Arc Graphics A380 Zink Benchmark

Benchmarks by Michael Larabel for a future article.

HTML result view exported from: https://openbenchmarking.org/result/2208267-NE-ZINKEDGPU32&rdt&grs.

Arc Graphics A380 Zink BenchmarkProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerOpenGLVulkanCompilerFile-SystemScreen ResolutionIris Gallium3DZinkAMD Ryzen 7 5700G @ 4.67GHz (8 Cores / 16 Threads)ASUS TUF GAMING B550M-PLUS (WI-FI) (2423 BIOS)AMD Renoir/Cezanne16GB1000GB Samsung SSD 980 PRO 1TB + 2000GBIntel Arc Graphics A380 6GB (2450MHz)Intel Device 4f92MX279Realtek RTL8125 2.5GbE + Intel Wi-Fi 6 AX200Ubuntu 22.046.0.0-060000rc2daily20220824-generic (x86_64)GNOME Shell 42.2X Server 1.21.1.3 + Wayland4.6 Mesa 22.3.0-devel (git-0c8492c 2022-08-24 jammy-oibaf-ppa)1.3.224GCC 11.2.0ext41920x1080zink 6GB (2450MHz)OpenBenchmarking.orgKernel Details- i915.force_probe=56a5 - Transparent Huge Pages: madviseCompiler Details- --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-bootstrap --enable-cet --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++,m2 --enable-libphobos-checking=release --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-link-serialization=2 --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none=/build/gcc-11-gBFGDP/gcc-11-11.2.0/debian/tmp-nvptx/usr,amdgcn-amdhsa=/build/gcc-11-gBFGDP/gcc-11-11.2.0/debian/tmp-gcn/usr --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-build-config=bootstrap-lto-lean --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -v Processor Details- Scaling Governor: amd-pstate performance (Boost: Enabled) - CPU Microcode: 0xa50000cPython Details- Python 3.10.4Security Details- itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + retbleed: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Retpolines IBPB: conditional IBRS_FW STIBP: always-on RSB filling PBRSB-eIBRS: Not affected + srbds: Not affected + tsx_async_abort: Not affected Environment Details- Zink: MESA_LOADER_DRIVER_OVERRIDE=zink

Arc Graphics A380 Zink Benchmarkl4d2: 1920 x 1080 - OpenGLddnet: 1920 x 1080 - Fullscreen - OpenGL 3.3 - Default - Multeasymapunvanquished: 1920 x 1080 - Highunvanquished: 1920 x 1080 - Mediumbioshock-infinite: 1920 x 1080 - Highbioshock-infinite: 1920 x 1080 - Lowhl2-ep2: 1920 x 1080 - OpenGLhl2lostcoast: 1920 x 1080unvanquished: 1920 x 1080 - Ultraportal2: 1920 x 1080 - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Low - OpenGLetlegacy: 1920 x 1080xonotic: 1920 x 1080 - Ultraxonotic: 1920 x 1080 - Ultimateglmark2: 1920 x 1080yquake2: OpenGL 3.x - On - On - 1920 x 1080yquake2: OpenGL 3.x - Off - On - 1920 x 1080yquake2: OpenGL 3.x - Off - Off - 1920 x 1080yquake2: OpenGL 3.x - On - Off - 1920 x 1080xonotic: 1920 x 1080 - Highbatman-knight: 1920 x 1080 - Highbatman-knight: 1920 x 1080 - LowIris Gallium3DZink215.49253.71506.6534.5164.05162.31169.16189.76365.0140.8781.0198.5215.4336055190.5432193750142.7143.6658.8660.2231.163134465.3174.8979.49100.81259.4274.698.9998.47106.61121.46253.798.5470.1181.2199.0778908176.5082028705151.3151.7641.4643.8228.9253907OpenBenchmarking.org

Left 4 Dead 2

Resolution: 1920 x 1080 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterLeft 4 Dead 2Resolution: 1920 x 1080 - Renderer: OpenGLIris Gallium3DZink50100150200250SE +/- 2.47, N = 12SE +/- 0.61, N = 12215.4979.49

DDraceNetwork

Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: Multeasymap

OpenBenchmarking.orgFrames Per Second, More Is BetterDDraceNetwork 15.8.1Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: MulteasymapIris Gallium3DZink60120180240300SE +/- 0.02, N = 3SE +/- 0.05, N = 3253.71100.811. (CXX) g++ options: -O3 -lrt -lnotify -lgdk_pixbuf-2.0 -lgio-2.0 -lgobject-2.0 -lglib-2.0

Unvanquished

Resolution: 1920 x 1080 - Effects Quality: High

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.53Resolution: 1920 x 1080 - Effects Quality: HighIris Gallium3DZink110220330440550SE +/- 2.12, N = 3SE +/- 0.79, N = 3506.6259.4

Unvanquished

Resolution: 1920 x 1080 - Effects Quality: Medium

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.53Resolution: 1920 x 1080 - Effects Quality: MediumIris Gallium3DZink120240360480600SE +/- 5.29, N = 3SE +/- 1.64, N = 3534.5274.6

BioShock Infinite

Resolution: 1920 x 1080 - Effects Quality: High

OpenBenchmarking.orgFrames Per Second, More Is BetterBioShock InfiniteResolution: 1920 x 1080 - Effects Quality: HighIris Gallium3DZink4080120160200SE +/- 0.62, N = 3SE +/- 0.81, N = 3164.0598.99MIN: 34.83 / MAX: 164.99MIN: 20.67 / MAX: 100.58

BioShock Infinite

Resolution: 1920 x 1080 - Effects Quality: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterBioShock InfiniteResolution: 1920 x 1080 - Effects Quality: LowIris Gallium3DZink4080120160200SE +/- 0.73, N = 3SE +/- 0.54, N = 3162.3198.47MIN: 34.93 / MAX: 163.39MIN: 14.51 / MAX: 99.54

Half-Life 2: Episode Two

Resolution: 1920 x 1080 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterHalf-Life 2: Episode TwoResolution: 1920 x 1080 - Renderer: OpenGLIris Gallium3DZink4080120160200SE +/- 0.28, N = 3SE +/- 0.54, N = 3169.16106.61

Half-Life 2 - Lost Coast

Resolution: 1920 x 1080

OpenBenchmarking.orgFrames Per Second, More Is BetterHalf-Life 2 - Lost CoastResolution: 1920 x 1080Iris Gallium3DZink4080120160200SE +/- 0.85, N = 3SE +/- 1.01, N = 8189.76121.46

Unvanquished

Resolution: 1920 x 1080 - Effects Quality: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.53Resolution: 1920 x 1080 - Effects Quality: UltraIris Gallium3DZink80160240320400SE +/- 3.00, N = 3SE +/- 2.42, N = 3365.0253.7

Portal 2

Resolution: 1920 x 1080 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterPortal 2Resolution: 1920 x 1080 - Renderer: OpenGLIris Gallium3DZink306090120150SE +/- 1.16, N = 3SE +/- 0.65, N = 12140.8798.54

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLIris Gallium3DZink20406080100SE +/- 0.07, N = 3SE +/- 0.03, N = 381.070.1MAX: 106.9MAX: 97

ET: Legacy

Resolution: 1920 x 1080

OpenBenchmarking.orgFrames Per Second, More Is BetterET: Legacy 2.78Resolution: 1920 x 1080Iris Gallium3DZink4080120160200SE +/- 0.88, N = 3SE +/- 0.47, N = 3198.5181.2

Xonotic

Resolution: 1920 x 1080 - Effects Quality: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 1920 x 1080 - Effects Quality: UltraIris Gallium3DZink50100150200250SE +/- 0.30, N = 3SE +/- 0.16, N = 3215.43199.08MIN: 110 / MAX: 305MIN: 90 / MAX: 274

Xonotic

Resolution: 1920 x 1080 - Effects Quality: Ultimate

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 1920 x 1080 - Effects Quality: UltimateIris Gallium3DZink4080120160200SE +/- 0.08, N = 3SE +/- 0.54, N = 3190.54176.51MIN: 66 / MAX: 290MIN: 45 / MAX: 261

GLmark2

Resolution: 1920 x 1080

OpenBenchmarking.orgScore, More Is BetterGLmark2 2021.08.30Resolution: 1920 x 1080Iris Gallium3DZink160320480640800750705

yquake2

Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080Iris Gallium3DZink306090120150SE +/- 0.10, N = 3SE +/- 0.10, N = 3142.7151.31. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC

yquake2

Renderer: OpenGL 3.x - AF: Off - MSAA: On - Resolution: 1920 x 1080

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: OpenGL 3.x - AF: Off - MSAA: On - Resolution: 1920 x 1080Iris Gallium3DZink306090120150SE +/- 0.00, N = 3SE +/- 0.03, N = 3143.6151.71. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC

yquake2

Renderer: OpenGL 3.x - AF: Off - MSAA: Off - Resolution: 1920 x 1080

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: OpenGL 3.x - AF: Off - MSAA: Off - Resolution: 1920 x 1080Iris Gallium3DZink140280420560700SE +/- 0.99, N = 3SE +/- 3.49, N = 3658.8641.41. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC

yquake2

Renderer: OpenGL 3.x - AF: On - MSAA: Off - Resolution: 1920 x 1080

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: OpenGL 3.x - AF: On - MSAA: Off - Resolution: 1920 x 1080Iris Gallium3DZink140280420560700SE +/- 0.62, N = 3SE +/- 0.43, N = 3660.2643.81. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC

Xonotic

Resolution: 1920 x 1080 - Effects Quality: High

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 1920 x 1080 - Effects Quality: HighIris Gallium3DZink50100150200250SE +/- 0.32, N = 3SE +/- 0.11, N = 3231.16228.93MIN: 85 / MAX: 310MIN: 114 / MAX: 315

Batman: Arkham Knight

Resolution: 1920 x 1080 - Quality: High

OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham KnightResolution: 1920 x 1080 - Quality: HighIris Gallium3D1530456075SE +/- 0.07, N = 365.31MIN: 46.93 / MAX: 99.86

Batman: Arkham Knight

Resolution: 1920 x 1080 - Quality: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham KnightResolution: 1920 x 1080 - Quality: LowIris Gallium3D20406080100SE +/- 0.12, N = 374.89MIN: 52.93 / MAX: 109.94


Phoronix Test Suite v10.8.5