opencl-macbook-pro-big-sur Apple M1 testing with a Apple MacBook Pro and Apple M1 on macOS 11.7.1 via the Phoronix Test Suite. opencl-macbook-pro-big-sur: Processor: Apple M1 (8 Cores), Motherboard: Apple MacBook Pro, Memory: 16GB, Disk: 927GB, Graphics: Apple M1, Monitor: Color LCD OS: macOS 11.7.1, Kernel: 20.6.0 (arm64), OpenCL: OpenCL 1.2 (Aug 29 2022 02:56:50), Compiler: GCC 13.0.0 + Clang 13.0.0, File-System: APFS, Screen Resolution: 2880x1800 Darktable 3.2.1 Test: Boat - Acceleration: OpenCL Seconds < Lower Is Better opencl-macbook-pro-big-sur . 10.34 |=========================================== Darktable 3.2.1 Test: Masskrug - Acceleration: OpenCL Seconds < Lower Is Better opencl-macbook-pro-big-sur . 7.422 |=========================================== Darktable 3.2.1 Test: Server Rack - Acceleration: OpenCL Seconds < Lower Is Better opencl-macbook-pro-big-sur . 0.254 |=========================================== Darktable 3.2.1 Test: Server Room - Acceleration: OpenCL Seconds < Lower Is Better opencl-macbook-pro-big-sur . 5.709 |=========================================== Blender 3.3 Blend File: BMW27 - Compute: OpenCL Seconds < Lower Is Better opencl-macbook-pro-big-sur . 331.30 |========================================== Blender 3.3 Blend File: Barbershop - Compute: OpenCL Seconds < Lower Is Better opencl-macbook-pro-big-sur . 3526.58 |========================================= JuliaGPU 1.2pts1 OpenCL Device: GPU - Resolution: $VIDEO_WIDTH x $VIDEO_HEIGHT Samples/sec > Higher Is Better MandelbulbGPU 1.0pts1 OpenCL Device: GPU - Resolution: $VIDEO_WIDTH x $VIDEO_HEIGHT Samples/sec > Higher Is Better MandelGPU 1.3pts1 OpenCL Device: GPU - Resolution: $VIDEO_WIDTH x $VIDEO_HEIGHT Samples/sec > Higher Is Better SmallPT GPU 1.6pts1 OpenCL Device: GPU - Resolution: $VIDEO_WIDTH x $VIDEO_HEIGHT - Scene: Caustic Samples/sec > Higher Is Better SmallPT GPU 1.6pts1 OpenCL Device: GPU - Resolution: $VIDEO_WIDTH x $VIDEO_HEIGHT - Scene: Cornell Samples/sec > Higher Is Better SmallPT GPU 1.6pts1 OpenCL Device: GPU - Resolution: $VIDEO_WIDTH x $VIDEO_HEIGHT - Scene: Caustic3 Samples/sec > Higher Is Better