game-dev-results-c6i16
aws c6i.16x game-dev
HTML result view exported from: https://openbenchmarking.org/result/2312194-NE-GAMEDEVRE14&grr.
OpenVKL
Benchmark: vklBenchmarkCPU ISPC
OpenVKL
Benchmark: vklBenchmarkCPU Scalar
Timed Godot Game Engine Compilation
Time To Compile
KTX-Software toktx
Settings: UASTC 4 + Zstd Compression 19
Etcpak
Benchmark: Single-Threaded - Configuration: ETC2
Etcpak
Benchmark: Single-Threaded - Configuration: DXT1
Intel Open Image Denoise
Run: RTLightmap.hdr.4096x4096 - Device: CPU-Only
ASTC Encoder
Preset: Exhaustive
LuaJIT
Test: Composite
Basis Universal
Settings: ETC1S
Basis Universal
Settings: UASTC Level 3
KTX-Software toktx
Settings: Zstd Compression 19
Intel Open Image Denoise
Run: RT.hdr_alb_nrm.3840x2160 - Device: CPU-Only
Intel Open Image Denoise
Run: RT.ldr_alb_nrm.3840x2160 - Device: CPU-Only
ASTC Encoder
Preset: Thorough
Basis Universal
Settings: UASTC Level 2
ASTC Encoder
Preset: Fast
KTX-Software toktx
Settings: UASTC 3 + Zstd Compression 19
Basis Universal
Settings: UASTC Level 0
ASTC Encoder
Preset: Medium
KTX-Software toktx
Settings: UASTC 3
Etcpak
Benchmark: Multi-Threaded - Configuration: DXT1
Etcpak
Benchmark: Multi-Threaded - Configuration: ETC2
KTX-Software toktx
Settings: Zstd Compression 9
LuaJIT
Test: Jacobi Successive Over-Relaxation
LuaJIT
Test: Dense LU Matrix Factorization
LuaJIT
Test: Sparse Matrix Multiply
LuaJIT
Test: Fast Fourier Transform
LuaJIT
Test: Monte Carlo
Phoronix Test Suite v10.8.5