AMD Ryzen 3 3200U testing with a MOTILE PF4PU1F (N.1.03 BIOS) and AMD Radeon Vega 3 512MB on Ubuntu 20.04 via the Phoronix Test Suite.
Compare your own system(s) to this result file with the
Phoronix Test Suite by running the command:
phoronix-test-suite benchmark 2206204-NE-SS404317556 ss - Phoronix Test Suite ss AMD Ryzen 3 3200U testing with a MOTILE PF4PU1F (N.1.03 BIOS) and AMD Radeon Vega 3 512MB on Ubuntu 20.04 via the Phoronix Test Suite.
HTML result view exported from: https://openbenchmarking.org/result/2206204-NE-SS404317556&grr&rdt .
ss Processor Motherboard Chipset Memory Disk Graphics Audio Network OS Kernel Desktop Display Server OpenGL Compiler File-System Screen Resolution A B C AMD Ryzen 3 3200U @ 2.60GHz (2 Cores / 4 Threads) MOTILE PF4PU1F (N.1.03 BIOS) AMD Raven/Raven2 3584MB 128GB BIWIN SSD AMD Radeon Vega 3 512MB (1200/1200MHz) AMD Raven/Raven2/Fenghuang Realtek RTL8111/8168/8411 + Intel Dual Band-AC 3168NGW Ubuntu 20.04 5.15.0-051500-generic (x86_64) GNOME Shell 3.36.9 X Server 1.20.13 4.6 Mesa 22.0.0-devel (git-9cb9101 2022-01-08 focal-oibaf-ppa) (LLVM 13.0.0 DRM 3.42) GCC 9.4.0 ext4 1920x1080 OpenBenchmarking.org Kernel Details - Transparent Huge Pages: madvise Compiler Details - --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++,gm2 --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none=/build/gcc-9-Av3uEd/gcc-9-9.4.0/debian/tmp-nvptx/usr,hsa --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -v Processor Details - Scaling Governor: acpi-cpufreq ondemand (Boost: Enabled) - CPU Microcode: 0x8108102 Graphics Details - GLAMOR - BAR1 / Visible vRAM Size: 512 MB - vBIOS Version: 113-RAVEN2-114 Security Details - itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline IBPB: conditional STIBP: disabled RSB filling + srbds: Not affected + tsx_async_abort: Not affected
ss aom-av1: Speed 0 Two-Pass - Bosphorus 4K aom-av1: Speed 4 Two-Pass - Bosphorus 4K aom-av1: Speed 6 Two-Pass - Bosphorus 4K aom-av1: Speed 0 Two-Pass - Bosphorus 1080p aom-av1: Speed 4 Two-Pass - Bosphorus 1080p aom-av1: Speed 6 Two-Pass - Bosphorus 1080p aom-av1: Speed 6 Realtime - Bosphorus 4K aom-av1: Speed 8 Realtime - Bosphorus 4K aom-av1: Speed 9 Realtime - Bosphorus 4K aom-av1: Speed 10 Realtime - Bosphorus 4K aom-av1: Speed 6 Realtime - Bosphorus 1080p compress-7zip: Decompression Rating compress-7zip: Compression Rating aom-av1: Speed 8 Realtime - Bosphorus 1080p yquake2: Vulkan - On - On - 1920 x 1080 yquake2: Software CPU Color Light - Off - On - 1920 x 1080 yquake2: Vulkan - Off - On - 1920 x 1080 aom-av1: Speed 9 Realtime - Bosphorus 1080p aom-av1: Speed 10 Realtime - Bosphorus 1080p yquake2: Software CPU Color Light - On - On - 1920 x 1080 yquake2: Software CPU Color Light - On - Off - 1920 x 1080 yquake2: Software CPU Color Light - Off - Off - 1920 x 1080 yquake2: Software CPU - On - Off - 1920 x 1080 yquake2: Software CPU - On - On - 1920 x 1080 yquake2: Software CPU - Off - Off - 1920 x 1080 yquake2: Software CPU - Off - On - 1920 x 1080 yquake2: Vulkan - On - Off - 1920 x 1080 yquake2: Vulkan - Off - Off - 1920 x 1080 yquake2: OpenGL 3.x - On - On - 1920 x 1080 yquake2: OpenGL ES 3.x - On - On - 1920 x 1080 yquake2: OpenGL 3.x - Off - On - 1920 x 1080 yquake2: OpenGL ES 3.x - Off - On - 1920 x 1080 yquake2: OpenGL ES 3.x - On - Off - 1920 x 1080 yquake2: OpenGL 3.x - On - Off - 1920 x 1080 yquake2: OpenGL ES 3.x - Off - Off - 1920 x 1080 yquake2: OpenGL 3.x - Off - Off - 1920 x 1080 A B C 0.02 0.87 1.59 0.06 2.33 5.19 5.61 9.36 14.24 14.76 11.69 9957 12056 32.99 44.4 52.5 45.8 41.66 45.12 51.4 51.1 51.7 54.1 54.4 55.4 55.8 161.1 167.2 180.2 179.4 191.7 191.7 331.6 331.9 378.7 375.5 0.02 0.89 1.58 0.06 2.32 5.14 5.68 8.71 10.95 12.28 11.67 9623 11318 33.14 44 52.4 46.8 41.6 45.28 51.6 51.7 53 54.8 54.9 55.9 56 161.3 167 180.2 180.8 191.6 191.1 332.5 334 375.5 377.1 0.02 0.85 1.53 0.06 2.26 5.04 5.53 9.15 14.00 14.49 11.42 9422 11265 32.59 44.0 51.6 46.4 40.78 44.48 51.0 51.5 52.9 54.4 54.5 55.6 56.0 161.3 167.3 180.5 180.8 191.6 191.6 333.2 332.8 373.2 376.9 OpenBenchmarking.org
AOM AV1 Encoder Mode: Speed 0 Two-Pass - Input: Bosphorus 4K OpenBenchmarking.org Frames Per Second, More Is Better AOM AV1 3.4 Encoder Mode: Speed 0 Two-Pass - Input: Bosphorus 4K A B C 0.0045 0.009 0.0135 0.018 0.0225 SE +/- 0.00, N = 3 0.02 0.02 0.02 1. (CXX) g++ options: -O3 -std=c++11 -U_FORTIFY_SOURCE -lm -lpthread
AOM AV1 Encoder Mode: Speed 4 Two-Pass - Input: Bosphorus 4K OpenBenchmarking.org Frames Per Second, More Is Better AOM AV1 3.4 Encoder Mode: Speed 4 Two-Pass - Input: Bosphorus 4K A B C 0.2003 0.4006 0.6009 0.8012 1.0015 SE +/- 0.00, N = 3 0.87 0.89 0.85 1. (CXX) g++ options: -O3 -std=c++11 -U_FORTIFY_SOURCE -lm -lpthread
AOM AV1 Encoder Mode: Speed 6 Two-Pass - Input: Bosphorus 4K OpenBenchmarking.org Frames Per Second, More Is Better AOM AV1 3.4 Encoder Mode: Speed 6 Two-Pass - Input: Bosphorus 4K A B C 0.3578 0.7156 1.0734 1.4312 1.789 SE +/- 0.00, N = 3 1.59 1.58 1.53 1. (CXX) g++ options: -O3 -std=c++11 -U_FORTIFY_SOURCE -lm -lpthread
AOM AV1 Encoder Mode: Speed 0 Two-Pass - Input: Bosphorus 1080p OpenBenchmarking.org Frames Per Second, More Is Better AOM AV1 3.4 Encoder Mode: Speed 0 Two-Pass - Input: Bosphorus 1080p A B C 0.0135 0.027 0.0405 0.054 0.0675 SE +/- 0.00, N = 3 0.06 0.06 0.06 1. (CXX) g++ options: -O3 -std=c++11 -U_FORTIFY_SOURCE -lm -lpthread
AOM AV1 Encoder Mode: Speed 4 Two-Pass - Input: Bosphorus 1080p OpenBenchmarking.org Frames Per Second, More Is Better AOM AV1 3.4 Encoder Mode: Speed 4 Two-Pass - Input: Bosphorus 1080p A B C 0.5243 1.0486 1.5729 2.0972 2.6215 SE +/- 0.01, N = 3 2.33 2.32 2.26 1. (CXX) g++ options: -O3 -std=c++11 -U_FORTIFY_SOURCE -lm -lpthread
AOM AV1 Encoder Mode: Speed 6 Two-Pass - Input: Bosphorus 1080p OpenBenchmarking.org Frames Per Second, More Is Better AOM AV1 3.4 Encoder Mode: Speed 6 Two-Pass - Input: Bosphorus 1080p A B C 1.1678 2.3356 3.5034 4.6712 5.839 SE +/- 0.01, N = 3 5.19 5.14 5.04 1. (CXX) g++ options: -O3 -std=c++11 -U_FORTIFY_SOURCE -lm -lpthread
AOM AV1 Encoder Mode: Speed 6 Realtime - Input: Bosphorus 4K OpenBenchmarking.org Frames Per Second, More Is Better AOM AV1 3.4 Encoder Mode: Speed 6 Realtime - Input: Bosphorus 4K A B C 1.278 2.556 3.834 5.112 6.39 SE +/- 0.02, N = 3 5.61 5.68 5.53 1. (CXX) g++ options: -O3 -std=c++11 -U_FORTIFY_SOURCE -lm -lpthread
AOM AV1 Encoder Mode: Speed 8 Realtime - Input: Bosphorus 4K OpenBenchmarking.org Frames Per Second, More Is Better AOM AV1 3.4 Encoder Mode: Speed 8 Realtime - Input: Bosphorus 4K A B C 3 6 9 12 15 SE +/- 0.00, N = 3 9.36 8.71 9.15 1. (CXX) g++ options: -O3 -std=c++11 -U_FORTIFY_SOURCE -lm -lpthread
AOM AV1 Encoder Mode: Speed 9 Realtime - Input: Bosphorus 4K OpenBenchmarking.org Frames Per Second, More Is Better AOM AV1 3.4 Encoder Mode: Speed 9 Realtime - Input: Bosphorus 4K A B C 4 8 12 16 20 SE +/- 0.04, N = 3 14.24 10.95 14.00 1. (CXX) g++ options: -O3 -std=c++11 -U_FORTIFY_SOURCE -lm -lpthread
AOM AV1 Encoder Mode: Speed 10 Realtime - Input: Bosphorus 4K OpenBenchmarking.org Frames Per Second, More Is Better AOM AV1 3.4 Encoder Mode: Speed 10 Realtime - Input: Bosphorus 4K A B C 4 8 12 16 20 SE +/- 0.01, N = 3 14.76 12.28 14.49 1. (CXX) g++ options: -O3 -std=c++11 -U_FORTIFY_SOURCE -lm -lpthread
AOM AV1 Encoder Mode: Speed 6 Realtime - Input: Bosphorus 1080p OpenBenchmarking.org Frames Per Second, More Is Better AOM AV1 3.4 Encoder Mode: Speed 6 Realtime - Input: Bosphorus 1080p A B C 3 6 9 12 15 SE +/- 0.09, N = 3 11.69 11.67 11.42 1. (CXX) g++ options: -O3 -std=c++11 -U_FORTIFY_SOURCE -lm -lpthread
7-Zip Compression Test: Decompression Rating OpenBenchmarking.org MIPS, More Is Better 7-Zip Compression 22.00 Test: Decompression Rating A B C 2K 4K 6K 8K 10K SE +/- 25.93, N = 3 9957 9623 9422 1. (CXX) g++ options: -lpthread -ldl -O2 -fPIC
7-Zip Compression Test: Compression Rating OpenBenchmarking.org MIPS, More Is Better 7-Zip Compression 22.00 Test: Compression Rating A B C 3K 6K 9K 12K 15K SE +/- 156.90, N = 3 12056 11318 11265 1. (CXX) g++ options: -lpthread -ldl -O2 -fPIC
AOM AV1 Encoder Mode: Speed 8 Realtime - Input: Bosphorus 1080p OpenBenchmarking.org Frames Per Second, More Is Better AOM AV1 3.4 Encoder Mode: Speed 8 Realtime - Input: Bosphorus 1080p A B C 8 16 24 32 40 SE +/- 0.12, N = 3 32.99 33.14 32.59 1. (CXX) g++ options: -O3 -std=c++11 -U_FORTIFY_SOURCE -lm -lpthread
yquake2 Renderer: Vulkan - AF: On - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: On - Resolution: 1920 x 1080 A B C 10 20 30 40 50 SE +/- 0.09, N = 3 44.4 44.0 44.0 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU Color Light - AF: Off - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: Off - MSAA: On - Resolution: 1920 x 1080 A B C 12 24 36 48 60 SE +/- 0.63, N = 4 52.5 52.4 51.6 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Vulkan - AF: Off - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: Off - MSAA: On - Resolution: 1920 x 1080 A B C 11 22 33 44 55 SE +/- 0.03, N = 3 45.8 46.8 46.4 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
AOM AV1 Encoder Mode: Speed 9 Realtime - Input: Bosphorus 1080p OpenBenchmarking.org Frames Per Second, More Is Better AOM AV1 3.4 Encoder Mode: Speed 9 Realtime - Input: Bosphorus 1080p A B C 10 20 30 40 50 SE +/- 0.08, N = 3 41.66 41.60 40.78 1. (CXX) g++ options: -O3 -std=c++11 -U_FORTIFY_SOURCE -lm -lpthread
AOM AV1 Encoder Mode: Speed 10 Realtime - Input: Bosphorus 1080p OpenBenchmarking.org Frames Per Second, More Is Better AOM AV1 3.4 Encoder Mode: Speed 10 Realtime - Input: Bosphorus 1080p A B C 10 20 30 40 50 SE +/- 0.45, N = 3 45.12 45.28 44.48 1. (CXX) g++ options: -O3 -std=c++11 -U_FORTIFY_SOURCE -lm -lpthread
yquake2 Renderer: Software CPU Color Light - AF: On - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: On - MSAA: On - Resolution: 1920 x 1080 A B C 12 24 36 48 60 SE +/- 0.32, N = 3 51.4 51.6 51.0 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU Color Light - AF: On - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: On - MSAA: Off - Resolution: 1920 x 1080 A B C 12 24 36 48 60 SE +/- 0.17, N = 3 51.1 51.7 51.5 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU Color Light - AF: Off - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: Off - MSAA: Off - Resolution: 1920 x 1080 A B C 12 24 36 48 60 SE +/- 0.15, N = 3 51.7 53.0 52.9 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU - AF: On - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: On - MSAA: Off - Resolution: 1920 x 1080 A B C 12 24 36 48 60 SE +/- 0.19, N = 3 54.1 54.8 54.4 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU - AF: On - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: On - MSAA: On - Resolution: 1920 x 1080 A B C 12 24 36 48 60 SE +/- 0.18, N = 3 54.4 54.9 54.5 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU - AF: Off - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: Off - MSAA: Off - Resolution: 1920 x 1080 A B C 13 26 39 52 65 SE +/- 0.13, N = 3 55.4 55.9 55.6 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU - AF: Off - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: Off - MSAA: On - Resolution: 1920 x 1080 A B C 13 26 39 52 65 SE +/- 0.07, N = 3 55.8 56.0 56.0 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Vulkan - AF: On - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: Off - Resolution: 1920 x 1080 A B C 40 80 120 160 200 SE +/- 0.03, N = 3 161.1 161.3 161.3 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Vulkan - AF: Off - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: Off - MSAA: Off - Resolution: 1920 x 1080 A B C 40 80 120 160 200 SE +/- 0.07, N = 3 167.2 167.0 167.3 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080 A B C 40 80 120 160 200 SE +/- 0.18, N = 3 180.2 180.2 180.5 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL ES 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080 A B C 40 80 120 160 200 SE +/- 0.24, N = 3 179.4 180.8 180.8 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL 3.x - AF: Off - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: Off - MSAA: On - Resolution: 1920 x 1080 A B C 40 80 120 160 200 SE +/- 0.19, N = 3 191.7 191.6 191.6 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL ES 3.x - AF: Off - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: Off - MSAA: On - Resolution: 1920 x 1080 A B C 40 80 120 160 200 SE +/- 0.70, N = 3 191.7 191.1 191.6 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL ES 3.x - AF: On - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: On - MSAA: Off - Resolution: 1920 x 1080 A B C 70 140 210 280 350 SE +/- 0.73, N = 3 331.6 332.5 333.2 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL 3.x - AF: On - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: On - MSAA: Off - Resolution: 1920 x 1080 A B C 70 140 210 280 350 SE +/- 0.90, N = 3 331.9 334.0 332.8 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL ES 3.x - AF: Off - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: Off - MSAA: Off - Resolution: 1920 x 1080 A B C 80 160 240 320 400 SE +/- 0.18, N = 3 378.7 375.5 373.2 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL 3.x - AF: Off - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: Off - MSAA: Off - Resolution: 1920 x 1080 A B C 80 160 240 320 400 SE +/- 0.43, N = 3 375.5 377.1 376.9 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
Phoronix Test Suite v10.8.4