_fullscreen 1 -shaders_quality 1 -textures_quality 1 -video_app opengl Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL pts/unigine-super-1.0.8 -video_width 1280 -video_height 1024 -video_fullscreen 1 -shaders_quality 2 -textures_quality 2 -video_app opengl Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: High - Renderer: OpenGL pts/unigine-super-1.0.8 -video_width 1280 -video_height 1024 -video_fullscreen 1 -shaders_quality 3 -textures_quality 2 -video_app opengl Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL pts/unigine-heaven-1.6.5 -video_width 1920 -video_height 1080 -video_fullscreen 1 -video_app opengl Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL pts/paraview-1.3.0 waveletcontour.py -d 256 -f 30 -v 1920,1080 Test: Wavelet Contour - Resolution: 1920 x 1080 pts/paraview-1.3.0 /waveletvolume.py -d 256 -f 30 -v 1920,1080 Test: Wavelet Volume - Resolution: 1920 x 1080 pts/yquake2-1.3.0 +set vid_renderer soft +set sw_colorlight 0 +set r_anisotropic 0 +set r_msaa_samples 0 +set r_mode 21 Renderer: Software CPU - AF: Off - MSAA: Off - Resolution: 1920 x 1080 pts/yquake2-1.3.0 +set vid_renderer soft +set sw_colorlight 0 +set r_anisotropic 0 +set r_msaa_samples 16 +set r_mode 21 Renderer: Software CPU - AF: Off - MSAA: On - Resolution: 1920 x 1080 pts/yquake2-1.3.0 +set vid_renderer soft +set sw_colorlight 0 +set r_anisotropic 16 +set r_msaa_samples 0 +set r_mode 21 Renderer: Software CPU - AF: On - MSAA: Off - Resolution: 1920 x 1080 pts/yquake2-1.3.0 +set vid_renderer soft +set sw_colorlight 0 +set r_anisotropic 16 +set r_msaa_samples 16 +set r_mode 21 Renderer: Software CPU - AF: On - MSAA: On - Resolution: 1920 x 1080 pts/yquake2-1.3.0 +set vid_renderer soft +set sw_colorlight 1 +set r_anisotropic 0 +set r_msaa_samples 0 +set r_mode 21 Renderer: Software CPU Color Light - AF: Off - MSAA: Off - Resolution: 1920 x 1080 pts/yquake2-1.3.0 +set vid_renderer soft +set sw_colorlight 1 +set r_anisotropic 0 +set r_msaa_samples 16 +set r_mode 21 Renderer: Software CPU Color Light - AF: Off - MSAA: On - Resolution: 1920 x 1080 pts/yquake2-1.3.0 +set vid_renderer soft +set sw_colorlight 1 +set r_anisotropic 16 +set r_msaa_samples 0 +set r_mode 21 Renderer: Software CPU Color Light - AF: On - MSAA: Off - Resolution: 1920 x 1080 pts/yquake2-1.3.0 +set vid_renderer soft +set sw_colorlight 1 +set r_anisotropic 16 +set r_msaa_samples 16 +set r_mode 21 Renderer: Software CPU Color Light - AF: On - MSAA: On - Resolution: 1920 x 1080 pts/yquake2-1.3.0 +set vid_renderer gl3 +set r_anisotropic 0 +set r_msaa_samples 0 +set r_mode 21 Renderer: OpenGL 3.x - AF: Off - MSAA: Off - Resolution: 1920 x 1080 pts/yquake2-1.3.0 +set vid_renderer gl3 +set r_anisotropic 0 +set r_msaa_samples 16 +set r_mode 21 Renderer: OpenGL 3.x - AF: Off - MSAA: On - Resolution: 1920 x 1080 pts/yquake2-1.3.0 +set vid_renderer gl3 +set r_anisotropic 16 +set r_msaa_samples 0 +set r_mode 21 Renderer: OpenGL 3.x - AF: On - MSAA: Off - Resolution: 1920 x 1080 pts/yquake2-1.3.0 +set vid_renderer gl3 +set r_anisotropic 16 +set r_msaa_samples 16 +set r_mode 21 Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080 pts/yquake2-1.3.0 +set vid_renderer gles3 +set r_anisotropic 0 +set r_msaa_samples 0 +set r_mode 21 Renderer: OpenGL ES 3.x - AF: Off - MSAA: Off - Resolution: 1920 x 1080 pts/yquake2-1.3.0 +set vid_renderer gles3 +set r_anisotropic 0 +set r_msaa_samples 16 +set r_mode 21 Renderer: OpenGL ES 3.x - AF: Off - MSAA: On - Resolution: 1920 x 1080 pts/yquake2-1.3.0 +set vid_renderer gles3 +set r_anisotropic 16 +set r_msaa_samples 0 +set r_mode 21 Renderer: OpenGL ES 3.x - AF: On - MSAA: Off - Resolution: 1920 x 1080 pts/yquake2-1.3.0 +set vid_renderer gles3 +set r_anisotropic 16 +set r_msaa_samples 16 +set r_mode 21 Renderer: OpenGL ES 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080 pts/yquake2-1.3.0 +set vid_renderer vk +set r_anisotropic 0 +set r_msaa_samples 0 +set r_mode 21 Renderer: Vulkan - AF: Off - MSAA: Off - Resolution: 1920 x 1080 pts/yquake2-1.3.0 +set vid_renderer vk +set r_anisotropic 0 +set r_msaa_samples 16 +set r_mode 21 Renderer: Vulkan - AF: Off - MSAA: On - Resolution: 1920 x 1080 pts/yquake2-1.3.0 +set vid_renderer vk +set r_anisotropic 16 +set r_msaa_samples 0 +set r_mode 21 Renderer: Vulkan - AF: On - MSAA: Off - Resolution: 1920 x 1080 pts/yquake2-1.3.0 +set vid_renderer vk +set r_anisotropic 16 +set r_msaa_samples 16 +set r_mode 21 Renderer: Vulkan - AF: On - MSAA: On - Resolution: 1920 x 1080