ARMv8 Cortex-A78E + + EDK II r34.1-975eef6 Various open-source benchmarks by the Phoronix Test Suite v10.8.4. 2022-07-25 09:30: Processor: ARMv8 Cortex-A78E @ 2.20GHz (12 Cores), Motherboard: EDK II r34.1-975eef6, Memory: 30GB, Disk: 64GB G1M15M, Monitor: HDMI2, Network: Realtek RTL8822CE 802.11ac PCIe OS: Ubuntu 20.04, Kernel: 5.10.65-tegra (aarch64), Desktop: GNOME Shell 3.36.9, Display Server: X Server 1.20.13, Display Driver: NVIDIA, Vulkan: 1.3.205, Compiler: GCC 9.4.0 + CUDA 11.4, File-System: ext4, Screen Resolution: 1920x1200 GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: No Frame Time - ms < Lower Is Better 2022-07-25 09:30 . 251.14 |==================================================== GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: No FPS > Higher Is Better 2022-07-25 09:30 . 3.983396 |================================================== GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: No Frame Time - ms < Lower Is Better 2022-07-25 09:30 . 158.45 |==================================================== GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: No FPS > Higher Is Better 2022-07-25 09:30 . 6.313479 |================================================== GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: Yes Frame Time - ms < Lower Is Better 2022-07-25 09:30 . 136.33 |==================================================== GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: Yes FPS > Higher Is Better 2022-07-25 09:30 . 7.335854 |================================================== GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: Yes Frame Time - ms < Lower Is Better 2022-07-25 09:30 . 19.56 |===================================================== GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: Yes FPS > Higher Is Better 2022-07-25 09:30 . 51.14 |=====================================================