Tests for a future article. Intel Core i3-7100 testing with a Gigabyte B250M-DS3H-CF (F9 BIOS) and Gigabyte Intel HD 630 KBL GT2 3GB on Ubuntu 20.10 via the Phoronix Test Suite.
Compare your own system(s) to this result file with the
Phoronix Test Suite by running the command:
phoronix-test-suite benchmark 2206278-NE-7100JUNE215
7100 june 2022
Tests for a future article. Intel Core i3-7100 testing with a Gigabyte B250M-DS3H-CF (F9 BIOS) and Gigabyte Intel HD 630 KBL GT2 3GB on Ubuntu 20.10 via the Phoronix Test Suite.
A:
Processor: Intel Core i3-7100 @ 3.90GHz (2 Cores / 4 Threads), Motherboard: Gigabyte B250M-DS3H-CF (F9 BIOS), Chipset: Intel Xeon E3-1200 v6/7th + B250, Memory: 8GB, Disk: 250GB Western Digital WDS250G1B0A-, Graphics: Gigabyte Intel HD 630 KBL GT2 3GB (1100MHz), Audio: Realtek ALC887-VD, Monitor: VA2431, Network: Realtek RTL8111/8168/8411
OS: Ubuntu 20.10, Kernel: 5.8.0-63-generic (x86_64), Desktop: GNOME Shell 3.38.1, Display Server: X Server 1.20.9, OpenGL: 4.6 Mesa 20.2.1, Vulkan: 1.2.145, Compiler: GCC 10.3.0, File-System: ext4, Screen Resolution: 1920x1080
B:
Processor: Intel Core i3-7100 @ 3.90GHz (2 Cores / 4 Threads), Motherboard: Gigabyte B250M-DS3H-CF (F9 BIOS), Chipset: Intel Xeon E3-1200 v6/7th + B250, Memory: 8GB, Disk: 250GB Western Digital WDS250G1B0A-, Graphics: Gigabyte Intel HD 630 KBL GT2 3GB (1100MHz), Audio: Realtek ALC887-VD, Monitor: VA2431, Network: Realtek RTL8111/8168/8411
OS: Ubuntu 20.10, Kernel: 5.8.0-63-generic (x86_64), Desktop: GNOME Shell 3.38.1, Display Server: X Server 1.20.9, OpenGL: 4.6 Mesa 20.2.1, Vulkan: 1.2.145, Compiler: GCC 10.3.0, File-System: ext4, Screen Resolution: 1920x1080
yquake2 8.10
Renderer: Vulkan - AF: On - MSAA: On - Resolution: 1920 x 1080
Frames Per Second > Higher Is Better
A . 22.3 |=====================================================================
B . 22.3 |=====================================================================
yquake2 8.10
Renderer: Vulkan - AF: Off - MSAA: On - Resolution: 1920 x 1080
Frames Per Second > Higher Is Better
A . 23.1 |=====================================================================
B . 23.1 |=====================================================================
yquake2 8.10
Renderer: Vulkan - AF: On - MSAA: Off - Resolution: 1920 x 1080
Frames Per Second > Higher Is Better
A . 215.6 |====================================================================
B . 216.0 |====================================================================
yquake2 8.10
Renderer: Vulkan - AF: Off - MSAA: Off - Resolution: 1920 x 1080
Frames Per Second > Higher Is Better
A . 228.7 |====================================================================
B . 223.8 |===================================================================
yquake2 8.10
Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080
Frames Per Second > Higher Is Better
A . 98.7 |=====================================================================
B . 98.7 |=====================================================================
yquake2 8.10
Renderer: OpenGL 3.x - AF: Off - MSAA: On - Resolution: 1920 x 1080
Frames Per Second > Higher Is Better
A . 99.8 |=====================================================================
B . 98.7 |====================================================================
yquake2 8.10
Renderer: OpenGL 3.x - AF: On - MSAA: Off - Resolution: 1920 x 1080
Frames Per Second > Higher Is Better
A . 287.7 |====================================================================
B . 286.5 |====================================================================
yquake2 8.10
Renderer: OpenGL 3.x - AF: Off - MSAA: Off - Resolution: 1920 x 1080
Frames Per Second > Higher Is Better
A . 294.9 |====================================================================
B . 291.1 |===================================================================
yquake2 8.10
Renderer: Software CPU - AF: On - MSAA: On - Resolution: 1920 x 1080
Frames Per Second > Higher Is Better
A . 91.3 |=====================================================================
B . 89.8 |====================================================================
yquake2 8.10
Renderer: OpenGL ES 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080
Frames Per Second > Higher Is Better
A . 98.9 |====================================================================
B . 99.8 |=====================================================================
yquake2 8.10
Renderer: Software CPU - AF: Off - MSAA: On - Resolution: 1920 x 1080
Frames Per Second > Higher Is Better
A . 94.5 |=====================================================================
B . 94.5 |=====================================================================
yquake2 8.10
Renderer: Software CPU - AF: On - MSAA: Off - Resolution: 1920 x 1080
Frames Per Second > Higher Is Better
A . 90.4 |=====================================================================
B . 90.4 |=====================================================================
yquake2 8.10
Renderer: OpenGL ES 3.x - AF: Off - MSAA: On - Resolution: 1920 x 1080
Frames Per Second > Higher Is Better
A . 99.7 |====================================================================
B . 100.3 |====================================================================
yquake2 8.10
Renderer: OpenGL ES 3.x - AF: On - MSAA: Off - Resolution: 1920 x 1080
Frames Per Second > Higher Is Better
A . 285.5 |===================================================================
B . 288.8 |====================================================================
yquake2 8.10
Renderer: Software CPU - AF: Off - MSAA: Off - Resolution: 1920 x 1080
Frames Per Second > Higher Is Better
A . 94.2 |=====================================================================
B . 93.9 |=====================================================================
yquake2 8.10
Renderer: OpenGL ES 3.x - AF: Off - MSAA: Off - Resolution: 1920 x 1080
Frames Per Second > Higher Is Better
A . 291.8 |====================================================================
B . 291.9 |====================================================================
yquake2 8.10
Renderer: Software CPU Color Light - AF: On - MSAA: On - Resolution: 1920 x 1080
Frames Per Second > Higher Is Better
A . 84.5 |=====================================================================
B . 85.0 |=====================================================================
yquake2 8.10
Renderer: Software CPU Color Light - AF: Off - MSAA: On - Resolution: 1920 x 1080
Frames Per Second > Higher Is Better
A . 87.1 |====================================================================
B . 88.3 |=====================================================================
yquake2 8.10
Renderer: Software CPU Color Light - AF: On - MSAA: Off - Resolution: 1920 x 1080
Frames Per Second > Higher Is Better
A . 84.7 |=====================================================================
B . 84.3 |=====================================================================
yquake2 8.10
Renderer: Software CPU Color Light - AF: Off - MSAA: Off - Resolution: 1920 x 1080
Frames Per Second > Higher Is Better
A . 87.2 |====================================================================
B . 88.1 |=====================================================================
ParaView 5.10.1
Test: Many Spheres - Resolution: 1920 x 1080
Frames / Second > Higher Is Better
ParaView 5.10.1
Test: Wavelet Volume - Resolution: 1920 x 1080
Frames / Sec > Higher Is Better
A . 20.51 |====================================================================
B . 20.61 |====================================================================
ParaView 5.10.1
Test: Wavelet Volume - Resolution: 1920 x 1080
MiVoxels / Sec > Higher Is Better
A . 328.20 |===================================================================
B . 329.69 |===================================================================
ParaView 5.10.1
Test: Wavelet Contour - Resolution: 1920 x 1080
Frames / Sec > Higher Is Better
A . 31.06 |====================================================================
B . 30.97 |====================================================================
ParaView 5.10.1
Test: Wavelet Contour - Resolution: 1920 x 1080
MiPolys / Sec > Higher Is Better
A . 323.66 |===================================================================
B . 322.72 |===================================================================
Glibc Benchmarks
Benchmark: cos
ns < Lower Is Better
A . 100.46 |===================================================================
B . 99.76 |===================================================================
Glibc Benchmarks
Benchmark: exp
ns < Lower Is Better
A . 22.93 |====================================================================
B . 22.93 |====================================================================
Glibc Benchmarks
Benchmark: ffs
ns < Lower Is Better
A . 7.05691 |==================================================================
B . 7.05445 |==================================================================
Glibc Benchmarks
Benchmark: sin
ns < Lower Is Better
A . 87.82 |====================================================================
B . 87.25 |====================================================================
Glibc Benchmarks
Benchmark: log2
ns < Lower Is Better
A . 29.67 |====================================================================
B . 29.69 |====================================================================
Glibc Benchmarks
Benchmark: modf
ns < Lower Is Better
A . 9.11483 |==================================================================
B . 9.08012 |==================================================================
Glibc Benchmarks
Benchmark: sinh
ns < Lower Is Better
A . 37.88 |====================================================================
B . 37.86 |====================================================================
Glibc Benchmarks
Benchmark: sqrt
ns < Lower Is Better
A . 9.06443 |==================================================================
B . 9.07306 |==================================================================
Glibc Benchmarks
Benchmark: tanh
ns < Lower Is Better
A . 52.85 |====================================================================
B . 52.81 |====================================================================
Glibc Benchmarks
Benchmark: asinh
ns < Lower Is Better
A . 41.58 |====================================================================
B . 41.58 |====================================================================
Glibc Benchmarks
Benchmark: atanh
ns < Lower Is Better
A . 47.56 |====================================================================
B . 47.55 |====================================================================
Glibc Benchmarks
Benchmark: ffsll
ns < Lower Is Better
A . 6.71665 |==================================================================
B . 6.71898 |==================================================================
Glibc Benchmarks
Benchmark: sincos
ns < Lower Is Better
A . 61.04 |====================================================================
B . 61.05 |====================================================================
Glibc Benchmarks
Benchmark: pthread_once
ns < Lower Is Better
A . 7.03698 |==================================================================
B . 7.03837 |==================================================================
perf-bench
Benchmark: Epoll Wait
ops/sec > Higher Is Better
A . 285617 |===================================================================
B . 283840 |===================================================================
perf-bench
Benchmark: Futex Hash
ops/sec > Higher Is Better
A . 1537006 |==================================================================
B . 1536162 |==================================================================
perf-bench
Benchmark: Memcpy 1MB
GB/sec > Higher Is Better
A . 30.35 |====================================================================
B . 27.06 |=============================================================
perf-bench
Benchmark: Memset 1MB
GB/sec > Higher Is Better
A . 54.51 |====================================================================
B . 54.29 |====================================================================
perf-bench
Benchmark: Sched Pipe
ops/sec > Higher Is Better
A . 198359 |===================================================================
B . 198015 |===================================================================
perf-bench
Benchmark: Futex Lock-Pi
ops/sec > Higher Is Better
A . 4436 |=====================================================================
B . 2356 |=====================================
perf-bench
Benchmark: Syscall Basic
ops/sec > Higher Is Better
A . 2851227 |==================================================================
B . 2850555 |==================================================================
libgav1 0.17
Video Input: Chimera 1080p
FPS > Higher Is Better
A . 97.49 |====================================================================
B . 97.65 |====================================================================
libgav1 0.17
Video Input: Summer Nature 4K
FPS > Higher Is Better
A . 29.23 |====================================================================
B . 29.39 |====================================================================
libgav1 0.17
Video Input: Summer Nature 1080p
FPS > Higher Is Better
A . 113.15 |===================================================================
B . 112.99 |===================================================================
libgav1 0.17
Video Input: Chimera 1080p 10-bit
FPS > Higher Is Better
A . 24.73 |====================================================================
B . 24.73 |====================================================================
simdjson 2.0
Throughput Test: Kostya
GB/s > Higher Is Better
A . 2.34 |=====================================================================
B . 2.34 |=====================================================================
simdjson 2.0
Throughput Test: TopTweet
GB/s > Higher Is Better
A . 4.12 |=====================================================================
B . 4.07 |====================================================================
simdjson 2.0
Throughput Test: LargeRandom
GB/s > Higher Is Better
A . 0.85 |=====================================================================
B . 0.85 |=====================================================================
simdjson 2.0
Throughput Test: PartialTweets
GB/s > Higher Is Better
A . 3.43 |=====================================================================
B . 3.43 |=====================================================================
simdjson 2.0
Throughput Test: DistinctUserID
GB/s > Higher Is Better
A . 3.87 |=====================================================================
B . 3.88 |=====================================================================
Chia Blockchain VDF 1.0.7
Test: Square Plain C++
IPS > Higher Is Better
A . 119600 |===================================================================
B . 119100 |===================================================================
Chia Blockchain VDF 1.0.7
Test: Square Assembly Optimized
IPS > Higher Is Better
A . 190200 |===================================================================
B . 189900 |===================================================================
Renaissance 0.14
Test: Scala Dotty
ms < Lower Is Better
A . 1611.7 |==================================================================
B . 1640.1 |===================================================================
Renaissance 0.14
Test: Random Forest
ms < Lower Is Better
A . 1035.0 |==================================================================
B . 1052.5 |===================================================================
Renaissance 0.14
Test: ALS Movie Lens
ms < Lower Is Better
A . 17873.2 |==================================================================
B . 17743.8 |==================================================================
Renaissance 0.14
Test: Apache Spark ALS
ms < Lower Is Better
A . 21492.1 |==================================================================
B . 21257.8 |=================================================================
Renaissance 0.14
Test: Apache Spark Bayes
ms < Lower Is Better
A . 13516.9 |==================================================================
B . 12842.6 |===============================================================
Renaissance 0.14
Test: Savina Reactors.IO
ms < Lower Is Better
A . 8135.4 |===================================================================
B . 8077.1 |===================================================================
Renaissance 0.14
Test: Apache Spark PageRank
ms < Lower Is Better
A . 5898.3 |==================================================================
B . 5949.9 |===================================================================
Renaissance 0.14
Test: Finagle HTTP Requests
ms < Lower Is Better
A . 4458.3 |===================================================================
B . 4299.7 |=================================================================
Renaissance 0.14
Test: In-Memory Database Shootout
ms < Lower Is Better
A . 6064.2 |===================================================================
B . 5935.9 |==================================================================
Renaissance 0.14
Test: Akka Unbalanced Cobwebbed Tree
ms < Lower Is Better
A . 14345.1 |==================================================================
B . 14306.5 |==================================================================
Renaissance 0.14
Test: Genetic Algorithm Using Jenetics + Futures
ms < Lower Is Better
A . 1963.5 |===================================================================
B . 1903.1 |=================================================================
Nettle 3.8
Test: aes256
Mbyte/s > Higher Is Better
A . 6183.83 |==================================================================
B . 6184.08 |==================================================================
Nettle 3.8
Test: chacha
Mbyte/s > Higher Is Better
A . 1206.17 |==================================================================
B . 1204.78 |==================================================================
Nettle 3.8
Test: sha512
Mbyte/s > Higher Is Better
A . 489.27 |===================================================================
B . 488.76 |===================================================================
Nettle 3.8
Test: poly1305-aes
Mbyte/s > Higher Is Better
A . 3659.58 |==================================================================
B . 3658.86 |==================================================================
AOM AV1 3.4
Encoder Mode: Speed 0 Two-Pass - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 0.04 |=====================================================================
B . 0.04 |=====================================================================
AOM AV1 3.4
Encoder Mode: Speed 4 Two-Pass - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 1.48 |=====================================================================
B . 1.49 |=====================================================================
AOM AV1 3.4
Encoder Mode: Speed 6 Realtime - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 8.17 |=====================================================================
B . 8.11 |====================================================================
AOM AV1 3.4
Encoder Mode: Speed 6 Two-Pass - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 2.70 |=====================================================================
B . 2.68 |====================================================================
AOM AV1 3.4
Encoder Mode: Speed 8 Realtime - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 12.84 |===================================================================
B . 13.03 |====================================================================
AOM AV1 3.4
Encoder Mode: Speed 9 Realtime - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 18.16 |================================================================
B . 19.28 |====================================================================
AOM AV1 3.4
Encoder Mode: Speed 10 Realtime - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 18.60 |====================================================================
B . 18.71 |====================================================================
AOM AV1 3.4
Encoder Mode: Speed 0 Two-Pass - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 0.12 |=====================================================================
B . 0.12 |=====================================================================
AOM AV1 3.4
Encoder Mode: Speed 4 Two-Pass - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 3.84 |=====================================================================
B . 3.84 |=====================================================================
AOM AV1 3.4
Encoder Mode: Speed 6 Realtime - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 17.74 |====================================================================
B . 17.85 |====================================================================
AOM AV1 3.4
Encoder Mode: Speed 6 Two-Pass - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 8.31 |=====================================================================
B . 8.31 |=====================================================================
AOM AV1 3.4
Encoder Mode: Speed 8 Realtime - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 48.12 |====================================================================
B . 48.10 |====================================================================
AOM AV1 3.4
Encoder Mode: Speed 9 Realtime - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 65.33 |====================================================================
B . 65.11 |====================================================================
AOM AV1 3.4
Encoder Mode: Speed 10 Realtime - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 69.22 |===================================================================
B . 70.49 |====================================================================
SVT-AV1 1.0
Encoder Mode: Preset 4 - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 0.420 |====================================================================
B . 0.419 |====================================================================
SVT-AV1 1.0
Encoder Mode: Preset 8 - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 5.713 |====================================================================
B . 5.711 |====================================================================
SVT-AV1 1.0
Encoder Mode: Preset 10 - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 13.99 |====================================================================
B . 14.02 |====================================================================
SVT-AV1 1.0
Encoder Mode: Preset 12 - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 19.70 |====================================================================
B . 19.45 |===================================================================
SVT-AV1 1.0
Encoder Mode: Preset 4 - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 1.424 |====================================================================
B . 1.429 |====================================================================
SVT-AV1 1.0
Encoder Mode: Preset 8 - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 20.56 |====================================================================
B . 20.64 |====================================================================
SVT-AV1 1.0
Encoder Mode: Preset 10 - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 44.30 |====================================================================
B . 44.30 |====================================================================
SVT-AV1 1.0
Encoder Mode: Preset 12 - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 99.00 |====================================================================
B . 98.45 |====================================================================
SVT-HEVC 1.5.0
Tuning: 1 - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 0.41 |=====================================================================
B . 0.41 |=====================================================================
SVT-HEVC 1.5.0
Tuning: 7 - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 8.41 |=====================================================================
B . 8.41 |=====================================================================
SVT-HEVC 1.5.0
Tuning: 10 - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 17.13 |====================================================================
B . 17.10 |====================================================================
SVT-HEVC 1.5.0
Tuning: 1 - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 1.63 |=====================================================================
B . 1.63 |=====================================================================
SVT-HEVC 1.5.0
Tuning: 7 - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 25.88 |====================================================================
B . 25.80 |====================================================================
SVT-HEVC 1.5.0
Tuning: 10 - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 56.12 |====================================================================
B . 56.19 |====================================================================
SVT-VP9 0.3
Tuning: VMAF Optimized - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 14.83 |====================================================================
B . 14.83 |====================================================================
SVT-VP9 0.3
Tuning: VMAF Optimized - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 50.22 |===================================================================
B . 50.73 |====================================================================
SVT-VP9 0.3
Tuning: PSNR/SSIM Optimized - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 15.28 |====================================================================
B . 15.22 |====================================================================
SVT-VP9 0.3
Tuning: PSNR/SSIM Optimized - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 50.14 |====================================================================
B . 49.82 |====================================================================
SVT-VP9 0.3
Tuning: Visual Quality Optimized - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 10.79 |====================================================================
B . 10.82 |====================================================================
SVT-VP9 0.3
Tuning: Visual Quality Optimized - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 39.94 |====================================================================
B . 39.95 |====================================================================
x264 2022-02-22
Video Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 6.09 |=====================================================================
B . 6.10 |=====================================================================
x264 2022-02-22
Video Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 25.36 |====================================================================
B . 25.32 |====================================================================
OSPRay 2.10
Benchmark: particle_volume/ao/real_time
Items Per Second > Higher Is Better
A . 1.10790 |==================================================================
B . 1.10635 |==================================================================
OSPRay 2.10
Benchmark: particle_volume/scivis/real_time
Items Per Second > Higher Is Better
A . 1.09172 |==================================================================
B . 1.08348 |==================================================================
OSPRay 2.10
Benchmark: particle_volume/pathtracer/real_time
Items Per Second > Higher Is Better
A . 44.04 |====================================================================
B . 43.85 |====================================================================
OSPRay 2.10
Benchmark: gravity_spheres_volume/dim_512/ao/real_time
Items Per Second > Higher Is Better
A . 0.504208 |=================================================================
B . 0.504665 |=================================================================
OSPRay 2.10
Benchmark: gravity_spheres_volume/dim_512/scivis/real_time
Items Per Second > Higher Is Better
A . 0.483903 |================================================================
B . 0.492215 |=================================================================
OSPRay 2.10
Benchmark: gravity_spheres_volume/dim_512/pathtracer/real_time
Items Per Second > Higher Is Better
A . 0.737152 |=================================================================
B . 0.739543 |=================================================================
7-Zip Compression 22.00
Test: Compression Rating
MIPS > Higher Is Better
A . 15913 |====================================================================
B . 15737 |===================================================================
7-Zip Compression 22.00
Test: Decompression Rating
MIPS > Higher Is Better
A . 11803 |====================================================================
B . 11808 |====================================================================
Stockfish 15
Total Time
Nodes Per Second > Higher Is Better
A . 4943464 |=================================================================
B . 5023494 |==================================================================
libavif avifenc 0.10
Encoder Speed: 0
Seconds < Lower Is Better
A . 663.16 |===================================================================
B . 663.02 |===================================================================
libavif avifenc 0.10
Encoder Speed: 2
Seconds < Lower Is Better
A . 292.25 |===================================================================
B . 291.20 |===================================================================
libavif avifenc 0.10
Encoder Speed: 6
Seconds < Lower Is Better
A . 47.76 |====================================================================
B . 47.66 |====================================================================
libavif avifenc 0.10
Encoder Speed: 6, Lossless
Seconds < Lower Is Better
A . 56.57 |====================================================================
B . 56.36 |====================================================================
libavif avifenc 0.10
Encoder Speed: 10, Lossless
Seconds < Lower Is Better
A . 20.20 |====================================================================
B . 20.29 |====================================================================
Timed Linux Kernel Compilation 5.18
Build: defconfig
Seconds < Lower Is Better
A . 407.35 |===================================================================
B . 406.74 |===================================================================
Timed Linux Kernel Compilation 5.18
Build: allmodconfig
Seconds < Lower Is Better
A . 5397.05 |==================================================================
Timed MPlayer Compilation 1.5
Time To Compile
Seconds < Lower Is Better
A . 166.39 |===================================================================
Parallel BZIP2 Compression 1.1.13
FreeBSD-13.0-RELEASE-amd64-memstick.img Compression
Seconds < Lower Is Better
A . 48.16 |====================================================================
oneDNN 2.6
Harness: IP Shapes 1D - Data Type: f32 - Engine: CPU
ms < Lower Is Better
A . 15.50 |====================================================================
oneDNN 2.6
Harness: IP Shapes 3D - Data Type: f32 - Engine: CPU
ms < Lower Is Better
A . 16.16 |====================================================================
oneDNN 2.6
Harness: Convolution Batch Shapes Auto - Data Type: f32 - Engine: CPU
ms < Lower Is Better
A . 20.68 |====================================================================
oneDNN 2.6
Harness: Deconvolution Batch shapes_1d - Data Type: f32 - Engine: CPU
ms < Lower Is Better
A . 24.18 |====================================================================
oneDNN 2.6
Harness: Deconvolution Batch shapes_3d - Data Type: f32 - Engine: CPU
ms < Lower Is Better
A . 24.88 |====================================================================
oneDNN 2.6
Harness: Recurrent Neural Network Training - Data Type: f32 - Engine: CPU
ms < Lower Is Better
A . 14319.1 |==================================================================
oneDNN 2.6
Harness: Recurrent Neural Network Inference - Data Type: f32 - Engine: CPU
ms < Lower Is Better
A . 7194.03 |==================================================================
oneDNN 2.6
Harness: Matrix Multiply Batch Shapes Transformer - Data Type: f32 - Engine: CPU
ms < Lower Is Better
A . 6.18218 |==================================================================
OSPray Studio 0.10
Camera: 1 - Resolution: 1080p - Samples Per Pixel: 1 - Renderer: Path Tracer
ms < Lower Is Better
A . 15007 |====================================================================
OSPray Studio 0.10
Camera: 2 - Resolution: 1080p - Samples Per Pixel: 1 - Renderer: Path Tracer
ms < Lower Is Better
A . 15517 |====================================================================
OSPray Studio 0.10
Camera: 3 - Resolution: 1080p - Samples Per Pixel: 1 - Renderer: Path Tracer
ms < Lower Is Better
A . 18375 |====================================================================
OSPray Studio 0.10
Camera: 1 - Resolution: 1080p - Samples Per Pixel: 16 - Renderer: Path Tracer
ms < Lower Is Better
A . 256668 |===================================================================
OSPray Studio 0.10
Camera: 1 - Resolution: 1080p - Samples Per Pixel: 32 - Renderer: Path Tracer
ms < Lower Is Better
A . 497885 |===================================================================
OSPray Studio 0.10
Camera: 2 - Resolution: 1080p - Samples Per Pixel: 16 - Renderer: Path Tracer
ms < Lower Is Better
A . 263730 |===================================================================
OSPray Studio 0.10
Camera: 2 - Resolution: 1080p - Samples Per Pixel: 32 - Renderer: Path Tracer
ms < Lower Is Better
A . 511922 |===================================================================
OSPray Studio 0.10
Camera: 3 - Resolution: 1080p - Samples Per Pixel: 16 - Renderer: Path Tracer
ms < Lower Is Better
A . 310199 |===================================================================
OSPray Studio 0.10
Camera: 3 - Resolution: 1080p - Samples Per Pixel: 32 - Renderer: Path Tracer
ms < Lower Is Better
A . 604784 |===================================================================
WebP2 Image Encode 20220422
Encode Settings: Default
Seconds < Lower Is Better
A . 16.49 |====================================================================