RTTEST

rtx

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2211025-NE-RTTEST47637
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rtx
November 02 2022
  16 Minutes
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RTTESTOpenBenchmarking.orgPhoronix Test Suite 10.8.42 x Intel Xeon Gold 6326 @ 2.90GHz (32 Cores / 64 Threads)Supermicro X12DPG-OA6 (1.20 BIOS)32 x 32768 MB 3200MHz Hynix HMA84GR7DJR4N-XN7452GB INTEL SSDPE2KX080T8 + 447GB INTEL SSDSC2KB480G8Microsoft + NVIDIA GeForce RTX 3090 + NVIDIA GeForce RTX 3090 + NVIDIA GeForce RTX 3090 + NVIDIA GeForce RTX 3090 + NVIDIA GeForce RTX 3090 + NVIDIA GeForce RTX 3090 + NVIDIA GeForce RTX 3090 + NVIDIA GeForce RTX 3090 24GBNVIDIA HD Audio + NVIDIA Virtual Audio Device (Wave Extensible) (WDM) + NVIDIA HD AudioHDMI Motor;HDMI MotorIntel I350 Gigabit Connection + Mellanox ConnectX-5 + Intel I350 Gigabit Connection #2 + Remote NDIS based Internet Sharing DeviceMicrosoft Windows 10 Build 1904410.0.19044.2130 (x86_64)526.47 (10.0.19041.868)NTFS1920x1080ProcessorMotherboardMemoryDiskGraphicsAudioMonitorNetworkOSKernelDisplay DriverFile-SystemScreen ResolutionRTTEST BenchmarksSystem Logs- VBS: Disabled

RTTESTquake2rtx: 1920 x 1080 - Low - On - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - Off - On - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - High - On - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - Low - Off - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - Low - On - VK_NV_ray_tracingquake2rtx: 1920 x 1080 - Off - Off - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - Off - On - VK_NV_ray_tracingquake2rtx: 1920 x 1080 - High - Off - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - High - On - VK_NV_ray_tracingquake2rtx: 1920 x 1080 - Low - Off - VK_NV_ray_tracingquake2rtx: 1920 x 1080 - Off - Off - VK_NV_ray_tracingquake2rtx: 1920 x 1080 - High - Off - VK_NV_ray_tracingquake2rtx: 1920 x 1080 - Medium - On - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - Medium - Off - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - Medium - On - VK_NV_ray_tracingquake2rtx: 1920 x 1080 - Medium - Off - VK_NV_ray_tracingquake2rtx: 1920 x 1080 - Low - On - VK_KHR_ray_tracing_pipelinequake2rtx: 1920 x 1080 - Off - On - VK_KHR_ray_tracing_pipelinequake2rtx: 1920 x 1080 - High - On - VK_KHR_ray_tracing_pipelinequake2rtx: 1920 x 1080 - Low - Off - VK_KHR_ray_tracing_pipelinequake2rtx: 1920 x 1080 - Off - Off - VK_KHR_ray_tracing_pipelinequake2rtx: 1920 x 1080 - High - Off - VK_KHR_ray_tracing_pipelinequake2rtx: 1920 x 1080 - Medium - On - VK_KHR_ray_tracing_pipelinequake2rtx: 1920 x 1080 - Medium - Off - VK_KHR_ray_tracing_pipelinertx178.184942209.022034145.119761247.071421175.108607299.909933205.834763196.971481149.944595247.299601297.221059201.747991161.618439217.734802159.731115219.074844156.689768177.118708134.181203205.101938236.148075169.737172142.206950187.060481OpenBenchmarking.org

Quake II RTX

NVIDIA's Quake II RTX ray-traced (RTX path-traced global illumination) version of the original Quake II game. Quake II RTX makes use of Vulkan ray-tracing extensions on Windows and Linux. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryrtx4080120160200SE +/- 1.82, N = 3178.18

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryrtx50100150200250SE +/- 1.83, N = 8209.02

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryrtx306090120150SE +/- 1.14, N = 3145.12

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_queryrtx50100150200250SE +/- 1.00, N = 3247.07

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_NV_ray_tracingrtx4080120160200SE +/- 1.90, N = 3175.11

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_queryrtx70140210280350SE +/- 0.87, N = 3299.91

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_NV_ray_tracingrtx50100150200250SE +/- 2.30, N = 3205.83

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_queryrtx4080120160200SE +/- 1.73, N = 3196.97

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracingrtx306090120150SE +/- 1.10, N = 3149.94

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracingrtx50100150200250SE +/- 2.29, N = 3247.30

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracingrtx60120180240300SE +/- 2.63, N = 3297.22

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracingrtx4080120160200SE +/- 1.48, N = 3201.75

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryrtx4080120160200SE +/- 0.50, N = 3161.62

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_queryrtx50100150200250SE +/- 2.29, N = 3217.73

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_NV_ray_tracingrtx4080120160200SE +/- 2.03, N = 3159.73

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracingrtx50100150200250SE +/- 1.75, N = 3219.07

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelinertx306090120150SE +/- 1.69, N = 3156.69

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelinertx4080120160200SE +/- 2.49, N = 3177.12

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelinertx306090120150SE +/- 0.37, N = 3134.18

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipelinertx50100150200250SE +/- 2.08, N = 5205.10

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipelinertx50100150200250SE +/- 2.89, N = 4236.15

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipelinertx4080120160200SE +/- 2.11, N = 3169.74

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelinertx306090120150SE +/- 1.04, N = 3142.21

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipelinertx4080120160200SE +/- 0.69, N = 3187.06