Benchmarks by Michael Larabel for a future article. DRM Intel GT Next state as of 26 August 2022.
Compare your own system(s) to this result file with the
Phoronix Test Suite by running the command:
phoronix-test-suite benchmark 2208267-NE-LINUX616139 Arc Graphics A380 Linux 6.0 Early Drm-Next Benchmarks - Phoronix Test Suite Arc Graphics A380 Linux 6.0 Early Drm-Next Benchmarks Benchmarks by Michael Larabel for a future article. DRM Intel GT Next state as of 26 August 2022.
HTML result view exported from: https://openbenchmarking.org/result/2208267-NE-LINUX616139&rdt&grs .
Arc Graphics A380 Linux 6.0 Early Drm-Next Benchmarks Processor Motherboard Chipset Memory Disk Graphics Audio Monitor Network OS Kernel Desktop Display Server OpenGL Vulkan Compiler File-System Screen Resolution OpenCL Arc Graphics A380 Arc Graphics A380 - 6.1 material AMD Ryzen 7 5700G @ 4.67GHz (8 Cores / 16 Threads) ASUS TUF GAMING B550M-PLUS (WI-FI) (2423 BIOS) AMD Renoir/Cezanne 16GB 1000GB Samsung SSD 980 PRO 1TB + 2000GB Intel Arc Graphics A380 6GB (2450MHz) Intel Device 4f92 MX279 Realtek RTL8125 2.5GbE + Intel Wi-Fi 6 AX200 Ubuntu 22.04 6.0.0-060000rc2daily20220824-generic (x86_64) GNOME Shell 42.2 X Server 1.21.1.3 + Wayland 4.6 Mesa 22.3.0-devel (git-0c8492c 2022-08-24 jammy-oibaf-ppa) 1.3.224 GCC 11.2.0 ext4 1920x1080 5.18.0-rc2-drm-intel-gt-next (x86_64) OpenCL 3.0 OpenBenchmarking.org Kernel Details - i915.force_probe=56a5 - Transparent Huge Pages: madvise Compiler Details - --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-bootstrap --enable-cet --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++,m2 --enable-libphobos-checking=release --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-link-serialization=2 --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none=/build/gcc-11-gBFGDP/gcc-11-11.2.0/debian/tmp-nvptx/usr,amdgcn-amdhsa=/build/gcc-11-gBFGDP/gcc-11-11.2.0/debian/tmp-gcn/usr --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-build-config=bootstrap-lto-lean --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -v Processor Details - Scaling Governor: amd-pstate performance (Boost: Enabled) - CPU Microcode: 0xa50000c Python Details - Python 3.10.4 Security Details - Arc Graphics A380: itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + retbleed: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Retpolines IBPB: conditional IBRS_FW STIBP: always-on RSB filling PBRSB-eIBRS: Not affected + srbds: Not affected + tsx_async_abort: Not affected - Arc Graphics A380 - 6.1 material: itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Retpolines IBPB: conditional IBRS_FW STIBP: always-on RSB filling + srbds: Not affected + tsx_async_abort: Not affected
Arc Graphics A380 Linux 6.0 Early Drm-Next Benchmarks unvanquished: 1920 x 1080 - Medium bioshock-infinite: 1920 x 1080 - High unvanquished: 1920 x 1080 - High portal2: 1920 x 1080 - OpenGL unvanquished: 1920 x 1080 - Ultra batman-knight: 1920 x 1080 - High hl2lostcoast: 1920 x 1080 bioshock-infinite: 1920 x 1080 - Low yquake2: OpenGL 3.x - On - On - 1920 x 1080 l4d2: 1920 x 1080 - Vulkan l4d2: 1920 x 1080 - OpenGL yquake2: OpenGL 3.x - On - Off - 1920 x 1080 yquake2: OpenGL 3.x - Off - Off - 1920 x 1080 csgo: 1920 x 1080 - Vulkan hl2-ep2: 1920 x 1080 - OpenGL yquake2: OpenGL 3.x - Off - On - 1920 x 1080 vkmark: 1920 x 1080 - Mailbox shadowofthetombraider: 1920 x 1080 - Lowest - Off yquake2: Vulkan - On - Off - 1920 x 1080 glmark2: 1920 x 1080 unigine-super: 1920 x 1080 - Fullscreen - Low - OpenGL xonotic: 1920 x 1080 - Ultra portal2: 1920 x 1080 - Vulkan yquake2: Vulkan - On - On - 1920 x 1080 batman-knight: 1920 x 1080 - Low xonotic: 1920 x 1080 - Ultimate hl2-ep2: 1920 x 1080 - Vulkan etlegacy: 1920 x 1080 xonotic: 1920 x 1080 - High ddnet: 1920 x 1080 - Fullscreen - OpenGL 3.3 - Default - Multeasymap shadowofthetombraider: 1920 x 1080 - Medium - Off yquake2: Vulkan - Off - On - 1920 x 1080 yquake2: Vulkan - Off - Off - 1920 x 1080 Arc Graphics A380 Arc Graphics A380 - 6.1 material 534.5 164.05 506.6 140.87 365.0 65.31 189.76 162.31 142.7 318.89 215.49 660.2 658.8 198.71 169.16 143.6 1705 66.6 467.9 750 81.0 215.4336055 408.72 123.5 74.89 190.5432193 157.58 198.5 231.1631344 253.71 43.0 124.4 470.4 527.3 162.61 502.6 141.91 363.0 65.58 190.46 161.72 143.2 320.00 216.18 658.1 657.0 199.25 169.60 143.9 1708 66.7 467.2 749 80.9 215.6442019 409.07 123.4 74.84 190.6654261 157.50 198.6 231.0874395 253.70 43.0 124.4 470.4 OpenBenchmarking.org
Unvanquished Resolution: 1920 x 1080 - Effects Quality: Medium OpenBenchmarking.org Frames Per Second, More Is Better Unvanquished 0.53 Resolution: 1920 x 1080 - Effects Quality: Medium Arc Graphics A380 Arc Graphics A380 - 6.1 material 120 240 360 480 600 SE +/- 5.29, N = 3 SE +/- 2.18, N = 3 534.5 527.3
BioShock Infinite Resolution: 1920 x 1080 - Effects Quality: High OpenBenchmarking.org Frames Per Second, More Is Better BioShock Infinite Resolution: 1920 x 1080 - Effects Quality: High Arc Graphics A380 Arc Graphics A380 - 6.1 material 40 80 120 160 200 SE +/- 0.62, N = 3 SE +/- 0.69, N = 3 164.05 162.61 MIN: 34.83 / MAX: 164.99 MIN: 36.13 / MAX: 163.98
Unvanquished Resolution: 1920 x 1080 - Effects Quality: High OpenBenchmarking.org Frames Per Second, More Is Better Unvanquished 0.53 Resolution: 1920 x 1080 - Effects Quality: High Arc Graphics A380 Arc Graphics A380 - 6.1 material 110 220 330 440 550 SE +/- 2.12, N = 3 SE +/- 4.79, N = 3 506.6 502.6
Portal 2 Resolution: 1920 x 1080 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Portal 2 Resolution: 1920 x 1080 - Renderer: OpenGL Arc Graphics A380 Arc Graphics A380 - 6.1 material 30 60 90 120 150 SE +/- 1.16, N = 3 SE +/- 0.21, N = 3 140.87 141.91
Unvanquished Resolution: 1920 x 1080 - Effects Quality: Ultra OpenBenchmarking.org Frames Per Second, More Is Better Unvanquished 0.53 Resolution: 1920 x 1080 - Effects Quality: Ultra Arc Graphics A380 Arc Graphics A380 - 6.1 material 80 160 240 320 400 SE +/- 3.00, N = 3 SE +/- 2.11, N = 3 365.0 363.0
Batman: Arkham Knight Resolution: 1920 x 1080 - Quality: High OpenBenchmarking.org Frames Per Second, More Is Better Batman: Arkham Knight Resolution: 1920 x 1080 - Quality: High Arc Graphics A380 Arc Graphics A380 - 6.1 material 15 30 45 60 75 SE +/- 0.07, N = 3 SE +/- 0.06, N = 3 65.31 65.58 MIN: 46.93 / MAX: 99.86 MIN: 35.76 / MAX: 99.84
Half-Life 2 - Lost Coast Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better Half-Life 2 - Lost Coast Resolution: 1920 x 1080 Arc Graphics A380 Arc Graphics A380 - 6.1 material 40 80 120 160 200 SE +/- 0.85, N = 3 SE +/- 0.23, N = 3 189.76 190.46
BioShock Infinite Resolution: 1920 x 1080 - Effects Quality: Low OpenBenchmarking.org Frames Per Second, More Is Better BioShock Infinite Resolution: 1920 x 1080 - Effects Quality: Low Arc Graphics A380 Arc Graphics A380 - 6.1 material 40 80 120 160 200 SE +/- 0.73, N = 3 SE +/- 0.36, N = 3 162.31 161.72 MIN: 34.93 / MAX: 163.39 MIN: 9.55 / MAX: 162.4
yquake2 Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080 Arc Graphics A380 Arc Graphics A380 - 6.1 material 30 60 90 120 150 SE +/- 0.10, N = 3 SE +/- 0.07, N = 3 142.7 143.2 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
Left 4 Dead 2 Resolution: 1920 x 1080 - Renderer: Vulkan OpenBenchmarking.org Frames Per Second, More Is Better Left 4 Dead 2 Resolution: 1920 x 1080 - Renderer: Vulkan Arc Graphics A380 Arc Graphics A380 - 6.1 material 70 140 210 280 350 SE +/- 0.50, N = 3 SE +/- 0.29, N = 3 318.89 320.00
Left 4 Dead 2 Resolution: 1920 x 1080 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Left 4 Dead 2 Resolution: 1920 x 1080 - Renderer: OpenGL Arc Graphics A380 Arc Graphics A380 - 6.1 material 50 100 150 200 250 SE +/- 2.47, N = 12 SE +/- 1.68, N = 3 215.49 216.18
yquake2 Renderer: OpenGL 3.x - AF: On - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: On - MSAA: Off - Resolution: 1920 x 1080 Arc Graphics A380 Arc Graphics A380 - 6.1 material 140 280 420 560 700 SE +/- 0.62, N = 3 SE +/- 0.59, N = 3 660.2 658.1 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL 3.x - AF: Off - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: Off - MSAA: Off - Resolution: 1920 x 1080 Arc Graphics A380 Arc Graphics A380 - 6.1 material 140 280 420 560 700 SE +/- 0.99, N = 3 SE +/- 1.59, N = 3 658.8 657.0 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
Counter-Strike: Global Offensive Resolution: 1920 x 1080 - Renderer: Vulkan OpenBenchmarking.org Frames Per Second, More Is Better Counter-Strike: Global Offensive Resolution: 1920 x 1080 - Renderer: Vulkan Arc Graphics A380 Arc Graphics A380 - 6.1 material 40 80 120 160 200 SE +/- 0.87, N = 3 SE +/- 0.51, N = 3 198.71 199.25
Half-Life 2: Episode Two Resolution: 1920 x 1080 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Half-Life 2: Episode Two Resolution: 1920 x 1080 - Renderer: OpenGL Arc Graphics A380 Arc Graphics A380 - 6.1 material 40 80 120 160 200 SE +/- 0.28, N = 3 SE +/- 0.20, N = 3 169.16 169.60
yquake2 Renderer: OpenGL 3.x - AF: Off - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: Off - MSAA: On - Resolution: 1920 x 1080 Arc Graphics A380 Arc Graphics A380 - 6.1 material 30 60 90 120 150 SE +/- 0.00, N = 3 SE +/- 0.07, N = 3 143.6 143.9 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
VKMark Resolution: 1920 x 1080 - Present Mode: Mailbox OpenBenchmarking.org VKMark Score, More Is Better VKMark 2022-05-16 Resolution: 1920 x 1080 - Present Mode: Mailbox Arc Graphics A380 Arc Graphics A380 - 6.1 material 400 800 1200 1600 2000 SE +/- 0.67, N = 3 SE +/- 0.00, N = 3 1705 1708 1. (CXX) g++ options: -pthread -ldl -std=c++14 -MD -MQ -MF
Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Lowest - Anti Aliasing: Off OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Lowest - Anti Aliasing: Off Arc Graphics A380 Arc Graphics A380 - 6.1 material 15 30 45 60 75 SE +/- 0.03, N = 3 SE +/- 0.00, N = 3 66.6 66.7 MAX: 105 MAX: 110.4
yquake2 Renderer: Vulkan - AF: On - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: Off - Resolution: 1920 x 1080 Arc Graphics A380 Arc Graphics A380 - 6.1 material 100 200 300 400 500 SE +/- 0.10, N = 3 SE +/- 0.30, N = 3 467.9 467.2 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
GLmark2 Resolution: 1920 x 1080 OpenBenchmarking.org Score, More Is Better GLmark2 2021.08.30 Resolution: 1920 x 1080 Arc Graphics A380 Arc Graphics A380 - 6.1 material 160 320 480 640 800 750 749
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL Arc Graphics A380 Arc Graphics A380 - 6.1 material 20 40 60 80 100 SE +/- 0.07, N = 3 SE +/- 0.09, N = 3 81.0 80.9 MAX: 106.9 MAX: 105.8
Xonotic Resolution: 1920 x 1080 - Effects Quality: Ultra OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.5 Resolution: 1920 x 1080 - Effects Quality: Ultra Arc Graphics A380 Arc Graphics A380 - 6.1 material 50 100 150 200 250 SE +/- 0.30, N = 3 SE +/- 0.07, N = 3 215.43 215.64 MIN: 110 / MAX: 305 MIN: 113 / MAX: 305
Portal 2 Resolution: 1920 x 1080 - Renderer: Vulkan OpenBenchmarking.org Frames Per Second, More Is Better Portal 2 Resolution: 1920 x 1080 - Renderer: Vulkan Arc Graphics A380 Arc Graphics A380 - 6.1 material 90 180 270 360 450 SE +/- 0.67, N = 3 SE +/- 0.16, N = 3 408.72 409.07
yquake2 Renderer: Vulkan - AF: On - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: On - Resolution: 1920 x 1080 Arc Graphics A380 Arc Graphics A380 - 6.1 material 30 60 90 120 150 SE +/- 0.00, N = 3 SE +/- 0.03, N = 3 123.5 123.4 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
Batman: Arkham Knight Resolution: 1920 x 1080 - Quality: Low OpenBenchmarking.org Frames Per Second, More Is Better Batman: Arkham Knight Resolution: 1920 x 1080 - Quality: Low Arc Graphics A380 Arc Graphics A380 - 6.1 material 20 40 60 80 100 SE +/- 0.12, N = 3 SE +/- 0.07, N = 3 74.89 74.84 MIN: 52.93 / MAX: 109.94 MIN: 53.28 / MAX: 109.83
Xonotic Resolution: 1920 x 1080 - Effects Quality: Ultimate OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.5 Resolution: 1920 x 1080 - Effects Quality: Ultimate Arc Graphics A380 Arc Graphics A380 - 6.1 material 40 80 120 160 200 SE +/- 0.08, N = 3 SE +/- 0.19, N = 3 190.54 190.67 MIN: 66 / MAX: 290 MIN: 66 / MAX: 290
Half-Life 2: Episode Two Resolution: 1920 x 1080 - Renderer: Vulkan OpenBenchmarking.org Frames Per Second, More Is Better Half-Life 2: Episode Two Resolution: 1920 x 1080 - Renderer: Vulkan Arc Graphics A380 Arc Graphics A380 - 6.1 material 30 60 90 120 150 SE +/- 0.14, N = 3 SE +/- 0.10, N = 3 157.58 157.50
ET: Legacy Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better ET: Legacy 2.78 Resolution: 1920 x 1080 Arc Graphics A380 Arc Graphics A380 - 6.1 material 40 80 120 160 200 SE +/- 0.88, N = 3 SE +/- 0.79, N = 3 198.5 198.6
Xonotic Resolution: 1920 x 1080 - Effects Quality: High OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.5 Resolution: 1920 x 1080 - Effects Quality: High Arc Graphics A380 Arc Graphics A380 - 6.1 material 50 100 150 200 250 SE +/- 0.32, N = 3 SE +/- 0.10, N = 3 231.16 231.09 MIN: 85 / MAX: 310 MIN: 83 / MAX: 310
DDraceNetwork Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: Multeasymap OpenBenchmarking.org Frames Per Second, More Is Better DDraceNetwork 15.8.1 Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: Multeasymap Arc Graphics A380 Arc Graphics A380 - 6.1 material 60 120 180 240 300 SE +/- 0.02, N = 3 SE +/- 0.05, N = 3 253.71 253.70 1. (CXX) g++ options: -O3 -lrt -lnotify -lgdk_pixbuf-2.0 -lgio-2.0 -lgobject-2.0 -lglib-2.0
Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Medium - Anti Aliasing: Off OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Medium - Anti Aliasing: Off Arc Graphics A380 Arc Graphics A380 - 6.1 material 10 20 30 40 50 SE +/- 0.03, N = 3 SE +/- 0.03, N = 3 43.0 43.0 MAX: 67.5 MAX: 85.4
yquake2 Renderer: Vulkan - AF: Off - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: Off - MSAA: On - Resolution: 1920 x 1080 Arc Graphics A380 Arc Graphics A380 - 6.1 material 30 60 90 120 150 SE +/- 0.03, N = 3 SE +/- 0.03, N = 3 124.4 124.4 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Vulkan - AF: Off - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: Off - MSAA: Off - Resolution: 1920 x 1080 Arc Graphics A380 Arc Graphics A380 - 6.1 material 100 200 300 400 500 SE +/- 0.23, N = 3 SE +/- 0.23, N = 3 470.4 470.4 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
Phoronix Test Suite v10.8.4