Intel Arc Graphics benchmarks by Michael Larabel for a future article.
Compare your own system(s) to this result file with the
Phoronix Test Suite by running the command:
phoronix-test-suite benchmark 2307172-PTS-NEWARC0834 Intel arc Graphics A770 For Linux Faster - Phoronix Test Suite Intel arc Graphics A770 For Linux Faster Intel Arc Graphics benchmarks by Michael Larabel for a future article.
HTML result view exported from: https://openbenchmarking.org/result/2307172-PTS-NEWARC0834&grt&sro .
Intel arc Graphics A770 For Linux Faster Processor Motherboard Chipset Memory Disk Graphics Audio Monitor Network OS Kernel Desktop Display Server OpenGL Compiler File-System Screen Resolution Mesa 23-06-12 Mesa 23-07-16 AMD Ryzen 9 7950X 16-Core @ 4.50GHz (16 Cores / 32 Threads) ASUS ROG STRIX X670E-E GAMING WIFI (1416 BIOS) AMD Device 14d8 32GB Western Digital WD_BLACK SN850X 1000GB + 2000GB Intel Arc A770 DG2 (2400MHz) Intel DG2 Audio ASUS MG28U Intel I225-V + Intel Wi-Fi 6 AX210/AX211/AX411 Ubuntu 23.04 6.4.0-060400rc5daily20230611-generic (x86_64) GNOME Shell 44.1 X Server 1.21.1.7 + Wayland 4.6 Mesa 23.2.0-devel (git-926e97d 2023-06-12 lunar-oibaf-ppa) GCC 12.2.0 ext4 3840x2160 GNOME Shell 44.2 4.6 Mesa 23.3~git2307161506.dfd96f~oibaf~l (git-dfd96fa 2023-07-16 lunar-oibaf-ppa) OpenBenchmarking.org Kernel Details - Transparent Huge Pages: madvise Compiler Details - --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-cet --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,d,fortran,objc,obj-c++,m2 --enable-libphobos-checking=release --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-defaulted --enable-offload-targets=nvptx-none=/build/gcc-12-Pa930Z/gcc-12-12.2.0/debian/tmp-nvptx/usr,amdgcn-amdhsa=/build/gcc-12-Pa930Z/gcc-12-12.2.0/debian/tmp-gcn/usr --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -v Processor Details - Scaling Governor: acpi-cpufreq performance (Boost: Enabled) - CPU Microcode: 0xa601203 Python Details - Python 3.11.2 Security Details - itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + retbleed: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced / Automatic IBRS IBPB: conditional RSB filling PBRSB-eIBRS: Not affected + srbds: Not affected + tsx_async_abort: Not affected
Intel arc Graphics A770 For Linux Faster csgo: 1920 x 1080 - Vulkan cyberpunk2077: 1920 x 1080 - Low cyberpunk2077: 2560 x 1440 - Low cyberpunk2077: 1920 x 1080 - High cyberpunk2077: 2560 x 1440 - High cyberpunk2077: 1920 x 1080 - Ultra cyberpunk2077: 2560 x 1440 - Ultra cyberpunk2077: 1920 x 1080 - Medium cyberpunk2077: 2560 x 1440 - Medium ddnet: 2560 x 1440 - Fullscreen - OpenGL 3.3 - Default - RaiNyMore2 etlegacy: 1920 x 1080 etlegacy: 2560 x 1440 glmark2: 1920 x 1080 glmark2: 2560 x 1440 l4d2: 1920 x 1080 - OpenGL l4d2: 1920 x 1080 - Vulkan l4d2: 2560 x 1440 - OpenGL l4d2: 2560 x 1440 - Vulkan paraview: Many Spheres - 1920 x 1080 paraview: Many Spheres - 1920 x 1080 paraview: Many Spheres - 2560 x 1440 paraview: Many Spheres - 2560 x 1440 paraview: Wavelet Volume - 1920 x 1080 paraview: Wavelet Volume - 1920 x 1080 paraview: Wavelet Volume - 2560 x 1440 paraview: Wavelet Volume - 2560 x 1440 paraview: Wavelet Contour - 1920 x 1080 paraview: Wavelet Contour - 1920 x 1080 paraview: Wavelet Contour - 2560 x 1440 paraview: Wavelet Contour - 2560 x 1440 unigine-heaven: 1920 x 1080 - Fullscreen - OpenGL unigine-heaven: 2560 x 1440 - Fullscreen - OpenGL unigine-super: 1920 x 1080 - Fullscreen - Low - OpenGL unigine-super: 2560 x 1440 - Fullscreen - Low - OpenGL unigine-super: 1920 x 1080 - Fullscreen - Medium - OpenGL unigine-super: 2560 x 1440 - Fullscreen - Medium - OpenGL unvanquished: 1920 x 1080 - High unvanquished: 2560 x 1440 - High unvanquished: 1920 x 1080 - Ultra unvanquished: 2560 x 1440 - Ultra vkmark: 1920 x 1080 - Mailbox vkmark: 2560 x 1440 - Mailbox warsow: 2560 x 1440 xonotic: 1920 x 1080 - High xonotic: 2560 x 1440 - High xonotic: 1920 x 1080 - Ultra xonotic: 2560 x 1440 - Ultra xonotic: 1920 x 1080 - Ultimate xonotic: 2560 x 1440 - Ultimate yquake2: Vulkan - On - On - 1920 x 1080 yquake2: Vulkan - On - On - 2560 x 1440 yquake2: OpenGL ES 3.x - On - On - 1920 x 1080 yquake2: OpenGL ES 3.x - On - On - 2560 x 1440 Mesa 23-06-12 Mesa 23-07-16 189.70 70.75 62.08 57.77 46.32 52.52 40.61 65.71 57.09 468.69 472.8 295.3 3960 3386 425.75 469.55 362.19 401.50 85.43 8564.591 83.27 8348.052 496.97 7951.513 362.02 5792.333 373.20 3889.216 322.18 3357.478 230.267 145.928 252.2 180.9 141.0 91.0 667.2 658.9 647.9 577.3 4891 4207 532.2 412.1876233 412.0619061 376.8480066 377.7406973 319.2346926 316.3467276 355.0 225.9 360.1 211.5 208.69 71.63 63.03 59.21 47.77 53.71 41.62 66.68 58.17 513.00 528.3 329.2 4651 4229 440.68 491.94 415.67 447.90 91.31 9154.807 90.06 9029.213 524.63 8394.136 408.19 6531.097 413.35 4307.633 366.67 3821.124 246.687 157.011 276.8 206.6 158.4 104.3 675.8 666.0 659.2 625.2 5173 4447 974.6 528.8875850 529.3700301 475.3452442 474.9036752 382.9109419 382.7970794 376.2 240.7 384.2 225.8 OpenBenchmarking.org
Counter-Strike: Global Offensive Resolution: 1920 x 1080 - Renderer: Vulkan OpenBenchmarking.org Frames Per Second, More Is Better Counter-Strike: Global Offensive Resolution: 1920 x 1080 - Renderer: Vulkan Mesa 23-06-12 Mesa 23-07-16 50 100 150 200 250 SE +/- 0.59, N = 3 SE +/- 5.23, N = 12 189.70 208.69
Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: Low OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: Low Mesa 23-06-12 Mesa 23-07-16 16 32 48 64 80 SE +/- 0.11, N = 3 SE +/- 0.08, N = 3 70.75 71.63 MIN: 35.01 / MAX: 113.55 MIN: 46.71 / MAX: 97.95
Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: Low OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: Low Mesa 23-06-12 Mesa 23-07-16 14 28 42 56 70 SE +/- 0.25, N = 3 SE +/- 0.03, N = 3 62.08 63.03 MIN: 35.1 / MAX: 89.9 MIN: 39.43 / MAX: 86.77
Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: High OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: High Mesa 23-06-12 Mesa 23-07-16 13 26 39 52 65 SE +/- 0.07, N = 3 SE +/- 0.20, N = 3 57.77 59.21 MIN: 35.06 / MAX: 76.26 MIN: 35.17 / MAX: 78.49
Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: High OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: High Mesa 23-06-12 Mesa 23-07-16 11 22 33 44 55 SE +/- 0.05, N = 3 SE +/- 0.12, N = 3 46.32 47.77 MIN: 29.91 / MAX: 61.91 MIN: 25.65 / MAX: 80.63
Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: Ultra OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: Ultra Mesa 23-06-12 Mesa 23-07-16 12 24 36 48 60 SE +/- 0.07, N = 3 SE +/- 0.01, N = 3 52.52 53.71 MIN: 31.67 / MAX: 72.25 MIN: 33.4 / MAX: 73.4
Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: Ultra OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: Ultra Mesa 23-06-12 Mesa 23-07-16 9 18 27 36 45 SE +/- 0.08, N = 3 SE +/- 0.04, N = 3 40.61 41.62 MIN: 25.42 / MAX: 56.43 MIN: 27.27 / MAX: 56.66
Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: Medium OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: Medium Mesa 23-06-12 Mesa 23-07-16 15 30 45 60 75 SE +/- 0.18, N = 3 SE +/- 0.03, N = 3 65.71 66.68 MIN: 31.35 / MAX: 88.35 MIN: 43.68 / MAX: 87.76
Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: Medium OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: Medium Mesa 23-06-12 Mesa 23-07-16 13 26 39 52 65 SE +/- 0.08, N = 3 SE +/- 0.01, N = 3 57.09 58.17 MIN: 32.25 / MAX: 74.88 MIN: 32.33 / MAX: 76.07
DDraceNetwork Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: RaiNyMore2 OpenBenchmarking.org Frames Per Second, More Is Better DDraceNetwork 16.3.2 Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: RaiNyMore2 Mesa 23-06-12 Mesa 23-07-16 110 220 330 440 550 SE +/- 0.33, N = 3 SE +/- 0.37, N = 3 468.69 513.00 1. (CXX) g++ options: -O3 -lrt -ldl -lvulkan -lnotify -lgdk_pixbuf-2.0 -lgio-2.0 -lgobject-2.0 -lglib-2.0 -fuse-ld=gold
ET: Legacy Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better ET: Legacy 2.81 Resolution: 1920 x 1080 Mesa 23-06-12 Mesa 23-07-16 110 220 330 440 550 SE +/- 0.78, N = 3 SE +/- 4.54, N = 3 472.8 528.3
ET: Legacy Resolution: 2560 x 1440 OpenBenchmarking.org Frames Per Second, More Is Better ET: Legacy 2.81 Resolution: 2560 x 1440 Mesa 23-06-12 Mesa 23-07-16 70 140 210 280 350 SE +/- 0.90, N = 3 SE +/- 0.34, N = 3 295.3 329.2
GLmark2 Resolution: 1920 x 1080 OpenBenchmarking.org Score, More Is Better GLmark2 2023.01 Resolution: 1920 x 1080 Mesa 23-06-12 Mesa 23-07-16 1000 2000 3000 4000 5000 3960 4651
GLmark2 Resolution: 2560 x 1440 OpenBenchmarking.org Score, More Is Better GLmark2 2023.01 Resolution: 2560 x 1440 Mesa 23-06-12 Mesa 23-07-16 900 1800 2700 3600 4500 3386 4229
Left 4 Dead 2 Resolution: 1920 x 1080 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Left 4 Dead 2 Resolution: 1920 x 1080 - Renderer: OpenGL Mesa 23-06-12 Mesa 23-07-16 100 200 300 400 500 SE +/- 4.51, N = 3 SE +/- 6.46, N = 12 425.75 440.68
Left 4 Dead 2 Resolution: 1920 x 1080 - Renderer: Vulkan OpenBenchmarking.org Frames Per Second, More Is Better Left 4 Dead 2 Resolution: 1920 x 1080 - Renderer: Vulkan Mesa 23-06-12 Mesa 23-07-16 110 220 330 440 550 SE +/- 3.84, N = 3 SE +/- 3.13, N = 3 469.55 491.94
Left 4 Dead 2 Resolution: 2560 x 1440 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Left 4 Dead 2 Resolution: 2560 x 1440 - Renderer: OpenGL Mesa 23-06-12 Mesa 23-07-16 90 180 270 360 450 SE +/- 0.59, N = 3 SE +/- 0.74, N = 3 362.19 415.67
Left 4 Dead 2 Resolution: 2560 x 1440 - Renderer: Vulkan OpenBenchmarking.org Frames Per Second, More Is Better Left 4 Dead 2 Resolution: 2560 x 1440 - Renderer: Vulkan Mesa 23-06-12 Mesa 23-07-16 100 200 300 400 500 SE +/- 0.77, N = 3 SE +/- 0.57, N = 3 401.50 447.90
ParaView Test: Many Spheres - Resolution: 1920 x 1080 OpenBenchmarking.org Frames / Sec, More Is Better ParaView 5.10.1 Test: Many Spheres - Resolution: 1920 x 1080 Mesa 23-06-12 Mesa 23-07-16 20 40 60 80 100 SE +/- 0.08, N = 3 SE +/- 0.01, N = 3 85.43 91.31
ParaView Test: Many Spheres - Resolution: 1920 x 1080 OpenBenchmarking.org MiPolys / Sec, More Is Better ParaView 5.10.1 Test: Many Spheres - Resolution: 1920 x 1080 Mesa 23-06-12 Mesa 23-07-16 2K 4K 6K 8K 10K SE +/- 7.68, N = 3 SE +/- 0.76, N = 3 8564.59 9154.81
ParaView Test: Many Spheres - Resolution: 2560 x 1440 OpenBenchmarking.org Frames / Sec, More Is Better ParaView 5.10.1 Test: Many Spheres - Resolution: 2560 x 1440 Mesa 23-06-12 Mesa 23-07-16 20 40 60 80 100 SE +/- 0.05, N = 3 SE +/- 0.02, N = 3 83.27 90.06
ParaView Test: Many Spheres - Resolution: 2560 x 1440 OpenBenchmarking.org MiPolys / Sec, More Is Better ParaView 5.10.1 Test: Many Spheres - Resolution: 2560 x 1440 Mesa 23-06-12 Mesa 23-07-16 2K 4K 6K 8K 10K SE +/- 5.17, N = 3 SE +/- 1.62, N = 3 8348.05 9029.21
ParaView Test: Wavelet Volume - Resolution: 1920 x 1080 OpenBenchmarking.org Frames / Sec, More Is Better ParaView 5.10.1 Test: Wavelet Volume - Resolution: 1920 x 1080 Mesa 23-06-12 Mesa 23-07-16 110 220 330 440 550 SE +/- 3.60, N = 3 SE +/- 5.15, N = 3 496.97 524.63
ParaView Test: Wavelet Volume - Resolution: 1920 x 1080 OpenBenchmarking.org MiVoxels / Sec, More Is Better ParaView 5.10.1 Test: Wavelet Volume - Resolution: 1920 x 1080 Mesa 23-06-12 Mesa 23-07-16 2K 4K 6K 8K 10K SE +/- 57.71, N = 3 SE +/- 82.44, N = 3 7951.51 8394.14
ParaView Test: Wavelet Volume - Resolution: 2560 x 1440 OpenBenchmarking.org Frames / Sec, More Is Better ParaView 5.10.1 Test: Wavelet Volume - Resolution: 2560 x 1440 Mesa 23-06-12 Mesa 23-07-16 90 180 270 360 450 SE +/- 1.25, N = 3 SE +/- 4.97, N = 3 362.02 408.19
ParaView Test: Wavelet Volume - Resolution: 2560 x 1440 OpenBenchmarking.org MiVoxels / Sec, More Is Better ParaView 5.10.1 Test: Wavelet Volume - Resolution: 2560 x 1440 Mesa 23-06-12 Mesa 23-07-16 1400 2800 4200 5600 7000 SE +/- 20.09, N = 3 SE +/- 79.46, N = 3 5792.33 6531.10
ParaView Test: Wavelet Contour - Resolution: 1920 x 1080 OpenBenchmarking.org Frames / Sec, More Is Better ParaView 5.10.1 Test: Wavelet Contour - Resolution: 1920 x 1080 Mesa 23-06-12 Mesa 23-07-16 90 180 270 360 450 SE +/- 2.36, N = 3 SE +/- 0.71, N = 3 373.20 413.35
ParaView Test: Wavelet Contour - Resolution: 1920 x 1080 OpenBenchmarking.org MiPolys / Sec, More Is Better ParaView 5.10.1 Test: Wavelet Contour - Resolution: 1920 x 1080 Mesa 23-06-12 Mesa 23-07-16 900 1800 2700 3600 4500 SE +/- 24.54, N = 3 SE +/- 7.36, N = 3 3889.22 4307.63
ParaView Test: Wavelet Contour - Resolution: 2560 x 1440 OpenBenchmarking.org Frames / Sec, More Is Better ParaView 5.10.1 Test: Wavelet Contour - Resolution: 2560 x 1440 Mesa 23-06-12 Mesa 23-07-16 80 160 240 320 400 SE +/- 0.89, N = 3 SE +/- 2.32, N = 3 322.18 366.67
ParaView Test: Wavelet Contour - Resolution: 2560 x 1440 OpenBenchmarking.org MiPolys / Sec, More Is Better ParaView 5.10.1 Test: Wavelet Contour - Resolution: 2560 x 1440 Mesa 23-06-12 Mesa 23-07-16 800 1600 2400 3200 4000 SE +/- 9.28, N = 3 SE +/- 24.13, N = 3 3357.48 3821.12
Unigine Heaven Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL Mesa 23-06-12 Mesa 23-07-16 50 100 150 200 250 SE +/- 0.34, N = 3 SE +/- 0.28, N = 3 230.27 246.69
Unigine Heaven Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGL Mesa 23-06-12 Mesa 23-07-16 30 60 90 120 150 SE +/- 0.03, N = 3 SE +/- 0.01, N = 3 145.93 157.01
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL Mesa 23-06-12 Mesa 23-07-16 60 120 180 240 300 SE +/- 0.09, N = 3 SE +/- 0.09, N = 3 252.2 276.8 MAX: 389.4 MAX: 430
Unigine Superposition Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL Mesa 23-06-12 Mesa 23-07-16 50 100 150 200 250 SE +/- 0.09, N = 3 SE +/- 0.03, N = 3 180.9 206.6 MAX: 252.3 MAX: 292
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL Mesa 23-06-12 Mesa 23-07-16 40 80 120 160 200 SE +/- 0.06, N = 3 SE +/- 0.06, N = 3 141.0 158.4 MAX: 174.8 MAX: 196.8
Unigine Superposition Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL Mesa 23-06-12 Mesa 23-07-16 20 40 60 80 100 SE +/- 0.06, N = 3 SE +/- 0.03, N = 3 91.0 104.3 MAX: 107.8 MAX: 124.1
Unvanquished Resolution: 1920 x 1080 - Effects Quality: High OpenBenchmarking.org Frames Per Second, More Is Better Unvanquished 0.54 Resolution: 1920 x 1080 - Effects Quality: High Mesa 23-06-12 Mesa 23-07-16 150 300 450 600 750 SE +/- 4.04, N = 3 SE +/- 4.39, N = 3 667.2 675.8
Unvanquished Resolution: 2560 x 1440 - Effects Quality: High OpenBenchmarking.org Frames Per Second, More Is Better Unvanquished 0.54 Resolution: 2560 x 1440 - Effects Quality: High Mesa 23-06-12 Mesa 23-07-16 140 280 420 560 700 SE +/- 1.39, N = 3 SE +/- 4.46, N = 3 658.9 666.0
Unvanquished Resolution: 1920 x 1080 - Effects Quality: Ultra OpenBenchmarking.org Frames Per Second, More Is Better Unvanquished 0.54 Resolution: 1920 x 1080 - Effects Quality: Ultra Mesa 23-06-12 Mesa 23-07-16 140 280 420 560 700 SE +/- 2.68, N = 3 SE +/- 4.34, N = 14 647.9 659.2
Unvanquished Resolution: 2560 x 1440 - Effects Quality: Ultra OpenBenchmarking.org Frames Per Second, More Is Better Unvanquished 0.54 Resolution: 2560 x 1440 - Effects Quality: Ultra Mesa 23-06-12 Mesa 23-07-16 130 260 390 520 650 SE +/- 4.14, N = 3 SE +/- 4.42, N = 3 577.3 625.2
VKMark Resolution: 1920 x 1080 - Present Mode: Mailbox OpenBenchmarking.org VKMark Score, More Is Better VKMark 2022-05-16 Resolution: 1920 x 1080 - Present Mode: Mailbox Mesa 23-06-12 Mesa 23-07-16 1100 2200 3300 4400 5500 SE +/- 8.50, N = 3 SE +/- 3.21, N = 3 4891 5173 1. (CXX) g++ options: -pthread -ldl -std=c++14 -O0 -MD -MQ -MF
VKMark Resolution: 2560 x 1440 - Present Mode: Mailbox OpenBenchmarking.org VKMark Score, More Is Better VKMark 2022-05-16 Resolution: 2560 x 1440 - Present Mode: Mailbox Mesa 23-06-12 Mesa 23-07-16 1000 2000 3000 4000 5000 SE +/- 1.73, N = 3 SE +/- 2.52, N = 3 4207 4447 1. (CXX) g++ options: -pthread -ldl -std=c++14 -O0 -MD -MQ -MF
Warsow Resolution: 2560 x 1440 OpenBenchmarking.org Frames Per Second, More Is Better Warsow 2.5 Beta Resolution: 2560 x 1440 Mesa 23-06-12 Mesa 23-07-16 200 400 600 800 1000 SE +/- 2.28, N = 3 SE +/- 1.03, N = 3 532.2 974.6
Xonotic Resolution: 1920 x 1080 - Effects Quality: High OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.6 Resolution: 1920 x 1080 - Effects Quality: High Mesa 23-06-12 Mesa 23-07-16 110 220 330 440 550 SE +/- 1.15, N = 3 SE +/- 1.20, N = 3 412.19 528.89 MIN: 233 / MAX: 507 MIN: 241 / MAX: 695
Xonotic Resolution: 2560 x 1440 - Effects Quality: High OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.6 Resolution: 2560 x 1440 - Effects Quality: High Mesa 23-06-12 Mesa 23-07-16 110 220 330 440 550 SE +/- 0.11, N = 3 SE +/- 0.25, N = 3 412.06 529.37 MIN: 251 / MAX: 505 MIN: 284 / MAX: 689
Xonotic Resolution: 1920 x 1080 - Effects Quality: Ultra OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.6 Resolution: 1920 x 1080 - Effects Quality: Ultra Mesa 23-06-12 Mesa 23-07-16 100 200 300 400 500 SE +/- 1.72, N = 3 SE +/- 1.93, N = 3 376.85 475.35 MIN: 201 / MAX: 484 MIN: 218 / MAX: 659
Xonotic Resolution: 2560 x 1440 - Effects Quality: Ultra OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.6 Resolution: 2560 x 1440 - Effects Quality: Ultra Mesa 23-06-12 Mesa 23-07-16 100 200 300 400 500 SE +/- 1.86, N = 3 SE +/- 0.40, N = 3 377.74 474.90 MIN: 185 / MAX: 486 MIN: 214 / MAX: 658
Xonotic Resolution: 1920 x 1080 - Effects Quality: Ultimate OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.6 Resolution: 1920 x 1080 - Effects Quality: Ultimate Mesa 23-06-12 Mesa 23-07-16 80 160 240 320 400 SE +/- 0.68, N = 3 SE +/- 0.36, N = 3 319.23 382.91 MIN: 125 / MAX: 425 MIN: 141 / MAX: 550
Xonotic Resolution: 2560 x 1440 - Effects Quality: Ultimate OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.6 Resolution: 2560 x 1440 - Effects Quality: Ultimate Mesa 23-06-12 Mesa 23-07-16 80 160 240 320 400 SE +/- 1.32, N = 3 SE +/- 0.29, N = 3 316.35 382.80 MIN: 125 / MAX: 424 MIN: 137 / MAX: 552
yquake2 Renderer: Vulkan - AF: On - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: On - Resolution: 1920 x 1080 Mesa 23-06-12 Mesa 23-07-16 80 160 240 320 400 SE +/- 0.55, N = 3 SE +/- 0.47, N = 3 355.0 376.2 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Vulkan - AF: On - MSAA: On - Resolution: 2560 x 1440 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: On - Resolution: 2560 x 1440 Mesa 23-06-12 Mesa 23-07-16 50 100 150 200 250 SE +/- 0.12, N = 3 SE +/- 0.00, N = 3 225.9 240.7 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL ES 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080 Mesa 23-06-12 Mesa 23-07-16 80 160 240 320 400 SE +/- 0.80, N = 3 SE +/- 0.36, N = 3 360.1 384.2 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL ES 3.x - AF: On - MSAA: On - Resolution: 2560 x 1440 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: On - MSAA: On - Resolution: 2560 x 1440 Mesa 23-06-12 Mesa 23-07-16 50 100 150 200 250 SE +/- 0.19, N = 3 SE +/- 0.15, N = 3 211.5 225.8 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
Phoronix Test Suite v10.8.4