SteamOS Benchmarks AMD Custom APU 0405 testing with a Valve Jupiter v1 (F7A0110 BIOS) and AMD Custom GPU 0405 1GB on SteamOS rolling via the Phoronix Test Suite. SteamOS 3.4.8: Processor: AMD Custom APU 0405 @ 2.80GHz (4 Cores / 8 Threads), Motherboard: Valve Jupiter v1 (F7A0110 BIOS), Chipset: AMD VanGogh Root Complex, Memory: 16GB, Disk: 512GB Phison ESMP512GKB4C3-E13TS + 1000GB RTL9210B-CG, Graphics: AMD Custom GPU 0405 1GB (1600/400MHz), Audio: AMD Rembrandt Radeon HD Audio, Monitor: ANX7530 U, Network: Realtek RTL8822CE 802.11ac PCIe OS: SteamOS rolling, Kernel: 5.13.0-valve36-1-neptune (x86_64), Desktop: KDE Plasma 5.26.1, Display Server: X Server 1.21.1.3, OpenGL: 4.6 Mesa 22.2.0 (git-17e5312102) (LLVM 14.0.6 DRM 3.45), Vulkan: 1.3.238, Compiler: GCC 12.2.0, File-System: ext4, Screen Resolution: 1280x800 Counter-Strike: Global Offensive Resolution: 1280 x 800 - Renderer: OpenGL Frames Per Second > Higher Is Better SteamOS 3.4.8 . 105.88 |======================================================= Counter-Strike: Global Offensive Resolution: 1280 x 800 - Renderer: OpenGL - Total Frame Time Milliseconds < Lower Is Better SteamOS 3.4.8 . MIN: 4 AVG: 11 MAX: 3473 Counter-Strike: Global Offensive Resolution: 1280 x 800 - Renderer: Vulkan Frames Per Second > Higher Is Better SteamOS 3.4.8 . 109.12 |======================================================= F1 22 Resolution: 1280 x 800 - Graphics Preset: Low Frames Per Second > Higher Is Better SteamOS 3.4.8 . 90 |=========================================================== F1 22 Resolution: 1280 x 800 - Graphics Preset: Low - Total Frame Time Milliseconds < Lower Is Better SteamOS 3.4.8 . MIN: 4.7 AVG: 11.2 MAX: 21.5 F1 22 Resolution: 1280 x 800 - Graphics Preset: High Frames Per Second > Higher Is Better SteamOS 3.4.8 . 61 |=========================================================== F1 22 Resolution: 1280 x 800 - Graphics Preset: High - Total Frame Time Milliseconds < Lower Is Better SteamOS 3.4.8 . MIN: 8.1 AVG: 16.2 MAX: 29.5 F1 22 Resolution: 1280 x 800 - Graphics Preset: Medium Frames Per Second > Higher Is Better SteamOS 3.4.8 . 82 |=========================================================== F1 22 Resolution: 1280 x 800 - Graphics Preset: Medium - Total Frame Time Milliseconds < Lower Is Better SteamOS 3.4.8 . MIN: 4.9 AVG: 12.0 MAX: 22.0 F1 22 Resolution: 1280 x 800 - Graphics Preset: Ultra High Frames Per Second > Higher Is Better SteamOS 3.4.8 . 44 |=========================================================== F1 22 Resolution: 1280 x 800 - Graphics Preset: Ultra High - Total Frame Time Milliseconds < Lower Is Better SteamOS 3.4.8 . MIN: 10.4 AVG: 22.6 MAX: 40.4 HITMAN 3 Resolution: 1280 x 800 - Quality Level: Low Frames Per Second > Higher Is Better SteamOS 3.4.8 . 55.12 |======================================================== HITMAN 3 Resolution: 1280 x 800 - Quality Level: Low - Total Frame Time Milliseconds < Lower Is Better SteamOS 3.4.8 . MIN: 7.3 AVG: 18.1 MAX: 52.7 HITMAN 3 Resolution: 1280 x 800 - Quality Level: Ultra Frames Per Second > Higher Is Better SteamOS 3.4.8 . 49.86 |======================================================== HITMAN 3 Resolution: 1280 x 800 - Quality Level: Ultra - Total Frame Time Milliseconds < Lower Is Better SteamOS 3.4.8 . MIN: 7.4 AVG: 20.1 MAX: 64.0 HITMAN 3 Resolution: 1280 x 800 - Quality Level: Medium Frames Per Second > Higher Is Better SteamOS 3.4.8 . 53.32 |======================================================== HITMAN 3 Resolution: 1280 x 800 - Quality Level: Medium - Total Frame Time Milliseconds < Lower Is Better SteamOS 3.4.8 . MIN: 7.5 AVG: 18.7 MAX: 53.7 Cyberpunk 2077 Resolution: 1280 x 800 - Graphics Setting: Low Frames Per Second > Higher Is Better SteamOS 3.4.8 . 44.70 |======================================================== Cyberpunk 2077 Resolution: 1280 x 800 - Graphics Setting: High Frames Per Second > Higher Is Better SteamOS 3.4.8 . 30.64 |======================================================== Cyberpunk 2077 Resolution: 1280 x 800 - Graphics Setting: Ultra Frames Per Second > Higher Is Better SteamOS 3.4.8 . 25.99 |======================================================== Cyberpunk 2077 Resolution: 1280 x 800 - Graphics Setting: Medium Frames Per Second > Higher Is Better SteamOS 3.4.8 . 40.27 |======================================================== GravityMark 1.82 Resolution: 1280 x 800 - Renderer: OpenGL Frames Per Second > Higher Is Better SteamOS 3.4.8 . 31.1 |========================================================= GravityMark 1.82 Resolution: 1280 x 800 - Renderer: Vulkan Frames Per Second > Higher Is Better SteamOS 3.4.8 . 33.0 |========================================================= GravityMark 1.82 Resolution: 1280 x 800 - Renderer: Vulkan Ray-Tracing Frames Per Second > Higher Is Better SteamOS 3.4.8 . 20.9 |========================================================= 3DMark Wild Life Extreme 1.1.2.1 Resolution: 1280 x 800 Frames Per Second > Higher Is Better SteamOS 3.4.8 . 92.22 |======================================================== Quake II RTX 1.6 Resolution: 1280 x 800 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better SteamOS 3.4.8 . 25.86 |======================================================== Quake II RTX 1.6 Resolution: 1280 x 800 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better SteamOS 3.4.8 . 40.74 |======================================================== Quake II RTX 1.6 Resolution: 1280 x 800 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better SteamOS 3.4.8 . 16.22 |======================================================== Quake II RTX 1.6 Resolution: 1280 x 800 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better SteamOS 3.4.8 . 22.33 |======================================================== Quake II RTX 1.6 Resolution: 1280 x 800 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better SteamOS 3.4.8 . 19.90 |======================================================== Quake II RTX 1.6 Resolution: 1280 x 800 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better SteamOS 3.4.8 . 27.79 |======================================================== Quake II RTX 1.6 Resolution: 1280 x 800 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better SteamOS 3.4.8 . 10.68 |======================================================== Quake II RTX 1.6 Resolution: 1280 x 800 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better SteamOS 3.4.8 . 13.57 |======================================================== Unigine Heaven 4.0 Resolution: 1280 x 800 - Mode: Fullscreen - Renderer: OpenGL Frames Per Second > Higher Is Better SteamOS 3.4.8 . 56.71 |======================================================== Unigine Superposition 1.0 Resolution: 1280 x 800 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL Frames Per Second > Higher Is Better SteamOS 3.4.8 . 54.5 |========================================================= Unigine Superposition 1.0 Resolution: 1280 x 800 - Mode: Fullscreen - Quality: High - Renderer: OpenGL Frames Per Second > Higher Is Better SteamOS 3.4.8 . 25.1 |========================================================= Unigine Superposition 1.0 Resolution: 1280 x 800 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL Frames Per Second > Higher Is Better SteamOS 3.4.8 . 10 |=========================================================== Unigine Superposition 1.0 Resolution: 1280 x 800 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL Frames Per Second > Higher Is Better SteamOS 3.4.8 . 33.7 |========================================================= Unvanquished 0.54 Resolution: 1280 x 800 - Effects Quality: High Frames Per Second > Higher Is Better SteamOS 3.4.8 . 117.4 |======================================================== Unvanquished 0.54 Resolution: 1280 x 800 - Effects Quality: Ultra Frames Per Second > Higher Is Better SteamOS 3.4.8 . 117.3 |======================================================== Unvanquished 0.54 Resolution: 1280 x 800 - Effects Quality: Medium Frames Per Second > Higher Is Better SteamOS 3.4.8 . 120.7 |======================================================== Xonotic 0.8.6 Resolution: 1280 x 800 - Effects Quality: Low Frames Per Second > Higher Is Better SteamOS 3.4.8 . 234.53 |======================================================= Xonotic 0.8.6 Resolution: 1280 x 800 - Effects Quality: High Frames Per Second > Higher Is Better SteamOS 3.4.8 . 196.79 |======================================================= Xonotic 0.8.6 Resolution: 1280 x 800 - Effects Quality: Ultra Frames Per Second > Higher Is Better SteamOS 3.4.8 . 185.61 |======================================================= Xonotic 0.8.6 Resolution: 1280 x 800 - Effects Quality: Ultimate Frames Per Second > Higher Is Better SteamOS 3.4.8 . 158.24 |======================================================= OpenRadioss 2023.09.15 Model: Bumper Beam Seconds < Lower Is Better OpenRadioss 2023.09.15 Model: Chrysler Neon 1M Seconds < Lower Is Better OpenRadioss 2023.09.15 Model: Cell Phone Drop Test Seconds < Lower Is Better OpenRadioss 2023.09.15 Model: Bird Strike on Windshield Seconds < Lower Is Better OpenRadioss 2023.09.15 Model: Rubber O-Ring Seal Installation Seconds < Lower Is Better OpenRadioss 2023.09.15 Model: INIVOL and Fluid Structure Interaction Drop Container Seconds < Lower Is Better Embree 4.1 Binary: Pathtracer - Model: Crown Frames Per Second > Higher Is Better SteamOS 3.4.8 . 3.3929 |======================================================= Embree 4.1 Binary: Pathtracer ISPC - Model: Crown Frames Per Second > Higher Is Better SteamOS 3.4.8 . 3.0745 |======================================================= Embree 4.1 Binary: Pathtracer - Model: Asian Dragon Frames Per Second > Higher Is Better SteamOS 3.4.8 . 4.0190 |======================================================= Embree 4.1 Binary: Pathtracer - Model: Asian Dragon Obj Frames Per Second > Higher Is Better SteamOS 3.4.8 . 3.5942 |======================================================= Embree 4.1 Binary: Pathtracer ISPC - Model: Asian Dragon Frames Per Second > Higher Is Better SteamOS 3.4.8 . 3.8274 |======================================================= Embree 4.1 Binary: Pathtracer ISPC - Model: Asian Dragon Obj Frames Per Second > Higher Is Better SteamOS 3.4.8 . 3.2515 |======================================================= Intel Open Image Denoise 2.0 Run: RT.hdr_alb_nrm.3840x2160 - Device: CPU-Only Images / Sec > Higher Is Better SteamOS 3.4.8 . 0.12 |========================================================= Intel Open Image Denoise 2.0 Run: RT.ldr_alb_nrm.3840x2160 - Device: CPU-Only Images / Sec > Higher Is Better SteamOS 3.4.8 . 0.12 |========================================================= Intel Open Image Denoise 2.0 Run: RTLightmap.hdr.4096x4096 - Device: CPU-Only Images / Sec > Higher Is Better SteamOS 3.4.8 . 0.06 |========================================================= OpenVKL 1.3.1 Benchmark: vklBenchmark ISPC Items / Sec > Higher Is Better SteamOS 3.4.8 . 44 |=========================================================== OSPRay 2.12 Benchmark: particle_volume/ao/real_time Items Per Second > Higher Is Better SteamOS 3.4.8 . 1.02354 |====================================================== OSPRay 2.12 Benchmark: particle_volume/scivis/real_time Items Per Second > Higher Is Better SteamOS 3.4.8 . 1.00974 |====================================================== OSPRay 2.12 Benchmark: particle_volume/pathtracer/real_time Items Per Second > Higher Is Better SteamOS 3.4.8 . 41.56 |======================================================== OSPRay 2.12 Benchmark: gravity_spheres_volume/dim_512/ao/real_time Items Per Second > Higher Is Better SteamOS 3.4.8 . 0.460719 |===================================================== OSPRay 2.12 Benchmark: gravity_spheres_volume/dim_512/scivis/real_time Items Per Second > Higher Is Better SteamOS 3.4.8 . 0.433865 |===================================================== OSPRay 2.12 Benchmark: gravity_spheres_volume/dim_512/pathtracer/real_time Items Per Second > Higher Is Better SteamOS 3.4.8 . 0.732675 |===================================================== Blender 3.6 Blend File: BMW27 - Compute: CPU-Only Seconds < Lower Is Better SteamOS 3.4.8 . 437.02 |======================================================= Blender 3.6 Blend File: Classroom - Compute: CPU-Only Seconds < Lower Is Better SteamOS 3.4.8 . 1092.51 |====================================================== Blender 3.6 Blend File: Fishy Cat - Compute: CPU-Only Seconds < Lower Is Better SteamOS 3.4.8 . 568.03 |======================================================= Blender 3.6 Blend File: Barbershop - Compute: CPU-Only Seconds < Lower Is Better Blender 3.6 Blend File: Pabellon Barcelona - Compute: CPU-Only Seconds < Lower Is Better SteamOS 3.4.8 . 1530.54 |====================================================== IndigoBench 4.4 Acceleration: CPU - Scene: Bedroom M samples/s > Higher Is Better SteamOS 3.4.8 . 0.634 |======================================================== IndigoBench 4.4 Acceleration: CPU - Scene: Supercar M samples/s > Higher Is Better SteamOS 3.4.8 . 1.352 |======================================================== Chaos Group V-RAY 5.02 Mode: CPU vsamples > Higher Is Better SteamOS 3.4.8 . 3190 |=========================================================