RX 7900 XTX Linux 6.5

AMD Ryzen 9 7950X 16-Core testing with a ASUS ROG STRIX X670E-E GAMING WIFI (1416 BIOS) and AMD Radeon RX 7900 XTX 24GB on Ubuntu 23.04 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2306079-NE-RX7900XTX38
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Linux 6.3.2
June 07 2023
  3 Hours, 45 Minutes
Linux 6.4 Git
June 07 2023
  4 Hours, 34 Minutes
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RX 7900 XTX Linux 6.5OpenBenchmarking.orgPhoronix Test SuiteAMD Ryzen 9 7950X 16-Core @ 4.50GHz (16 Cores / 32 Threads)ASUS ROG STRIX X670E-E GAMING WIFI (1416 BIOS)AMD Device 14d832GBWestern Digital WD_BLACK SN850X 1000GB + 2000GBAMD Radeon RX 7900 XTX 24GB (2304/1249MHz)AMD Device ab30ASUS MG28UIntel I225-V + Intel Wi-Fi 6 AX210/AX211/AX411Ubuntu 23.046.3.2-060302-generic (x86_64)6.4.0-060400rc5daily20230607-generic (x86_64)GNOME Shell 44.0X Server 1.21.1.7 + Wayland4.6 Mesa 23.2.0-devel (git-60a00f2 2023-06-06 lunar-oibaf-ppa) (LLVM 15.0.7 DRM 3.52)GCC 12.2.0ext43840x2160ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelsDesktopDisplay ServerOpenGLCompilerFile-SystemScreen ResolutionRX 7900 XTX Linux 6.5 BenchmarksSystem Logs- Transparent Huge Pages: madvise- Scaling Governor: acpi-cpufreq performance (Boost: Enabled) - CPU Microcode: 0xa601203- BAR1 / Visible vRAM Size: 24560 MB - vBIOS Version: 113-D7020100-102- itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + retbleed: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced / Automatic IBRS IBPB: conditional RSB filling PBRSB-eIBRS: Not affected + srbds: Not affected + tsx_async_abort: Not affected

Linux 6.3.2 vs. Linux 6.4 Git ComparisonPhoronix Test SuiteBaseline+165.4%+165.4%+330.8%+330.8%+496.2%+496.2%2.3%3840 x 2160 - Ultimate661.4%3840 x 2160 - Ultra393.4%3840 x 2160 - High243.4%3840 x 2160 - Low154%3840 x 1600 - High13.8%3840 x 2160 - Vulkan5.5%3840 x 2160 - OpenGLXonoticXonoticXonoticXonoticDiRT Rally 2.0Counter-Strike: Global OffensiveGravityMarkLinux 6.3.2Linux 6.4 Git

RX 7900 XTX Linux 6.5etlegacy: 3840 x 2160xonotic: 3840 x 2160 - Lowxonotic: 3840 x 2160 - Highxonotic: 3840 x 2160 - Ultraxonotic: 3840 x 2160 - Ultimateunigine-heaven: 3840 x 2160 - Fullscreen - OpenGLunigine-valley: 3840 x 2160 - Fullscreen - OpenGLunigine-super: 3840 x 2160 - Fullscreen - Low - OpenGLunigine-super: 3840 x 2160 - Fullscreen - High - OpenGLbatman-knight: 3840 x 2160 - Lowbatman-knight: 3840 x 2160 - Highcsgo: 3840 x 2160 - OpenGLcsgo: 3840 x 2160 - Vulkancyberpunk2077: 3840 x 2160 - Lowcyberpunk2077: 3840 x 2160 - Highcyberpunk2077: 3840 x 2160 - Ultracyberpunk2077: 3840 x 2160 - Mediumgravitymark: 3840 x 2160 - Vulkanunigine-super: 3840 x 2160 - Fullscreen - Medium - OpenGLdirt-rally2: 3840 x 1600 - Highf122: 3840 x 2160 - Lowf122: 3840 x 2160 - Highf122: 3840 x 2160 - Mediumf122: 3840 x 2160 - Ultra Highhitman3: 3840 x 2160 - Lowhitman3: 3840 x 2160 - Ultragravitymark: 3840 x 2160 - OpenGLhitman3: 3840 x 2160 - Mediumquake2rtx: 3840 x 2160 - Low - On - VK_KHR_ray_queryquake2rtx: 3840 x 2160 - Low - Off - VK_KHR_ray_queryquake2rtx: 3840 x 2160 - Low - On - VK_KHR_ray_tracing_pipelinewarsow: 3840 x 2160unvanquished: 3840 x 2160 - Mediumunvanquished: 3840 x 2160 - Ultraunvanquished: 3840 x 2160 - Highquake2rtx: 3840 x 2160 - Low - Off - VK_KHR_ray_tracing_pipelineLinux 6.3.2Linux 6.4 Git777.1978.8549011820.5634679772.7437211614.2267739157.171183.084279.682.3234.78213.36464.31519.25175.47116.1182.48174.43232.4124.5105.141947285192247167198.68188.79180.0195.2447.79828176.03039041.299515951.9642.1632.6638.760.227364781.8385.3020524238.9524131156.608473980.6752267157.581183.526280.382.5235.78214.57462.58492.36176.46116.1882.69175.95233.3124.892.429932286193246168198.97189.27184.1195.6048.18510776.48485841.496090936.2640.2641.7644.760.597335OpenBenchmarking.org

ET: Legacy

ETLegacy is an open-source engine evolution of Wolfenstein: Enemy Territory, a World War II era first person shooter that was released for free by Splash Damage using the id Tech 3 engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterET: Legacy 2.81Resolution: 3840 x 2160Linux 6.3.2Linux 6.4 Git2004006008001000SE +/- 1.49, N = 3SE +/- 1.67, N = 3777.1781.8

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 3840 x 2160 - Effects Quality: LowLinux 6.3.2Linux 6.4 Git2004006008001000SE +/- 7.56, N = 3SE +/- 0.25, N = 3978.85385.30MIN: 554 / MAX: 1862MIN: 134 / MAX: 1385

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 3840 x 2160 - Effects Quality: HighLinux 6.3.2Linux 6.4 Git2004006008001000SE +/- 0.35, N = 3SE +/- 0.17, N = 3820.56238.95MIN: 522 / MAX: 1425MIN: 85 / MAX: 935

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 3840 x 2160 - Effects Quality: UltraLinux 6.3.2Linux 6.4 Git170340510680850SE +/- 3.28, N = 3SE +/- 0.19, N = 3772.74156.61MIN: 506 / MAX: 1303MIN: 45 / MAX: 891

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 3840 x 2160 - Effects Quality: UltimateLinux 6.3.2Linux 6.4 Git130260390520650SE +/- 1.35, N = 3SE +/- 0.23, N = 3614.2380.68MIN: 123 / MAX: 1269MIN: 5 / MAX: 839

Unigine Heaven

This test calculates the average frame-rate within the Heaven demo for the Unigine engine. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGLLinux 6.3.2Linux 6.4 Git306090120150SE +/- 0.05, N = 3SE +/- 0.07, N = 3157.17157.58

Unigine Valley

This test calculates the average frame-rate within the Valley demo for the Unigine engine, released in February 2013. This engine is extremely demanding on the system's graphics card. Unigine Valley relies upon an OpenGL 3 core profile context. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGLLinux 6.3.2Linux 6.4 Git4080120160200SE +/- 0.03, N = 3SE +/- 0.05, N = 3183.08183.53

Unigine Superposition

This test calculates the average frame-rate within the Superposition demo for the Unigine engine, released in 2017. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLLinux 6.3.2Linux 6.4 Git60120180240300SE +/- 0.15, N = 3SE +/- 0.06, N = 3279.6280.3MAX: 393.6MAX: 392

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: OpenGLLinux 6.3.2Linux 6.4 Git20406080100SE +/- 0.03, N = 3SE +/- 0.00, N = 382.382.5MAX: 96MAX: 96.8

Batman: Arkham Knight

This is a benchmark of >Batman: Arkham Knight running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that Batman: Arkham Knight is already purchased/installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham KnightResolution: 3840 x 2160 - Quality: LowLinux 6.3.2Linux 6.4 Git50100150200250SE +/- 1.30, N = 3SE +/- 1.11, N = 3234.78235.78MIN: 164.38 / MAX: 366.99MIN: 156.83 / MAX: 373.35

OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham KnightResolution: 3840 x 2160 - Quality: HighLinux 6.3.2Linux 6.4 Git50100150200250SE +/- 1.42, N = 3SE +/- 0.78, N = 3213.36214.57MIN: 86.69 / MAX: 346.98MIN: 139.52 / MAX: 347.24

Counter-Strike: Global Offensive

This is a benchmark of Valve's Counter-Strike: Global Offensive game. The test profile assumes you have a Steam account, have Steam installed for the system, and that Counter-Strike: Global Offensive is already installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160 - Renderer: OpenGLLinux 6.3.2Linux 6.4 Git100200300400500SE +/- 0.10, N = 2SE +/- 1.12, N = 2464.31462.58

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160 - Renderer: VulkanLinux 6.3.2Linux 6.4 Git110220330440550SE +/- 6.08, N = 3SE +/- 5.78, N = 2519.25492.36

Cyberpunk 2077

This is a benchmark of Cyberpunk 2077 running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized scene. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3840 x 2160 - Graphics Setting: LowLinux 6.3.2Linux 6.4 Git4080120160200SE +/- 0.63, N = 3SE +/- 1.06, N = 3175.47176.46MIN: 34.48 / MAX: 234.59MIN: 37.09 / MAX: 238.21

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3840 x 2160 - Graphics Setting: HighLinux 6.3.2Linux 6.4 Git306090120150SE +/- 0.06, N = 3SE +/- 0.06, N = 3116.11116.18MIN: 32.66 / MAX: 184.53MIN: 34.49 / MAX: 183.56

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3840 x 2160 - Graphics Setting: UltraLinux 6.3.2Linux 6.4 Git20406080100SE +/- 0.12, N = 3SE +/- 0.09, N = 382.4882.69MIN: 29.6 / MAX: 177.55MIN: 27.93 / MAX: 184.39

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3840 x 2160 - Graphics Setting: MediumLinux 6.3.2Linux 6.4 Git4080120160200SE +/- 0.43, N = 3SE +/- 0.26, N = 3174.43175.95MIN: 34.9 / MAX: 227.98MIN: 26.34 / MAX: 241.96

GravityMark

GravityMark is a cross-API, cross-platform GPU accelerated benchmark developed by Tellusim. GravityMark aims to exploit the performance of modern GPUs and render hundreds of thousands of objects in real-time all using GPU acceleration. GravityMark supports a variety of graphics rendering APIs and optionally supports accelerated ray-tracing. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 3840 x 2160 - Renderer: VulkanLinux 6.3.2Linux 6.4 Git50100150200250SE +/- 2.97, N = 3SE +/- 2.88, N = 3232.4233.3

Unigine Superposition

This test calculates the average frame-rate within the Superposition demo for the Unigine engine, released in 2017. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLLinux 6.3.2Linux 6.4 Git306090120150SE +/- 0.03, N = 3SE +/- 0.07, N = 3124.5124.8MAX: 153MAX: 153.8

DiRT Rally 2.0

This is a benchmark of DiRT Rally 2.0 running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized scene. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT Rally 2.0Resolution: 3840 x 1600 - Graphics Preset: HighLinux 6.3.2Linux 6.4 Git20406080100SE +/- 1.02, N = 3SE +/- 0.62, N = 3105.1492.43MIN: 86.16 / MAX: 132.92MIN: 85 / MAX: 120.38

F1 22

This is a benchmark of F1 22 (2022) running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 22Resolution: 3840 x 2160 - Graphics Preset: LowLinux 6.3.2Linux 6.4 Git60120180240300SE +/- 0.33, N = 3SE +/- 0.33, N = 3285286MIN: 225 / MAX: 335MIN: 229 / MAX: 331

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 22Resolution: 3840 x 2160 - Graphics Preset: HighLinux 6.3.2Linux 6.4 Git4080120160200SE +/- 0.00, N = 3SE +/- 0.58, N = 3192193MIN: 147 / MAX: 223MIN: 156 / MAX: 223

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 22Resolution: 3840 x 2160 - Graphics Preset: MediumLinux 6.3.2Linux 6.4 Git50100150200250SE +/- 0.33, N = 3SE +/- 0.58, N = 3247246MIN: 192 / MAX: 283MIN: 200 / MAX: 285

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 22Resolution: 3840 x 2160 - Graphics Preset: Ultra HighLinux 6.3.2Linux 6.4 Git4080120160200SE +/- 0.33, N = 3SE +/- 0.33, N = 3167168MIN: 138 / MAX: 196MIN: 137 / MAX: 197

HITMAN 3

This is a benchmark of HITMAN 3 on Steam running on Linux under Steam Play. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 3840 x 2160 - Quality Level: LowLinux 6.3.2Linux 6.4 Git4080120160200SE +/- 0.02, N = 3SE +/- 0.08, N = 3198.68198.97MIN: 198.64 / MAX: 198.71MIN: 198.8 / MAX: 199.06

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 3840 x 2160 - Quality Level: UltraLinux 6.3.2Linux 6.4 Git4080120160200SE +/- 0.01, N = 3SE +/- 0.03, N = 3188.79189.27MIN: 188.77 / MAX: 188.82MIN: 189.21 / MAX: 189.33

GravityMark

GravityMark is a cross-API, cross-platform GPU accelerated benchmark developed by Tellusim. GravityMark aims to exploit the performance of modern GPUs and render hundreds of thousands of objects in real-time all using GPU acceleration. GravityMark supports a variety of graphics rendering APIs and optionally supports accelerated ray-tracing. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 3840 x 2160 - Renderer: OpenGLLinux 6.3.2Linux 6.4 Git4080120160200SE +/- 0.27, N = 3SE +/- 2.40, N = 3180.0184.1

HITMAN 3

This is a benchmark of HITMAN 3 on Steam running on Linux under Steam Play. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 3840 x 2160 - Quality Level: MediumLinux 6.3.2Linux 6.4 Git4080120160200SE +/- 0.04, N = 3SE +/- 0.02, N = 3195.24195.60MIN: 195.17 / MAX: 195.32MIN: 195.56 / MAX: 195.64

Quake II RTX

NVIDIA's Quake II RTX ray-traced (RTX path-traced global illumination) version of the original Quake II game. Quake II RTX makes use of Vulkan ray-tracing extensions on Windows and Linux. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryLinux 6.3.2Linux 6.4 Git1122334455SE +/- 0.04, N = 3SE +/- 0.01, N = 347.8048.19

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_queryLinux 6.3.2Linux 6.4 Git20406080100SE +/- 0.08, N = 3SE +/- 0.02, N = 376.0376.48

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineLinux 6.3.2Linux 6.4 Git918273645SE +/- 0.05, N = 3SE +/- 0.07, N = 341.3041.50

Warsow

This is a benchmark of Warsow, a popular open-source first-person shooter. This game uses the QFusion engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterWarsow 2.5 BetaResolution: 3840 x 2160Linux 6.3.2Linux 6.4 Git2004006008001000SE +/- 2.39, N = 3SE +/- 6.09, N = 13951.9936.2

Unvanquished

Unvanquished is a modern fork of the Tremulous first person shooter. Unvanquished is powered by the Daemon engine, a combination of the ioquake3 (id Tech 3) engine with the graphically-beautiful XreaL engine. Unvanquished supports a modern OpenGL 3 renderer and other advanced graphics features for this open-source, cross-platform shooter game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.54Resolution: 3840 x 2160 - Effects Quality: MediumLinux 6.3.2Linux 6.4 Git140280420560700SE +/- 4.40, N = 3SE +/- 5.70, N = 3642.1640.2

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.54Resolution: 3840 x 2160 - Effects Quality: UltraLinux 6.3.2Linux 6.4 Git140280420560700SE +/- 5.98, N = 3SE +/- 2.02, N = 3632.6641.7

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.54Resolution: 3840 x 2160 - Effects Quality: HighLinux 6.3.2Linux 6.4 Git140280420560700SE +/- 3.46, N = 3SE +/- 1.98, N = 3638.7644.7

Quake II RTX

NVIDIA's Quake II RTX ray-traced (RTX path-traced global illumination) version of the original Quake II game. Quake II RTX makes use of Vulkan ray-tracing extensions on Windows and Linux. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipelineLinux 6.3.2Linux 6.4 Git1428425670SE +/- 0.08, N = 3SE +/- 0.01, N = 360.2360.60

F1 22

OpenBenchmarking.orgMilliseconds, Fewer Is BetterF1 22Resolution: 3840 x 2160 - Graphics Preset: Low - Total Frame TimeLinux 6.3.2Linux 6.4 Git612182430Min: 1.88 / Avg: 3.5 / Max: 24.57Min: 1.94 / Avg: 3.48 / Max: 26.91

OpenBenchmarking.orgMilliseconds, Fewer Is BetterF1 22Resolution: 3840 x 2160 - Graphics Preset: High - Total Frame TimeLinux 6.3.2Linux 6.4 Git714212835Min: 1.45 / Avg: 5.18 / Max: 32.62Min: 3.26 / Avg: 5.17 / Max: 27.22

OpenBenchmarking.orgMilliseconds, Fewer Is BetterF1 22Resolution: 3840 x 2160 - Graphics Preset: Medium - Total Frame TimeLinux 6.3.2Linux 6.4 Git612182430Min: 1.43 / Avg: 4.05 / Max: 27.32Min: 2.24 / Avg: 4.08 / Max: 25.91

OpenBenchmarking.orgMilliseconds, Fewer Is BetterF1 22Resolution: 3840 x 2160 - Graphics Preset: Ultra High - Total Frame TimeLinux 6.3.2Linux 6.4 Git714212835Min: 3.35 / Avg: 5.95 / Max: 30.83Min: 3.71 / Avg: 5.94 / Max: 27.52

HITMAN 3

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 3Resolution: 3840 x 2160 - Quality Level: Low - Total Frame TimeLinux 6.3.2Linux 6.4 Git48121620Min: 2.72 / Avg: 5.03 / Max: 15.61Min: 2.75 / Avg: 5.03 / Max: 17.51

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 3Resolution: 3840 x 2160 - Quality Level: Ultra - Total Frame TimeLinux 6.3.2Linux 6.4 Git510152025Min: 2.75 / Avg: 5.3 / Max: 18.97Min: 2.72 / Avg: 5.29 / Max: 19.9

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 3Resolution: 3840 x 2160 - Quality Level: Medium - Total Frame TimeLinux 6.3.2Linux 6.4 Git510152025Min: 2.73 / Avg: 5.12 / Max: 19.8Min: 2.73 / Avg: 5.11 / Max: 20.22

Counter-Strike: Global Offensive

OpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160 - Renderer: Vulkan - Total Frame TimeLinux 6.3.230060090012001500Min: 1.09 / Avg: 2.63 / Max: 1780.7