RTTEST rtx rtx: Processor: 2 x Intel Xeon Gold 6326 @ 2.90GHz (32 Cores / 64 Threads), Motherboard: Supermicro X12DPG-OA6 (1.20 BIOS), Memory: 32 x 32768 MB 3200MHz Hynix HMA84GR7DJR4N-XN, Disk: 7452GB INTEL SSDPE2KX080T8 + 447GB INTEL SSDSC2KB480G8, Graphics: Microsoft + NVIDIA GeForce RTX 3090 + NVIDIA GeForce RTX 3090 + NVIDIA GeForce RTX 3090 + NVIDIA GeForce RTX 3090 + NVIDIA GeForce RTX 3090 + NVIDIA GeForce RTX 3090 + NVIDIA GeForce RTX 3090 + NVIDIA GeForce RTX 3090 24GB, Audio: NVIDIA HD Audio + NVIDIA Virtual Audio Device (Wave Extensible) (WDM) + NVIDIA HD Audio, Monitor: HDMI Motor;HDMI Motor, Network: Intel I350 Gigabit Connection + Mellanox ConnectX-5 + Intel I350 Gigabit Connection #2 + Remote NDIS based Internet Sharing Device OS: Microsoft Windows 10 Build 19044, Kernel: 10.0.19044.2130 (x86_64), Display Driver: 526.47 (10.0.19041.868), File-System: NTFS, Screen Resolution: 1920x1080 Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better rtx . 178.18 |================================================================= Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better rtx . 209.02 |================================================================= Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better rtx . 145.12 |================================================================= Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better rtx . 247.07 |================================================================= Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better rtx . 175.11 |================================================================= Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better rtx . 299.91 |================================================================= Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better rtx . 205.83 |================================================================= Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better rtx . 196.97 |================================================================= Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better rtx . 149.94 |================================================================= Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better rtx . 247.30 |================================================================= Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better rtx . 297.22 |================================================================= Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better rtx . 201.75 |================================================================= Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better rtx . 161.62 |================================================================= Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better rtx . 217.73 |================================================================= Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better rtx . 159.73 |================================================================= Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better rtx . 219.07 |================================================================= Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better rtx . 156.69 |================================================================= Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better rtx . 177.12 |================================================================= Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better rtx . 134.18 |================================================================= Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better rtx . 205.10 |================================================================= Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better rtx . 236.15 |================================================================= Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better rtx . 169.74 |================================================================= Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better rtx . 142.21 |================================================================= Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better rtx . 187.06 |=================================================================