summer-2022 AMD Ryzen Threadripper 2990WX 32-Core testing with a ASUS ROG ZENITH EXTREME (1701 BIOS) and Gigabyte AMD Radeon RX 570 4GB on Ubuntu 20.10 via the Phoronix Test Suite. A: Processor: AMD Ryzen Threadripper 2990WX 32-Core @ 3.00GHz (32 Cores / 64 Threads), Motherboard: ASUS ROG ZENITH EXTREME (1701 BIOS), Chipset: AMD 17h, Memory: 32GB, Disk: Samsung SSD 970 EVO 500GB + 250GB Western Digital WDS250G2X0C-00L350, Graphics: Gigabyte AMD Radeon RX 570 4GB (1244/1750MHz), Audio: Realtek ALC1220, Monitor: MX279, Network: Intel I211 + Qualcomm Atheros QCA6174 802.11ac + Wilocity Wil6200 802.11ad OS: Ubuntu 20.10, Kernel: 5.8.0-63-generic (x86_64), Desktop: GNOME Shell 3.38.1, Display Server: X Server 1.20.9, OpenGL: 4.6 Mesa 20.2.1 (LLVM 11.0.0), Vulkan: 1.2.131, Compiler: GCC 10.3.0, File-System: ext4, Screen Resolution: 1920x1080 AA: Processor: AMD Ryzen Threadripper 2990WX 32-Core @ 3.00GHz (32 Cores / 64 Threads), Motherboard: ASUS ROG ZENITH EXTREME (1701 BIOS), Chipset: AMD 17h, Memory: 32GB, Disk: Samsung SSD 970 EVO 500GB + 250GB Western Digital WDS250G2X0C-00L350, Graphics: Gigabyte AMD Radeon RX 570 4GB (1244/1750MHz), Audio: Realtek ALC1220, Monitor: MX279, Network: Intel I211 + Qualcomm Atheros QCA6174 802.11ac + Wilocity Wil6200 802.11ad OS: Ubuntu 20.10, Kernel: 5.8.0-63-generic (x86_64), Desktop: GNOME Shell 3.38.1, Display Server: X Server 1.20.9, OpenGL: 4.6 Mesa 20.2.1 (LLVM 11.0.0), Vulkan: 1.2.131, Compiler: GCC 10.3.0, File-System: ext4, Screen Resolution: 1920x1080 GravityMark 1.53 Resolution: 1920 x 1080 - Renderer: OpenGL Frames Per Second > Higher Is Better GravityMark 1.53 Resolution: 1920 x 1080 - Renderer: Vulkan Frames Per Second > Higher Is Better A .. 57.9 |==================================================================== AA . 57.8 |==================================================================== yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: On - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better A .. 374.2 |================================================================== AA . 377.3 |=================================================================== yquake2 8.10 Renderer: Vulkan - AF: Off - MSAA: On - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better A .. 389.9 |================================================================== AA . 393.8 |=================================================================== yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: Off - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better A .. 1401.3 |================================================================== AA . 1373.9 |================================================================= yquake2 8.10 Renderer: Vulkan - AF: Off - MSAA: Off - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better A .. 1401.3 |================================================================== AA . 1386.0 |================================================================= yquake2 8.10 Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better A .. 1305.8 |================================================================== AA . 1008.0 |=================================================== yquake2 8.10 Renderer: OpenGL 3.x - AF: Off - MSAA: On - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better A .. 1060.4 |=========================================================== AA . 1179.1 |================================================================== yquake2 8.10 Renderer: OpenGL 3.x - AF: On - MSAA: Off - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better A .. 1487.1 |================================================================== AA . 1124.6 |================================================== yquake2 8.10 Renderer: OpenGL 3.x - AF: Off - MSAA: Off - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better A .. 1560.5 |================================================================== AA . 1032.7 |============================================ yquake2 8.10 Renderer: Software CPU - AF: On - MSAA: On - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better A .. 96.2 |==================================================================== AA . 87.2 |============================================================== yquake2 8.10 Renderer: OpenGL ES 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better A .. 1512.0 |================================================================== AA . 1224.8 |===================================================== yquake2 8.10 Renderer: Software CPU - AF: Off - MSAA: On - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better A .. 97.7 |==================================================================== AA . 87.4 |============================================================= yquake2 8.10 Renderer: Software CPU - AF: On - MSAA: Off - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better A .. 91.2 |==================================================================== AA . 89.1 |================================================================== yquake2 8.10 Renderer: OpenGL ES 3.x - AF: Off - MSAA: On - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better A .. 1108.8 |================================================================== AA . 1049.8 |============================================================== yquake2 8.10 Renderer: OpenGL ES 3.x - AF: On - MSAA: Off - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better A .. 1423.4 |================================================================== AA . 1000.0 |============================================== yquake2 8.10 Renderer: Software CPU - AF: Off - MSAA: Off - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better A .. 99.5 |==================================================================== AA . 90.9 |============================================================== yquake2 8.10 Renderer: OpenGL ES 3.x - AF: Off - MSAA: Off - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better A .. 1174.7 |================================================================== AA . 1064.0 |============================================================ yquake2 8.10 Renderer: Software CPU Color Light - AF: On - MSAA: On - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better A .. 91.0 |==================================================================== AA . 80.1 |============================================================ yquake2 8.10 Renderer: Software CPU Color Light - AF: Off - MSAA: On - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better A .. 92.1 |==================================================================== AA . 78.8 |========================================================== yquake2 8.10 Renderer: Software CPU Color Light - AF: On - MSAA: Off - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better A .. 89.6 |==================================================================== AA . 81.4 |============================================================== yquake2 8.10 Renderer: Software CPU Color Light - AF: Off - MSAA: Off - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better A .. 88.8 |==================================================================== AA . 83.3 |================================================================ ParaView 5.10.1 Test: Many Spheres - Resolution: 1920 x 1080 Frames / Sec > Higher Is Better A . 30.51 |==================================================================== ParaView 5.10.1 Test: Many Spheres - Resolution: 1920 x 1080 MiPolys / Sec > Higher Is Better A . 3059.28 |================================================================== ParaView 5.10.1 Test: Wavelet Volume - Resolution: 1920 x 1080 Frames / Sec > Higher Is Better A . 221.39 |=================================================================== ParaView 5.10.1 Test: Wavelet Volume - Resolution: 1920 x 1080 MiVoxels / Sec > Higher Is Better A . 3542.29 |================================================================== ParaView 5.10.1 Test: Wavelet Contour - Resolution: 1920 x 1080 Frames / Sec > Higher Is Better A . 211.54 |=================================================================== ParaView 5.10.1 Test: Wavelet Contour - Resolution: 1920 x 1080 MiPolys / Sec > Higher Is Better A . 2204.51 |================================================================== Glibc Benchmarks Benchmark: cos ns < Lower Is Better A . 71.55 |==================================================================== Glibc Benchmarks Benchmark: exp ns < Lower Is Better A . 16.19 |==================================================================== Glibc Benchmarks Benchmark: ffs ns < Lower Is Better A . 5.72775 |================================================================== Glibc Benchmarks Benchmark: sin ns < Lower Is Better A . 62.75 |==================================================================== Glibc Benchmarks Benchmark: log2 ns < Lower Is Better A . 18.16 |==================================================================== Glibc Benchmarks Benchmark: modf ns < Lower Is Better A . 5.73567 |================================================================== Glibc Benchmarks Benchmark: sinh ns < Lower Is Better A . 26.54 |==================================================================== Glibc Benchmarks Benchmark: sqrt ns < Lower Is Better A . 7.15164 |================================================================== Glibc Benchmarks Benchmark: tanh ns < Lower Is Better A . 38.50 |==================================================================== Glibc Benchmarks Benchmark: asinh ns < Lower Is Better A . 27.68 |==================================================================== Glibc Benchmarks Benchmark: atanh ns < Lower Is Better A . 33.51 |==================================================================== Glibc Benchmarks Benchmark: ffsll ns < Lower Is Better A . 5.01407 |================================================================== Glibc Benchmarks Benchmark: sincos ns < Lower Is Better A . 41.17 |==================================================================== Glibc Benchmarks Benchmark: pthread_once ns < Lower Is Better A . 5.73042 |================================================================== Etcpak 1.0 Benchmark: Multi-Threaded - Configuration: ETC2 Mpx/s > Higher Is Better A . 3428.29 |================================================================== Etcpak 1.0 Benchmark: Single-Threaded - Configuration: ETC2 Mpx/s > Higher Is Better A . 181.27 |=================================================================== OpenFOAM 9 Input: motorBike - Mesh Time Seconds < Lower Is Better A . 47.87 |==================================================================== OpenFOAM 9 Input: motorBike - Execution Time Seconds < Lower Is Better A . 107.28 |=================================================================== OpenFOAM 9 Input: drivaerFastback, Large Mesh Size Seconds < Lower Is Better OpenFOAM 9 Input: drivaerFastback, Small Mesh Size Seconds < Lower Is Better OpenFOAM 9 Input: drivaerFastback, Medium Mesh Size - Mesh Time Seconds < Lower Is Better A . 254.45 |=================================================================== OpenFOAM 9 Input: drivaerFastback, Medium Mesh Size - Execution Time Seconds < Lower Is Better A . 2430.75 |================================================================== simdjson 2.0 Throughput Test: Kostya GB/s > Higher Is Better A . 2.49 |===================================================================== simdjson 2.0 Throughput Test: TopTweet GB/s > Higher Is Better A . 3.43 |===================================================================== simdjson 2.0 Throughput Test: LargeRandom GB/s > Higher Is Better A . 0.92 |===================================================================== simdjson 2.0 Throughput Test: PartialTweets GB/s > Higher Is Better A . 3.08 |===================================================================== simdjson 2.0 Throughput Test: DistinctUserID GB/s > Higher Is Better A . 3.5 |====================================================================== Chia Blockchain VDF 1.0.7 Test: Square Plain C++ IPS > Higher Is Better A . 152000 |=================================================================== Chia Blockchain VDF 1.0.7 Test: Square Assembly Optimized IPS > Higher Is Better A . 118000 |=================================================================== Renaissance 0.14 Test: Scala Dotty ms < Lower Is Better A . 1127.8 |=================================================================== Renaissance 0.14 Test: Random Forest ms < Lower Is Better A . 888.9 |==================================================================== Renaissance 0.14 Test: ALS Movie Lens ms < Lower Is Better A . 40419.8 |================================================================== Renaissance 0.14 Test: Apache Spark ALS ms < Lower Is Better A . 73028.3 |================================================================== Renaissance 0.14 Test: Apache Spark Bayes ms < Lower Is Better A . 1176.7 |=================================================================== Renaissance 0.14 Test: Savina Reactors.IO ms < Lower Is Better A . 11404.0 |================================================================== Renaissance 0.14 Test: Apache Spark PageRank ms < Lower Is Better A . 3960.1 |=================================================================== Renaissance 0.14 Test: Finagle HTTP Requests ms < Lower Is Better A . 6901.1 |=================================================================== Renaissance 0.14 Test: In-Memory Database Shootout ms < Lower Is Better A . 6392.2 |=================================================================== Renaissance 0.14 Test: Akka Unbalanced Cobwebbed Tree ms < Lower Is Better A . 21412.8 |================================================================== Renaissance 0.14 Test: Genetic Algorithm Using Jenetics + Futures ms < Lower Is Better A . 3615.3 |=================================================================== Nettle 3.8 Test: aes256 Mbyte/s > Higher Is Better A . 5940.25 |================================================================== Nettle 3.8 Test: chacha Mbyte/s > Higher Is Better A . 984.68 |=================================================================== Nettle 3.8 Test: sha512 Mbyte/s > Higher Is Better A . 579.78 |=================================================================== Nettle 3.8 Test: poly1305-aes Mbyte/s > Higher Is Better A . 2723.95 |================================================================== AOM AV1 3.4 Encoder Mode: Speed 0 Two-Pass - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 0.13 |===================================================================== AOM AV1 3.4 Encoder Mode: Speed 4 Two-Pass - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 4.4 |====================================================================== AOM AV1 3.4 Encoder Mode: Speed 6 Realtime - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 16.64 |==================================================================== AOM AV1 3.4 Encoder Mode: Speed 6 Two-Pass - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 7.16 |===================================================================== AOM AV1 3.4 Encoder Mode: Speed 8 Realtime - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 27.29 |==================================================================== AOM AV1 3.4 Encoder Mode: Speed 9 Realtime - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 37 |======================================================================= AOM AV1 3.4 Encoder Mode: Speed 10 Realtime - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 36.23 |==================================================================== AOM AV1 3.4 Encoder Mode: Speed 0 Two-Pass - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 0.33 |===================================================================== AOM AV1 3.4 Encoder Mode: Speed 4 Two-Pass - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 7.63 |===================================================================== AOM AV1 3.4 Encoder Mode: Speed 6 Realtime - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 28.63 |==================================================================== AOM AV1 3.4 Encoder Mode: Speed 6 Two-Pass - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 17.71 |==================================================================== AOM AV1 3.4 Encoder Mode: Speed 8 Realtime - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 74.13 |==================================================================== AOM AV1 3.4 Encoder Mode: Speed 9 Realtime - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 86.64 |==================================================================== AOM AV1 3.4 Encoder Mode: Speed 10 Realtime - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 94.75 |==================================================================== SVT-AV1 1.0 Encoder Mode: Preset 4 - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 2.38 |===================================================================== SVT-AV1 1.0 Encoder Mode: Preset 8 - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 34.11 |==================================================================== SVT-AV1 1.0 Encoder Mode: Preset 10 - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 66.55 |==================================================================== SVT-AV1 1.0 Encoder Mode: Preset 12 - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 76.41 |==================================================================== SVT-AV1 1.0 Encoder Mode: Preset 4 - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 5.311 |==================================================================== SVT-AV1 1.0 Encoder Mode: Preset 8 - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 88.80 |==================================================================== SVT-AV1 1.0 Encoder Mode: Preset 10 - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 175.02 |=================================================================== SVT-AV1 1.0 Encoder Mode: Preset 12 - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 252.19 |=================================================================== SVT-HEVC 1.5.0 Tuning: 1 - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 4.82 |===================================================================== SVT-HEVC 1.5.0 Tuning: 7 - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 54.22 |==================================================================== SVT-HEVC 1.5.0 Tuning: 10 - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 73.51 |==================================================================== SVT-VP9 0.3 Tuning: VMAF Optimized - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 49.52 |==================================================================== SVT-VP9 0.3 Tuning: PSNR/SSIM Optimized - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 47.84 |==================================================================== SVT-VP9 0.3 Tuning: Visual Quality Optimized - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 37.14 |==================================================================== x264 2022-02-22 Video Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 41.08 |==================================================================== x264 2022-02-22 Video Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 123.85 |=================================================================== OSPRay 2.10 Benchmark: particle_volume/ao/real_time Items Per Second > Higher Is Better A . 6.57005 |================================================================== OSPRay 2.10 Benchmark: particle_volume/scivis/real_time Items Per Second > Higher Is Better A . 6.522 |==================================================================== OSPRay 2.10 Benchmark: particle_volume/pathtracer/real_time Items Per Second > Higher Is Better A . 103.12 |=================================================================== OSPRay 2.10 Benchmark: gravity_spheres_volume/dim_512/ao/real_time Items Per Second > Higher Is Better A . 3.10106 |================================================================== OSPRay 2.10 Benchmark: gravity_spheres_volume/dim_512/scivis/real_time Items Per Second > Higher Is Better A . 3.01009 |================================================================== OSPRay 2.10 Benchmark: gravity_spheres_volume/dim_512/pathtracer/real_time Items Per Second > Higher Is Better A . 5.3316 |=================================================================== 7-Zip Compression 22.00 MIPS > Higher Is Better Stockfish 15 Total Time Nodes Per Second > Higher Is Better A . 56469166 |================================================================= libavif avifenc 0.10 Encoder Speed: 0 Seconds < Lower Is Better A . 121.31 |=================================================================== libavif avifenc 0.10 Encoder Speed: 2 Seconds < Lower Is Better A . 66.58 |==================================================================== libavif avifenc 0.10 Encoder Speed: 6 Seconds < Lower Is Better A . 5.525 |==================================================================== libavif avifenc 0.10 Encoder Speed: 6, Lossless Seconds < Lower Is Better A . 9.011 |==================================================================== libavif avifenc 0.10 Encoder Speed: 10, Lossless Seconds < Lower Is Better A . 6.167 |==================================================================== Timed Linux Kernel Compilation 5.18 Build: defconfig Seconds < Lower Is Better A . 49.68 |==================================================================== Xonotic 0.8.5 Resolution: 1920 x 1080 - Effects Quality: Low Frames Per Second > Higher Is Better AA . 328.26 |================================================================== Xonotic 0.8.5 Resolution: 1920 x 1080 - Effects Quality: High Frames Per Second > Higher Is Better AA . 262.68 |================================================================== Xonotic 0.8.5 Resolution: 1920 x 1080 - Effects Quality: Ultra Frames Per Second > Higher Is Better AA . 249.17 |================================================================== Xonotic 0.8.5 Resolution: 1920 x 1080 - Effects Quality: Ultimate Frames Per Second > Higher Is Better AA . 202.43 |==================================================================