l4d21 AMD Ryzen 7 3700X 8-Core testing with a MSI B450 TOMAHAWK (MS-7C02) v1.0 (1.H5 BIOS) and AMD Radeon RX 6700 XT 12GB on Fedora Linux 38 via the Phoronix Test Suite.
HTML result view exported from: https://openbenchmarking.org/result/2304273-BJON-L4D214612&gru .
l4d21 Processor Motherboard Chipset Memory Disk Graphics Audio Monitor Network OS Kernel Desktop Display Server OpenGL Compiler File-System Screen Resolution AMD Radeon RX 6700 XT AMD Ryzen 7 3700X 8-Core @ 3.60GHz (8 Cores / 16 Threads) MSI B450 TOMAHAWK (MS-7C02) v1.0 (1.H5 BIOS) AMD Starship/Matisse 32GB 500GB Western Digital WDS500G1B0C-00S6U0 + 3001GB Seagate ST3000DM008-2DM1 + 8002GB Seagate ST8000DM004-2CX1 + 1000GB Samsung SSD 860 + 4001GB My Book 25EE AMD Radeon RX 6700 XT 12GB AMD Navi 21/23 VG271U Realtek RTL8111/8168/8411 + Intel Wi-Fi 6 AX200 Fedora Linux 38 6.2.12-300.fc38.x86_64 (x86_64) KDE Plasma 5.27.4 X Server 1.20.14 + Wayland 4.6 Mesa 23.0.2 (LLVM 16.0.0 DRM 3.49) GCC 13.0.1 20230401 btrfs 2560x1440 OpenBenchmarking.org - amdgpu.ppfeaturemask=0xffffffff - Transparent Huge Pages: madvise - Scaling Governor: acpi-cpufreq performance (Boost: Enabled) - CPU Microcode: 0x8701021 - GLAMOR - BAR1 / Visible vRAM Size: 12272 MB - SELinux + itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + retbleed: Mitigation of untrained return thunk; SMT enabled with STIBP protection + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Retpolines IBPB: conditional STIBP: always-on RSB filling PBRSB-eIBRS: Not affected + srbds: Not affected + tsx_async_abort: Not affected
l4d21 l4d2: 1920 x 1200 - OpenGL l4d2: 1920 x 1200 - Vulkan l4d2: 2560 x 1440 - OpenGL l4d2: 2560 x 1440 - Vulkan AMD Radeon RX 6700 XT 305.83 294.60 305.09 303.70 OpenBenchmarking.org
Left 4 Dead 2 Resolution: 1920 x 1200 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Left 4 Dead 2 Resolution: 1920 x 1200 - Renderer: OpenGL AMD Radeon RX 6700 XT 70 140 210 280 350 SE +/- 3.54, N = 3 305.83
Left 4 Dead 2 Resolution: 1920 x 1200 - Renderer: Vulkan OpenBenchmarking.org Frames Per Second, More Is Better Left 4 Dead 2 Resolution: 1920 x 1200 - Renderer: Vulkan AMD Radeon RX 6700 XT 60 120 180 240 300 SE +/- 8.18, N = 12 294.60
Left 4 Dead 2 Resolution: 2560 x 1440 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Left 4 Dead 2 Resolution: 2560 x 1440 - Renderer: OpenGL AMD Radeon RX 6700 XT 70 140 210 280 350 SE +/- 3.31, N = 5 305.09
Left 4 Dead 2 Resolution: 2560 x 1440 - Renderer: Vulkan OpenBenchmarking.org Frames Per Second, More Is Better Left 4 Dead 2 Resolution: 2560 x 1440 - Renderer: Vulkan AMD Radeon RX 6700 XT 70 140 210 280 350 SE +/- 0.85, N = 3 303.70
Phoronix Test Suite v10.8.5