RX 6600 XT & Radeon Software for Linux 22.40 benchmarks XFX Speedster QICK 308 AMD Radeon RX 6600 XT Black testing with Radeon Software for Linux v22.40 and AMD's open-source VuLKan driver (AMDVLK) v2022.Q4.2.
HTML result view exported from: https://openbenchmarking.org/result/2302233-TAD-RS4L224045 .
RX 6600 XT & Radeon Software for Linux 22.40 benchmarks Processor Motherboard Chipset Memory Disk Graphics Audio Monitor Network OS Kernel Desktop Display Server OpenGL OpenCL Vulkan Compiler File-System Screen Resolution RX 6600 XT Intel Core i9-11900K @ 5.10GHz (8 Cores / 16 Threads) MSI MEG Z590 ACE GOLD EDITION (MS-7D04) v2.0 (1.80 BIOS) Intel Tiger Lake-H 32GB 1000GB Western Digital WD_BLACK SN770 1TB AMD Radeon RX 6600 XT 8GB (2900/1000MHz) Intel Tiger Lake-H HD Audio DELL P2415Q Intel I225-V + Intel Wi-Fi 6 AX210/AX211/AX411 Ubuntu 22.04 5.19.0-32-generic (x86_64) GNOME Shell 42.5 X Server + Wayland 4.6 Mesa 22.3.0-devel (LLVM 15.0.3 DRM 3.49) OpenCL 2.1 AMD-APP (3513.0) 1.3.232 GCC 11.3.0 ext4 3840x2160 OpenBenchmarking.org - Transparent Huge Pages: madvise - --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-bootstrap --enable-cet --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++,m2 --enable-libphobos-checking=release --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-link-serialization=2 --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none=/build/gcc-11-xKiWfi/gcc-11-11.3.0/debian/tmp-nvptx/usr,amdgcn-amdhsa=/build/gcc-11-xKiWfi/gcc-11-11.3.0/debian/tmp-gcn/usr --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-build-config=bootstrap-lto-lean --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -v - Scaling Governor: intel_pstate powersave (EPP: balance_performance) - CPU Microcode: 0x56 - Thermald 2.4.9 - BAR1 / Visible vRAM Size: 8176 MB - vBIOS Version: 113-123XT145W201222 - itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Mitigation of Clear buffers; SMT vulnerable + retbleed: Mitigation of Enhanced IBRS + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced IBRS IBPB: conditional RSB filling PBRSB-eIBRS: SW sequence + srbds: Not affected + tsx_async_abort: Not affected
RX 6600 XT & Radeon Software for Linux 22.40 benchmarks portal: 1920 x 1080 portal: 2560 x 1440 portal: 3840 x 2160 portal2: 1920 x 1080 - OpenGL portal2: 1920 x 1080 - Vulkan portal2: 2560 x 1440 - OpenGL portal2: 2560 x 1440 - Vulkan portal2: 3840 x 2160 - OpenGL portal2: 3840 x 2160 - Vulkan csgo: 1920 x 1080 - OpenGL csgo: 1920 x 1080 - Vulkan csgo: 2560 x 1440 - OpenGL csgo: 2560 x 1440 - Vulkan csgo: 3840 x 2160 - OpenGL csgo: 3840 x 2160 - Vulkan shadowofthetombraider: 1920 x 1080 - Medium - Off shadowofthetombraider: 1920 x 1080 - Medium - TAA shadowofthetombraider: 1920 x 1080 - Medium - SMAAT2x shadowofthetombraider: 1920 x 1080 - High - Off shadowofthetombraider: 1920 x 1080 - High - TAA shadowofthetombraider: 1920 x 1080 - High - SMAAT2x shadowofthetombraider: 1920 x 1080 - Highest - Off shadowofthetombraider: 1920 x 1080 - Highest - TAA shadowofthetombraider: 1920 x 1080 - Highest - SMAAT2x shadowofthetombraider: 2560 x 1440 - Medium - Off shadowofthetombraider: 2560 x 1440 - Medium - TAA shadowofthetombraider: 2560 x 1440 - Medium - SMAAT2x shadowofthetombraider: 2560 x 1440 - High - Off shadowofthetombraider: 2560 x 1440 - High - TAA shadowofthetombraider: 2560 x 1440 - High - SMAAT2x shadowofthetombraider: 2560 x 1440 - Highest - Off shadowofthetombraider: 2560 x 1440 - Highest - TAA shadowofthetombraider: 2560 x 1440 - Highest - SMAAT2x shadowofthetombraider: 3840 x 2160 - Medium - Off shadowofthetombraider: 3840 x 2160 - Medium - TAA shadowofthetombraider: 3840 x 2160 - Medium - SMAAT2x shadowofthetombraider: 3840 x 2160 - High - Off shadowofthetombraider: 3840 x 2160 - High - TAA shadowofthetombraider: 3840 x 2160 - High - SMAAT2x shadowofthetombraider: 3840 x 2160 - Highest - Off shadowofthetombraider: 3840 x 2160 - Highest - TAA shadowofthetombraider: 3840 x 2160 - Highest - SMAAT2x xonotic: 3840 x 2160 - Ultimate unigine-super: 1920 x 1080 - Fullscreen - Low - OpenGL unigine-super: 1920 x 1080 - Fullscreen - Medium - OpenGL unigine-super: 1920 x 1080 - Fullscreen - High - OpenGL unigine-super: 1920 x 1080 - Fullscreen - Ultra - OpenGL unigine-super: 2560 x 1440 - Fullscreen - Low - OpenGL unigine-super: 2560 x 1440 - Fullscreen - Medium - OpenGL unigine-super: 2560 x 1440 - Fullscreen - High - OpenGL unigine-super: 2560 x 1440 - Fullscreen - Ultra - OpenGL unigine-super: 3840 x 2160 - Fullscreen - Low - OpenGL unigine-super: 3840 x 2160 - Fullscreen - Medium - OpenGL unigine-super: 3840 x 2160 - Fullscreen - High - OpenGL unigine-super: 3840 x 2160 - Fullscreen - Ultra - OpenGL gravitymark: 1920 x 1080 - OpenGL gravitymark: 1920 x 1080 - Vulkan gravitymark: 1920 x 1080 - Vulkan Ray-Tracing gravitymark: 2560 x 1440 - OpenGL gravitymark: 2560 x 1440 - Vulkan gravitymark: 2560 x 1440 - Vulkan Ray-Tracing gravitymark: 3840 x 2160 - OpenGL gravitymark: 3840 x 2160 - Vulkan gravitymark: 3840 x 2160 - Vulkan Ray-Tracing vkresample: 2x - Single vkresample: 2x - Double waifu2x-ncnn: 2x - 3 - Yes rtiv: 1920 x 1080 - Ray Tracing In One Weekend rtiv: 1920 x 1080 - Planets In One Weekend rtiv: 1920 x 1080 - Lucy In One Weekend rtiv: 1920 x 1080 - Cornell Box rtiv: 1920 x 1080 - Cornell Box + Lucy rtiv: 2560 x 1440 - Ray Tracing In One Weekend rtiv: 2560 x 1440 - Planets In One Weekend rtiv: 2560 x 1440 - Lucy In One Weekend rtiv: 2560 x 1440 - Cornell Box rtiv: 2560 x 1440 - Cornell Box + Lucy rtiv: 3840 x 2160 - Ray Tracing In One Weekend rtiv: 3840 x 2160 - Planets In One Weekend rtiv: 3840 x 2160 - Lucy In One Weekend rtiv: 3840 x 2160 - Cornell Box rtiv: 3840 x 2160 - Cornell Box + Lucy fahbench: luxmark: GPU - Luxball HDR luxmark: GPU - Microphone luxmark: GPU - Hotel blender: BMW27 - Radeon HIP blender: Classroom - Radeon HIP blender: Fishy Cat - Radeon HIP blender: Pabellon Barcelona - Radeon HIP blender: Barbershop - Radeon HIP RX 6600 XT 1374.61 789.67 276.29 597.56 692.12 404.68 489.49 185.82 261.24 311.19 217.48 288.06 220.95 201.36 219.54 147.2 147.2 147.3 142.1 142.1 142.1 130.7 130.5 131.2 94 93.9 94.0 90.8 90.9 90.8 83.4 83.4 83.4 48.2 48.1 48.1 46.5 46.5 46.5 42.2 42.1 42.2 374.6804368 260.7 132.6 93.7 38.9 188.9 83.4 55.5 20.7 99.1 40.2 25.7 6.7 137.8 134.3 86.5 112.6 116.6 68.4 75 82.8 43.3 13.463 112.469 4.962 46.3344 44.7299 20.4997 36.3430 13.6484 26.1652 25.6368 12.1499 20.5667 7.73798 12.4920 12.2347 5.92116 9.80192 3.67802 147.6713 23883 18148 3515 45.52 82.49 70.41 161.68 326.31 OpenBenchmarking.org
Portal Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better Portal Resolution: 1920 x 1080 RX 6600 XT 300 600 900 1200 1500 SE +/- 15.48, N = 3 1374.61
Portal Resolution: 2560 x 1440 OpenBenchmarking.org Frames Per Second, More Is Better Portal Resolution: 2560 x 1440 RX 6600 XT 200 400 600 800 1000 SE +/- 3.09, N = 3 789.67
Portal Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better Portal Resolution: 3840 x 2160 RX 6600 XT 60 120 180 240 300 SE +/- 0.16, N = 3 276.29
Portal 2 Resolution: 1920 x 1080 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Portal 2 Resolution: 1920 x 1080 - Renderer: OpenGL RX 6600 XT 130 260 390 520 650 SE +/- 1.93, N = 3 597.56
Portal 2 Resolution: 1920 x 1080 - Renderer: Vulkan OpenBenchmarking.org Frames Per Second, More Is Better Portal 2 Resolution: 1920 x 1080 - Renderer: Vulkan RX 6600 XT 150 300 450 600 750 SE +/- 1.56, N = 3 692.12
Portal 2 Resolution: 2560 x 1440 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Portal 2 Resolution: 2560 x 1440 - Renderer: OpenGL RX 6600 XT 90 180 270 360 450 SE +/- 1.50, N = 3 404.68
Portal 2 Resolution: 2560 x 1440 - Renderer: Vulkan OpenBenchmarking.org Frames Per Second, More Is Better Portal 2 Resolution: 2560 x 1440 - Renderer: Vulkan RX 6600 XT 110 220 330 440 550 SE +/- 1.68, N = 3 489.49
Portal 2 Resolution: 3840 x 2160 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Portal 2 Resolution: 3840 x 2160 - Renderer: OpenGL RX 6600 XT 40 80 120 160 200 SE +/- 0.03, N = 3 185.82
Portal 2 Resolution: 3840 x 2160 - Renderer: Vulkan OpenBenchmarking.org Frames Per Second, More Is Better Portal 2 Resolution: 3840 x 2160 - Renderer: Vulkan RX 6600 XT 60 120 180 240 300 SE +/- 0.08, N = 3 261.24
Counter-Strike: Global Offensive Resolution: 1920 x 1080 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Counter-Strike: Global Offensive Resolution: 1920 x 1080 - Renderer: OpenGL RX 6600 XT 70 140 210 280 350 SE +/- 2.23, N = 3 311.19
Counter-Strike: Global Offensive Resolution: 1920 x 1080 - Renderer: OpenGL - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better Counter-Strike: Global Offensive Resolution: 1920 x 1080 - Renderer: OpenGL - Total Frame Time RX 6600 XT 300 600 900 1200 1500 Min: 1.85 / Avg: 4.21 / Max: 1848.58
Counter-Strike: Global Offensive Resolution: 1920 x 1080 - Renderer: Vulkan OpenBenchmarking.org Frames Per Second, More Is Better Counter-Strike: Global Offensive Resolution: 1920 x 1080 - Renderer: Vulkan RX 6600 XT 50 100 150 200 250 SE +/- 3.14, N = 3 217.48
Counter-Strike: Global Offensive Resolution: 1920 x 1080 - Renderer: Vulkan - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better Counter-Strike: Global Offensive Resolution: 1920 x 1080 - Renderer: Vulkan - Total Frame Time RX 6600 XT 300 600 900 1200 1500 Min: 1.91 / Avg: 5.53 / Max: 1930.88
Counter-Strike: Global Offensive Resolution: 2560 x 1440 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Counter-Strike: Global Offensive Resolution: 2560 x 1440 - Renderer: OpenGL RX 6600 XT 60 120 180 240 300 SE +/- 3.50, N = 4 288.06
Counter-Strike: Global Offensive Resolution: 2560 x 1440 - Renderer: OpenGL - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better Counter-Strike: Global Offensive Resolution: 2560 x 1440 - Renderer: OpenGL - Total Frame Time RX 6600 XT 300 600 900 1200 1500 Min: 1.85 / Avg: 4.55 / Max: 1864.49
Counter-Strike: Global Offensive Resolution: 2560 x 1440 - Renderer: Vulkan OpenBenchmarking.org Frames Per Second, More Is Better Counter-Strike: Global Offensive Resolution: 2560 x 1440 - Renderer: Vulkan RX 6600 XT 50 100 150 200 250 SE +/- 2.89, N = 3 220.95
Counter-Strike: Global Offensive Resolution: 2560 x 1440 - Renderer: Vulkan - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better Counter-Strike: Global Offensive Resolution: 2560 x 1440 - Renderer: Vulkan - Total Frame Time RX 6600 XT 300 600 900 1200 1500 Min: 1.83 / Avg: 5.41 / Max: 1931.4
Counter-Strike: Global Offensive Resolution: 3840 x 2160 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Counter-Strike: Global Offensive Resolution: 3840 x 2160 - Renderer: OpenGL RX 6600 XT 40 80 120 160 200 SE +/- 2.39, N = 3 201.36
Counter-Strike: Global Offensive Resolution: 3840 x 2160 - Renderer: OpenGL - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better Counter-Strike: Global Offensive Resolution: 3840 x 2160 - Renderer: OpenGL - Total Frame Time RX 6600 XT 300 600 900 1200 1500 Min: 2.06 / Avg: 6.13 / Max: 1869.75
Counter-Strike: Global Offensive Resolution: 3840 x 2160 - Renderer: Vulkan OpenBenchmarking.org Frames Per Second, More Is Better Counter-Strike: Global Offensive Resolution: 3840 x 2160 - Renderer: Vulkan RX 6600 XT 50 100 150 200 250 SE +/- 1.88, N = 3 219.54
Counter-Strike: Global Offensive Resolution: 3840 x 2160 - Renderer: Vulkan - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better Counter-Strike: Global Offensive Resolution: 3840 x 2160 - Renderer: Vulkan - Total Frame Time RX 6600 XT 300 600 900 1200 1500 Min: 2.11 / Avg: 5.39 / Max: 1933.02
Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Medium - Anti Aliasing: Off OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Medium - Anti Aliasing: Off RX 6600 XT 30 60 90 120 150 SE +/- 0.07, N = 3 147.2 MAX: 224.1
Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Medium - Anti Aliasing: TAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Medium - Anti Aliasing: TAA RX 6600 XT 30 60 90 120 150 SE +/- 0.06, N = 3 147.2 MAX: 224.9
Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Medium - Anti Aliasing: SMAAT2x OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Medium - Anti Aliasing: SMAAT2x RX 6600 XT 30 60 90 120 150 SE +/- 0.10, N = 3 147.3 MAX: 224.8
Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: High - Anti Aliasing: Off OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: High - Anti Aliasing: Off RX 6600 XT 30 60 90 120 150 SE +/- 0.03, N = 3 142.1 MAX: 218.7
Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: High - Anti Aliasing: TAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: High - Anti Aliasing: TAA RX 6600 XT 30 60 90 120 150 SE +/- 0.12, N = 3 142.1 MAX: 218.5
Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: High - Anti Aliasing: SMAAT2x OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: High - Anti Aliasing: SMAAT2x RX 6600 XT 30 60 90 120 150 SE +/- 0.09, N = 3 142.1 MAX: 228.4
Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Highest - Anti Aliasing: Off OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Highest - Anti Aliasing: Off RX 6600 XT 30 60 90 120 150 SE +/- 0.32, N = 3 130.7 MAX: 209.7
Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Highest - Anti Aliasing: TAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Highest - Anti Aliasing: TAA RX 6600 XT 30 60 90 120 150 SE +/- 0.27, N = 3 130.5 MAX: 209
Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Highest - Anti Aliasing: SMAAT2x OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Highest - Anti Aliasing: SMAAT2x RX 6600 XT 30 60 90 120 150 SE +/- 0.07, N = 3 131.2 MAX: 209.9
Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Medium - Anti Aliasing: Off OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Medium - Anti Aliasing: Off RX 6600 XT 20 40 60 80 100 SE +/- 0.00, N = 3 94 MAX: 131.9
Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Medium - Anti Aliasing: TAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Medium - Anti Aliasing: TAA RX 6600 XT 20 40 60 80 100 SE +/- 0.03, N = 3 93.9 MAX: 132.2
Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Medium - Anti Aliasing: SMAAT2x OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Medium - Anti Aliasing: SMAAT2x RX 6600 XT 20 40 60 80 100 SE +/- 0.03, N = 3 94.0 MAX: 134.6
Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: Off OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: Off RX 6600 XT 20 40 60 80 100 SE +/- 0.06, N = 3 90.8 MAX: 129.6
Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: TAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: TAA RX 6600 XT 20 40 60 80 100 SE +/- 0.03, N = 3 90.9 MAX: 128.6
Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: SMAAT2x OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: SMAAT2x RX 6600 XT 20 40 60 80 100 SE +/- 0.00, N = 3 90.8 MAX: 128.6
Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Highest - Anti Aliasing: Off OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Highest - Anti Aliasing: Off RX 6600 XT 20 40 60 80 100 SE +/- 0.06, N = 3 83.4 MAX: 122.3
Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Highest - Anti Aliasing: TAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Highest - Anti Aliasing: TAA RX 6600 XT 20 40 60 80 100 SE +/- 0.03, N = 3 83.4 MAX: 122.6
Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Highest - Anti Aliasing: SMAAT2x OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Highest - Anti Aliasing: SMAAT2x RX 6600 XT 20 40 60 80 100 SE +/- 0.03, N = 3 83.4 MAX: 122.9
Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Medium - Anti Aliasing: Off OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Medium - Anti Aliasing: Off RX 6600 XT 11 22 33 44 55 SE +/- 0.03, N = 3 48.2 MAX: 64.2
Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Medium - Anti Aliasing: TAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Medium - Anti Aliasing: TAA RX 6600 XT 11 22 33 44 55 SE +/- 0.00, N = 3 48.1 MAX: 63.8
Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Medium - Anti Aliasing: SMAAT2x OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Medium - Anti Aliasing: SMAAT2x RX 6600 XT 11 22 33 44 55 SE +/- 0.00, N = 3 48.1 MAX: 64.1
Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: Off OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: Off RX 6600 XT 11 22 33 44 55 SE +/- 0.03, N = 3 46.5 MAX: 62.4
Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: TAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: TAA RX 6600 XT 11 22 33 44 55 SE +/- 0.00, N = 3 46.5 MAX: 62.1
Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: SMAAT2x OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: SMAAT2x RX 6600 XT 11 22 33 44 55 SE +/- 0.00, N = 2 46.5 MAX: 62.2
Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Highest - Anti Aliasing: Off OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Highest - Anti Aliasing: Off RX 6600 XT 10 20 30 40 50 SE +/- 0.09, N = 3 42.2 MAX: 59
Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Highest - Anti Aliasing: TAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Highest - Anti Aliasing: TAA RX 6600 XT 10 20 30 40 50 SE +/- 0.06, N = 3 42.1 MAX: 59
Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Highest - Anti Aliasing: SMAAT2x OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Highest - Anti Aliasing: SMAAT2x RX 6600 XT 10 20 30 40 50 SE +/- 0.07, N = 3 42.2 MAX: 58.7
Xonotic Resolution: 3840 x 2160 - Effects Quality: Ultimate OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.5 Resolution: 3840 x 2160 - Effects Quality: Ultimate RX 6600 XT 80 160 240 320 400 SE +/- 4.46, N = 3 374.68 MIN: 93 / MAX: 650
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL RX 6600 XT 60 120 180 240 300 SE +/- 1.56, N = 3 260.7 MAX: 374.7
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL RX 6600 XT 30 60 90 120 150 SE +/- 0.03, N = 3 132.6 MAX: 170.7
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL RX 6600 XT 20 40 60 80 100 SE +/- 0.03, N = 3 93.7 MAX: 115.2
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL RX 6600 XT 9 18 27 36 45 SE +/- 0.03, N = 3 38.9 MAX: 46.5
Unigine Superposition Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL RX 6600 XT 40 80 120 160 200 SE +/- 0.03, N = 3 188.9 MAX: 276.8
Unigine Superposition Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL RX 6600 XT 20 40 60 80 100 SE +/- 0.07, N = 3 83.4 MAX: 103.9
Unigine Superposition Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: OpenGL RX 6600 XT 12 24 36 48 60 SE +/- 0.00, N = 3 55.5 MAX: 66.1
Unigine Superposition Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL RX 6600 XT 5 10 15 20 25 SE +/- 0.00, N = 3 20.7 MAX: 24.4
Unigine Superposition Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL RX 6600 XT 20 40 60 80 100 SE +/- 0.03, N = 3 99.1 MAX: 124.6
Unigine Superposition Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL RX 6600 XT 9 18 27 36 45 SE +/- 0.00, N = 3 40.2 MAX: 48.4
Unigine Superposition Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: OpenGL RX 6600 XT 6 12 18 24 30 SE +/- 0.00, N = 3 25.7 MAX: 29.4
Unigine Superposition Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL RX 6600 XT 2 4 6 8 10 SE +/- 0.00, N = 3 6.7 MAX: 7.5
GravityMark Resolution: 1920 x 1080 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.79 Resolution: 1920 x 1080 - Renderer: OpenGL RX 6600 XT 30 60 90 120 150 SE +/- 0.00, N = 3 137.8
GravityMark Resolution: 1920 x 1080 - Renderer: Vulkan OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.79 Resolution: 1920 x 1080 - Renderer: Vulkan RX 6600 XT 30 60 90 120 150 SE +/- 0.92, N = 3 134.3
GravityMark Resolution: 1920 x 1080 - Renderer: Vulkan Ray-Tracing OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.79 Resolution: 1920 x 1080 - Renderer: Vulkan Ray-Tracing RX 6600 XT 20 40 60 80 100 SE +/- 0.63, N = 3 86.5
GravityMark Resolution: 2560 x 1440 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.79 Resolution: 2560 x 1440 - Renderer: OpenGL RX 6600 XT 30 60 90 120 150 SE +/- 0.00, N = 3 112.6
GravityMark Resolution: 2560 x 1440 - Renderer: Vulkan OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.79 Resolution: 2560 x 1440 - Renderer: Vulkan RX 6600 XT 30 60 90 120 150 SE +/- 0.00, N = 3 116.6
GravityMark Resolution: 2560 x 1440 - Renderer: Vulkan Ray-Tracing OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.79 Resolution: 2560 x 1440 - Renderer: Vulkan Ray-Tracing RX 6600 XT 15 30 45 60 75 SE +/- 0.00, N = 3 68.4
GravityMark Resolution: 3840 x 2160 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.79 Resolution: 3840 x 2160 - Renderer: OpenGL RX 6600 XT 20 40 60 80 100 SE +/- 0.00, N = 3 75
GravityMark Resolution: 3840 x 2160 - Renderer: Vulkan OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.79 Resolution: 3840 x 2160 - Renderer: Vulkan RX 6600 XT 20 40 60 80 100 SE +/- 0.00, N = 3 82.8
GravityMark Resolution: 3840 x 2160 - Renderer: Vulkan Ray-Tracing OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.79 Resolution: 3840 x 2160 - Renderer: Vulkan Ray-Tracing RX 6600 XT 10 20 30 40 50 SE +/- 0.00, N = 3 43.3
VkResample Upscale: 2x - Precision: Single OpenBenchmarking.org ms, Fewer Is Better VkResample 1.0 Upscale: 2x - Precision: Single RX 6600 XT 3 6 9 12 15 SE +/- 0.01, N = 3 13.46 1. (CXX) g++ options: -O3
VkResample Upscale: 2x - Precision: Double OpenBenchmarking.org ms, Fewer Is Better VkResample 1.0 Upscale: 2x - Precision: Double RX 6600 XT 30 60 90 120 150 SE +/- 0.31, N = 3 112.47 1. (CXX) g++ options: -O3
Waifu2x-NCNN Vulkan Scale: 2x - Denoise: 3 - TAA: Yes OpenBenchmarking.org Seconds, Fewer Is Better Waifu2x-NCNN Vulkan 20200818 Scale: 2x - Denoise: 3 - TAA: Yes RX 6600 XT 1.1165 2.233 3.3495 4.466 5.5825 SE +/- 0.053, N = 5 4.962
Ray Tracing In Vulkan Resolution: 1920 x 1080 - Scene: Ray Tracing In One Weekend OpenBenchmarking.org FPS, More Is Better Ray Tracing In Vulkan r6 Resolution: 1920 x 1080 - Scene: Ray Tracing In One Weekend RX 6600 XT 11 22 33 44 55 SE +/- 0.13, N = 3 46.33 1. (CXX) g++ options: -O3 -lbacktrace -lstdc++fs -lm -ldl
Ray Tracing In Vulkan Resolution: 1920 x 1080 - Scene: Planets In One Weekend OpenBenchmarking.org FPS, More Is Better Ray Tracing In Vulkan r6 Resolution: 1920 x 1080 - Scene: Planets In One Weekend RX 6600 XT 10 20 30 40 50 SE +/- 0.02, N = 3 44.73 1. (CXX) g++ options: -O3 -lbacktrace -lstdc++fs -lm -ldl
Ray Tracing In Vulkan Resolution: 1920 x 1080 - Scene: Lucy In One Weekend OpenBenchmarking.org FPS, More Is Better Ray Tracing In Vulkan r6 Resolution: 1920 x 1080 - Scene: Lucy In One Weekend RX 6600 XT 5 10 15 20 25 SE +/- 0.01, N = 3 20.50 1. (CXX) g++ options: -O3 -lbacktrace -lstdc++fs -lm -ldl
Ray Tracing In Vulkan Resolution: 1920 x 1080 - Scene: Cornell Box OpenBenchmarking.org FPS, More Is Better Ray Tracing In Vulkan r6 Resolution: 1920 x 1080 - Scene: Cornell Box RX 6600 XT 8 16 24 32 40 SE +/- 0.02, N = 3 36.34 1. (CXX) g++ options: -O3 -lbacktrace -lstdc++fs -lm -ldl
Ray Tracing In Vulkan Resolution: 1920 x 1080 - Scene: Cornell Box + Lucy OpenBenchmarking.org FPS, More Is Better Ray Tracing In Vulkan r6 Resolution: 1920 x 1080 - Scene: Cornell Box + Lucy RX 6600 XT 4 8 12 16 20 SE +/- 0.01, N = 3 13.65 1. (CXX) g++ options: -O3 -lbacktrace -lstdc++fs -lm -ldl
Ray Tracing In Vulkan Resolution: 2560 x 1440 - Scene: Ray Tracing In One Weekend OpenBenchmarking.org FPS, More Is Better Ray Tracing In Vulkan r6 Resolution: 2560 x 1440 - Scene: Ray Tracing In One Weekend RX 6600 XT 6 12 18 24 30 SE +/- 0.01, N = 3 26.17 1. (CXX) g++ options: -O3 -lbacktrace -lstdc++fs -lm -ldl
Ray Tracing In Vulkan Resolution: 2560 x 1440 - Scene: Planets In One Weekend OpenBenchmarking.org FPS, More Is Better Ray Tracing In Vulkan r6 Resolution: 2560 x 1440 - Scene: Planets In One Weekend RX 6600 XT 6 12 18 24 30 SE +/- 0.04, N = 3 25.64 1. (CXX) g++ options: -O3 -lbacktrace -lstdc++fs -lm -ldl
Ray Tracing In Vulkan Resolution: 2560 x 1440 - Scene: Lucy In One Weekend OpenBenchmarking.org FPS, More Is Better Ray Tracing In Vulkan r6 Resolution: 2560 x 1440 - Scene: Lucy In One Weekend RX 6600 XT 3 6 9 12 15 SE +/- 0.00, N = 3 12.15 1. (CXX) g++ options: -O3 -lbacktrace -lstdc++fs -lm -ldl
Ray Tracing In Vulkan Resolution: 2560 x 1440 - Scene: Cornell Box OpenBenchmarking.org FPS, More Is Better Ray Tracing In Vulkan r6 Resolution: 2560 x 1440 - Scene: Cornell Box RX 6600 XT 5 10 15 20 25 SE +/- 0.01, N = 3 20.57 1. (CXX) g++ options: -O3 -lbacktrace -lstdc++fs -lm -ldl
Ray Tracing In Vulkan Resolution: 2560 x 1440 - Scene: Cornell Box + Lucy OpenBenchmarking.org FPS, More Is Better Ray Tracing In Vulkan r6 Resolution: 2560 x 1440 - Scene: Cornell Box + Lucy RX 6600 XT 2 4 6 8 10 SE +/- 0.00572, N = 3 7.73798 1. (CXX) g++ options: -O3 -lbacktrace -lstdc++fs -lm -ldl
Ray Tracing In Vulkan Resolution: 3840 x 2160 - Scene: Ray Tracing In One Weekend OpenBenchmarking.org FPS, More Is Better Ray Tracing In Vulkan r6 Resolution: 3840 x 2160 - Scene: Ray Tracing In One Weekend RX 6600 XT 3 6 9 12 15 SE +/- 0.00, N = 3 12.49 1. (CXX) g++ options: -O3 -lbacktrace -lstdc++fs -lm -ldl
Ray Tracing In Vulkan Resolution: 3840 x 2160 - Scene: Planets In One Weekend OpenBenchmarking.org FPS, More Is Better Ray Tracing In Vulkan r6 Resolution: 3840 x 2160 - Scene: Planets In One Weekend RX 6600 XT 3 6 9 12 15 SE +/- 0.01, N = 3 12.23 1. (CXX) g++ options: -O3 -lbacktrace -lstdc++fs -lm -ldl
Ray Tracing In Vulkan Resolution: 3840 x 2160 - Scene: Lucy In One Weekend OpenBenchmarking.org FPS, More Is Better Ray Tracing In Vulkan r6 Resolution: 3840 x 2160 - Scene: Lucy In One Weekend RX 6600 XT 1.3323 2.6646 3.9969 5.3292 6.6615 SE +/- 0.00525, N = 3 5.92116 1. (CXX) g++ options: -O3 -lbacktrace -lstdc++fs -lm -ldl
Ray Tracing In Vulkan Resolution: 3840 x 2160 - Scene: Cornell Box OpenBenchmarking.org FPS, More Is Better Ray Tracing In Vulkan r6 Resolution: 3840 x 2160 - Scene: Cornell Box RX 6600 XT 3 6 9 12 15 SE +/- 0.00074, N = 3 9.80192 1. (CXX) g++ options: -O3 -lbacktrace -lstdc++fs -lm -ldl
Ray Tracing In Vulkan Resolution: 3840 x 2160 - Scene: Cornell Box + Lucy OpenBenchmarking.org FPS, More Is Better Ray Tracing In Vulkan r6 Resolution: 3840 x 2160 - Scene: Cornell Box + Lucy RX 6600 XT 0.8276 1.6552 2.4828 3.3104 4.138 SE +/- 0.00148, N = 3 3.67802 1. (CXX) g++ options: -O3 -lbacktrace -lstdc++fs -lm -ldl
FAHBench OpenBenchmarking.org Ns Per Day, More Is Better FAHBench 2.3.2 RX 6600 XT 30 60 90 120 150 SE +/- 0.12, N = 3 147.67
LuxMark OpenCL Device: GPU - Scene: Luxball HDR OpenBenchmarking.org Score, More Is Better LuxMark 3.1 OpenCL Device: GPU - Scene: Luxball HDR RX 6600 XT 5K 10K 15K 20K 25K SE +/- 62.83, N = 3 23883
LuxMark OpenCL Device: GPU - Scene: Microphone OpenBenchmarking.org Score, More Is Better LuxMark 3.1 OpenCL Device: GPU - Scene: Microphone RX 6600 XT 4K 8K 12K 16K 20K SE +/- 16.33, N = 3 18148
LuxMark OpenCL Device: GPU - Scene: Hotel OpenBenchmarking.org Score, More Is Better LuxMark 3.1 OpenCL Device: GPU - Scene: Hotel RX 6600 XT 800 1600 2400 3200 4000 SE +/- 7.51, N = 3 3515
Blender Blend File: BMW27 - Compute: Radeon HIP OpenBenchmarking.org Seconds, Fewer Is Better Blender 3.4 Blend File: BMW27 - Compute: Radeon HIP RX 6600 XT 10 20 30 40 50 SE +/- 0.03, N = 3 45.52
Blender Blend File: Classroom - Compute: Radeon HIP OpenBenchmarking.org Seconds, Fewer Is Better Blender 3.4 Blend File: Classroom - Compute: Radeon HIP RX 6600 XT 20 40 60 80 100 SE +/- 0.03, N = 3 82.49
Blender Blend File: Fishy Cat - Compute: Radeon HIP OpenBenchmarking.org Seconds, Fewer Is Better Blender 3.4 Blend File: Fishy Cat - Compute: Radeon HIP RX 6600 XT 16 32 48 64 80 SE +/- 0.03, N = 3 70.41
Blender Blend File: Pabellon Barcelona - Compute: Radeon HIP OpenBenchmarking.org Seconds, Fewer Is Better Blender 3.4 Blend File: Pabellon Barcelona - Compute: Radeon HIP RX 6600 XT 40 80 120 160 200 SE +/- 0.06, N = 3 161.68
Blender Blend File: Barbershop - Compute: Radeon HIP OpenBenchmarking.org Seconds, Fewer Is Better Blender 3.4 Blend File: Barbershop - Compute: Radeon HIP RX 6600 XT 70 140 210 280 350 SE +/- 0.16, N = 3 326.31
Phoronix Test Suite v10.8.4