AMD Ryzen Threadripper 2990WX 32-Core testing with a ASUS ROG ZENITH EXTREME (1701 BIOS) and Gigabyte AMD Radeon RX 570 4GB on Ubuntu 20.10 via the Phoronix Test Suite.
Compare your own system(s) to this result file with the
Phoronix Test Suite by running the command:
phoronix-test-suite benchmark 2207028-NE-SUMMER20269
summer-2022
AMD Ryzen Threadripper 2990WX 32-Core testing with a ASUS ROG ZENITH EXTREME (1701 BIOS) and Gigabyte AMD Radeon RX 570 4GB on Ubuntu 20.10 via the Phoronix Test Suite.
A:
Processor: AMD Ryzen Threadripper 2990WX 32-Core @ 3.00GHz (32 Cores / 64 Threads), Motherboard: ASUS ROG ZENITH EXTREME (1701 BIOS), Chipset: AMD 17h, Memory: 32GB, Disk: Samsung SSD 970 EVO 500GB + 250GB Western Digital WDS250G2X0C-00L350, Graphics: Gigabyte AMD Radeon RX 570 4GB (1244/1750MHz), Audio: Realtek ALC1220, Monitor: MX279, Network: Intel I211 + Qualcomm Atheros QCA6174 802.11ac + Wilocity Wil6200 802.11ad
OS: Ubuntu 20.10, Kernel: 5.8.0-63-generic (x86_64), Desktop: GNOME Shell 3.38.1, Display Server: X Server 1.20.9, OpenGL: 4.6 Mesa 20.2.1 (LLVM 11.0.0), Vulkan: 1.2.131, Compiler: GCC 10.3.0, File-System: ext4, Screen Resolution: 1920x1080
AA:
Processor: AMD Ryzen Threadripper 2990WX 32-Core @ 3.00GHz (32 Cores / 64 Threads), Motherboard: ASUS ROG ZENITH EXTREME (1701 BIOS), Chipset: AMD 17h, Memory: 32GB, Disk: Samsung SSD 970 EVO 500GB + 250GB Western Digital WDS250G2X0C-00L350, Graphics: Gigabyte AMD Radeon RX 570 4GB (1244/1750MHz), Audio: Realtek ALC1220, Monitor: MX279, Network: Intel I211 + Qualcomm Atheros QCA6174 802.11ac + Wilocity Wil6200 802.11ad
OS: Ubuntu 20.10, Kernel: 5.8.0-63-generic (x86_64), Desktop: GNOME Shell 3.38.1, Display Server: X Server 1.20.9, OpenGL: 4.6 Mesa 20.2.1 (LLVM 11.0.0), Vulkan: 1.2.131, Compiler: GCC 10.3.0, File-System: ext4, Screen Resolution: 1920x1080
Nettle 3.8
Test: chacha
Mbyte/s > Higher Is Better
A . 984.68 |===================================================================
yquake2 8.10
Renderer: OpenGL ES 3.x - AF: Off - MSAA: On - Resolution: 1920 x 1080
Frames Per Second > Higher Is Better
A .. 1108.8 |==================================================================
AA . 1049.8 |==============================================================
yquake2 8.10
Renderer: OpenGL ES 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080
Frames Per Second > Higher Is Better
A .. 1512.0 |==================================================================
AA . 1224.8 |=====================================================
yquake2 8.10
Renderer: Software CPU - AF: Off - MSAA: On - Resolution: 1920 x 1080
Frames Per Second > Higher Is Better
A .. 97.7 |====================================================================
AA . 87.4 |=============================================================
yquake2 8.10
Renderer: Software CPU Color Light - AF: Off - MSAA: On - Resolution: 1920 x 1080
Frames Per Second > Higher Is Better
A .. 92.1 |====================================================================
AA . 78.8 |==========================================================
yquake2 8.10
Renderer: Software CPU Color Light - AF: Off - MSAA: Off - Resolution: 1920 x 1080
Frames Per Second > Higher Is Better
A .. 88.8 |====================================================================
AA . 83.3 |================================================================
yquake2 8.10
Renderer: OpenGL 3.x - AF: Off - MSAA: On - Resolution: 1920 x 1080
Frames Per Second > Higher Is Better
A .. 1060.4 |===========================================================
AA . 1179.1 |==================================================================
Nettle 3.8
Test: aes256
Mbyte/s > Higher Is Better
A . 5940.25 |==================================================================
yquake2 8.10
Renderer: Vulkan - AF: Off - MSAA: Off - Resolution: 1920 x 1080
Frames Per Second > Higher Is Better
A .. 1401.3 |==================================================================
AA . 1386.0 |=================================================================
yquake2 8.10
Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080
Frames Per Second > Higher Is Better
A .. 1305.8 |==================================================================
AA . 1008.0 |===================================================
yquake2 8.10
Renderer: Vulkan - AF: On - MSAA: Off - Resolution: 1920 x 1080
Frames Per Second > Higher Is Better
A .. 1401.3 |==================================================================
AA . 1373.9 |=================================================================
yquake2 8.10
Renderer: Vulkan - AF: Off - MSAA: On - Resolution: 1920 x 1080
Frames Per Second > Higher Is Better
A .. 389.9 |==================================================================
AA . 393.8 |===================================================================
yquake2 8.10
Renderer: Vulkan - AF: On - MSAA: On - Resolution: 1920 x 1080
Frames Per Second > Higher Is Better
A .. 374.2 |==================================================================
AA . 377.3 |===================================================================
yquake2 8.10
Renderer: OpenGL ES 3.x - AF: On - MSAA: Off - Resolution: 1920 x 1080
Frames Per Second > Higher Is Better
A .. 1423.4 |==================================================================
AA . 1000.0 |==============================================
yquake2 8.10
Renderer: OpenGL 3.x - AF: On - MSAA: Off - Resolution: 1920 x 1080
Frames Per Second > Higher Is Better
A .. 1487.1 |==================================================================
AA . 1124.6 |==================================================
yquake2 8.10
Renderer: Software CPU - AF: Off - MSAA: Off - Resolution: 1920 x 1080
Frames Per Second > Higher Is Better
A .. 99.5 |====================================================================
AA . 90.9 |==============================================================
yquake2 8.10
Renderer: OpenGL 3.x - AF: Off - MSAA: Off - Resolution: 1920 x 1080
Frames Per Second > Higher Is Better
A .. 1560.5 |==================================================================
AA . 1032.7 |============================================
yquake2 8.10
Renderer: Software CPU Color Light - AF: On - MSAA: On - Resolution: 1920 x 1080
Frames Per Second > Higher Is Better
A .. 91.0 |====================================================================
AA . 80.1 |============================================================
yquake2 8.10
Renderer: Software CPU - AF: On - MSAA: On - Resolution: 1920 x 1080
Frames Per Second > Higher Is Better
A .. 96.2 |====================================================================
AA . 87.2 |==============================================================
yquake2 8.10
Renderer: Software CPU Color Light - AF: On - MSAA: Off - Resolution: 1920 x 1080
Frames Per Second > Higher Is Better
A .. 89.6 |====================================================================
AA . 81.4 |==============================================================
yquake2 8.10
Renderer: Software CPU - AF: On - MSAA: Off - Resolution: 1920 x 1080
Frames Per Second > Higher Is Better
A .. 91.2 |====================================================================
AA . 89.1 |==================================================================
Nettle 3.8
Test: sha512
Mbyte/s > Higher Is Better
A . 579.78 |===================================================================
yquake2 8.10
Renderer: OpenGL ES 3.x - AF: Off - MSAA: Off - Resolution: 1920 x 1080
Frames Per Second > Higher Is Better
A .. 1174.7 |==================================================================
AA . 1064.0 |============================================================
Nettle 3.8
Test: poly1305-aes
Mbyte/s > Higher Is Better
A . 2723.95 |==================================================================
Renaissance 0.14
Test: Scala Dotty
ms < Lower Is Better
A . 1127.8 |===================================================================
Renaissance 0.14
Test: Random Forest
ms < Lower Is Better
A . 888.9 |====================================================================
Renaissance 0.14
Test: ALS Movie Lens
ms < Lower Is Better
A . 40419.8 |==================================================================
Renaissance 0.14
Test: Apache Spark ALS
ms < Lower Is Better
A . 73028.3 |==================================================================
Renaissance 0.14
Test: Apache Spark Bayes
ms < Lower Is Better
A . 1176.7 |===================================================================
Renaissance 0.14
Test: Savina Reactors.IO
ms < Lower Is Better
A . 11404.0 |==================================================================
Renaissance 0.14
Test: Apache Spark PageRank
ms < Lower Is Better
A . 3960.1 |===================================================================
Renaissance 0.14
Test: Finagle HTTP Requests
ms < Lower Is Better
A . 6901.1 |===================================================================
Renaissance 0.14
Test: In-Memory Database Shootout
ms < Lower Is Better
A . 6392.2 |===================================================================
Renaissance 0.14
Test: Akka Unbalanced Cobwebbed Tree
ms < Lower Is Better
A . 21412.8 |==================================================================
Renaissance 0.14
Test: Genetic Algorithm Using Jenetics + Futures
ms < Lower Is Better
A . 3615.3 |===================================================================
Glibc Benchmarks
Benchmark: cos
ns < Lower Is Better
A . 71.55 |====================================================================
Glibc Benchmarks
Benchmark: exp
ns < Lower Is Better
A . 16.19 |====================================================================
Glibc Benchmarks
Benchmark: ffs
ns < Lower Is Better
A . 5.72775 |==================================================================
Glibc Benchmarks
Benchmark: sin
ns < Lower Is Better
A . 62.75 |====================================================================
Glibc Benchmarks
Benchmark: log2
ns < Lower Is Better
A . 18.16 |====================================================================
Glibc Benchmarks
Benchmark: modf
ns < Lower Is Better
A . 5.73567 |==================================================================
Glibc Benchmarks
Benchmark: sinh
ns < Lower Is Better
A . 26.54 |====================================================================
Glibc Benchmarks
Benchmark: sqrt
ns < Lower Is Better
A . 7.15164 |==================================================================
Glibc Benchmarks
Benchmark: tanh
ns < Lower Is Better
A . 38.50 |====================================================================
Glibc Benchmarks
Benchmark: asinh
ns < Lower Is Better
A . 27.68 |====================================================================
Glibc Benchmarks
Benchmark: atanh
ns < Lower Is Better
A . 33.51 |====================================================================
Glibc Benchmarks
Benchmark: ffsll
ns < Lower Is Better
A . 5.01407 |==================================================================
Glibc Benchmarks
Benchmark: sincos
ns < Lower Is Better
A . 41.17 |====================================================================
Glibc Benchmarks
Benchmark: pthread_once
ns < Lower Is Better
A . 5.73042 |==================================================================
Etcpak 1.0
Benchmark: Multi-Threaded - Configuration: ETC2
Mpx/s > Higher Is Better
A . 3428.29 |==================================================================
Etcpak 1.0
Benchmark: Single-Threaded - Configuration: ETC2
Mpx/s > Higher Is Better
A . 181.27 |===================================================================
Chia Blockchain VDF 1.0.7
Test: Square Plain C++
IPS > Higher Is Better
A . 152000 |===================================================================
Chia Blockchain VDF 1.0.7
Test: Square Assembly Optimized
IPS > Higher Is Better
A . 118000 |===================================================================
Xonotic 0.8.5
Resolution: 1920 x 1080 - Effects Quality: Low
Frames Per Second > Higher Is Better
AA . 328.26 |==================================================================
Xonotic 0.8.5
Resolution: 1920 x 1080 - Effects Quality: High
Frames Per Second > Higher Is Better
AA . 262.68 |==================================================================
Xonotic 0.8.5
Resolution: 1920 x 1080 - Effects Quality: Ultra
Frames Per Second > Higher Is Better
AA . 249.17 |==================================================================
Xonotic 0.8.5
Resolution: 1920 x 1080 - Effects Quality: Ultimate
Frames Per Second > Higher Is Better
AA . 202.43 |==================================================================
OpenFOAM 9
Input: motorBike - Mesh Time
Seconds < Lower Is Better
A . 47.87 |====================================================================
GravityMark 1.53
Resolution: 1920 x 1080 - Renderer: Vulkan
Frames Per Second > Higher Is Better
A .. 57.9 |====================================================================
AA . 57.8 |====================================================================
OpenFOAM 9
Input: motorBike - Execution Time
Seconds < Lower Is Better
A . 107.28 |===================================================================
OpenFOAM 9
Input: drivaerFastback, Large Mesh Size
Seconds < Lower Is Better
OpenFOAM 9
Input: drivaerFastback, Small Mesh Size
Seconds < Lower Is Better
OpenFOAM 9
Input: drivaerFastback, Medium Mesh Size - Mesh Time
Seconds < Lower Is Better
A . 254.45 |===================================================================
OpenFOAM 9
Input: drivaerFastback, Medium Mesh Size - Execution Time
Seconds < Lower Is Better
A . 2430.75 |==================================================================
Stockfish 15
Total Time
Nodes Per Second > Higher Is Better
A . 56469166 |=================================================================
7-Zip Compression 22.00
MIPS > Higher Is Better
Timed Linux Kernel Compilation 5.18
Build: defconfig
Seconds < Lower Is Better
A . 49.68 |====================================================================
AOM AV1 3.4
Encoder Mode: Speed 0 Two-Pass - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 0.13 |=====================================================================
AOM AV1 3.4
Encoder Mode: Speed 4 Two-Pass - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 4.4 |======================================================================
AOM AV1 3.4
Encoder Mode: Speed 6 Realtime - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 16.64 |====================================================================
AOM AV1 3.4
Encoder Mode: Speed 6 Two-Pass - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 7.16 |=====================================================================
AOM AV1 3.4
Encoder Mode: Speed 8 Realtime - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 27.29 |====================================================================
AOM AV1 3.4
Encoder Mode: Speed 9 Realtime - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 37 |=======================================================================
AOM AV1 3.4
Encoder Mode: Speed 10 Realtime - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 36.23 |====================================================================
AOM AV1 3.4
Encoder Mode: Speed 0 Two-Pass - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 0.33 |=====================================================================
AOM AV1 3.4
Encoder Mode: Speed 4 Two-Pass - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 7.63 |=====================================================================
AOM AV1 3.4
Encoder Mode: Speed 6 Realtime - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 28.63 |====================================================================
AOM AV1 3.4
Encoder Mode: Speed 6 Two-Pass - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 17.71 |====================================================================
AOM AV1 3.4
Encoder Mode: Speed 8 Realtime - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 74.13 |====================================================================
AOM AV1 3.4
Encoder Mode: Speed 9 Realtime - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 86.64 |====================================================================
AOM AV1 3.4
Encoder Mode: Speed 10 Realtime - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 94.75 |====================================================================
SVT-VP9 0.3
Tuning: VMAF Optimized - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 49.52 |====================================================================
SVT-VP9 0.3
Tuning: PSNR/SSIM Optimized - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 47.84 |====================================================================
SVT-VP9 0.3
Tuning: Visual Quality Optimized - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 37.14 |====================================================================
x264 2022-02-22
Video Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 41.08 |====================================================================
x264 2022-02-22
Video Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 123.85 |===================================================================
SVT-AV1 1.0
Encoder Mode: Preset 4 - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 2.38 |=====================================================================
SVT-AV1 1.0
Encoder Mode: Preset 8 - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 34.11 |====================================================================
SVT-AV1 1.0
Encoder Mode: Preset 10 - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 66.55 |====================================================================
SVT-AV1 1.0
Encoder Mode: Preset 12 - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 76.41 |====================================================================
SVT-AV1 1.0
Encoder Mode: Preset 4 - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 5.311 |====================================================================
SVT-AV1 1.0
Encoder Mode: Preset 8 - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 88.80 |====================================================================
SVT-AV1 1.0
Encoder Mode: Preset 10 - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 175.02 |===================================================================
SVT-AV1 1.0
Encoder Mode: Preset 12 - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 252.19 |===================================================================
SVT-HEVC 1.5.0
Tuning: 1 - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 4.82 |=====================================================================
SVT-HEVC 1.5.0
Tuning: 7 - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 54.22 |====================================================================
SVT-HEVC 1.5.0
Tuning: 10 - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 73.51 |====================================================================
libavif avifenc 0.10
Encoder Speed: 0
Seconds < Lower Is Better
A . 121.31 |===================================================================
libavif avifenc 0.10
Encoder Speed: 2
Seconds < Lower Is Better
A . 66.58 |====================================================================
libavif avifenc 0.10
Encoder Speed: 6
Seconds < Lower Is Better
A . 5.525 |====================================================================
libavif avifenc 0.10
Encoder Speed: 6, Lossless
Seconds < Lower Is Better
A . 9.011 |====================================================================
libavif avifenc 0.10
Encoder Speed: 10, Lossless
Seconds < Lower Is Better
A . 6.167 |====================================================================
OSPRay 2.10
Benchmark: particle_volume/ao/real_time
Items Per Second > Higher Is Better
A . 6.57005 |==================================================================
OSPRay 2.10
Benchmark: particle_volume/scivis/real_time
Items Per Second > Higher Is Better
A . 6.522 |====================================================================
OSPRay 2.10
Benchmark: particle_volume/pathtracer/real_time
Items Per Second > Higher Is Better
A . 103.12 |===================================================================
OSPRay 2.10
Benchmark: gravity_spheres_volume/dim_512/ao/real_time
Items Per Second > Higher Is Better
A . 3.10106 |==================================================================
OSPRay 2.10
Benchmark: gravity_spheres_volume/dim_512/scivis/real_time
Items Per Second > Higher Is Better
A . 3.01009 |==================================================================
OSPRay 2.10
Benchmark: gravity_spheres_volume/dim_512/pathtracer/real_time
Items Per Second > Higher Is Better
A . 5.3316 |===================================================================
simdjson 2.0
Throughput Test: Kostya
GB/s > Higher Is Better
A . 2.49 |=====================================================================
simdjson 2.0
Throughput Test: TopTweet
GB/s > Higher Is Better
A . 3.43 |=====================================================================
simdjson 2.0
Throughput Test: LargeRandom
GB/s > Higher Is Better
A . 0.92 |=====================================================================
simdjson 2.0
Throughput Test: PartialTweets
GB/s > Higher Is Better
A . 3.08 |=====================================================================
ParaView 5.10.1
Test: Many Spheres - Resolution: 1920 x 1080
Frames / Sec > Higher Is Better
A . 30.51 |====================================================================
ParaView 5.10.1
Test: Wavelet Volume - Resolution: 1920 x 1080
Frames / Sec > Higher Is Better
A . 221.39 |===================================================================
ParaView 5.10.1
Test: Wavelet Contour - Resolution: 1920 x 1080
Frames / Sec > Higher Is Better
A . 211.54 |===================================================================
GravityMark 1.53
Resolution: 1920 x 1080 - Renderer: OpenGL
Frames Per Second > Higher Is Better
simdjson 2.0
Throughput Test: DistinctUserID
GB/s > Higher Is Better
A . 3.5 |======================================================================
ParaView 5.10.1
Test: Many Spheres - Resolution: 1920 x 1080
MiPolys / Sec > Higher Is Better
A . 3059.28 |==================================================================
ParaView 5.10.1
Test: Wavelet Volume - Resolution: 1920 x 1080
MiVoxels / Sec > Higher Is Better
A . 3542.29 |==================================================================
ParaView 5.10.1
Test: Wavelet Contour - Resolution: 1920 x 1080
MiPolys / Sec > Higher Is Better
A . 2204.51 |==================================================================