Intel GPU Intel Core i9-13900K testing with a ASUS ROG STRIX Z790-E GAMING WIFI (0502 BIOS) and Intel Arc A750 DG2 8GB on Ubuntu 22.04 via the Phoronix Test Suite.
HTML result view exported from: https://openbenchmarking.org/result/2212209-NE-INTELGPU322&gru .
Intel GPU Processor Motherboard Chipset Memory Disk Graphics Audio Monitor Network OS Kernel Desktop Display Server OpenGL OpenCL Vulkan Compiler File-System Screen Resolution Intel Arc A750 Intel Core i9-13900K @ 5.50GHz (24 Cores / 32 Threads) ASUS ROG STRIX Z790-E GAMING WIFI (0502 BIOS) Intel Device 7a27 32GB 4001GB Seagate ZP4000GP304001 + 2000GB CT2000BX500SSD1 + 0GB CD-ROM Drive Intel Arc A750 DG2 8GB (2400MHz) Intel Device 7a50 PI-KVM Video Intel Device 125c + Intel Wi-Fi 6 AX210/AX211/AX411 Ubuntu 22.04 6.1.0-060100rc5-generic (x86_64) GNOME Shell 42.5 X Server 1.21.1.3 + Wayland 4.6 Mesa 23.0.0-devel (git-c9b13a9338) OpenCL 3.0 1.3.235 GCC 11.3.0 + LLVM 14.0.0 ext4 1920x1080 OpenBenchmarking.org - i915.force_probe=56a1 - Transparent Huge Pages: madvise - Scaling Governor: intel_pstate powersave (EPP: performance) - CPU Microcode: 0x10e - Thermald 2.4.9 - itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + retbleed: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced IBRS IBPB: conditional RSB filling PBRSB-eIBRS: SW sequence + srbds: Not affected + tsx_async_abort: Not affected
Intel GPU gravitymark: 1920 x 1080 - OpenGL ES gravitymark: 2560 x 1600 - OpenGL ES gravitymark: 3840 x 2160 - OpenGL ES batman-knight: 1920 x 1080 - High batman-knight: 2560 x 1600 - High batman-knight: 3840 x 2160 - High batman-origins: 1920 x 1080 batman-origins: 2560 x 1600 batman-origins: 3840 x 2160 civilization-vi: Highest - 1920 x 1080 civilization-vi: Highest - 2560 x 1600 civilization-vi: Highest - 3840 x 2160 csgo: 1920 x 1080 - OpenGL csgo: 2560 x 1600 - OpenGL csgo: 3840 x 2160 - OpenGL cyberpunk2077: 1920 x 1080 - Ultra cyberpunk2077: 2560 x 1600 - Ultra cyberpunk2077: 3840 x 2160 - Ultra shadowofthetombraider: 1920 x 1080 - Highest - SMAAT2x shadowofthetombraider: 2560 x 1600 - Highest - SMAAT2x xplane11: 1920 x 1080 - Extreme - OpenGL xplane11: 2560 x 1600 - Extreme - OpenGL xplane11: 3840 x 2160 - Extreme - OpenGL xplane11: 3840 x 2160 - Extreme - OpenGL - Per Frame Timing Intel Arc A750 12.9 13.0 12.0 145.48 145.53 145.47 210.73 218.03 205.83 39.37 38.43 38.55 435.76 499.95 501.14 42.30 57.43 57.49 75.9 75.9 105.95 105.42 105.91 OpenBenchmarking.org
GravityMark Resolution: 1920 x 1080 - Renderer: OpenGL ES OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.72 Resolution: 1920 x 1080 - Renderer: OpenGL ES Intel Arc A750 3 6 9 12 15 SE +/- 0.07, N = 3 12.9
GravityMark Resolution: 2560 x 1600 - Renderer: OpenGL ES OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.72 Resolution: 2560 x 1600 - Renderer: OpenGL ES Intel Arc A750 3 6 9 12 15 SE +/- 0.07, N = 3 13.0
GravityMark Resolution: 3840 x 2160 - Renderer: OpenGL ES OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.72 Resolution: 3840 x 2160 - Renderer: OpenGL ES Intel Arc A750 3 6 9 12 15 SE +/- 0.07, N = 3 12.0
Batman: Arkham Knight Resolution: 1920 x 1080 - Quality: High OpenBenchmarking.org Frames Per Second, More Is Better Batman: Arkham Knight Resolution: 1920 x 1080 - Quality: High Intel Arc A750 30 60 90 120 150 SE +/- 0.12, N = 3 145.48 MIN: 94.1 / MAX: 214.19
Batman: Arkham Knight Resolution: 2560 x 1600 - Quality: High OpenBenchmarking.org Frames Per Second, More Is Better Batman: Arkham Knight Resolution: 2560 x 1600 - Quality: High Intel Arc A750 30 60 90 120 150 SE +/- 0.38, N = 3 145.53 MIN: 95.18 / MAX: 213
Batman: Arkham Knight Resolution: 3840 x 2160 - Quality: High OpenBenchmarking.org Frames Per Second, More Is Better Batman: Arkham Knight Resolution: 3840 x 2160 - Quality: High Intel Arc A750 30 60 90 120 150 SE +/- 0.06, N = 3 145.47 MIN: 94.71 / MAX: 209.31
Batman: Arkham Origins Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better Batman: Arkham Origins Resolution: 1920 x 1080 Intel Arc A750 50 100 150 200 250 SE +/- 3.32, N = 12 210.73 MIN: 3.83 / MAX: 373.18
Batman: Arkham Origins Resolution: 2560 x 1600 OpenBenchmarking.org Frames Per Second, More Is Better Batman: Arkham Origins Resolution: 2560 x 1600 Intel Arc A750 50 100 150 200 250 SE +/- 0.27, N = 3 218.03 MIN: 137.41 / MAX: 372.71
Batman: Arkham Origins Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better Batman: Arkham Origins Resolution: 3840 x 2160 Intel Arc A750 50 100 150 200 250 SE +/- 0.18, N = 3 205.83 MIN: 138.89 / MAX: 361.09
Civilization VI Quality: Highest - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better Civilization VI Quality: Highest - Resolution: 1920 x 1080 Intel Arc A750 9 18 27 36 45 SE +/- 0.93, N = 14 39.37
Civilization VI Quality: Highest - Resolution: 2560 x 1600 OpenBenchmarking.org Frames Per Second, More Is Better Civilization VI Quality: Highest - Resolution: 2560 x 1600 Intel Arc A750 9 18 27 36 45 SE +/- 0.04, N = 3 38.43
Civilization VI Quality: Highest - Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better Civilization VI Quality: Highest - Resolution: 3840 x 2160 Intel Arc A750 9 18 27 36 45 SE +/- 0.05, N = 3 38.55
Counter-Strike: Global Offensive Resolution: 1920 x 1080 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Counter-Strike: Global Offensive Resolution: 1920 x 1080 - Renderer: OpenGL Intel Arc A750 90 180 270 360 450 SE +/- 9.44, N = 12 435.76
Counter-Strike: Global Offensive Resolution: 2560 x 1600 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Counter-Strike: Global Offensive Resolution: 2560 x 1600 - Renderer: OpenGL Intel Arc A750 110 220 330 440 550 SE +/- 0.38, N = 3 499.95
Counter-Strike: Global Offensive Resolution: 3840 x 2160 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Counter-Strike: Global Offensive Resolution: 3840 x 2160 - Renderer: OpenGL Intel Arc A750 110 220 330 440 550 SE +/- 0.82, N = 3 501.14
Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: Ultra OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: Ultra Intel Arc A750 10 20 30 40 50 SE +/- 0.10, N = 3 42.30 MIN: 20.34 / MAX: 59.96
Cyberpunk 2077 Resolution: 2560 x 1600 - Graphics Setting: Ultra OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 2560 x 1600 - Graphics Setting: Ultra Intel Arc A750 13 26 39 52 65 SE +/- 0.06, N = 3 57.43 MIN: 27.67 / MAX: 150.04
Cyberpunk 2077 Resolution: 3840 x 2160 - Graphics Setting: Ultra OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 3840 x 2160 - Graphics Setting: Ultra Intel Arc A750 13 26 39 52 65 SE +/- 0.10, N = 3 57.49 MIN: 30.28 / MAX: 106.07
Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Highest - Anti Aliasing: SMAAT2x OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Highest - Anti Aliasing: SMAAT2x Intel Arc A750 20 40 60 80 100 SE +/- 0.03, N = 3 75.9 MAX: 154.1
Shadow of the Tomb Raider Resolution: 2560 x 1600 - Graphics Preset: Highest - Anti Aliasing: SMAAT2x OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 2560 x 1600 - Graphics Preset: Highest - Anti Aliasing: SMAAT2x Intel Arc A750 20 40 60 80 100 SE +/- 0.07, N = 3 75.9 MAX: 153.9
X-Plane Resolution: 1920 x 1080 - Quality: Extreme - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better X-Plane 11 Resolution: 1920 x 1080 - Quality: Extreme - Renderer: OpenGL Intel Arc A750 20 40 60 80 100 SE +/- 0.26, N = 3 105.95
X-Plane Resolution: 2560 x 1600 - Quality: Extreme - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better X-Plane 11 Resolution: 2560 x 1600 - Quality: Extreme - Renderer: OpenGL Intel Arc A750 20 40 60 80 100 SE +/- 0.44, N = 3 105.42
X-Plane Resolution: 3840 x 2160 - Quality: Extreme - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better X-Plane 11 Resolution: 3840 x 2160 - Quality: Extreme - Renderer: OpenGL Intel Arc A750 20 40 60 80 100 SE +/- 0.50, N = 3 105.91
Civilization VI Quality: Highest - Resolution: 1920 x 1080 - Total Frame Time Min Avg Max Intel Arc A750 12.2 26.1 53.5 OpenBenchmarking.org Milliseconds, Fewer Is Better Civilization VI Quality: Highest - Resolution: 1920 x 1080 - Total Frame Time 15 30 45 60 75
Civilization VI Quality: Highest - Resolution: 2560 x 1600 - Total Frame Time Min Avg Max Intel Arc A750 12.4 26.1 53.6 OpenBenchmarking.org Milliseconds, Fewer Is Better Civilization VI Quality: Highest - Resolution: 2560 x 1600 - Total Frame Time 15 30 45 60 75
Civilization VI Quality: Highest - Resolution: 3840 x 2160 - Total Frame Time Min Avg Max Intel Arc A750 12.2 26.0 51.9 OpenBenchmarking.org Milliseconds, Fewer Is Better Civilization VI Quality: Highest - Resolution: 3840 x 2160 - Total Frame Time 15 30 45 60 75
Counter-Strike: Global Offensive Resolution: 1920 x 1080 - Renderer: OpenGL - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better Counter-Strike: Global Offensive Resolution: 1920 x 1080 - Renderer: OpenGL - Total Frame Time Intel Arc A750 300 600 900 1200 1500 Min: 1.27 / Avg: 3.14 / Max: 1707.89
Counter-Strike: Global Offensive Resolution: 2560 x 1600 - Renderer: OpenGL - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better Counter-Strike: Global Offensive Resolution: 2560 x 1600 - Renderer: OpenGL - Total Frame Time Intel Arc A750 300 600 900 1200 1500 Min: 0.75 / Avg: 2.8 / Max: 1692.68
Counter-Strike: Global Offensive Resolution: 3840 x 2160 - Renderer: OpenGL - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better Counter-Strike: Global Offensive Resolution: 3840 x 2160 - Renderer: OpenGL - Total Frame Time Intel Arc A750 300 600 900 1200 1500 Min: 0.75 / Avg: 2.79 / Max: 1697.72
X-Plane Resolution: 1920 x 1080 - Quality: Extreme - Renderer: OpenGL - Per Frame Timing OpenBenchmarking.org ms, Fewer Is Better X-Plane 11 Resolution: 1920 x 1080 - Quality: Extreme - Renderer: OpenGL - Per Frame Timing Intel Arc A750 6 12 18 24 30 Min: 2.39 / Avg: 8.49 / Max: 23.99
X-Plane Resolution: 2560 x 1600 - Quality: Extreme - Renderer: OpenGL - Per Frame Timing OpenBenchmarking.org ms, Fewer Is Better X-Plane 11 Resolution: 2560 x 1600 - Quality: Extreme - Renderer: OpenGL - Per Frame Timing Intel Arc A750 3 6 9 12 15 Min: 1.5 / Avg: 8.37 / Max: 11.55
X-Plane Resolution: 3840 x 2160 - Quality: Extreme - Renderer: OpenGL - Per Frame Timing OpenBenchmarking.org ms, Fewer Is Better X-Plane 11 Resolution: 3840 x 2160 - Quality: Extreme - Renderer: OpenGL - Per Frame Timing Intel Arc A750 3 6 9 12 15 Min: 2.01 / Avg: 8.24 / Max: 11.15
Phoronix Test Suite v10.8.5