7100 june 2022 Intel Core i3-7100 testing with a Gigabyte B250M-DS3H-CF (F9 BIOS) and Gigabyte Intel HD 630 KBL GT2 3GB on Ubuntu 20.10 via the Phoronix Test Suite. A: Processor: Intel Core i3-7100 @ 3.90GHz (2 Cores / 4 Threads), Motherboard: Gigabyte B250M-DS3H-CF (F9 BIOS), Chipset: Intel Xeon E3-1200 v6/7th + B250, Memory: 8GB, Disk: 250GB Western Digital WDS250G1B0A-, Graphics: Gigabyte Intel HD 630 KBL GT2 3GB (1100MHz), Audio: Realtek ALC887-VD, Monitor: VA2431, Network: Realtek RTL8111/8168/8411 OS: Ubuntu 20.10, Kernel: 5.8.0-63-generic (x86_64), Desktop: GNOME Shell 3.38.1, Display Server: X Server 1.20.9, OpenGL: 4.6 Mesa 20.2.1, Vulkan: 1.2.145, Compiler: GCC 10.3.0, File-System: ext4, Screen Resolution: 1920x1080 B: Processor: Intel Core i3-7100 @ 3.90GHz (2 Cores / 4 Threads), Motherboard: Gigabyte B250M-DS3H-CF (F9 BIOS), Chipset: Intel Xeon E3-1200 v6/7th + B250, Memory: 8GB, Disk: 250GB Western Digital WDS250G1B0A-, Graphics: Gigabyte Intel HD 630 KBL GT2 3GB (1100MHz), Audio: Realtek ALC887-VD, Monitor: VA2431, Network: Realtek RTL8111/8168/8411 OS: Ubuntu 20.10, Kernel: 5.8.0-63-generic (x86_64), Desktop: GNOME Shell 3.38.1, Display Server: X Server 1.20.9, OpenGL: 4.6 Mesa 20.2.1, Vulkan: 1.2.145, Compiler: GCC 10.3.0, File-System: ext4, Screen Resolution: 1920x1080 7-Zip Compression 22.00 Test: Compression Rating MIPS > Higher Is Better A . 15913 |==================================================================== B . 15737 |=================================================================== 7-Zip Compression 22.00 Test: Decompression Rating MIPS > Higher Is Better A . 11803 |==================================================================== B . 11808 |==================================================================== AOM AV1 3.4 Encoder Mode: Speed 0 Two-Pass - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 0.04 |===================================================================== B . 0.04 |===================================================================== AOM AV1 3.4 Encoder Mode: Speed 4 Two-Pass - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 1.48 |===================================================================== B . 1.49 |===================================================================== AOM AV1 3.4 Encoder Mode: Speed 6 Realtime - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 8.17 |===================================================================== B . 8.11 |==================================================================== AOM AV1 3.4 Encoder Mode: Speed 6 Two-Pass - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 2.70 |===================================================================== B . 2.68 |==================================================================== AOM AV1 3.4 Encoder Mode: Speed 8 Realtime - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 12.84 |=================================================================== B . 13.03 |==================================================================== AOM AV1 3.4 Encoder Mode: Speed 9 Realtime - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 18.16 |================================================================ B . 19.28 |==================================================================== AOM AV1 3.4 Encoder Mode: Speed 10 Realtime - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 18.60 |==================================================================== B . 18.71 |==================================================================== AOM AV1 3.4 Encoder Mode: Speed 0 Two-Pass - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 0.12 |===================================================================== B . 0.12 |===================================================================== AOM AV1 3.4 Encoder Mode: Speed 4 Two-Pass - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 3.84 |===================================================================== B . 3.84 |===================================================================== AOM AV1 3.4 Encoder Mode: Speed 6 Realtime - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 17.74 |==================================================================== B . 17.85 |==================================================================== AOM AV1 3.4 Encoder Mode: Speed 6 Two-Pass - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 8.31 |===================================================================== B . 8.31 |===================================================================== AOM AV1 3.4 Encoder Mode: Speed 8 Realtime - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 48.12 |==================================================================== B . 48.10 |==================================================================== AOM AV1 3.4 Encoder Mode: Speed 9 Realtime - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 65.33 |==================================================================== B . 65.11 |==================================================================== AOM AV1 3.4 Encoder Mode: Speed 10 Realtime - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 69.22 |=================================================================== B . 70.49 |==================================================================== Chia Blockchain VDF 1.0.7 Test: Square Plain C++ IPS > Higher Is Better A . 119600 |=================================================================== B . 119100 |=================================================================== Chia Blockchain VDF 1.0.7 Test: Square Assembly Optimized IPS > Higher Is Better A . 190200 |=================================================================== B . 189900 |=================================================================== Glibc Benchmarks Benchmark: cos ns < Lower Is Better A . 100.46 |=================================================================== B . 99.76 |=================================================================== Glibc Benchmarks Benchmark: exp ns < Lower Is Better A . 22.93 |==================================================================== B . 22.93 |==================================================================== Glibc Benchmarks Benchmark: ffs ns < Lower Is Better A . 7.05691 |================================================================== B . 7.05445 |================================================================== Glibc Benchmarks Benchmark: sin ns < Lower Is Better A . 87.82 |==================================================================== B . 87.25 |==================================================================== Glibc Benchmarks Benchmark: log2 ns < Lower Is Better A . 29.67 |==================================================================== B . 29.69 |==================================================================== Glibc Benchmarks Benchmark: modf ns < Lower Is Better A . 9.11483 |================================================================== B . 9.08012 |================================================================== Glibc Benchmarks Benchmark: sinh ns < Lower Is Better A . 37.88 |==================================================================== B . 37.86 |==================================================================== Glibc Benchmarks Benchmark: sqrt ns < Lower Is Better A . 9.06443 |================================================================== B . 9.07306 |================================================================== Glibc Benchmarks Benchmark: tanh ns < Lower Is Better A . 52.85 |==================================================================== B . 52.81 |==================================================================== Glibc Benchmarks Benchmark: asinh ns < Lower Is Better A . 41.58 |==================================================================== B . 41.58 |==================================================================== Glibc Benchmarks Benchmark: atanh ns < Lower Is Better A . 47.56 |==================================================================== B . 47.55 |==================================================================== Glibc Benchmarks Benchmark: ffsll ns < Lower Is Better A . 6.71665 |================================================================== B . 6.71898 |================================================================== Glibc Benchmarks Benchmark: sincos ns < Lower Is Better A . 61.04 |==================================================================== B . 61.05 |==================================================================== Glibc Benchmarks Benchmark: pthread_once ns < Lower Is Better A . 7.03698 |================================================================== B . 7.03837 |================================================================== libavif avifenc 0.10 Encoder Speed: 0 Seconds < Lower Is Better A . 663.16 |=================================================================== B . 663.02 |=================================================================== libavif avifenc 0.10 Encoder Speed: 2 Seconds < Lower Is Better A . 292.25 |=================================================================== B . 291.20 |=================================================================== libavif avifenc 0.10 Encoder Speed: 6 Seconds < Lower Is Better A . 47.76 |==================================================================== B . 47.66 |==================================================================== libavif avifenc 0.10 Encoder Speed: 6, Lossless Seconds < Lower Is Better A . 56.57 |==================================================================== B . 56.36 |==================================================================== libavif avifenc 0.10 Encoder Speed: 10, Lossless Seconds < Lower Is Better A . 20.20 |==================================================================== B . 20.29 |==================================================================== libgav1 0.17 Video Input: Chimera 1080p FPS > Higher Is Better A . 97.49 |==================================================================== B . 97.65 |==================================================================== libgav1 0.17 Video Input: Summer Nature 4K FPS > Higher Is Better A . 29.23 |==================================================================== B . 29.39 |==================================================================== libgav1 0.17 Video Input: Summer Nature 1080p FPS > Higher Is Better A . 113.15 |=================================================================== B . 112.99 |=================================================================== libgav1 0.17 Video Input: Chimera 1080p 10-bit FPS > Higher Is Better A . 24.73 |==================================================================== B . 24.73 |==================================================================== Nettle 3.8 Test: aes256 Mbyte/s > Higher Is Better A . 6183.83 |================================================================== B . 6184.08 |================================================================== Nettle 3.8 Test: chacha Mbyte/s > Higher Is Better A . 1206.17 |================================================================== B . 1204.78 |================================================================== Nettle 3.8 Test: sha512 Mbyte/s > Higher Is Better A . 489.27 |=================================================================== B . 488.76 |=================================================================== Nettle 3.8 Test: poly1305-aes Mbyte/s > Higher Is Better A . 3659.58 |================================================================== B . 3658.86 |================================================================== oneDNN 2.6 Harness: IP Shapes 1D - Data Type: f32 - Engine: CPU ms < Lower Is Better A . 15.50 |==================================================================== oneDNN 2.6 Harness: IP Shapes 3D - Data Type: f32 - Engine: CPU ms < Lower Is Better A . 16.16 |==================================================================== oneDNN 2.6 Harness: Convolution Batch Shapes Auto - Data Type: f32 - Engine: CPU ms < Lower Is Better A . 20.68 |==================================================================== oneDNN 2.6 Harness: Deconvolution Batch shapes_1d - Data Type: f32 - Engine: CPU ms < Lower Is Better A . 24.18 |==================================================================== oneDNN 2.6 Harness: Deconvolution Batch shapes_3d - Data Type: f32 - Engine: CPU ms < Lower Is Better A . 24.88 |==================================================================== oneDNN 2.6 Harness: Recurrent Neural Network Training - Data Type: f32 - Engine: CPU ms < Lower Is Better A . 14319.1 |================================================================== oneDNN 2.6 Harness: Recurrent Neural Network Inference - Data Type: f32 - Engine: CPU ms < Lower Is Better A . 7194.03 |================================================================== oneDNN 2.6 Harness: Matrix Multiply Batch Shapes Transformer - Data Type: f32 - Engine: CPU ms < Lower Is Better A . 6.18218 |================================================================== OSPRay 2.10 Benchmark: particle_volume/ao/real_time Items Per Second > Higher Is Better A . 1.10790 |================================================================== B . 1.10635 |================================================================== OSPRay 2.10 Benchmark: particle_volume/scivis/real_time Items Per Second > Higher Is Better A . 1.09172 |================================================================== B . 1.08348 |================================================================== OSPRay 2.10 Benchmark: particle_volume/pathtracer/real_time Items Per Second > Higher Is Better A . 44.04 |==================================================================== B . 43.85 |==================================================================== OSPRay 2.10 Benchmark: gravity_spheres_volume/dim_512/ao/real_time Items Per Second > Higher Is Better A . 0.504208 |================================================================= B . 0.504665 |================================================================= OSPRay 2.10 Benchmark: gravity_spheres_volume/dim_512/scivis/real_time Items Per Second > Higher Is Better A . 0.483903 |================================================================ B . 0.492215 |================================================================= OSPRay 2.10 Benchmark: gravity_spheres_volume/dim_512/pathtracer/real_time Items Per Second > Higher Is Better A . 0.737152 |================================================================= B . 0.739543 |================================================================= OSPray Studio 0.10 Camera: 1 - Resolution: 1080p - Samples Per Pixel: 1 - Renderer: Path Tracer ms < Lower Is Better A . 15007 |==================================================================== OSPray Studio 0.10 Camera: 2 - Resolution: 1080p - Samples Per Pixel: 1 - Renderer: Path Tracer ms < Lower Is Better A . 15517 |==================================================================== OSPray Studio 0.10 Camera: 3 - Resolution: 1080p - Samples Per Pixel: 1 - Renderer: Path Tracer ms < Lower Is Better A . 18375 |==================================================================== OSPray Studio 0.10 Camera: 1 - Resolution: 1080p - Samples Per Pixel: 16 - Renderer: Path Tracer ms < Lower Is Better A . 256668 |=================================================================== OSPray Studio 0.10 Camera: 1 - Resolution: 1080p - Samples Per Pixel: 32 - Renderer: Path Tracer ms < Lower Is Better A . 497885 |=================================================================== OSPray Studio 0.10 Camera: 2 - Resolution: 1080p - Samples Per Pixel: 16 - Renderer: Path Tracer ms < Lower Is Better A . 263730 |=================================================================== OSPray Studio 0.10 Camera: 2 - Resolution: 1080p - Samples Per Pixel: 32 - Renderer: Path Tracer ms < Lower Is Better A . 511922 |=================================================================== OSPray Studio 0.10 Camera: 3 - Resolution: 1080p - Samples Per Pixel: 16 - Renderer: Path Tracer ms < Lower Is Better A . 310199 |=================================================================== OSPray Studio 0.10 Camera: 3 - Resolution: 1080p - Samples Per Pixel: 32 - Renderer: Path Tracer ms < Lower Is Better A . 604784 |=================================================================== Parallel BZIP2 Compression 1.1.13 FreeBSD-13.0-RELEASE-amd64-memstick.img Compression Seconds < Lower Is Better A . 48.16 |==================================================================== ParaView 5.10.1 Test: Many Spheres - Resolution: 1920 x 1080 Frames / Second > Higher Is Better ParaView 5.10.1 Test: Wavelet Volume - Resolution: 1920 x 1080 Frames / Sec > Higher Is Better A . 20.51 |==================================================================== B . 20.61 |==================================================================== ParaView 5.10.1 Test: Wavelet Volume - Resolution: 1920 x 1080 MiVoxels / Sec > Higher Is Better A . 328.20 |=================================================================== B . 329.69 |=================================================================== ParaView 5.10.1 Test: Wavelet Contour - Resolution: 1920 x 1080 Frames / Sec > Higher Is Better A . 31.06 |==================================================================== B . 30.97 |==================================================================== ParaView 5.10.1 Test: Wavelet Contour - Resolution: 1920 x 1080 MiPolys / Sec > Higher Is Better A . 323.66 |=================================================================== B . 322.72 |=================================================================== perf-bench Benchmark: Epoll Wait ops/sec > Higher Is Better A . 285617 |=================================================================== B . 283840 |=================================================================== perf-bench Benchmark: Futex Hash ops/sec > Higher Is Better A . 1537006 |================================================================== B . 1536162 |================================================================== perf-bench Benchmark: Memcpy 1MB GB/sec > Higher Is Better A . 30.35 |==================================================================== B . 27.06 |============================================================= perf-bench Benchmark: Memset 1MB GB/sec > Higher Is Better A . 54.51 |==================================================================== B . 54.29 |==================================================================== perf-bench Benchmark: Sched Pipe ops/sec > Higher Is Better A . 198359 |=================================================================== B . 198015 |=================================================================== perf-bench Benchmark: Futex Lock-Pi ops/sec > Higher Is Better A . 4436 |===================================================================== B . 2356 |===================================== perf-bench Benchmark: Syscall Basic ops/sec > Higher Is Better A . 2851227 |================================================================== B . 2850555 |================================================================== Renaissance 0.14 Test: Scala Dotty ms < Lower Is Better A . 1611.7 |================================================================== B . 1640.1 |=================================================================== Renaissance 0.14 Test: Random Forest ms < Lower Is Better A . 1035.0 |================================================================== B . 1052.5 |=================================================================== Renaissance 0.14 Test: ALS Movie Lens ms < Lower Is Better A . 17873.2 |================================================================== B . 17743.8 |================================================================== Renaissance 0.14 Test: Apache Spark ALS ms < Lower Is Better A . 21492.1 |================================================================== B . 21257.8 |================================================================= Renaissance 0.14 Test: Apache Spark Bayes ms < Lower Is Better A . 13516.9 |================================================================== B . 12842.6 |=============================================================== Renaissance 0.14 Test: Savina Reactors.IO ms < Lower Is Better A . 8135.4 |=================================================================== B . 8077.1 |=================================================================== Renaissance 0.14 Test: Apache Spark PageRank ms < Lower Is Better A . 5898.3 |================================================================== B . 5949.9 |=================================================================== Renaissance 0.14 Test: Finagle HTTP Requests ms < Lower Is Better A . 4458.3 |=================================================================== B . 4299.7 |================================================================= Renaissance 0.14 Test: In-Memory Database Shootout ms < Lower Is Better A . 6064.2 |=================================================================== B . 5935.9 |================================================================== Renaissance 0.14 Test: Akka Unbalanced Cobwebbed Tree ms < Lower Is Better A . 14345.1 |================================================================== B . 14306.5 |================================================================== Renaissance 0.14 Test: Genetic Algorithm Using Jenetics + Futures ms < Lower Is Better A . 1963.5 |=================================================================== B . 1903.1 |================================================================= simdjson 2.0 Throughput Test: Kostya GB/s > Higher Is Better A . 2.34 |===================================================================== B . 2.34 |===================================================================== simdjson 2.0 Throughput Test: TopTweet GB/s > Higher Is Better A . 4.12 |===================================================================== B . 4.07 |==================================================================== simdjson 2.0 Throughput Test: LargeRandom GB/s > Higher Is Better A . 0.85 |===================================================================== B . 0.85 |===================================================================== simdjson 2.0 Throughput Test: PartialTweets GB/s > Higher Is Better A . 3.43 |===================================================================== B . 3.43 |===================================================================== simdjson 2.0 Throughput Test: DistinctUserID GB/s > Higher Is Better A . 3.87 |===================================================================== B . 3.88 |===================================================================== Stockfish 15 Total Time Nodes Per Second > Higher Is Better A . 4943464 |================================================================= B . 5023494 |================================================================== SVT-AV1 1.0 Encoder Mode: Preset 4 - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 0.420 |==================================================================== B . 0.419 |==================================================================== SVT-AV1 1.0 Encoder Mode: Preset 8 - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 5.713 |==================================================================== B . 5.711 |==================================================================== SVT-AV1 1.0 Encoder Mode: Preset 10 - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 13.99 |==================================================================== B . 14.02 |==================================================================== SVT-AV1 1.0 Encoder Mode: Preset 12 - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 19.70 |==================================================================== B . 19.45 |=================================================================== SVT-AV1 1.0 Encoder Mode: Preset 4 - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 1.424 |==================================================================== B . 1.429 |==================================================================== SVT-AV1 1.0 Encoder Mode: Preset 8 - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 20.56 |==================================================================== B . 20.64 |==================================================================== SVT-AV1 1.0 Encoder Mode: Preset 10 - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 44.30 |==================================================================== B . 44.30 |==================================================================== SVT-AV1 1.0 Encoder Mode: Preset 12 - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 99.00 |==================================================================== B . 98.45 |==================================================================== SVT-HEVC 1.5.0 Tuning: 1 - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 0.41 |===================================================================== B . 0.41 |===================================================================== SVT-HEVC 1.5.0 Tuning: 7 - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 8.41 |===================================================================== B . 8.41 |===================================================================== SVT-HEVC 1.5.0 Tuning: 10 - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 17.13 |==================================================================== B . 17.10 |==================================================================== SVT-HEVC 1.5.0 Tuning: 1 - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 1.63 |===================================================================== B . 1.63 |===================================================================== SVT-HEVC 1.5.0 Tuning: 7 - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 25.88 |==================================================================== B . 25.80 |==================================================================== SVT-HEVC 1.5.0 Tuning: 10 - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 56.12 |==================================================================== B . 56.19 |==================================================================== SVT-VP9 0.3 Tuning: VMAF Optimized - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 14.83 |==================================================================== B . 14.83 |==================================================================== SVT-VP9 0.3 Tuning: VMAF Optimized - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 50.22 |=================================================================== B . 50.73 |==================================================================== SVT-VP9 0.3 Tuning: PSNR/SSIM Optimized - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 15.28 |==================================================================== B . 15.22 |==================================================================== SVT-VP9 0.3 Tuning: PSNR/SSIM Optimized - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 50.14 |==================================================================== B . 49.82 |==================================================================== SVT-VP9 0.3 Tuning: Visual Quality Optimized - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 10.79 |==================================================================== B . 10.82 |==================================================================== SVT-VP9 0.3 Tuning: Visual Quality Optimized - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 39.94 |==================================================================== B . 39.95 |==================================================================== Timed Linux Kernel Compilation 5.18 Build: defconfig Seconds < Lower Is Better A . 407.35 |=================================================================== B . 406.74 |=================================================================== Timed Linux Kernel Compilation 5.18 Build: allmodconfig Seconds < Lower Is Better A . 5397.05 |================================================================== Timed MPlayer Compilation 1.5 Time To Compile Seconds < Lower Is Better A . 166.39 |=================================================================== WebP2 Image Encode 20220422 Encode Settings: Default Seconds < Lower Is Better A . 16.49 |==================================================================== x264 2022-02-22 Video Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 6.09 |===================================================================== B . 6.10 |===================================================================== x264 2022-02-22 Video Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 25.36 |==================================================================== B . 25.32 |==================================================================== yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: On - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better A . 22.3 |===================================================================== B . 22.3 |===================================================================== yquake2 8.10 Renderer: Vulkan - AF: Off - MSAA: On - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better A . 23.1 |===================================================================== B . 23.1 |===================================================================== yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: Off - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better A . 215.6 |==================================================================== B . 216.0 |==================================================================== yquake2 8.10 Renderer: Vulkan - AF: Off - MSAA: Off - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better A . 228.7 |==================================================================== B . 223.8 |=================================================================== yquake2 8.10 Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better A . 98.7 |===================================================================== B . 98.7 |===================================================================== yquake2 8.10 Renderer: OpenGL 3.x - AF: Off - MSAA: On - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better A . 99.8 |===================================================================== B . 98.7 |==================================================================== yquake2 8.10 Renderer: OpenGL 3.x - AF: On - MSAA: Off - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better A . 287.7 |==================================================================== B . 286.5 |==================================================================== yquake2 8.10 Renderer: OpenGL 3.x - AF: Off - MSAA: Off - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better A . 294.9 |==================================================================== B . 291.1 |=================================================================== yquake2 8.10 Renderer: Software CPU - AF: On - MSAA: On - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better A . 91.3 |===================================================================== B . 89.8 |==================================================================== yquake2 8.10 Renderer: OpenGL ES 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better A . 98.9 |==================================================================== B . 99.8 |===================================================================== yquake2 8.10 Renderer: Software CPU - AF: Off - MSAA: On - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better A . 94.5 |===================================================================== B . 94.5 |===================================================================== yquake2 8.10 Renderer: Software CPU - AF: On - MSAA: Off - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better A . 90.4 |===================================================================== B . 90.4 |===================================================================== yquake2 8.10 Renderer: OpenGL ES 3.x - AF: Off - MSAA: On - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better A . 99.7 |==================================================================== B . 100.3 |==================================================================== yquake2 8.10 Renderer: OpenGL ES 3.x - AF: On - MSAA: Off - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better A . 285.5 |=================================================================== B . 288.8 |==================================================================== yquake2 8.10 Renderer: Software CPU - AF: Off - MSAA: Off - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better A . 94.2 |===================================================================== B . 93.9 |===================================================================== yquake2 8.10 Renderer: OpenGL ES 3.x - AF: Off - MSAA: Off - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better A . 291.8 |==================================================================== B . 291.9 |==================================================================== yquake2 8.10 Renderer: Software CPU Color Light - AF: On - MSAA: On - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better A . 84.5 |===================================================================== B . 85.0 |===================================================================== yquake2 8.10 Renderer: Software CPU Color Light - AF: Off - MSAA: On - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better A . 87.1 |==================================================================== B . 88.3 |===================================================================== yquake2 8.10 Renderer: Software CPU Color Light - AF: On - MSAA: Off - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better A . 84.7 |===================================================================== B . 84.3 |===================================================================== yquake2 8.10 Renderer: Software CPU Color Light - AF: Off - MSAA: Off - Resolution: 1920 x 1080 Frames Per Second > Higher Is Better A . 87.2 |==================================================================== B . 88.1 |=====================================================================