NVIDIA GeForce Driver v528.02 and RTX 3080M Benchmarks NVIDIA GeForce driver version 528.02 and RTX 3080 Laptop GPU 16 GiB testing with an Alienware x17 R1 and Intel Core i9-11980HK + UHD Graphics. RTX 3080M: 528.02: Processor: Intel Core i9-11980HK @ 3.30GHz (8 Cores / 16 Threads), Motherboard: Alienware x17 R1 (1.15.0 BIOS), Memory: 2 x 32768 MB 3467MHz AO1E34RCTV2-BZWS, Disk: 1863GB SHPP41-2000GM, Graphics: NVIDIA GeForce RTX 3080 Laptop GPU + Intel UHD 16GB, Audio: Realtek Audio + Intel Smart Sound for Digital Microphones + NVIDIA HD Audio, Network: Killer Wi-Fi 6E AX1675w 160MHz Wireless (210D2W) OS: Microsoft Windows 10 Pro Build 19045, Kernel: 10.0.19045.2486 (x86_64), Display Driver: 528.02 (31.0.15.2802), File-System: NTFS, Screen Resolution: 3840x2160 Counter-Strike: Global Offensive Resolution: 3840 x 2160 - Renderer: OpenGL - Total Frame Time Milliseconds < Lower Is Better RTX 3080M: 528.02 . MIN: 3 AVG: 7 MAX: 2060 Counter-Strike: Global Offensive Resolution: 1920 x 1080 - Renderer: OpenGL - Total Frame Time Milliseconds < Lower Is Better RTX 3080M: 528.02 . MIN: 2 AVG: 5 MAX: 2059 Counter-Strike: Global Offensive Resolution: 2560 x 1440 - Renderer: OpenGL - Total Frame Time Milliseconds < Lower Is Better RTX 3080M: 528.02 . MIN: 2 AVG: 5 MAX: 2040 LuxMark 3.1 OpenCL Device: GPU - Scene: Luxball HDR Score > Higher Is Better RTX 3080M: 528.02 . 56237 |==================================================== LuxMark 3.1 OpenCL Device: GPU - Scene: Microphone Score > Higher Is Better RTX 3080M: 528.02 . 39531 |==================================================== LuxMark 3.1 OpenCL Device: GPU - Scene: Hotel Score > Higher Is Better RTX 3080M: 528.02 . 12823 |==================================================== Blender 3.4 Blend File: Pabellon Barcelona - Compute: NVIDIA OptiX Seconds < Lower Is Better RTX 3080M: 528.02 . 28.73 |==================================================== Blender 3.4 Blend File: Pabellon Barcelona - Compute: NVIDIA CUDA Seconds < Lower Is Better RTX 3080M: 528.02 . 95.31 |==================================================== Blender 3.4 Blend File: Barbershop - Compute: NVIDIA OptiX Seconds < Lower Is Better RTX 3080M: 528.02 . 96.47 |==================================================== Blender 3.4 Blend File: Fishy Cat - Compute: NVIDIA OptiX Seconds < Lower Is Better RTX 3080M: 528.02 . 19.60 |==================================================== Blender 3.4 Blend File: Classroom - Compute: NVIDIA OptiX Seconds < Lower Is Better RTX 3080M: 528.02 . 26.83 |==================================================== Blender 3.4 Blend File: Barbershop - Compute: NVIDIA CUDA Seconds < Lower Is Better RTX 3080M: 528.02 . 170.48 |=================================================== Blender 3.4 Blend File: Fishy Cat - Compute: NVIDIA CUDA Seconds < Lower Is Better RTX 3080M: 528.02 . 41.88 |==================================================== Blender 3.4 Blend File: Classroom - Compute: NVIDIA CUDA Seconds < Lower Is Better RTX 3080M: 528.02 . 39.18 |==================================================== Blender 3.4 Blend File: BMW27 - Compute: NVIDIA OptiX Seconds < Lower Is Better RTX 3080M: 528.02 . 10.72 |==================================================== Blender 3.4 Blend File: BMW27 - Compute: NVIDIA CUDA Seconds < Lower Is Better RTX 3080M: 528.02 . 20.45 |==================================================== Blender 3.3 Blend File: Pabellon Barcelona - Compute: NVIDIA OptiX Seconds < Lower Is Better RTX 3080M: 528.02 . 30.84 |==================================================== Blender 3.3 Blend File: Pabellon Barcelona - Compute: CUDA Seconds < Lower Is Better RTX 3080M: 528.02 . 98.25 |==================================================== Blender 3.3 Blend File: Barbershop - Compute: NVIDIA OptiX Seconds < Lower Is Better RTX 3080M: 528.02 . 103.17 |=================================================== Blender 3.3 Blend File: Fishy Cat - Compute: NVIDIA OptiX Seconds < Lower Is Better RTX 3080M: 528.02 . 20.07 |==================================================== Blender 3.3 Blend File: Classroom - Compute: NVIDIA OptiX Seconds < Lower Is Better RTX 3080M: 528.02 . 27.55 |==================================================== Blender 3.3 Blend File: Barbershop - Compute: CUDA Seconds < Lower Is Better RTX 3080M: 528.02 . 177.93 |=================================================== Blender 3.3 Blend File: Fishy Cat - Compute: CUDA Seconds < Lower Is Better RTX 3080M: 528.02 . 41.90 |==================================================== Blender 3.3 Blend File: Classroom - Compute: CUDA Seconds < Lower Is Better RTX 3080M: 528.02 . 40.55 |==================================================== Blender 3.3 Blend File: BMW27 - Compute: CUDA Seconds < Lower Is Better RTX 3080M: 528.02 . 21.11 |==================================================== FAHBench 2.3.2 Ns Per Day > Higher Is Better RTX 3080M: 528.02 . 170.18 |=================================================== Xonotic 0.8.5 Resolution: 3840 x 2160 - Effects Quality: Ultimate Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 256.74 |=================================================== Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 52.0 |===================================================== Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 92.5 |===================================================== Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 127.6 |==================================================== Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 12.8 |===================================================== Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11 Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 59.2 |===================================================== Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 31.2 |===================================================== Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11 Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 116.5 |==================================================== Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 52.6 |===================================================== Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11 Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 166.4 |==================================================== Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11 Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 14.3 |===================================================== Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: OpenGL Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 35.5 |===================================================== Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11 Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 35.1 |===================================================== Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: OpenGL Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 71.4 |===================================================== Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11 Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 60.1 |===================================================== Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 99.9 |===================================================== Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 91.5 |===================================================== Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: D3D11 Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 39.6 |===================================================== Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 143.3 |==================================================== Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: D3D11 Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 82.4 |===================================================== Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 170.0 |==================================================== Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: D3D11 Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 129.0 |==================================================== Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: D3D11 Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 131.9 |==================================================== Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: D3D11 Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 208.6 |==================================================== Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: D3D11 Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 240.3 |==================================================== Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 25.34 |==================================================== Quake II RTX 1.6 Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 52.87 |==================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 86.83 |==================================================== Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 23.47 |==================================================== Quake II RTX 1.6 Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 48.65 |==================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 82.15 |==================================================== Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 32.85 |==================================================== Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 28.08 |==================================================== Quake II RTX 1.6 Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 65.93 |==================================================== Quake II RTX 1.6 Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 57.30 |==================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 104.33 |=================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 93.53 |==================================================== Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 30.06 |==================================================== Quake II RTX 1.6 Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 60.81 |==================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 99.06 |==================================================== Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 27.48 |==================================================== Quake II RTX 1.6 Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 56.83 |==================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 92.18 |==================================================== Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 40.19 |==================================================== Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 33.86 |==================================================== Quake II RTX 1.6 Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 80.12 |==================================================== Quake II RTX 1.6 Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 67.30 |==================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 127.48 |=================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 108.11 |=================================================== Portal 2 Resolution: 3840 x 2160 - Renderer: OpenGL Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 218.32 |=================================================== Portal 2 Resolution: 2560 x 1440 - Renderer: OpenGL Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 409.91 |=================================================== Portal 2 Resolution: 1920 x 1080 - Renderer: OpenGL Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 541.70 |=================================================== Portal Resolution: 3840 x 2160 Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 295.44 |=================================================== Portal Resolution: 2560 x 1440 Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 652.15 |=================================================== Portal Resolution: 1920 x 1080 Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 935.82 |=================================================== Cyberpunk 2077 Resolution: 3840 x 2160 - Graphics Setting: Medium Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 74.04 |==================================================== Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: Medium Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 106.96 |=================================================== Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: Medium Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 129.47 |=================================================== Cyberpunk 2077 Resolution: 3840 x 2160 - Graphics Setting: Ultra Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 32.99 |==================================================== Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: Ultra Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 67.04 |==================================================== Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: Ultra Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 101.12 |=================================================== Cyberpunk 2077 Resolution: 3840 x 2160 - Graphics Setting: High Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 48.83 |==================================================== Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: High Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 89.00 |==================================================== Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: High Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 116.41 |=================================================== Cyberpunk 2077 Resolution: 3840 x 2160 - Graphics Setting: Low Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 81.18 |==================================================== Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: Low Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 113.05 |=================================================== Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: Low Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 130.69 |=================================================== Counter-Strike: Global Offensive Resolution: 3840 x 2160 - Renderer: OpenGL Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 179.00 |=================================================== Counter-Strike: Global Offensive Resolution: 2560 x 1440 - Renderer: OpenGL Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 269.74 |=================================================== Counter-Strike: Global Offensive Resolution: 1920 x 1080 - Renderer: OpenGL Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 285.21 |=================================================== VkResample 1.0 Upscale: 2x - Precision: Single ms < Lower Is Better RTX 3080M: 528.02 . 220.34 |=================================================== GravityMark 1.72 Resolution: 3840 x 2160 - Renderer: Windows Direct3D 12 Ray-Tracing Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 102.7 |==================================================== GravityMark 1.72 Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12 Ray-Tracing Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 151.8 |==================================================== GravityMark 1.72 Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12 Ray-Tracing Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 181.7 |==================================================== GravityMark 1.72 Resolution: 3840 x 2160 - Renderer: Windows Direct3D 12 Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 121.2 |==================================================== GravityMark 1.72 Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12 Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 168 |====================================================== GravityMark 1.72 Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12 Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 195.7 |==================================================== GravityMark 1.72 Resolution: 3840 x 2160 - Renderer: Vulkan Ray-Tracing Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 104.0 |==================================================== GravityMark 1.72 Resolution: 2560 x 1440 - Renderer: Vulkan Ray-Tracing Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 154.8 |==================================================== GravityMark 1.72 Resolution: 1920 x 1080 - Renderer: Vulkan Ray-Tracing Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 183.3 |==================================================== GravityMark 1.72 Resolution: 3840 x 2160 - Renderer: Vulkan Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 117.1 |==================================================== GravityMark 1.72 Resolution: 3840 x 2160 - Renderer: OpenGL Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 113.1 |==================================================== GravityMark 1.72 Resolution: 2560 x 1440 - Renderer: Vulkan Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 173.4 |==================================================== GravityMark 1.72 Resolution: 2560 x 1440 - Renderer: OpenGL Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 159.2 |==================================================== GravityMark 1.72 Resolution: 1920 x 1080 - Renderer: Vulkan Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 203.6 |==================================================== GravityMark 1.72 Resolution: 1920 x 1080 - Renderer: OpenGL Frames Per Second > Higher Is Better RTX 3080M: 528.02 . 184.9 |==================================================== Waifu2x-NCNN Vulkan 20200818 Scale: 2x - Denoise: 3 - TAA: Yes Seconds < Lower Is Better RTX 3080M: 528.02 . 5.089 |==================================================== Waifu2x-NCNN Vulkan 20200818 Scale: 2x - Denoise: 3 - TAA: No Seconds < Lower Is Better RTX 3080M: 528.02 . 3.598 |==================================================== Blender 3.3 Blend File: BMW27 - Compute: NVIDIA OptiX Seconds < Lower Is Better RTX 3080M: 528.02 . 11.61 |==================================================== Ray Tracing In Vulkan r6 Resolution: 3840 x 2160 - Scene: Ray Tracing In One Weekend FPS > Higher Is Better Ray Tracing In Vulkan r6 Resolution: 2560 x 1440 - Scene: Ray Tracing In One Weekend FPS > Higher Is Better Ray Tracing In Vulkan r6 Resolution: 1920 x 1080 - Scene: Ray Tracing In One Weekend FPS > Higher Is Better Ray Tracing In Vulkan r6 Resolution: 3840 x 2160 - Scene: Planets In One Weekend FPS > Higher Is Better Ray Tracing In Vulkan r6 Resolution: 2560 x 1440 - Scene: Planets In One Weekend FPS > Higher Is Better Ray Tracing In Vulkan r6 Resolution: 1920 x 1080 - Scene: Planets In One Weekend FPS > Higher Is Better Ray Tracing In Vulkan r6 Resolution: 3840 x 2160 - Scene: Lucy In One Weekend FPS > Higher Is Better Ray Tracing In Vulkan r6 Resolution: 2560 x 1440 - Scene: Lucy In One Weekend FPS > Higher Is Better Ray Tracing In Vulkan r6 Resolution: 1920 x 1080 - Scene: Lucy In One Weekend FPS > Higher Is Better Ray Tracing In Vulkan r6 Resolution: 3840 x 2160 - Scene: Cornell Box + Lucy FPS > Higher Is Better Ray Tracing In Vulkan r6 Resolution: 2560 x 1440 - Scene: Cornell Box + Lucy FPS > Higher Is Better Ray Tracing In Vulkan r6 Resolution: 1920 x 1080 - Scene: Cornell Box + Lucy FPS > Higher Is Better Ray Tracing In Vulkan r6 Resolution: 3840 x 2160 - Scene: Cornell Box FPS > Higher Is Better Ray Tracing In Vulkan r6 Resolution: 2560 x 1440 - Scene: Cornell Box FPS > Higher Is Better Ray Tracing In Vulkan r6 Resolution: 1920 x 1080 - Scene: Cornell Box FPS > Higher Is Better VkResample 1.0 Upscale: 2x - Precision: Double ms < Lower Is Better RTX 3080M: 528.02 . 41.97 |====================================================