new wed 2 x Intel Xeon Platinum 8490H testing with a Quanta Cloud S6Q-MB-MPS (3A10.uh BIOS) and ASPEED on Ubuntu 22.04 via the Phoronix Test Suite. a: Processor: 2 x Intel Xeon Platinum 8490H @ 3.50GHz (120 Cores / 240 Threads), Motherboard: Quanta Cloud S6Q-MB-MPS (3A10.uh BIOS), Chipset: Intel Device 1bce, Memory: 1008GB, Disk: 3841GB Micron_9300_MTFDHAL3T8TDP, Graphics: ASPEED, Monitor: VGA HDMI, Network: 4 x Intel E810-C for QSFP + 2 x Intel X710 for 10GBASE-T OS: Ubuntu 22.04, Kernel: 5.15.0-47-generic (x86_64), Desktop: GNOME Shell 42.4, Display Server: X Server 1.21.1.3, Vulkan: 1.2.204, Compiler: GCC 11.2.0, File-System: ext4, Screen Resolution: 1600x1200 b: Processor: 2 x Intel Xeon Platinum 8490H @ 3.50GHz (120 Cores / 240 Threads), Motherboard: Quanta Cloud S6Q-MB-MPS (3A10.uh BIOS), Chipset: Intel Device 1bce, Memory: 1008GB, Disk: 3841GB Micron_9300_MTFDHAL3T8TDP, Graphics: ASPEED, Monitor: VGA HDMI, Network: 4 x Intel E810-C for QSFP + 2 x Intel X710 for 10GBASE-T OS: Ubuntu 22.04, Kernel: 5.15.0-47-generic (x86_64), Desktop: GNOME Shell 42.4, Display Server: X Server 1.21.1.3, Vulkan: 1.2.204, Compiler: GCC 11.2.0, File-System: ext4, Screen Resolution: 1600x1200 Laghos 3.1 Test: Triple Point Problem Major Kernels Total Rate > Higher Is Better a . 177.50 |=================================================================== b . 177.50 |=================================================================== Laghos 3.1 Test: Sedov Blast Wave, ube_922_hex.mesh Major Kernels Total Rate > Higher Is Better a . 377.70 |=================================================================== b . 375.43 |=================================================================== Stress-NG 0.15.10 Test: Hash Bogo Ops/s > Higher Is Better a . 17641736.93 |============================================================= b . 17819477.72 |============================================================== Stress-NG 0.15.10 Test: MMAP Bogo Ops/s > Higher Is Better a . 4501.68 |================================================================== b . 4489.12 |================================================================== Stress-NG 0.15.10 Test: NUMA Bogo Ops/s > Higher Is Better a . 94.32 |==================================================================== b . 91.78 |================================================================== Stress-NG 0.15.10 Test: Pipe Bogo Ops/s > Higher Is Better a . 83817047.13 |============================================================== b . 83474183.24 |============================================================== Stress-NG 0.15.10 Test: Poll Bogo Ops/s > Higher Is Better a . 6051926.92 |=============================================================== b . 6034210.14 |=============================================================== Stress-NG 0.15.10 Test: Zlib Bogo Ops/s > Higher Is Better a . 8608.98 |================================================================== b . 8577.22 |================================================================== Stress-NG 0.15.10 Test: Futex Bogo Ops/s > Higher Is Better a . 118337.01 |================================================================ b . 113300.50 |============================================================= Stress-NG 0.15.10 Test: MEMFD Bogo Ops/s > Higher Is Better a . 841.39 |================================================================== b . 855.56 |=================================================================== Stress-NG 0.15.10 Test: Mutex Bogo Ops/s > Higher Is Better a . 55577985.39 |============================================================== b . 54487605.43 |============================================================= Stress-NG 0.15.10 Test: Atomic Bogo Ops/s > Higher Is Better a . 50.35 |============================================================== b . 55.39 |==================================================================== Stress-NG 0.15.10 Test: Crypto Bogo Ops/s > Higher Is Better a . 156089.58 |=============================================================== b . 158913.19 |================================================================ Remhos 1.0 Test: Sample Remap Example Seconds < Lower Is Better a . 9.640 |==================================================================== b . 9.485 |=================================================================== Stress-NG 0.15.10 Test: Malloc Bogo Ops/s > Higher Is Better a . 264704993.08 |============================================================ b . 268546189.57 |============================================================= Stress-NG 0.15.10 Test: Cloning Bogo Ops/s > Higher Is Better a . 17013.8 |================================================================== b . 16347.1 |=============================================================== Stress-NG 0.15.10 Test: Forking Bogo Ops/s > Higher Is Better a . 40716.78 |=============================================================== b . 41960.20 |================================================================= Stress-NG 0.15.10 Test: Pthread Bogo Ops/s > Higher Is Better a . 56032.83 |================================================================= b . 55831.78 |================================================================= Stress-NG 0.15.10 Test: AVL Tree Bogo Ops/s > Higher Is Better a . 769.52 |=================================================================== b . 767.79 |=================================================================== Stress-NG 0.15.10 Test: IO_uring Bogo Ops/s > Higher Is Better a . 2052472.76 |============================================================= b . 2107446.62 |=============================================================== Stress-NG 0.15.10 Test: SENDFILE Bogo Ops/s > Higher Is Better a . 1520707.33 |=============================================================== b . 1529452.92 |=============================================================== Stress-NG 0.15.10 Test: CPU Cache Bogo Ops/s > Higher Is Better a . 1 |======================================================================== b . 1 |======================================================================== Stress-NG 0.15.10 Test: CPU Stress Bogo Ops/s > Higher Is Better a . 209250.28 |================================================================ b . 206865.55 |=============================================================== Stress-NG 0.15.10 Test: Semaphores Bogo Ops/s > Higher Is Better a . 217679655.09 |============================================================= b . 213434755.70 |============================================================ Stress-NG 0.15.10 Test: Matrix Math Bogo Ops/s > Higher Is Better a . 465209.91 |================================================================ b . 467155.26 |================================================================ Stress-NG 0.15.10 Test: Vector Math Bogo Ops/s > Higher Is Better a . 451566.31 |================================================================ b . 452583.91 |================================================================ Stress-NG 0.15.10 Test: Function Call Bogo Ops/s > Higher Is Better a . 66412.07 |================================================================= b . 66180.23 |================================================================= Stress-NG 0.15.10 Test: x86_64 RdRand Bogo Ops/s > Higher Is Better a . 512422.56 |================================================================ b . 513681.96 |================================================================ Stress-NG 0.15.10 Test: Floating Point Bogo Ops/s > Higher Is Better a . 32242.84 |================================================================= b . 32329.34 |================================================================= Stress-NG 0.15.10 Test: Matrix 3D Math Bogo Ops/s > Higher Is Better a . 14775.72 |================================================================ b . 14953.62 |================================================================= Stress-NG 0.15.10 Test: Memory Copying Bogo Ops/s > Higher Is Better a . 22401.53 |================================================================= b . 22377.81 |================================================================= Stress-NG 0.15.10 Test: Vector Shuffle Bogo Ops/s > Higher Is Better a . 529429.84 |================================================================ b . 532614.32 |================================================================ Stress-NG 0.15.10 Test: Socket Activity Bogo Ops/s > Higher Is Better a . 43949.29 |================================================================= b . 39420.83 |========================================================== Stress-NG 0.15.10 Test: Wide Vector Math Bogo Ops/s > Higher Is Better a . 4795300.89 |=============================================================== b . 4806819.65 |=============================================================== Stress-NG 0.15.10 Test: Context Switching Bogo Ops/s > Higher Is Better a . 2552118.61 |============================================================== b . 2574142.20 |=============================================================== Stress-NG 0.15.10 Test: Fused Multiply-Add Bogo Ops/s > Higher Is Better a . 102137251.36 |============================================================= b . 101567545.73 |============================================================= Stress-NG 0.15.10 Test: Vector Floating Point Bogo Ops/s > Higher Is Better a . 182049.19 |=============================================================== b . 183824.02 |================================================================ Stress-NG 0.15.10 Test: Glibc C String Functions Bogo Ops/s > Higher Is Better a . 73733986.13 |============================================================== b . 73214042.99 |============================================================== Stress-NG 0.15.10 Test: Glibc Qsort Data Sorting Bogo Ops/s > Higher Is Better a . 2048.39 |================================================================== b . 2044.22 |================================================================== Stress-NG 0.15.10 Test: System V Message Passing Bogo Ops/s > Higher Is Better a . 3271849.93 |=============================================================== b . 3278444.61 |=============================================================== nekRS 23.0 Input: Kershaw flops/rank > Higher Is Better a . 6724060000 |=============================================================== b . 6724480000 |=============================================================== nekRS 23.0 Input: TurboPipe Periodic flops/rank > Higher Is Better a . 4799470000 |=============================================================== b . 4761810000 |=============================================================== RELION 4.0.1 Test: Basic - Device: CPU Seconds < Lower Is Better a . 184.90 |============================================================= b . 204.44 |=================================================================== Whisper.cpp 1.4 Model: ggml-base.en - Input: 2016 State of the Union Seconds < Lower Is Better a . 756.74 |=================================================================== b . 576.60 |=================================================== Whisper.cpp 1.4 Model: ggml-small.en - Input: 2016 State of the Union Seconds < Lower Is Better a . 1169.41 |================================================================= b . 1183.01 |================================================================== Whisper.cpp 1.4 Model: ggml-medium.en - Input: 2016 State of the Union Seconds < Lower Is Better a . 2405.74 |================================================================== b . 2343.95 |================================================================ High Performance Conjugate Gradient 3.1 X Y Z: 104 104 104 - RT: 60 GFLOP/s > Higher Is Better a . 62.97 |==================================================================== b . 62.99 |==================================================================== High Performance Conjugate Gradient 3.1 X Y Z: 144 144 144 - RT: 60 GFLOP/s > Higher Is Better a . 61.82 |==================================================================== b . 61.84 |==================================================================== High Performance Conjugate Gradient 3.1 X Y Z: 160 160 160 - RT: 60 GFLOP/s > Higher Is Better a . 61.69 |==================================================================== b . 61.70 |==================================================================== High Performance Conjugate Gradient 3.1 X Y Z: 192 192 192 - RT: 60 GFLOP/s > Higher Is Better a . 61.68 |==================================================================== b . 61.64 |==================================================================== Kripke 1.2.6 Throughput FoM > Higher Is Better Monte Carlo Simulations of Ionised Nebulae 2.02.73.3 Input: Gas HII40 Seconds < Lower Is Better a . 14.16 |==================================================================== b . 13.92 |=================================================================== Monte Carlo Simulations of Ionised Nebulae 2.02.73.3 Input: Dust 2D tau100.0 Seconds < Lower Is Better a . 191.69 |=================================================================== b . 192.00 |=================================================================== QMCPACK 3.16 Input: Li2_STO_ae Total Execution Time - Seconds < Lower Is Better a . 98.45 |==================================================================== b . 99.00 |==================================================================== QMCPACK 3.16 Input: simple-H2O Total Execution Time - Seconds < Lower Is Better a . 30.02 |==================================================================== b . 29.90 |==================================================================== QMCPACK 3.16 Input: FeCO6_b3lyp_gms Total Execution Time - Seconds < Lower Is Better a . 128.7 |==================================================================== b . 128.9 |==================================================================== QMCPACK 3.16 Input: FeCO6_b3lyp_gms Total Execution Time - Seconds < Lower Is Better a . 219.96 |================================================================ b . 232.00 |=================================================================== GPAW 23.6 Input: Carbon Nanotube Seconds < Lower Is Better CP2K Molecular Dynamics 2023.1 Input: H20-64 Seconds < Lower Is Better CP2K Molecular Dynamics 2023.1 Input: H2O-DFT-LS Seconds < Lower Is Better a . 2480.31 |================================================================== b . 2491.82 |================================================================== CP2K Molecular Dynamics 2023.1 Input: Fayalite-FIST Seconds < Lower Is Better a . 107.99 |=================================================================== b . 107.97 |=================================================================== dav1d 1.2.1 Video Input: Chimera 1080p FPS > Higher Is Better a . 513.84 |=================================================================== b . 512.69 |=================================================================== dav1d 1.2.1 Video Input: Summer Nature 4K FPS > Higher Is Better a . 249.06 |================================================================== b . 252.02 |=================================================================== dav1d 1.2.1 Video Input: Summer Nature 1080p FPS > Higher Is Better a . 517.76 |=================================================================== b . 519.93 |=================================================================== dav1d 1.2.1 Video Input: Chimera 1080p 10-bit FPS > Higher Is Better a . 460.28 |================================================================== b . 469.44 |=================================================================== SVT-AV1 1.6 Encoder Mode: Preset 4 - Input: Bosphorus 4K Frames Per Second > Higher Is Better a . 4.867 |==================================================================== b . 4.882 |==================================================================== SVT-AV1 1.6 Encoder Mode: Preset 8 - Input: Bosphorus 4K Frames Per Second > Higher Is Better a . 64.25 |================================================================ b . 67.83 |==================================================================== SVT-AV1 1.6 Encoder Mode: Preset 12 - Input: Bosphorus 4K Frames Per Second > Higher Is Better a . 188.19 |=================================================================== b . 180.99 |================================================================ SVT-AV1 1.6 Encoder Mode: Preset 13 - Input: Bosphorus 4K Frames Per Second > Higher Is Better a . 185.17 |=================================================================== b . 185.38 |=================================================================== SVT-AV1 1.6 Encoder Mode: Preset 4 - Input: Bosphorus 1080p Frames Per Second > Higher Is Better a . 16.58 |==================================================================== b . 16.64 |==================================================================== SVT-AV1 1.6 Encoder Mode: Preset 8 - Input: Bosphorus 1080p Frames Per Second > Higher Is Better a . 141.47 |================================================================== b . 143.98 |=================================================================== SVT-AV1 1.6 Encoder Mode: Preset 12 - Input: Bosphorus 1080p Frames Per Second > Higher Is Better a . 473.04 |=================================================================== b . 473.03 |=================================================================== SVT-AV1 1.6 Encoder Mode: Preset 13 - Input: Bosphorus 1080p Frames Per Second > Higher Is Better a . 573.19 |=================================================================== b . 576.46 |=================================================================== Embree 4.1 Binary: Pathtracer - Model: Crown Frames Per Second > Higher Is Better a . 109.64 |=================================================================== b . 109.79 |=================================================================== Embree 4.1 Binary: Pathtracer ISPC - Model: Crown Frames Per Second > Higher Is Better a . 121.90 |================================================================== b . 123.04 |=================================================================== Embree 4.1 Binary: Pathtracer - Model: Asian Dragon Frames Per Second > Higher Is Better a . 125.89 |=================================================================== b . 126.03 |=================================================================== Embree 4.1 Binary: Pathtracer - Model: Asian Dragon Obj Frames Per Second > Higher Is Better a . 114.00 |=================================================================== b . 113.69 |=================================================================== Embree 4.1 Binary: Pathtracer ISPC - Model: Asian Dragon Frames Per Second > Higher Is Better a . 152.09 |=================================================================== b . 151.45 |=================================================================== Embree 4.1 Binary: Pathtracer ISPC - Model: Asian Dragon Obj Frames Per Second > Higher Is Better a . 131.71 |=================================================================== b . 131.57 |=================================================================== Intel Open Image Denoise 2.0 Run: RT.hdr_alb_nrm.3840x2160 - Device: CPU-Only Images / Sec > Higher Is Better a . 4.42 |===================================================================== b . 4.41 |===================================================================== Intel Open Image Denoise 2.0 Run: RT.ldr_alb_nrm.3840x2160 - Device: CPU-Only Images / Sec > Higher Is Better a . 4.45 |===================================================================== b . 4.39 |==================================================================== Intel Open Image Denoise 2.0 Run: RTLightmap.hdr.4096x4096 - Device: CPU-Only Images / Sec > Higher Is Better a . 2.11 |===================================================================== b . 2.10 |===================================================================== OSPRay 2.12 Benchmark: particle_volume/ao/real_time Items Per Second > Higher Is Better a . 34.77 |==================================================================== b . 34.83 |==================================================================== OSPRay 2.12 Benchmark: particle_volume/scivis/real_time Items Per Second > Higher Is Better a . 34.85 |==================================================================== b . 34.75 |==================================================================== OSPRay 2.12 Benchmark: particle_volume/pathtracer/real_time Items Per Second > Higher Is Better a . 155.75 |=================================================================== b . 155.02 |=================================================================== OSPRay 2.12 Benchmark: gravity_spheres_volume/dim_512/ao/real_time Items Per Second > Higher Is Better a . 36.28 |=================================================================== b . 36.71 |==================================================================== OSPRay 2.12 Benchmark: gravity_spheres_volume/dim_512/scivis/real_time Items Per Second > Higher Is Better a . 35.83 |==================================================================== b . 35.64 |==================================================================== OSPRay 2.12 Benchmark: gravity_spheres_volume/dim_512/pathtracer/real_time Items Per Second > Higher Is Better a . 13.92 |============================================================= b . 15.61 |==================================================================== Liquid-DSP 1.6 Threads: 1 - Buffer Length: 256 - Filter Length: 32 samples/s > Higher Is Better a . 35967000 |================================================================= b . 35967000 |================================================================= Liquid-DSP 1.6 Threads: 1 - Buffer Length: 256 - Filter Length: 57 samples/s > Higher Is Better a . 66223000 |================================================================= b . 66210000 |================================================================= Liquid-DSP 1.6 Threads: 2 - Buffer Length: 256 - Filter Length: 32 samples/s > Higher Is Better a . 70736000 |================================================================= b . 70376000 |================================================================= Liquid-DSP 1.6 Threads: 2 - Buffer Length: 256 - Filter Length: 57 samples/s > Higher Is Better a . 128490000 |================================================================ b . 129480000 |================================================================ Liquid-DSP 1.6 Threads: 4 - Buffer Length: 256 - Filter Length: 32 samples/s > Higher Is Better a . 141500000 |================================================================ b . 141500000 |================================================================ Liquid-DSP 1.6 Threads: 4 - Buffer Length: 256 - Filter Length: 57 samples/s > Higher Is Better a . 229600000 |================================================================ b . 228790000 |================================================================ Liquid-DSP 1.6 Threads: 8 - Buffer Length: 256 - Filter Length: 32 samples/s > Higher Is Better a . 284360000 |================================================================ b . 279750000 |=============================================================== Liquid-DSP 1.6 Threads: 8 - Buffer Length: 256 - Filter Length: 57 samples/s > Higher Is Better a . 404900000 |================================================================ b . 396710000 |=============================================================== Liquid-DSP 1.6 Threads: 1 - Buffer Length: 256 - Filter Length: 512 samples/s > Higher Is Better a . 16916000 |============================================================= b . 17925000 |================================================================= Liquid-DSP 1.6 Threads: 16 - Buffer Length: 256 - Filter Length: 32 samples/s > Higher Is Better a . 564980000 |================================================================ b . 564280000 |================================================================ Liquid-DSP 1.6 Threads: 16 - Buffer Length: 256 - Filter Length: 57 samples/s > Higher Is Better a . 756200000 |============================================================== b . 778030000 |================================================================ Liquid-DSP 1.6 Threads: 2 - Buffer Length: 256 - Filter Length: 512 samples/s > Higher Is Better a . 32863000 |================================================================= b . 33040000 |================================================================= Liquid-DSP 1.6 Threads: 32 - Buffer Length: 256 - Filter Length: 32 samples/s > Higher Is Better a . 1124100000 |=============================================================== b . 1129500000 |=============================================================== Liquid-DSP 1.6 Threads: 32 - Buffer Length: 256 - Filter Length: 57 samples/s > Higher Is Better a . 1580000000 |=============================================================== b . 1547700000 |============================================================== Liquid-DSP 1.6 Threads: 4 - Buffer Length: 256 - Filter Length: 512 samples/s > Higher Is Better a . 62157000 |================================================================ b . 63436000 |================================================================= Liquid-DSP 1.6 Threads: 64 - Buffer Length: 256 - Filter Length: 32 samples/s > Higher Is Better a . 2205100000 |=============================================================== b . 2201200000 |=============================================================== Liquid-DSP 1.6 Threads: 64 - Buffer Length: 256 - Filter Length: 57 samples/s > Higher Is Better a . 3097600000 |=============================================================== b . 3057300000 |============================================================== Liquid-DSP 1.6 Threads: 8 - Buffer Length: 256 - Filter Length: 512 samples/s > Higher Is Better a . 120880000 |================================================================ b . 116450000 |============================================================== Liquid-DSP 1.6 Threads: 128 - Buffer Length: 256 - Filter Length: 32 samples/s > Higher Is Better a . 3681200000 |=============================================================== b . 3671700000 |=============================================================== Liquid-DSP 1.6 Threads: 128 - Buffer Length: 256 - Filter Length: 57 samples/s > Higher Is Better a . 4223800000 |=============================================================== b . 4154100000 |============================================================== Liquid-DSP 1.6 Threads: 16 - Buffer Length: 256 - Filter Length: 512 samples/s > Higher Is Better a . 228560000 |============================================================== b . 234470000 |================================================================ Liquid-DSP 1.6 Threads: 240 - Buffer Length: 256 - Filter Length: 32 samples/s > Higher Is Better a . 5780000000 |=============================================================== b . 5780000000 |=============================================================== Liquid-DSP 1.6 Threads: 240 - Buffer Length: 256 - Filter Length: 57 samples/s > Higher Is Better a . 4807900000 |============================================================== b . 4855400000 |=============================================================== Liquid-DSP 1.6 Threads: 32 - Buffer Length: 256 - Filter Length: 512 samples/s > Higher Is Better a . 473790000 |================================================================ b . 476970000 |================================================================ Liquid-DSP 1.6 Threads: 64 - Buffer Length: 256 - Filter Length: 512 samples/s > Higher Is Better a . 931730000 |================================================================ b . 932140000 |================================================================ Liquid-DSP 1.6 Threads: 128 - Buffer Length: 256 - Filter Length: 512 samples/s > Higher Is Better a . 1319100000 |============================================================== b . 1340000000 |=============================================================== Liquid-DSP 1.6 Threads: 240 - Buffer Length: 256 - Filter Length: 512 samples/s > Higher Is Better a . 1452100000 |=============================================================== b . 1457100000 |===============================================================