Gaming Comparison

Intel Core i9-13900K testing with a ASUS PRIME Z790-P WIFI (0809 BIOS) and AMD Radeon RX 7900 XTX 24GB on Ubuntu 23.04 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2302158-NE-GAMINGCOM00
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Result
Identifier
Performance Per
Dollar
Date
Run
  Test
  Duration
Core i9 13900K
February 13 2023
  5 Hours, 19 Minutes
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Gaming ComparisonOpenBenchmarking.orgPhoronix Test SuiteIntel Core i9-13900K @ 5.50GHz (24 Cores / 32 Threads)ASUS PRIME Z790-P WIFI (0809 BIOS)Intel Device 7a2732GBWestern Digital WD_BLACK SN850X 1000GB + 2000GBAMD Radeon RX 7900 XTX 24GB (2304/1249MHz)Realtek ALC897ASUS VP28UIntel Device 7a70Ubuntu 23.046.2.0-060200rc8daily20230213-generic (x86_64)GNOME Shell 43.2X Server 1.21.1.64.6 Mesa 23.1.0-devel (git-efcb639 2023-02-13 lunar-oibaf-ppa) (LLVM 15.0.7 DRM 3.49)GCC 12.2.0ext43840x2160ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerOpenGLCompilerFile-SystemScreen ResolutionGaming Comparison BenchmarksSystem Logs- Transparent Huge Pages: madvise- RADV_PERFTEST=rt- --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-cet --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,d,fortran,objc,obj-c++,m2 --enable-libphobos-checking=release --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-defaulted --enable-offload-targets=nvptx-none=/build/gcc-12-AKimc9/gcc-12-12.2.0/debian/tmp-nvptx/usr,amdgcn-amdhsa=/build/gcc-12-AKimc9/gcc-12-12.2.0/debian/tmp-gcn/usr --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -v - Scaling Governor: intel_pstate performance (EPP: performance) - CPU Microcode: 0x10e - Thermald 2.5.2- GLAMOR - BAR1 / Visible vRAM Size: 24560 MB - vBIOS Version: 113-D7020100-102- itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + retbleed: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced IBRS IBPB: conditional RSB filling PBRSB-eIBRS: SW sequence + srbds: Not affected + tsx_async_abort: Not affected

Gaming Comparisonhitman3: 1920 x 1080 - Ultrahitman3: 2560 x 1440 - Mediumhitman3: 2560 x 1440 - Ultracsgo: 1920 x 1080 - Vulkancsgo: 2560 x 1440 - OpenGLcsgo: 2560 x 1440 - Vulkancsgo: 3840 x 2160 - OpenGLcsgo: 3840 x 2160 - Vulkancyberpunk2077: 1920 x 1080 - Ultracyberpunk2077: 2560 x 1440 - Ultradirt-rally2: 2560 x 1080 - Highdirt-rally2: 2560 x 1080 - Ultraf122: 1920 x 1080 - Highf122: 1920 x 1080 - Ultra Highf122: 2560 x 1440 - Highf122: 2560 x 1440 - Ultra Highgta5: 1920 x 1080 - Very Highportal2: 1920 x 1080 - OpenGLportal2: 1920 x 1080 - Vulkanportal2: 2560 x 1440 - OpenGLportal2: 2560 x 1440 - Vulkanportal2: 3840 x 2160 - OpenGLportal2: 3840 x 2160 - Vulkanl4d2: 1920 x 1080 - OpenGLl4d2: 1920 x 1080 - Vulkanl4d2: 2560 x 1440 - OpenGLl4d2: 2560 x 1440 - Vulkanl4d2: 3840 x 2160 - OpenGLl4d2: 3840 x 2160 - Vulkanshadowofthetombraider: 1920 x 1080 - Medium - Offshadowofthetombraider: 1920 x 1080 - Highest - Offshadowofthetombraider: 2560 x 1440 - Medium - Offshadowofthetombraider: 2560 x 1440 - Highest - Offstrange-brigade: 1920 x 1080 - Ultrastrange-brigade: 2560 x 1440 - Ultraxonotic: 1920 x 1080 - Ultraxonotic: 1920 x 1080 - Ultimatexonotic: 2560 x 1440 - Ultraxonotic: 2560 x 1440 - Ultimateunvanquished: 1920 x 1080 - Highunvanquished: 1920 x 1080 - Ultraunvanquished: 2560 x 1440 - Highunvanquished: 2560 x 1440 - Ultraetlegacy: 1920 x 1080quake2rtx: 3840 x 2160 - Off - Off - VK_KHR_ray_tracing_pipelinequake2rtx: 3840 x 2160 - Off - Off - VK_KHR_ray_querygravitymark: 1920 x 1080 - Vulkangravitymark: 2560 x 1440 - Vulkanddnet: 1920 x 1080 - Fullscreen - Vulkan - Default - Multeasymapddnet: 2560 x 1440 - Fullscreen - Vulkan - Default - Multeasymapyquake2: Vulkan - On - On - 1920 x 1080yquake2: Vulkan - On - On - 2560 x 1440warsow: 1920 x 1080Core i9 13900K412.45328.94313.07515.02494.22519.19470.13520.44174.52155.10384.224111304.83019037533433226996.3513861117.551282.35966.111095.88609.35387.33546.62556.90555.65552.30551.91327.36324.8306.8269.2242.0265.9176.0761.0123402588.3009237767.6929465588.4921985563.7594.0601.5595.3850.686.506712103.590243380.9335.65076.695378.382522.31468.3948.6OpenBenchmarking.org

HITMAN 3

This is a benchmark of HITMAN 3 on Steam running on Linux under Steam Play. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 1920 x 1080 - Quality Level: UltraCore i9 13900K90180270360450SE +/- 2.78, N = 3412.45MIN: 409.47 / MAX: 418.01

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 3Resolution: 1920 x 1080 - Quality Level: Ultra - Total Frame TimeCore i9 13900K714212835Min: 0.86 / Avg: 2.44 / Max: 31.43

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 2560 x 1440 - Quality Level: MediumCore i9 13900K70140210280350SE +/- 0.22, N = 3328.94MIN: 328.51 / MAX: 329.17

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 3Resolution: 2560 x 1440 - Quality Level: Medium - Total Frame TimeCore i9 13900K612182430Min: 1.83 / Avg: 3.04 / Max: 28.83

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 2560 x 1440 - Quality Level: UltraCore i9 13900K70140210280350SE +/- 0.35, N = 3313.07MIN: 312.51 / MAX: 313.72

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 3Resolution: 2560 x 1440 - Quality Level: Ultra - Total Frame TimeCore i9 13900K816243240Min: 1.42 / Avg: 3.19 / Max: 35.49

Counter-Strike: Global Offensive

This is a benchmark of Valve's Counter-Strike: Global Offensive game. The test profile assumes you have a Steam account, have Steam installed for the system, and that Counter-Strike: Global Offensive is already installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080 - Renderer: VulkanCore i9 13900K110220330440550SE +/- 5.17, N = 12515.02

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 2560 x 1440 - Renderer: OpenGLCore i9 13900K110220330440550SE +/- 2.55, N = 3494.22

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 2560 x 1440 - Renderer: VulkanCore i9 13900K110220330440550SE +/- 0.56, N = 3519.19

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160 - Renderer: OpenGLCore i9 13900K100200300400500SE +/- 1.09, N = 3470.13

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160 - Renderer: VulkanCore i9 13900K110220330440550SE +/- 0.94, N = 3520.44

Cyberpunk 2077

This is a benchmark of Cyberpunk 2077 running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized scene. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: UltraCore i9 13900K4080120160200SE +/- 1.33, N = 3174.52MIN: 10.83 / MAX: 281.04

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: UltraCore i9 13900K306090120150SE +/- 0.09, N = 3155.10MIN: 10.67 / MAX: 255.49

DiRT Rally 2.0

This is a benchmark of DiRT Rally 2.0 running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized scene. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT Rally 2.0Resolution: 2560 x 1080 - Graphics Preset: HighCore i9 13900K80160240320400SE +/- 1.34, N = 3384.22MIN: 301.88 / MAX: 519.85

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT Rally 2.0Resolution: 2560 x 1080 - Graphics Preset: UltraCore i9 13900K70140210280350SE +/- 0.47, N = 3304.83MIN: 246.94 / MAX: 368.08

F1 22

This is a benchmark of F1 22 (2022) running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 22Resolution: 1920 x 1080 - Graphics Preset: HighCore i9 13900K80160240320400SE +/- 4.33, N = 3375MIN: 246 / MAX: 473

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 22Resolution: 1920 x 1080 - Graphics Preset: Ultra HighCore i9 13900K70140210280350SE +/- 2.73, N = 3334MIN: 215 / MAX: 400

OpenBenchmarking.orgMilliseconds, Fewer Is BetterF1 22Resolution: 1920 x 1080 - Graphics Preset: Ultra High - Total Frame TimeCore i9 13900K20406080100Min: 1.15 / Avg: 2.95 / Max: 105.25

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 22Resolution: 2560 x 1440 - Graphics Preset: HighCore i9 13900K70140210280350SE +/- 1.15, N = 3332MIN: 163 / MAX: 398

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 22Resolution: 2560 x 1440 - Graphics Preset: Ultra HighCore i9 13900K60120180240300SE +/- 1.76, N = 3269MIN: 198 / MAX: 316

OpenBenchmarking.orgMilliseconds, Fewer Is BetterF1 22Resolution: 2560 x 1440 - Graphics Preset: Ultra High - Total Frame TimeCore i9 13900K20406080100Min: 1.27 / Avg: 3.68 / Max: 109.98

Grand Theft Auto V

This is a benchmark of GTA 5 (Grand Theft Auto V) running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterGrand Theft Auto VResolution: 1920 x 1080 - Quality: Very HighCore i9 13900K20406080100SE +/- 0.02, N = 396.35MIN: 91.8 / MAX: 99.9

Portal 2

This is a benchmark of Valve's Portal 2 game. The test profile assumes you have a Steam account and have Steam installed for the system. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterPortal 2Resolution: 1920 x 1080 - Renderer: OpenGLCore i9 13900K2004006008001000SE +/- 13.50, N = 41117.55

OpenBenchmarking.orgFrames Per Second, More Is BetterPortal 2Resolution: 1920 x 1080 - Renderer: VulkanCore i9 13900K30060090012001500SE +/- 0.95, N = 31282.35

OpenBenchmarking.orgFrames Per Second, More Is BetterPortal 2Resolution: 2560 x 1440 - Renderer: OpenGLCore i9 13900K2004006008001000SE +/- 2.83, N = 3966.11

OpenBenchmarking.orgFrames Per Second, More Is BetterPortal 2Resolution: 2560 x 1440 - Renderer: VulkanCore i9 13900K2004006008001000SE +/- 1.31, N = 31095.88

OpenBenchmarking.orgFrames Per Second, More Is BetterPortal 2Resolution: 3840 x 2160 - Renderer: OpenGLCore i9 13900K130260390520650SE +/- 1.58, N = 3609.35

OpenBenchmarking.orgFrames Per Second, More Is BetterPortal 2Resolution: 3840 x 2160 - Renderer: VulkanCore i9 13900K80160240320400SE +/- 1.31, N = 3387.33

Left 4 Dead 2

This is a benchmark of Valve's Left 4 Dead 2 game. The test profile assumes you have a Steam account and have Steam installed for the system. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterLeft 4 Dead 2Resolution: 1920 x 1080 - Renderer: OpenGLCore i9 13900K120240360480600SE +/- 7.81, N = 12546.62

OpenBenchmarking.orgFrames Per Second, More Is BetterLeft 4 Dead 2Resolution: 1920 x 1080 - Renderer: VulkanCore i9 13900K120240360480600SE +/- 3.50, N = 3556.90

OpenBenchmarking.orgFrames Per Second, More Is BetterLeft 4 Dead 2Resolution: 2560 x 1440 - Renderer: OpenGLCore i9 13900K120240360480600SE +/- 1.43, N = 3555.65

OpenBenchmarking.orgFrames Per Second, More Is BetterLeft 4 Dead 2Resolution: 2560 x 1440 - Renderer: VulkanCore i9 13900K120240360480600SE +/- 1.59, N = 3552.30

OpenBenchmarking.orgFrames Per Second, More Is BetterLeft 4 Dead 2Resolution: 3840 x 2160 - Renderer: OpenGLCore i9 13900K120240360480600SE +/- 1.05, N = 3551.91

OpenBenchmarking.orgFrames Per Second, More Is BetterLeft 4 Dead 2Resolution: 3840 x 2160 - Renderer: VulkanCore i9 13900K70140210280350SE +/- 0.18, N = 3327.36

Shadow of the Tomb Raider

Shadow of the Tomb Raider on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Backs up old preferences (in ~/.local/share/feral-interactive/) for the run. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Medium - Anti Aliasing: OffCore i9 13900K70140210280350SE +/- 0.30, N = 3324.8MAX: 502.4

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Highest - Anti Aliasing: OffCore i9 13900K70140210280350SE +/- 0.43, N = 3306.8MAX: 501.5

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: Medium - Anti Aliasing: OffCore i9 13900K60120180240300SE +/- 0.07, N = 3269.2MAX: 466

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: Highest - Anti Aliasing: OffCore i9 13900K50100150200250SE +/- 0.09, N = 3242.0MAX: 417.8

Strange Brigade

This is a benchmark of Strange Brigade running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized scene. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1920 x 1080 - Graphics Setting: UltraCore i9 13900K60120180240300SE +/- 3.33, N = 15265.9MIN: 29.9 / MAX: 431.7

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 2560 x 1440 - Graphics Setting: UltraCore i9 13900K4080120160200SE +/- 7.26, N = 15176.0MIN: 29.9 / MAX: 400.4

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 1920 x 1080 - Effects Quality: UltraCore i9 13900K160320480640800SE +/- 2.89, N = 3761.01MIN: 394 / MAX: 1386

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 1920 x 1080 - Effects Quality: UltimateCore i9 13900K130260390520650SE +/- 1.96, N = 3588.30MIN: 90 / MAX: 1235

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 2560 x 1440 - Effects Quality: UltraCore i9 13900K170340510680850SE +/- 1.07, N = 3767.69MIN: 404 / MAX: 1342

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 2560 x 1440 - Effects Quality: UltimateCore i9 13900K130260390520650SE +/- 0.89, N = 3588.49MIN: 94 / MAX: 1238

Unvanquished

Unvanquished is a modern fork of the Tremulous first person shooter. Unvanquished is powered by the Daemon engine, a combination of the ioquake3 (id Tech 3) engine with the graphically-beautiful XreaL engine. Unvanquished supports a modern OpenGL 3 renderer and other advanced graphics features for this open-source, cross-platform shooter game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.54Resolution: 1920 x 1080 - Effects Quality: HighCore i9 13900K120240360480600SE +/- 8.19, N = 15563.7

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.54Resolution: 1920 x 1080 - Effects Quality: UltraCore i9 13900K130260390520650SE +/- 1.62, N = 3594.0

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.54Resolution: 2560 x 1440 - Effects Quality: HighCore i9 13900K130260390520650SE +/- 2.42, N = 3601.5

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.54Resolution: 2560 x 1440 - Effects Quality: UltraCore i9 13900K130260390520650SE +/- 2.03, N = 3595.3

ET: Legacy

ETLegacy is an open-source engine evolution of Wolfenstein: Enemy Territory, a World War II era first person shooter that was released for free by Splash Damage using the id Tech 3 engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterET: Legacy 2.81Resolution: 1920 x 1080Core i9 13900K2004006008001000SE +/- 2.06, N = 6850.6

Quake II RTX

NVIDIA's Quake II RTX ray-traced (RTX path-traced global illumination) version of the original Quake II game. Quake II RTX makes use of Vulkan ray-tracing extensions on Windows and Linux. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipelineCore i9 13900K20406080100SE +/- 0.08, N = 486.51

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_queryCore i9 13900K20406080100SE +/- 0.20, N = 5103.59

GravityMark

GravityMark is a cross-API, cross-platform GPU accelerated benchmark developed by Tellusim. GravityMark aims to exploit the performance of modern GPUs and render hundreds of thousands of objects in real-time all using GPU acceleration. GravityMark supports a variety of graphics rendering APIs and optionally supports accelerated ray-tracing. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.79Resolution: 1920 x 1080 - Renderer: VulkanCore i9 13900K80160240320400SE +/- 0.15, N = 3380.9

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.79Resolution: 2560 x 1440 - Renderer: VulkanCore i9 13900K70140210280350SE +/- 0.15, N = 3335.6

DDraceNetwork

This is a test of DDraceNetwork, an open-source cooperative platformer. Vulkan or OpenGL 3.3 is used for rendering, with fallbacks for older OpenGL versions. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDDraceNetwork 16.3.2Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: Vulkan - Zoom: Default - Demo: MulteasymapCore i9 13900K11002200330044005500SE +/- 23.72, N = 35076.691. (CXX) g++ options: -O3 -lrt -ldl -lvulkan -lnotify -lgdk_pixbuf-2.0 -lgio-2.0 -lgobject-2.0 -lglib-2.0 -fuse-ld=gold

OpenBenchmarking.orgFrames Per Second, More Is BetterDDraceNetwork 16.3.2Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: Vulkan - Zoom: Default - Demo: MulteasymapCore i9 13900K12002400360048006000SE +/- 5.75, N = 35378.381. (CXX) g++ options: -O3 -lrt -ldl -lvulkan -lnotify -lgdk_pixbuf-2.0 -lgio-2.0 -lgobject-2.0 -lglib-2.0 -fuse-ld=gold

yquake2

This is a test of Yamagi Quake II. Yamagi Quake II is an enhanced client for id Software's Quake II with focus on offline and coop gameplay. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: Vulkan - AF: On - MSAA: On - Resolution: 1920 x 1080Core i9 13900K5001000150020002500SE +/- 12.36, N = 142522.31. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: Vulkan - AF: On - MSAA: On - Resolution: 2560 x 1440Core i9 13900K30060090012001500SE +/- 6.88, N = 141468.31. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC

Warsow

This is a benchmark of Warsow, a popular open-source first-person shooter. This game uses the QFusion engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterWarsow 2.5 BetaResolution: 1920 x 1080Core i9 13900K2004006008001000SE +/- 3.19, N = 3948.6

CPU Power Consumption Monitor

OpenBenchmarking.orgWattsCPU Power Consumption MonitorPhoronix Test Suite System MonitoringCore i9 13900K4080120160200Min: 12.66 / Avg: 87.73 / Max: 221.47

CPU Temperature Monitor

OpenBenchmarking.orgCelsiusCPU Temperature MonitorPhoronix Test Suite System MonitoringCore i9 13900K1428425670Min: 29 / Avg: 46.99 / Max: 74

60 Results Shown

HITMAN 3
HITMAN 3
HITMAN 3
HITMAN 3
HITMAN 3
HITMAN 3
Counter-Strike: Global Offensive:
  1920 x 1080 - Vulkan
  2560 x 1440 - OpenGL
  2560 x 1440 - Vulkan
  3840 x 2160 - OpenGL
  3840 x 2160 - Vulkan
Cyberpunk 2077:
  1920 x 1080 - Ultra
  2560 x 1440 - Ultra
DiRT Rally 2.0:
  2560 x 1080 - High
  2560 x 1080 - Ultra
F1 22:
  1920 x 1080 - High
  1920 x 1080 - Ultra High
F1 22
F1 22:
  2560 x 1440 - High
  2560 x 1440 - Ultra High
F1 22
Grand Theft Auto V
Portal 2:
  1920 x 1080 - OpenGL
  1920 x 1080 - Vulkan
  2560 x 1440 - OpenGL
  2560 x 1440 - Vulkan
  3840 x 2160 - OpenGL
  3840 x 2160 - Vulkan
Left 4 Dead 2:
  1920 x 1080 - OpenGL
  1920 x 1080 - Vulkan
  2560 x 1440 - OpenGL
  2560 x 1440 - Vulkan
  3840 x 2160 - OpenGL
  3840 x 2160 - Vulkan
Shadow of the Tomb Raider:
  1920 x 1080 - Medium - Off
  1920 x 1080 - Highest - Off
  2560 x 1440 - Medium - Off
  2560 x 1440 - Highest - Off
Strange Brigade:
  1920 x 1080 - Ultra
  2560 x 1440 - Ultra
Xonotic:
  1920 x 1080 - Ultra
  1920 x 1080 - Ultimate
  2560 x 1440 - Ultra
  2560 x 1440 - Ultimate
Unvanquished:
  1920 x 1080 - High
  1920 x 1080 - Ultra
  2560 x 1440 - High
  2560 x 1440 - Ultra
ET: Legacy
Quake II RTX:
  3840 x 2160 - Off - Off - VK_KHR_ray_tracing_pipeline
  3840 x 2160 - Off - Off - VK_KHR_ray_query
GravityMark:
  1920 x 1080 - Vulkan
  2560 x 1440 - Vulkan
DDraceNetwork:
  1920 x 1080 - Fullscreen - Vulkan - Default - Multeasymap
  2560 x 1440 - Fullscreen - Vulkan - Default - Multeasymap
yquake2:
  Vulkan - On - On - 1920 x 1080
  Vulkan - On - On - 2560 x 1440
Warsow
CPU Power Consumption Monitor:
  Phoronix Test Suite System Monitoring:
    Watts
    Celsius