AMD Software Adrenalin ed. 22.11.2 for RX 6600 XT benchmarks on Windows Benchmarking AMD Software Adrenalin edition 22.11.2 (Radeon driver v22.20.29.10) for XFX Speedster QICK 308 AMD Radeon RX 6600 XT Black with an Omen 30L by HP and AMD Ryzen 5 5600X. RX 6600 XT: 22.11.2: Processor: AMD Ryzen 5 5600X 6-Core @ 3.70GHz (6 Cores / 12 Threads), Motherboard: HP 8876 (F.14 BIOS), Memory: 4 x 8192 MB 3733MHz Kingston HP37D4U1S8ME-8XR, Disk: 3726GB WDC WD40EZAZ-22SF3B0 + 932GB CT1000P5PSSD8 + 932GB WDS100T3XHC-00SJG0, Graphics: AMD Radeon RX 6600 XT 8GB, Audio: AMD HD Audio Device + AMD Streaming Audio Device + Steam Streaming Microphone + Steam Streaming Speakers + Realtek HD Audio, Monitor: LG TV SSCR, Network: Realtek RTL8852AE WiFi 6 802.11ax PCIe + Realtek Gaming GbE OS: Microsoft Windows 11 Home Build 22621, Kernel: 10.0.22621.1105 (x86_64), Display Driver: 31.0.12029.10015, OpenCL: OpenCL 2.1 AMD-APP (3444.0), File-System: NTFS, Screen Resolution: 3840x2160 Blender 3.4 Blend File: Barbershop - Compute: Radeon HIP Seconds < Lower Is Better RX 6600 XT: 22.11.2 . 289.42 |================================================= Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 8.3 |==================================================== Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 41.1 |=================================================== Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11 Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 7.8 |==================================================== Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: OpenGL Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 25.9 |=================================================== Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 23.8 |=================================================== Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 93.6 |=================================================== Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 132.0 |================================================== Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: OpenGL Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 56.3 |=================================================== Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 83.6 |=================================================== Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 40.3 |=================================================== Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 263.0 |================================================== Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11 Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 41.4 |=================================================== Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 99.5 |=================================================== Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: D3D11 Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 99.0 |=================================================== Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 187.8 |================================================== Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: D3D11 Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 58.8 |=================================================== Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11 Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 22.9 |=================================================== Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11 Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 88.8 |=================================================== Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11 Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 140.0 |================================================== Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: D3D11 Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 27.1 |=================================================== Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: D3D11 Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 257.0 |================================================== Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: D3D11 Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 103.9 |================================================== Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11 Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 42.6 |=================================================== Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: D3D11 Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 194.7 |================================================== GravityMark 1.72 Resolution: 1920 x 1080 - Renderer: Vulkan Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 158 |==================================================== GravityMark 1.72 Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12 Ray-Tracing Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 65.1 |=================================================== GravityMark 1.72 Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12 Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 151.4 |================================================== GravityMark 1.72 Resolution: 1920 x 1080 - Renderer: Vulkan Ray-Tracing Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 66.9 |=================================================== GravityMark 1.72 Resolution: 1920 x 1080 - Renderer: OpenGL Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 143.9 |================================================== GravityMark 1.72 Resolution: 2560 x 1440 - Renderer: Vulkan Ray-Tracing Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 53.7 |=================================================== GravityMark 1.72 Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12 Ray-Tracing Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 52.7 |=================================================== GravityMark 1.72 Resolution: 2560 x 1440 - Renderer: Vulkan Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 131.0 |================================================== GravityMark 1.72 Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12 Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 123.3 |================================================== GravityMark 1.72 Resolution: 3840 x 2160 - Renderer: Vulkan Ray-Tracing Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 35.4 |=================================================== GravityMark 1.72 Resolution: 2560 x 1440 - Renderer: OpenGL Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 117.3 |================================================== GravityMark 1.72 Resolution: 3840 x 2160 - Renderer: Vulkan Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 88 |===================================================== GravityMark 1.72 Resolution: 3840 x 2160 - Renderer: Windows Direct3D 12 Ray-Tracing Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 35 |===================================================== GravityMark 1.72 Resolution: 3840 x 2160 - Renderer: OpenGL Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 77.5 |=================================================== GravityMark 1.72 Resolution: 3840 x 2160 - Renderer: Windows Direct3D 12 Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 81.0 |=================================================== Counter-Strike: Global Offensive Resolution: 1920 x 1080 - Renderer: OpenGL - Total Frame Time Milliseconds < Lower Is Better RX 6600 XT: 22.11.2 . MIN: 2 AVG: 4 MAX: 1717 Counter-Strike: Global Offensive Resolution: 1920 x 1080 - Renderer: OpenGL Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 343.24 |================================================= Blender 3.4 Blend File: Pabellon Barcelona - Compute: Radeon HIP Seconds < Lower Is Better RX 6600 XT: 22.11.2 . 144.58 |================================================= LuxMark 3.1 OpenCL Device: GPU - Scene: Hotel Score > Higher Is Better RX 6600 XT: 22.11.2 . 5344 |=================================================== LuxMark 3.1 OpenCL Device: GPU - Scene: Microphone Score > Higher Is Better RX 6600 XT: 22.11.2 . 20455 |================================================== LuxMark 3.1 OpenCL Device: GPU - Scene: Luxball HDR Score > Higher Is Better RX 6600 XT: 22.11.2 . 25774 |================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 52.35 |================================================== Xonotic 0.8.5 Resolution: 3840 x 2160 - Effects Quality: Ultimate Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 324.65 |================================================= FAHBench 2.3.2 Ns Per Day > Higher Is Better RX 6600 XT: 22.11.2 . 155.66 |================================================= Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: Low Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 162.37 |================================================= Cyberpunk 2077 Resolution: 3840 x 2160 - Graphics Setting: Ultra Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 23.90 |================================================== Cyberpunk 2077 Resolution: 3840 x 2160 - Graphics Setting: High Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 37.08 |================================================== Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: Ultra Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 54.82 |================================================== Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: High Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 75.65 |================================================== Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: High Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 113.88 |================================================= Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: Ultra Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 90.95 |================================================== Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: Low Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 128.10 |================================================= Cyberpunk 2077 Resolution: 3840 x 2160 - Graphics Setting: Low Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 80.45 |================================================== Cyberpunk 2077 Resolution: 3840 x 2160 - Graphics Setting: Medium Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 65.95 |================================================== Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: Medium Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 142.28 |================================================= Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: Medium Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 107.20 |================================================= Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 10.39 |================================================== Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 10.46 |================================================== Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 11.99 |================================================== Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 12.16 |================================================== Blender 3.4 Blend File: Classroom - Compute: Radeon HIP Seconds < Lower Is Better RX 6600 XT: 22.11.2 . 68.49 |================================================== Blender 3.4 Blend File: Fishy Cat - Compute: Radeon HIP Seconds < Lower Is Better RX 6600 XT: 22.11.2 . 63.98 |================================================== Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 14.14 |================================================== Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 14.25 |================================================== Counter-Strike: Global Offensive Resolution: 3840 x 2160 - Renderer: OpenGL - Total Frame Time Milliseconds < Lower Is Better RX 6600 XT: 22.11.2 . MIN: 2 AVG: 7 MAX: 1688 Counter-Strike: Global Offensive Resolution: 3840 x 2160 - Renderer: OpenGL Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 186.05 |================================================= Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 18.16 |================================================== Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 18.18 |================================================== Portal 2 Resolution: 1920 x 1080 - Renderer: OpenGL Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 744.48 |================================================= Counter-Strike: Global Offensive Resolution: 2560 x 1440 - Renderer: OpenGL - Total Frame Time Milliseconds < Lower Is Better RX 6600 XT: 22.11.2 . MIN: 2 AVG: 4 MAX: 1690 Counter-Strike: Global Offensive Resolution: 2560 x 1440 - Renderer: OpenGL Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 325.80 |================================================= Quake II RTX 1.6 Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 23.25 |================================================== Quake II RTX 1.6 Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 23.38 |================================================== Portal Resolution: 1920 x 1080 Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 806.81 |================================================= Blender 3.4 Blend File: BMW27 - Compute: Radeon HIP Seconds < Lower Is Better RX 6600 XT: 22.11.2 . 40.98 |================================================== Quake II RTX 1.6 Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 26.69 |================================================== Quake II RTX 1.6 Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 27.12 |================================================== Quake II RTX 1.6 Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 31.27 |================================================== Quake II RTX 1.6 Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 31.56 |================================================== Quake II RTX 1.6 Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 39.82 |================================================== Quake II RTX 1.6 Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 39.79 |================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 40.08 |================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 40.14 |================================================== Ray Tracing In Vulkan r6 Resolution: 3840 x 2160 - Scene: Cornell Box + Lucy FPS > Higher Is Better RX 6600 XT: 22.11.2 . 3.41485 |================================================ Ray Tracing In Vulkan r6 Resolution: 1920 x 1080 - Scene: Cornell Box + Lucy FPS > Higher Is Better RX 6600 XT: 22.11.2 . 12.82 |================================================== Ray Tracing In Vulkan r6 Resolution: 3840 x 2160 - Scene: Lucy In One Weekend FPS > Higher Is Better RX 6600 XT: 22.11.2 . 5.76952 |================================================ Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 53.13 |================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 45.72 |================================================== Ray Tracing In Vulkan r6 Resolution: 2560 x 1440 - Scene: Cornell Box + Lucy FPS > Higher Is Better RX 6600 XT: 22.11.2 . 7.26550 |================================================ Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 46.33 |================================================== Ray Tracing In Vulkan r6 Resolution: 2560 x 1440 - Scene: Lucy In One Weekend FPS > Higher Is Better RX 6600 XT: 22.11.2 . 11.94 |================================================== Ray Tracing In Vulkan r6 Resolution: 1920 x 1080 - Scene: Lucy In One Weekend FPS > Higher Is Better RX 6600 XT: 22.11.2 . 20.10 |================================================== Ray Tracing In Vulkan r6 Resolution: 1920 x 1080 - Scene: Cornell Box FPS > Higher Is Better RX 6600 XT: 22.11.2 . 34.01 |================================================== Ray Tracing In Vulkan r6 Resolution: 3840 x 2160 - Scene: Planets In One Weekend FPS > Higher Is Better RX 6600 XT: 22.11.2 . 10.97 |================================================== Ray Tracing In Vulkan r6 Resolution: 3840 x 2160 - Scene: Cornell Box FPS > Higher Is Better RX 6600 XT: 22.11.2 . 8.85741 |================================================ Ray Tracing In Vulkan r6 Resolution: 3840 x 2160 - Scene: Ray Tracing In One Weekend FPS > Higher Is Better RX 6600 XT: 22.11.2 . 11.49 |================================================== Ray Tracing In Vulkan r6 Resolution: 2560 x 1440 - Scene: Planets In One Weekend FPS > Higher Is Better RX 6600 XT: 22.11.2 . 23.22 |================================================== Ray Tracing In Vulkan r6 Resolution: 1920 x 1080 - Scene: Planets In One Weekend FPS > Higher Is Better RX 6600 XT: 22.11.2 . 42.31 |================================================== Ray Tracing In Vulkan r6 Resolution: 2560 x 1440 - Scene: Ray Tracing In One Weekend FPS > Higher Is Better RX 6600 XT: 22.11.2 . 24.25 |================================================== Ray Tracing In Vulkan r6 Resolution: 2560 x 1440 - Scene: Cornell Box FPS > Higher Is Better RX 6600 XT: 22.11.2 . 19.13 |================================================== Ray Tracing In Vulkan r6 Resolution: 1920 x 1080 - Scene: Ray Tracing In One Weekend FPS > Higher Is Better RX 6600 XT: 22.11.2 . 44.97 |================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 66.86 |================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 66.88 |================================================== Waifu2x-NCNN Vulkan 20200818 Scale: 2x - Denoise: 3 - TAA: Yes Seconds < Lower Is Better RX 6600 XT: 22.11.2 . 4.802 |================================================== Portal 2 Resolution: 3840 x 2160 - Renderer: OpenGL Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 288.17 |================================================= Portal 2 Resolution: 2560 x 1440 - Renderer: OpenGL Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 656.40 |================================================= Portal Resolution: 2560 x 1440 Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 800.18 |================================================= Portal Resolution: 3840 x 2160 Frames Per Second > Higher Is Better RX 6600 XT: 22.11.2 . 619.61 |================================================= VkResample 1.0 Upscale: 2x - Precision: Single ms < Lower Is Better RX 6600 XT: 22.11.2 . 13.63 |==================================================