oryp6-gpu-2

Intel Core i7-10875H testing with a System76 Oryx Pro (2022-09-07_74e75ff BIOS) and NVIDIA GeForce RTX 2070 with Max-Q Design 8GB on Pop 22.04 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2209204-NE-ORYP6GPU203
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Result
Identifier
Performance Per
Dollar
Date
Run
  Test
  Duration
NVIDIA GeForce RTX 2070 with Max-Q Design
September 20 2022
  1 Hour, 5 Minutes
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oryp6-gpu-2OpenBenchmarking.orgPhoronix Test SuiteIntel Core i7-10875H @ 5.10GHz (8 Cores / 16 Threads)System76 Oryx Pro (2022-09-07_74e75ff BIOS)Intel Comet Lake PCH8GB240GB Western Digital WDS240G2G0C-00AJM0 + 1000GB Samsung SSD 980 1TBNVIDIA GeForce RTX 2070 with Max-Q Design 8GBRealtek ALC1220Realtek RTL8111/8168/8411 + Intel Comet Lake PCH CNVi WiFiPop 22.045.19.0-76051900-generic (x86_64)GNOME Shell 42.3.1X Server 1.21.1.3NVIDIA 515.65.014.6.01.3.204GCC 11.2.0ext41920x1080ProcessorMotherboardChipsetMemoryDiskGraphicsAudioNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLVulkanCompilerFile-SystemScreen ResolutionOryp6-gpu-2 BenchmarksSystem Logs- Transparent Huge Pages: madvise- Scaling Governor: intel_pstate powersave (EPP: balance_performance) - CPU Microcode: 0xf0 - Thermald 2.4.9 - BAR1 / Visible vRAM Size: 256 MiB - vBIOS Version: 90.06.5b.00.28- Python 3.10.4- itlb_multihit: KVM: Mitigation of VMX disabled + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Mitigation of Clear buffers; SMT vulnerable + retbleed: Mitigation of Enhanced IBRS + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced IBRS IBPB: conditional RSB filling + srbds: Mitigation of Microcode + tsx_async_abort: Not affected

oryp6-gpu-2openarena: 1920 x 1080tesseract: 1920 x 1080unigine-heaven: 1920 x 1080 - Fullscreen - OpenGLunigine-valley: 1920 x 1080 - Fullscreen - OpenGLxonotic: 1920 x 1080 - Lowxonotic: 1920 x 1080 - Highxonotic: 1920 x 1080 - Ultraxonotic: 1920 x 1080 - Ultimateglmark2: 1920 x 1080paraview: Wavelet Volume - 1920 x 1080paraview: Wavelet Volume - 1920 x 1080paraview: Wavelet Contour - 1920 x 1080paraview: Wavelet Contour - 1920 x 1080NVIDIA GeForce RTX 2070 with Max-Q Design523.7382.4285127.030107.086434.9111385357.3122472323.6800829237.12098088283285.814572.912179.611871.782OpenBenchmarking.org

OpenArena

This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.8Resolution: 1920 x 1080NVIDIA GeForce RTX 2070 with Max-Q Design110220330440550SE +/- 4.33, N = 3523.7MIN: 1

OpenBenchmarking.orgMilliseconds, Fewer Is BetterOpenArena 0.8.8Resolution: 1920 x 1080 - Total Frame TimeNVIDIA GeForce RTX 2070 with Max-Q Design510152025Min: 1 / Avg: 1.9 / Max: 21

Tesseract

Tesseract is a fork of Cube 2 Sauerbraten with numerous graphics and game-play improvements. Tesseract has been in development since 2012 while its first release happened in May of 2014. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 1920 x 1080NVIDIA GeForce RTX 2070 with Max-Q Design80160240320400SE +/- 1.54, N = 3382.43

Unigine Heaven

This test calculates the average frame-rate within the Heaven demo for the Unigine engine. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGLNVIDIA GeForce RTX 2070 with Max-Q Design306090120150SE +/- 0.17, N = 3127.03

Unigine Valley

This test calculates the average frame-rate within the Valley demo for the Unigine engine, released in February 2013. This engine is extremely demanding on the system's graphics card. Unigine Valley relies upon an OpenGL 3 core profile context. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGLNVIDIA GeForce RTX 2070 with Max-Q Design20406080100SE +/- 1.22, N = 4107.09

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 1920 x 1080 - Effects Quality: LowNVIDIA GeForce RTX 2070 with Max-Q Design90180270360450SE +/- 4.96, N = 3434.91MIN: 111 / MAX: 770

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 1920 x 1080 - Effects Quality: HighNVIDIA GeForce RTX 2070 with Max-Q Design80160240320400SE +/- 0.76, N = 3357.31MIN: 115 / MAX: 629

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 1920 x 1080 - Effects Quality: UltraNVIDIA GeForce RTX 2070 with Max-Q Design70140210280350SE +/- 0.97, N = 3323.68MIN: 114 / MAX: 551

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 1920 x 1080 - Effects Quality: UltimateNVIDIA GeForce RTX 2070 with Max-Q Design50100150200250SE +/- 2.12, N = 3237.12MIN: 44 / MAX: 539

GLmark2

This is a test of GLmark2, a basic OpenGL and OpenGL ES 2.0 benchmark supporting various windowing/display back-ends. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgScore, More Is BetterGLmark2 2021.08.30Resolution: 1920 x 1080NVIDIA GeForce RTX 2070 with Max-Q Design2K4K6K8K10K8283

ParaView

This test runs ParaView benchmarks: an open-source data analytics and visualization application. Paraview describes itself as "an open-source, multi-platform data analysis and visualization application. ParaView users can quickly build visualizations to analyze their data using qualitative and quantitative techniques." Learn more via the OpenBenchmarking.org test page.

Test: Many Spheres - Resolution: $VIDEO_WIDTH x $VIDEO_HEIGHT

NVIDIA GeForce RTX 2070 with Max-Q Design: The test quit with a non-zero exit status. The test quit with a non-zero exit status. The test quit with a non-zero exit status. E: error: exception occurred: Subprocess killed

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.10.1Test: Wavelet Volume - Resolution: 1920 x 1080NVIDIA GeForce RTX 2070 with Max-Q Design60120180240300SE +/- 4.76, N = 15285.81

OpenBenchmarking.orgMiVoxels / Sec, More Is BetterParaView 5.10.1Test: Wavelet Volume - Resolution: 1920 x 1080NVIDIA GeForce RTX 2070 with Max-Q Design10002000300040005000SE +/- 76.16, N = 154572.91

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.10.1Test: Wavelet Contour - Resolution: 1920 x 1080NVIDIA GeForce RTX 2070 with Max-Q Design4080120160200SE +/- 7.80, N = 12179.61

OpenBenchmarking.orgMiPolys / Sec, More Is BetterParaView 5.10.1Test: Wavelet Contour - Resolution: 1920 x 1080NVIDIA GeForce RTX 2070 with Max-Q Design400800120016002000SE +/- 81.30, N = 121871.78

14 Results Shown

OpenArena
OpenArena
Tesseract
Unigine Heaven
Unigine Valley
Xonotic:
  1920 x 1080 - Low
  1920 x 1080 - High
  1920 x 1080 - Ultra
  1920 x 1080 - Ultimate
GLmark2
ParaView:
  Wavelet Volume - 1920 x 1080:
    Frames / Sec
    MiVoxels / Sec
  Wavelet Contour - 1920 x 1080:
    Frames / Sec
    MiPolys / Sec