deb12 3800xt

AMD Ryzen 7 3800XT 8-Core testing with a MSI X370 XPOWER GAMING TITANIUM (MS-7A31) v1.0 (1.MS BIOS) and Sapphire AMD Radeon HD 4650 on Debian 12 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2308120-NE-DEB12380015
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Result
Identifier
Performance Per
Dollar
Date
Run
  Test
  Duration
a
August 12 2023
  5 Hours, 8 Minutes
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deb12 3800xt AMD Ryzen 7 3800XT 8-Core testing with a MSI X370 XPOWER GAMING TITANIUM (MS-7A31) v1.0 (1.MS BIOS) and Sapphire AMD Radeon HD 4650 on Debian 12 via the Phoronix Test Suite. a: Processor: AMD Ryzen 7 3800XT 8-Core @ 3.90GHz (8 Cores / 16 Threads), Motherboard: MSI X370 XPOWER GAMING TITANIUM (MS-7A31) v1.0 (1.MS BIOS), Chipset: AMD Starship/Matisse, Memory: 16GB, Disk: 128GB INTEL SSDPEKKW128G7, Graphics: Sapphire AMD Radeon HD 4650, Audio: AMD RV710/730, Network: Intel I211 OS: Debian 12, Kernel: 6.1.0-10-amd64 (x86_64), Display Server: X Server 1.20.11, Compiler: GCC 12.2.0, File-System: ext4, Screen Resolution: 1024x768 SQLite 3.41.2 Threads / Copies: 1 Seconds < Lower Is Better a . 140.83 |=================================================================== QuantLib 1.30 MFLOPS > Higher Is Better a . 2832.1 |=================================================================== High Performance Conjugate Gradient 3.1 X Y Z: 104 104 104 - RT: 60 GFLOP/s > Higher Is Better a . 4.16036 |================================================================== SPECFEM3D 4.0 Model: Mount St. Helens Seconds < Lower Is Better a . 80.80 |==================================================================== SPECFEM3D 4.0 Model: Layered Halfspace Seconds < Lower Is Better a . 213.46 |=================================================================== SPECFEM3D 4.0 Model: Tomographic Model Seconds < Lower Is Better a . 75.45 |==================================================================== SPECFEM3D 4.0 Model: Homogeneous Halfspace Seconds < Lower Is Better a . 91.76 |==================================================================== SPECFEM3D 4.0 Model: Water-layered Halfspace Seconds < Lower Is Better a . 213.51 |=================================================================== srsRAN Project 23.5 Test: Downlink Processor Benchmark Mbps > Higher Is Better a . 683.6 |==================================================================== srsRAN Project 23.5 Test: PUSCH Processor Benchmark, Throughput Total Mbps > Higher Is Better a . 1423.4 |=================================================================== srsRAN Project 23.5 Test: PUSCH Processor Benchmark, Throughput Thread Mbps > Higher Is Better a . 233.5 |==================================================================== John The Ripper 2023.03.14 Test: bcrypt Real C/S > Higher Is Better a . 14102 |==================================================================== John The Ripper 2023.03.14 Test: WPA PSK Real C/S > Higher Is Better a . 31722 |==================================================================== John The Ripper 2023.03.14 Test: Blowfish Real C/S > Higher Is Better a . 13742 |==================================================================== John The Ripper 2023.03.14 Test: HMAC-SHA512 Real C/S > Higher Is Better a . 31956000 |================================================================= John The Ripper 2023.03.14 Test: MD5 Real C/S > Higher Is Better a . 946739 |=================================================================== dav1d 1.2.1 Video Input: Chimera 1080p FPS > Higher Is Better a . 570.76 |=================================================================== dav1d 1.2.1 Video Input: Summer Nature 4K FPS > Higher Is Better a . 182.95 |=================================================================== dav1d 1.2.1 Video Input: Summer Nature 1080p FPS > Higher Is Better a . 757.15 |=================================================================== dav1d 1.2.1 Video Input: Chimera 1080p 10-bit FPS > Higher Is Better a . 451.33 |=================================================================== Embree 4.1 Binary: Pathtracer - Model: Crown Frames Per Second > Higher Is Better a . 10.90 |==================================================================== Embree 4.1 Binary: Pathtracer ISPC - Model: Crown Frames Per Second > Higher Is Better a . 9.95 |===================================================================== Embree 4.1 Binary: Pathtracer - Model: Asian Dragon Frames Per Second > Higher Is Better a . 12.01 |==================================================================== Embree 4.1 Binary: Pathtracer - Model: Asian Dragon Obj Frames Per Second > Higher Is Better a . 10.66 |==================================================================== Embree 4.1 Binary: Pathtracer ISPC - Model: Asian Dragon Frames Per Second > Higher Is Better a . 11.33 |==================================================================== Embree 4.1 Binary: Pathtracer ISPC - Model: Asian Dragon Obj Frames Per Second > Higher Is Better a . 9.7637 |=================================================================== Intel Open Image Denoise 2.0 Run: RT.hdr_alb_nrm.3840x2160 - Device: CPU-Only Images / Sec > Higher Is Better a . 0.34 |===================================================================== Intel Open Image Denoise 2.0 Run: RT.ldr_alb_nrm.3840x2160 - Device: CPU-Only Images / Sec > Higher Is Better a . 0.33 |===================================================================== Intel Open Image Denoise 2.0 Run: RTLightmap.hdr.4096x4096 - Device: CPU-Only Images / Sec > Higher Is Better a . 0.17 |===================================================================== OSPRay 2.12 Benchmark: particle_volume/ao/real_time Items Per Second > Higher Is Better a . 2.7022 |=================================================================== OSPRay 2.12 Benchmark: particle_volume/scivis/real_time Items Per Second > Higher Is Better a . 2.66688 |================================================================== OSPRay 2.12 Benchmark: particle_volume/pathtracer/real_time Items Per Second > Higher Is Better a . 91.48 |==================================================================== OSPRay 2.12 Benchmark: gravity_spheres_volume/dim_512/ao/real_time Items Per Second > Higher Is Better a . 1.29592 |================================================================== OSPRay 2.12 Benchmark: gravity_spheres_volume/dim_512/scivis/real_time Items Per Second > Higher Is Better a . 1.21587 |================================================================== OSPRay 2.12 Benchmark: gravity_spheres_volume/dim_512/pathtracer/real_time Items Per Second > Higher Is Better a . 2.16177 |================================================================== Timed FFmpeg Compilation 6.0 Time To Compile Seconds < Lower Is Better a . 56.84 |==================================================================== Timed Godot Game Engine Compilation 4.0 Time To Compile Seconds < Lower Is Better a . 457.47 |=================================================================== Timed LLVM Compilation 16.0 Build System: Ninja Seconds < Lower Is Better a . 914.81 |=================================================================== Timed LLVM Compilation 16.0 Build System: Unix Makefiles Seconds < Lower Is Better a . 937.88 |=================================================================== Timed Mesa Compilation 21.0 Time To Compile Seconds < Lower Is Better a . 56.96 |==================================================================== Timed Node.js Compilation 19.8.1 Time To Compile Seconds < Lower Is Better a . 735.09 |=================================================================== Build2 0.15 Time To Compile Seconds < Lower Is Better a . 182.81 |=================================================================== Opus Codec Encoding 1.4 WAV To Opus Encode Seconds < Lower Is Better a . 27.06 |==================================================================== eSpeak-NG Speech Engine 1.51 Text-To-Speech Synthesis Seconds < Lower Is Better a . 26.95 |==================================================================== FFmpeg 6.0 Encoder: libx264 - Scenario: Live Seconds < Lower Is Better a . 23.97 |==================================================================== FFmpeg 6.0 Encoder: libx264 - Scenario: Live FPS > Higher Is Better a . 210.72 |=================================================================== FFmpeg 6.0 Encoder: libx265 - Scenario: Live Seconds < Lower Is Better a . 64.32 |==================================================================== FFmpeg 6.0 Encoder: libx265 - Scenario: Live FPS > Higher Is Better a . 78.51 |==================================================================== FFmpeg 6.0 Encoder: libx264 - Scenario: Upload Seconds < Lower Is Better a . 194.09 |=================================================================== FFmpeg 6.0 Encoder: libx264 - Scenario: Upload FPS > Higher Is Better a . 13.01 |==================================================================== FFmpeg 6.0 Encoder: libx265 - Scenario: Upload Seconds < Lower Is Better a . 162.69 |=================================================================== FFmpeg 6.0 Encoder: libx265 - Scenario: Upload FPS > Higher Is Better a . 15.52 |==================================================================== FFmpeg 6.0 Encoder: libx264 - Scenario: Platform Seconds < Lower Is Better a . 152.16 |=================================================================== FFmpeg 6.0 Encoder: libx264 - Scenario: Platform FPS > Higher Is Better a . 49.78 |==================================================================== FFmpeg 6.0 Encoder: libx265 - Scenario: Platform Seconds < Lower Is Better a . 233.99 |=================================================================== FFmpeg 6.0 Encoder: libx265 - Scenario: Platform FPS > Higher Is Better a . 32.37 |==================================================================== FFmpeg 6.0 Encoder: libx264 - Scenario: Video On Demand Seconds < Lower Is Better a . 152.15 |=================================================================== FFmpeg 6.0 Encoder: libx264 - Scenario: Video On Demand FPS > Higher Is Better a . 49.79 |==================================================================== FFmpeg 6.0 Encoder: libx265 - Scenario: Video On Demand Seconds < Lower Is Better a . 237.02 |=================================================================== FFmpeg 6.0 Encoder: libx265 - Scenario: Video On Demand FPS > Higher Is Better a . 31.96 |==================================================================== OpenSSL 3.1 Algorithm: SHA256 byte/s > Higher Is Better a . 10853896120 |============================================================== OpenSSL 3.1 Algorithm: SHA512 byte/s > Higher Is Better a . 4059913400 |=============================================================== OpenSSL 3.1 Algorithm: RSA4096 sign/s > Higher Is Better a . 2482 |===================================================================== OpenSSL 3.1 Algorithm: RSA4096 verify/s > Higher Is Better a . 160818.6 |================================================================= OpenSSL 3.1 Algorithm: ChaCha20 byte/s > Higher Is Better a . 35954474190 |============================================================== OpenSSL 3.1 Algorithm: AES-128-GCM byte/s > Higher Is Better a . 40432845350 |============================================================== OpenSSL 3.1 Algorithm: AES-256-GCM byte/s > Higher Is Better a . 37076254720 |============================================================== OpenSSL 3.1 Algorithm: ChaCha20-Poly1305 byte/s > Higher Is Better a . 23393517840 |============================================================== Liquid-DSP 1.6 Threads: 1 - Buffer Length: 256 - Filter Length: 32 samples/s > Higher Is Better a . 46528000 |================================================================= Liquid-DSP 1.6 Threads: 1 - Buffer Length: 256 - Filter Length: 57 samples/s > Higher Is Better a . 55908000 |================================================================= Liquid-DSP 1.6 Threads: 2 - Buffer Length: 256 - Filter Length: 32 samples/s > Higher Is Better a . 92311000 |================================================================= Liquid-DSP 1.6 Threads: 2 - Buffer Length: 256 - Filter Length: 57 samples/s > Higher Is Better a . 107650000 |================================================================ Liquid-DSP 1.6 Threads: 4 - Buffer Length: 256 - Filter Length: 32 samples/s > Higher Is Better a . 180130000 |================================================================ Liquid-DSP 1.6 Threads: 4 - Buffer Length: 256 - Filter Length: 57 samples/s > Higher Is Better a . 209890000 |================================================================ Liquid-DSP 1.6 Threads: 8 - Buffer Length: 256 - Filter Length: 32 samples/s > Higher Is Better a . 350430000 |================================================================ Liquid-DSP 1.6 Threads: 8 - Buffer Length: 256 - Filter Length: 57 samples/s > Higher Is Better a . 408910000 |================================================================ Liquid-DSP 1.6 Threads: 1 - Buffer Length: 256 - Filter Length: 512 samples/s > Higher Is Better a . 11033000 |================================================================= Liquid-DSP 1.6 Threads: 16 - Buffer Length: 256 - Filter Length: 32 samples/s > Higher Is Better a . 620750000 |================================================================ Liquid-DSP 1.6 Threads: 16 - Buffer Length: 256 - Filter Length: 57 samples/s > Higher Is Better a . 499190000 |================================================================ Liquid-DSP 1.6 Threads: 2 - Buffer Length: 256 - Filter Length: 512 samples/s > Higher Is Better a . 21446000 |================================================================= Liquid-DSP 1.6 Threads: 4 - Buffer Length: 256 - Filter Length: 512 samples/s > Higher Is Better a . 42053000 |================================================================= Liquid-DSP 1.6 Threads: 8 - Buffer Length: 256 - Filter Length: 512 samples/s > Higher Is Better a . 82174000 |================================================================= Liquid-DSP 1.6 Threads: 16 - Buffer Length: 256 - Filter Length: 512 samples/s > Higher Is Better a . 140650000 |================================================================ GROMACS 2023 Implementation: MPI CPU - Input: water_GMX50_bare Ns Per Day > Higher Is Better a . 0.81 |===================================================================== Google Draco 1.5.6 Model: Lion ms < Lower Is Better a . 4553 |===================================================================== Google Draco 1.5.6 Model: Church Facade ms < Lower Is Better a . 6531 |===================================================================== NCNN 20230517 Target: CPU - Model: mobilenet ms < Lower Is Better a . 14.19 |==================================================================== NCNN 20230517 Target: CPU-v2-v2 - Model: mobilenet-v2 ms < Lower Is Better a . 4.35 |===================================================================== NCNN 20230517 Target: CPU-v3-v3 - Model: mobilenet-v3 ms < Lower Is Better a . 3.29 |===================================================================== NCNN 20230517 Target: CPU - Model: shufflenet-v2 ms < Lower Is Better a . 3.95 |===================================================================== NCNN 20230517 Target: CPU - Model: mnasnet ms < Lower Is Better a . 3.53 |===================================================================== NCNN 20230517 Target: CPU - Model: efficientnet-b0 ms < Lower Is Better a . 5.97 |===================================================================== NCNN 20230517 Target: CPU - Model: blazeface ms < Lower Is Better a . 1.5 |====================================================================== NCNN 20230517 Target: CPU - Model: googlenet ms < Lower Is Better a . 12.32 |==================================================================== NCNN 20230517 Target: CPU - Model: vgg16 ms < Lower Is Better a . 53.43 |==================================================================== NCNN 20230517 Target: CPU - Model: resnet18 ms < Lower Is Better a . 9.01 |===================================================================== NCNN 20230517 Target: CPU - Model: alexnet ms < Lower Is Better a . 8.66 |===================================================================== NCNN 20230517 Target: CPU - Model: resnet50 ms < Lower Is Better a . 18.82 |==================================================================== NCNN 20230517 Target: CPU - Model: yolov4-tiny ms < Lower Is Better a . 23.76 |==================================================================== NCNN 20230517 Target: CPU - Model: squeezenet_ssd ms < Lower Is Better a . 11.76 |==================================================================== NCNN 20230517 Target: CPU - Model: regnety_400m ms < Lower Is Better a . 8.62 |===================================================================== NCNN 20230517 Target: CPU - Model: vision_transformer ms < Lower Is Better a . 84.85 |==================================================================== NCNN 20230517 Target: CPU - Model: FastestDet ms < Lower Is Better a . 4.65 |===================================================================== Blender 3.6 Blend File: BMW27 - Compute: CPU-Only Seconds < Lower Is Better a . 151.47 |=================================================================== Blender 3.6 Blend File: Classroom - Compute: CPU-Only Seconds < Lower Is Better a . 409.7 |==================================================================== Blender 3.6 Blend File: Fishy Cat - Compute: CPU-Only Seconds < Lower Is Better a . 184.81 |=================================================================== Blender 3.6 Blend File: Barbershop - Compute: CPU-Only Seconds < Lower Is Better a . 1575.05 |================================================================== Blender 3.6 Blend File: Pabellon Barcelona - Compute: CPU-Only Seconds < Lower Is Better a . 476.52 |=================================================================== Apache Cassandra 4.1.3 Test: Writes Op/s > Higher Is Better RocksDB 8.0 Test: Random Read Op/s > Higher Is Better a . 36555654 |================================================================= RocksDB 8.0 Test: Update Random Op/s > Higher Is Better a . 374977 |=================================================================== RocksDB 8.0 Test: Read While Writing Op/s > Higher Is Better a . 1614791 |================================================================== RocksDB 8.0 Test: Read Random Write Random Op/s > Higher Is Better a . 1404786 |================================================================== Apache HTTP Server 2.4.56 Concurrent Requests: 100 Requests Per Second > Higher Is Better a . 72209.25 |================================================================= Apache HTTP Server 2.4.56 Concurrent Requests: 200 Requests Per Second > Higher Is Better a . 74473.81 |================================================================= Apache HTTP Server 2.4.56 Concurrent Requests: 500 Requests Per Second > Higher Is Better a . 62483.25 |================================================================= Apache HTTP Server 2.4.56 Concurrent Requests: 1000 Requests Per Second > Higher Is Better a . 56044.46 |================================================================= Apache IoTDB 1.1.2 Device Count: 100 - Batch Size Per Write: 1 - Sensor Count: 200 point/sec > Higher Is Better a . 709723.82 |================================================================ Apache IoTDB 1.1.2 Device Count: 100 - Batch Size Per Write: 1 - Sensor Count: 200 Average Latency < Lower Is Better a . 13.83 |==================================================================== Apache IoTDB 1.1.2 Device Count: 100 - Batch Size Per Write: 1 - Sensor Count: 500 point/sec > Higher Is Better a . 1292342.53 |=============================================================== Apache IoTDB 1.1.2 Device Count: 100 - Batch Size Per Write: 1 - Sensor Count: 500 Average Latency < Lower Is Better a . 24.46 |==================================================================== Apache IoTDB 1.1.2 Device Count: 200 - Batch Size Per Write: 1 - Sensor Count: 200 point/sec > Higher Is Better a . 954533.92 |================================================================ Apache IoTDB 1.1.2 Device Count: 200 - Batch Size Per Write: 1 - Sensor Count: 200 Average Latency < Lower Is Better a . 13.68 |==================================================================== Apache IoTDB 1.1.2 Device Count: 200 - Batch Size Per Write: 1 - Sensor Count: 500 point/sec > Higher Is Better a . 1718096.74 |=============================================================== Apache IoTDB 1.1.2 Device Count: 200 - Batch Size Per Write: 1 - Sensor Count: 500 Average Latency < Lower Is Better a . 22.06 |==================================================================== Apache IoTDB 1.1.2 Device Count: 500 - Batch Size Per Write: 1 - Sensor Count: 200 point/sec > Higher Is Better a . 1466461.25 |=============================================================== Apache IoTDB 1.1.2 Device Count: 500 - Batch Size Per Write: 1 - Sensor Count: 200 Average Latency < Lower Is Better a . 10.72 |==================================================================== Apache IoTDB 1.1.2 Device Count: 500 - Batch Size Per Write: 1 - Sensor Count: 500 point/sec > Higher Is Better a . 1874681.26 |=============================================================== Apache IoTDB 1.1.2 Device Count: 500 - Batch Size Per Write: 1 - Sensor Count: 500 Average Latency < Lower Is Better a . 22.82 |==================================================================== Apache IoTDB 1.1.2 Device Count: 100 - Batch Size Per Write: 100 - Sensor Count: 200 point/sec > Higher Is Better a . 27322796.32 |============================================================== Apache IoTDB 1.1.2 Device Count: 100 - Batch Size Per Write: 100 - Sensor Count: 200 Average Latency < Lower Is Better a . 55.63 |==================================================================== Apache IoTDB 1.1.2 Device Count: 100 - Batch Size Per Write: 100 - Sensor Count: 500 point/sec > Higher Is Better a . 6717337.74 |=============================================================== Apache IoTDB 1.1.2 Device Count: 100 - Batch Size Per Write: 100 - Sensor Count: 500 Average Latency < Lower Is Better a . 712.36 |=================================================================== Apache IoTDB 1.1.2 Device Count: 200 - Batch Size Per Write: 100 - Sensor Count: 200 point/sec > Higher Is Better a . 7743784.57 |=============================================================== Apache IoTDB 1.1.2 Device Count: 200 - Batch Size Per Write: 100 - Sensor Count: 200 Average Latency < Lower Is Better a . 207.17 |=================================================================== Apache IoTDB 1.1.2 Device Count: 200 - Batch Size Per Write: 100 - Sensor Count: 500 point/sec > Higher Is Better a . 5110648.91 |=============================================================== Apache IoTDB 1.1.2 Device Count: 200 - Batch Size Per Write: 100 - Sensor Count: 500 Average Latency < Lower Is Better a . 873.1 |====================================================================