<?xml version="1.0"?>
<!--Phoronix Test Suite v10.8.4-->
<PhoronixTestSuite>
  <SuiteInformation>
    <Title>asus4060-vs-msi1060 Suite</Title>
    <Version>1.0.0</Version>
    <TestType>System</TestType>
    <Description>Test suite extracted from asus4060-vs-msi1060.</Description>
    <Maintainer> </Maintainer>
  </SuiteInformation>
  <Execute>
    <Test>pts/unigine-super-1.0.8</Test>
    <Arguments>-video_width 1920 -video_height 1080 -video_fullscreen 0 -shaders_quality 3 -textures_quality 2 -video_app direct3d11</Arguments>
    <Description>Resolution: 1920 x 1080 - Mode: Windowed - Quality: Ultra - Renderer: D3D11</Description>
  </Execute>
  <Execute>
    <Test>pts/unigine-super-1.0.8</Test>
    <Arguments>-video_width 1920 -video_height 1080 -video_fullscreen 0 -shaders_quality 3 -textures_quality 2 -video_app opengl</Arguments>
    <Description>Resolution: 1920 x 1080 - Mode: Windowed - Quality: Ultra - Renderer: OpenGL</Description>
  </Execute>
  <Execute>
    <Test>pts/blender-4.1.0</Test>
    <Arguments>-b ../bmw27_gpu.blend -o output.test -x 1 -F JPEG -f 1 -- --cycles-device CUDA</Arguments>
    <Description>Blend File: BMW27 - Compute: NVIDIA CUDA</Description>
  </Execute>
  <Execute>
    <Test>pts/blender-4.1.0</Test>
    <Arguments>-b ../junkshop.blend -o output.test -x 1 -F JPEG -f 1 -- --cycles-device CUDA</Arguments>
    <Description>Blend File: Junkshop - Compute: NVIDIA CUDA</Description>
  </Execute>
  <Execute>
    <Test>pts/quake2rtx-1.6.1</Test>
    <Arguments>3840 2160 2 0 nv</Arguments>
    <Description>Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing</Description>
  </Execute>
  <Execute>
    <Test>pts/quake2rtx-1.6.1</Test>
    <Arguments>3840 2160 0 0 nv</Arguments>
    <Description>Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing</Description>
  </Execute>
  <Execute>
    <Test>pts/quake2rtx-1.6.1</Test>
    <Arguments>3840 2160 2 1 nv</Arguments>
    <Description>Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing</Description>
  </Execute>
  <Execute>
    <Test>pts/quake2rtx-1.6.1</Test>
    <Arguments>800 600 2 0 nv</Arguments>
    <Description>Resolution: 800 x 600 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing</Description>
  </Execute>
  <Execute>
    <Test>pts/quake2rtx-1.6.1</Test>
    <Arguments>3840 2160 0 1 nv</Arguments>
    <Description>Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing</Description>
  </Execute>
  <Execute>
    <Test>pts/quake2rtx-1.6.1</Test>
    <Arguments>800 600 0 0 nv</Arguments>
    <Description>Resolution: 800 x 600 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing</Description>
  </Execute>
  <Execute>
    <Test>pts/quake2rtx-1.6.1</Test>
    <Arguments>800 600 2 1 nv</Arguments>
    <Description>Resolution: 800 x 600 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing</Description>
  </Execute>
  <Execute>
    <Test>pts/quake2rtx-1.6.1</Test>
    <Arguments>800 600 0 1 nv</Arguments>
    <Description>Resolution: 800 x 600 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing</Description>
  </Execute>
  <Execute>
    <Test>pts/portal-1.1.2</Test>
    <Arguments>-w 3840 -h 2160</Arguments>
    <Description>Resolution: 3840 x 2160</Description>
  </Execute>
  <Execute>
    <Test>pts/l4d2-1.0.1</Test>
    <Arguments>-w 3840 -h 2160 -gl</Arguments>
    <Description>Resolution: 3840 x 2160 - Renderer: OpenGL</Description>
  </Execute>
  <Execute>
    <Test>pts/l4d2-1.0.1</Test>
    <Arguments>-w 1920 -h 1080 -gl</Arguments>
    <Description>Resolution: 1920 x 1080 - Renderer: OpenGL</Description>
  </Execute>
  <Execute>
    <Test>pts/hashcat-1.1.1</Test>
    <Arguments>-m 11600</Arguments>
    <Description>Benchmark: 7-Zip</Description>
  </Execute>
  <Execute>
    <Test>pts/hashcat-1.1.1</Test>
    <Arguments>-m 100</Arguments>
    <Description>Benchmark: SHA1</Description>
  </Execute>
  <Execute>
    <Test>pts/hashcat-1.1.1</Test>
    <Arguments>-m 0</Arguments>
    <Description>Benchmark: MD5</Description>
  </Execute>
  <Execute>
    <Test>pts/fahbench-1.0.2</Test>
  </Execute>
  <Execute>
    <Test>pts/v-ray-1.5.0</Test>
    <Arguments>-m vray-gpu</Arguments>
    <Description>Mode: NVIDIA CUDA GPU</Description>
  </Execute>
  <Execute>
    <Test>pts/v-ray-1.5.0</Test>
    <Arguments>-m vray-gpu --rtx</Arguments>
    <Description>Mode: NVIDIA RTX GPU</Description>
  </Execute>
  <Execute>
    <Test>pts/aobench-1.0.1</Test>
    <Description>Size: 2048 x 2048 - Total Time</Description>
  </Execute>
  <Execute>
    <Test>pts/unigine-super-1.0.8</Test>
    <Arguments>-video_width 3840 -video_height 2160 -video_fullscreen 0 -shaders_quality 3 -textures_quality 2 -video_app opengl</Arguments>
    <Description>Resolution: 3840 x 2160 - Mode: Windowed - Quality: Ultra - Renderer: OpenGL</Description>
  </Execute>
  <Execute>
    <Test>pts/unigine-super-1.0.8</Test>
    <Arguments>-video_width 3840 -video_height 2160 -video_fullscreen 0 -shaders_quality 3 -textures_quality 2 -video_app direct3d11</Arguments>
    <Description>Resolution: 3840 x 2160 - Mode: Windowed - Quality: Ultra - Renderer: D3D11</Description>
  </Execute>
  <Execute>
    <Test>pts/portal-1.1.2</Test>
    <Arguments>-w 1920 -h 1080</Arguments>
    <Description>Resolution: 1920 x 1080</Description>
  </Execute>
</PhoronixTestSuite>
