compare-gl-and-vk

AMD Ryzen 9 7950X3D 16-Core testing with a ASUS ROG CROSSHAIR X670E GENE (1807 BIOS) and ASUS AMD Radeon RX 7900 XTX 24GB on Ubuntu 22.04 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2401077-NE-COMPAREGL55
Jump To Table - Results

Statistics

Remove Outliers Before Calculating Averages

Graph Settings

Prefer Vertical Bar Graphs

Multi-Way Comparison

Condense Multi-Option Tests Into Single Result Graphs

Table

Show Detailed System Result Table

Run Management

Result
Identifier
Performance Per
Dollar
Date
Run
  Test
  Duration
single threaded
January 06
  13 Minutes
Only show results matching title/arguments (delimit multiple options with a comma):
Do not show results matching title/arguments (delimit multiple options with a comma):


compare-gl-and-vk AMD Ryzen 9 7950X3D 16-Core testing with a ASUS ROG CROSSHAIR X670E GENE (1807 BIOS) and ASUS AMD Radeon RX 7900 XTX 24GB on Ubuntu 22.04 via the Phoronix Test Suite. single threaded: Processor: AMD Ryzen 9 7950X3D 16-Core @ 4.20GHz (16 Cores / 32 Threads), Motherboard: ASUS ROG CROSSHAIR X670E GENE (1807 BIOS), Chipset: AMD Device 14d8, Memory: 32GB, Disk: 2048GB SOLIDIGM SSDPFKKW020X7 + 1000GB Samsung SSD 970 EVO Plus 1TB, Graphics: ASUS AMD Radeon RX 7900 XTX 24GB (2431/1249MHz), Audio: AMD Device ab30, Monitor: LG TV SSCR2, Network: Intel I225-V + Intel Wi-Fi 6 AX210/AX211/AX411 OS: Ubuntu 22.04, Kernel: 6.2.0-39-generic (x86_64), Desktop: GNOME Shell 42.9, Display Server: X Server + Wayland, OpenGL: 4.6 Mesa 23.3.2 kisak-mesa PPA (LLVM 15.0.7 DRM 3.56), OpenCL: OpenCL 2.1 AMD-APP (3602.0), Vulkan: 1.3.267, Compiler: GCC 11.4.0, File-System: ext4, Screen Resolution: 3840x2160 GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: No FPS > Higher Is Better single threaded . 9.542982 |=================================================== GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: No Frame Time - ms < Lower Is Better single threaded . 104.92 |===================================================== GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: No FPS > Higher Is Better single threaded . 11.31 |====================================================== GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: No Frame Time - ms < Lower Is Better single threaded . 88.47 |====================================================== GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: No FPS > Higher Is Better single threaded . 90.28 |====================================================== GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: No Frame Time - ms < Lower Is Better single threaded . 11.08 |====================================================== GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: No FPS > Higher Is Better single threaded . 87.23 |====================================================== GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: No Frame Time - ms < Lower Is Better single threaded . 11.46 |====================================================== GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: No FPS > Higher Is Better single threaded . 341.73 |===================================================== GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: No Frame Time - ms < Lower Is Better single threaded . 2.932335 |=================================================== GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: OpenGL - Multi-Threaded: No FPS > Higher Is Better single threaded . 283.48 |===================================================== GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: OpenGL - Multi-Threaded: No Frame Time - ms < Lower Is Better single threaded . 3.530625 |===================================================