new gaming tests Intel Core i9-12900K testing with a ASUS ROG STRIX Z690-E GAMING WIFI (1003 BIOS) and AMD Radeon RX 6800 XT 16GB on Ubuntu 22.04 via the Phoronix Test Suite.
HTML result view exported from: https://openbenchmarking.org/result/2206185-PTS-NEWGAMIN75&gru&rdt .
new gaming tests Processor Motherboard Chipset Memory Disk Graphics Audio Monitor Network OS Kernel Desktop Display Server OpenGL Vulkan Compiler File-System Screen Resolution A B C Intel Core i9-12900K @ 5.20GHz (16 Cores / 24 Threads) ASUS ROG STRIX Z690-E GAMING WIFI (1003 BIOS) Intel Device 7aa7 32GB 1000GB Western Digital WDS100T1X0E-00AFY0 + 2000GB AMD Radeon RX 6800 XT 16GB (2575/1000MHz) Intel Device 7ad0 ASUS VP28U Intel I225-V + Intel Wi-Fi 6 AX210/AX211/AX411 Ubuntu 22.04 5.18.0-051800-generic (x86_64) GNOME Shell 42.1 X Server 1.21.1.3 + Wayland 4.6 Mesa 22.2.0-devel (git-d67a3ec 2022-06-01 jammy-oibaf-ppa) (LLVM 14.0.0 DRM 3.46) 1.3.211 GCC 11.2.0 ext4 3840x2160 OpenBenchmarking.org Kernel Details - Transparent Huge Pages: madvise Compiler Details - --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-bootstrap --enable-cet --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++,m2 --enable-libphobos-checking=release --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-link-serialization=2 --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none=/build/gcc-11-gBFGDP/gcc-11-11.2.0/debian/tmp-nvptx/usr,amdgcn-amdhsa=/build/gcc-11-gBFGDP/gcc-11-11.2.0/debian/tmp-gcn/usr --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-build-config=bootstrap-lto-lean --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -v Processor Details - Scaling Governor: intel_pstate performance (EPP: performance) - CPU Microcode: 0x18 - Thermald 2.4.9 Graphics Details - BAR1 / Visible vRAM Size: 16368 MB - vBIOS Version: 113-D4120500-101 Security Details - itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced IBRS IBPB: conditional RSB filling + srbds: Not affected + tsx_async_abort: Not affected
new gaming tests tww3: 1920 x 1080 - High - Battle Benchmark tww3: 2560 x 1440 - High - Battle Benchmark tww3: 3840 x 2160 - High - Battle Benchmark tww3: 1920 x 1080 - Ultra - Battle Benchmark tww3: 2560 x 1440 - Ultra - Battle Benchmark tww3: 3840 x 2160 - Ultra - Battle Benchmark tww3: 1920 x 1080 - Medium - Battle Benchmark tww3: 2560 x 1440 - Medium - Battle Benchmark tww3: 3840 x 2160 - Medium - Battle Benchmark yquake2: Vulkan - On - On - 1920 x 1080 yquake2: Vulkan - On - On - 2560 x 1440 yquake2: Vulkan - On - On - 3840 x 2160 yquake2: Vulkan - Off - On - 1920 x 1080 yquake2: Vulkan - Off - On - 2560 x 1440 yquake2: Vulkan - Off - On - 3840 x 2160 yquake2: Vulkan - On - Off - 1920 x 1080 yquake2: Vulkan - On - Off - 2560 x 1440 yquake2: Vulkan - On - Off - 3840 x 2160 yquake2: Vulkan - Off - Off - 1920 x 1080 yquake2: Vulkan - Off - Off - 2560 x 1440 yquake2: Vulkan - Off - Off - 3840 x 2160 yquake2: OpenGL 3.x - On - On - 1920 x 1080 yquake2: OpenGL 3.x - On - On - 2560 x 1440 yquake2: OpenGL 3.x - On - On - 3840 x 2160 yquake2: OpenGL 3.x - Off - On - 1920 x 1080 yquake2: OpenGL 3.x - Off - On - 2560 x 1440 yquake2: OpenGL 3.x - Off - On - 3840 x 2160 yquake2: OpenGL 3.x - On - Off - 1920 x 1080 yquake2: OpenGL 3.x - On - Off - 2560 x 1440 yquake2: OpenGL 3.x - On - Off - 3840 x 2160 yquake2: OpenGL 3.x - Off - Off - 1920 x 1080 yquake2: OpenGL 3.x - Off - Off - 2560 x 1440 yquake2: OpenGL 3.x - Off - Off - 3840 x 2160 yquake2: Software CPU - On - On - 1920 x 1080 yquake2: Software CPU - On - On - 2560 x 1440 yquake2: Software CPU - On - On - 3840 x 2160 yquake2: OpenGL ES 3.x - On - On - 1920 x 1080 yquake2: OpenGL ES 3.x - On - On - 2560 x 1440 yquake2: OpenGL ES 3.x - On - On - 3840 x 2160 yquake2: Software CPU - Off - On - 1920 x 1080 yquake2: Software CPU - Off - On - 2560 x 1440 yquake2: Software CPU - Off - On - 3840 x 2160 yquake2: Software CPU - On - Off - 1920 x 1080 yquake2: Software CPU - On - Off - 2560 x 1440 yquake2: Software CPU - On - Off - 3840 x 2160 yquake2: OpenGL ES 3.x - Off - On - 1920 x 1080 yquake2: OpenGL ES 3.x - Off - On - 2560 x 1440 yquake2: OpenGL ES 3.x - Off - On - 3840 x 2160 yquake2: OpenGL ES 3.x - On - Off - 1920 x 1080 yquake2: OpenGL ES 3.x - On - Off - 2560 x 1440 yquake2: OpenGL ES 3.x - On - Off - 3840 x 2160 yquake2: Software CPU - Off - Off - 1920 x 1080 yquake2: Software CPU - Off - Off - 2560 x 1440 yquake2: Software CPU - Off - Off - 3840 x 2160 yquake2: OpenGL ES 3.x - Off - Off - 1920 x 1080 yquake2: OpenGL ES 3.x - Off - Off - 2560 x 1440 yquake2: OpenGL ES 3.x - Off - Off - 3840 x 2160 yquake2: Software CPU Color Light - On - On - 1920 x 1080 yquake2: Software CPU Color Light - On - On - 2560 x 1440 yquake2: Software CPU Color Light - On - On - 3840 x 2160 yquake2: Software CPU Color Light - Off - On - 1920 x 1080 yquake2: Software CPU Color Light - Off - On - 2560 x 1440 yquake2: Software CPU Color Light - Off - On - 3840 x 2160 yquake2: Software CPU Color Light - On - Off - 1920 x 1080 yquake2: Software CPU Color Light - On - Off - 2560 x 1440 yquake2: Software CPU Color Light - On - Off - 3840 x 2160 yquake2: Software CPU Color Light - Off - Off - 1920 x 1080 yquake2: Software CPU Color Light - Off - Off - 2560 x 1440 yquake2: Software CPU Color Light - Off - Off - 3840 x 2160 A B C 145.6 97.3 48.6 122.8 85.6 44.6 194.8 128.7 62.3 1783.7 1139.4 421.0 1848.0 1172.5 424.6 4204.3 3769.5 2681.8 4185.8 3814.9 2704.7 1646.2 1672.6 1668.0 1661.6 1685.3 1603.0 1733.4 1646.4 1650.3 1726.8 1658.3 1583.2 171.8 107.1 53.5 1671.5 1653.7 1672.6 179.7 109.3 54.8 174.1 106.3 53.1 1675.0 1669.1 1662.3 1682.4 1675.3 1660.6 179.9 110.2 55.0 1701.5 1653.2 1643.8 160.3 100.4 50.7 166.1 103.8 52.3 162.4 100.3 50.8 166.9 104.2 51.9 145.0 97.5 48.6 123.1 85.7 44.5 195.3 128.6 62.4 1787.0 1140.8 421.9 1846.2 1171.1 424.9 4195.0 3800.0 2674.3 4158.0 3786.2 2674.3 1666.6 1640.8 1648.2 1653.0 1650.5 1633.3 1694.5 1676.2 1687.3 1693.4 1697.8 1632.2 172.8 106.9 53.3 1630.8 1653.1 1648.9 180.1 110.3 55.2 174.4 106.7 53.4 1686.0 1681.2 1637.0 1656.1 1640.2 1617.8 180.9 109.7 55.2 1690.7 1693.1 1666.2 163.0 100.4 50.7 167.2 103.8 52.1 161.7 100.6 50.7 166.7 103.5 51.7 145.3 97.6 48.7 123.0 85.6 44.5 195.6 128.7 62.4 1783.6 1138.1 421.8 1846.2 1171.8 425.6 4176.7 3807.3 2678.1 4150.3 3830.6 2689.7 1685.8 1672.6 1658.4 1663.8 1652.1 1644.7 1678.0 1681.1 1680.9 1699.2 1690.1 1656.5 174.4 106.1 53.0 1636.1 1646.1 1699.2 179.3 110.3 55.0 174.1 106.6 53.0 1692.9 1650.7 1612.7 1682.1 1669.1 1636.0 181.2 110.0 54.6 1678.9 1666.5 1651.5 161.6 100.5 50.5 167.1 104.0 51.7 161.9 101.0 50.3 167.2 104.8 52.4 OpenBenchmarking.org
Total War: WARHAMMER III Resolution: 1920 x 1080 - Graphics Preset: High - Scenario: Battle Benchmark OpenBenchmarking.org Frames Per Second, More Is Better Total War: WARHAMMER III Resolution: 1920 x 1080 - Graphics Preset: High - Scenario: Battle Benchmark A B C 30 60 90 120 150 SE +/- 0.23, N = 3 SE +/- 0.22, N = 3 SE +/- 0.35, N = 3 145.6 145.0 145.3 MIN: 27.6 / MAX: 718.9 MIN: 25.1 / MAX: 555.9 MIN: 26.3 / MAX: 558.3
Total War: WARHAMMER III Resolution: 2560 x 1440 - Graphics Preset: High - Scenario: Battle Benchmark OpenBenchmarking.org Frames Per Second, More Is Better Total War: WARHAMMER III Resolution: 2560 x 1440 - Graphics Preset: High - Scenario: Battle Benchmark A B C 20 40 60 80 100 SE +/- 0.15, N = 3 SE +/- 0.03, N = 3 SE +/- 0.15, N = 3 97.3 97.5 97.6 MIN: 22.7 / MAX: 625.4 MIN: 24.4 / MAX: 543.8 MIN: 18.7 / MAX: 719.9
Total War: WARHAMMER III Resolution: 3840 x 2160 - Graphics Preset: High - Scenario: Battle Benchmark OpenBenchmarking.org Frames Per Second, More Is Better Total War: WARHAMMER III Resolution: 3840 x 2160 - Graphics Preset: High - Scenario: Battle Benchmark A B C 11 22 33 44 55 SE +/- 0.12, N = 3 SE +/- 0.09, N = 3 SE +/- 0.06, N = 3 48.6 48.6 48.7 MIN: 18.5 / MAX: 276.1 MIN: 19.9 / MAX: 331.7 MIN: 23.2 / MAX: 246.2
Total War: WARHAMMER III Resolution: 1920 x 1080 - Graphics Preset: Ultra - Scenario: Battle Benchmark OpenBenchmarking.org Frames Per Second, More Is Better Total War: WARHAMMER III Resolution: 1920 x 1080 - Graphics Preset: Ultra - Scenario: Battle Benchmark A B C 30 60 90 120 150 SE +/- 0.09, N = 3 SE +/- 0.10, N = 3 SE +/- 0.17, N = 3 122.8 123.1 123.0 MIN: 21.7 / MAX: 462.1 MIN: 29.6 / MAX: 538.5 MIN: 23.6 / MAX: 544.4
Total War: WARHAMMER III Resolution: 2560 x 1440 - Graphics Preset: Ultra - Scenario: Battle Benchmark OpenBenchmarking.org Frames Per Second, More Is Better Total War: WARHAMMER III Resolution: 2560 x 1440 - Graphics Preset: Ultra - Scenario: Battle Benchmark A B C 20 40 60 80 100 SE +/- 0.12, N = 3 SE +/- 0.10, N = 3 SE +/- 0.00, N = 3 85.6 85.7 85.6 MIN: 21.7 / MAX: 446 MIN: 20.2 / MAX: 518.9 MIN: 21.2 / MAX: 566.3
Total War: WARHAMMER III Resolution: 3840 x 2160 - Graphics Preset: Ultra - Scenario: Battle Benchmark OpenBenchmarking.org Frames Per Second, More Is Better Total War: WARHAMMER III Resolution: 3840 x 2160 - Graphics Preset: Ultra - Scenario: Battle Benchmark A B C 10 20 30 40 50 SE +/- 0.03, N = 3 SE +/- 0.09, N = 3 SE +/- 0.06, N = 3 44.6 44.5 44.5 MIN: 19.8 / MAX: 260.8 MIN: 21.5 / MAX: 217.3 MIN: 22.6 / MAX: 180.3
Total War: WARHAMMER III Resolution: 1920 x 1080 - Graphics Preset: Medium - Scenario: Battle Benchmark OpenBenchmarking.org Frames Per Second, More Is Better Total War: WARHAMMER III Resolution: 1920 x 1080 - Graphics Preset: Medium - Scenario: Battle Benchmark A B C 40 80 120 160 200 SE +/- 0.83, N = 3 SE +/- 0.24, N = 3 SE +/- 0.23, N = 3 194.8 195.3 195.6 MIN: 27.9 / MAX: 653.6 MIN: 28.1 / MAX: 747.4 MIN: 28.9 / MAX: 636.9
Total War: WARHAMMER III Resolution: 2560 x 1440 - Graphics Preset: Medium - Scenario: Battle Benchmark OpenBenchmarking.org Frames Per Second, More Is Better Total War: WARHAMMER III Resolution: 2560 x 1440 - Graphics Preset: Medium - Scenario: Battle Benchmark A B C 30 60 90 120 150 SE +/- 0.15, N = 3 SE +/- 0.06, N = 3 SE +/- 0.15, N = 3 128.7 128.6 128.7 MIN: 23.5 / MAX: 592.4 MIN: 25.6 / MAX: 569.5 MIN: 24.5 / MAX: 593.5
Total War: WARHAMMER III Resolution: 3840 x 2160 - Graphics Preset: Medium - Scenario: Battle Benchmark OpenBenchmarking.org Frames Per Second, More Is Better Total War: WARHAMMER III Resolution: 3840 x 2160 - Graphics Preset: Medium - Scenario: Battle Benchmark A B C 14 28 42 56 70 SE +/- 0.00, N = 3 SE +/- 0.07, N = 3 SE +/- 0.03, N = 3 62.3 62.4 62.4 MIN: 21.3 / MAX: 470.6 MIN: 19 / MAX: 472.8 MIN: 22.8 / MAX: 460.8
yquake2 Renderer: Vulkan - AF: On - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: On - Resolution: 1920 x 1080 A B C 400 800 1200 1600 2000 SE +/- 4.43, N = 3 SE +/- 3.37, N = 3 SE +/- 1.67, N = 3 1783.7 1787.0 1783.6 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Vulkan - AF: On - MSAA: On - Resolution: 2560 x 1440 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: On - Resolution: 2560 x 1440 A B C 200 400 600 800 1000 SE +/- 0.70, N = 3 SE +/- 1.21, N = 3 SE +/- 1.37, N = 3 1139.4 1140.8 1138.1 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Vulkan - AF: On - MSAA: On - Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: On - Resolution: 3840 x 2160 A B C 90 180 270 360 450 SE +/- 0.33, N = 3 SE +/- 0.64, N = 3 SE +/- 0.36, N = 3 421.0 421.9 421.8 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Vulkan - AF: Off - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: Off - MSAA: On - Resolution: 1920 x 1080 A B C 400 800 1200 1600 2000 SE +/- 3.12, N = 3 SE +/- 1.80, N = 3 SE +/- 4.76, N = 3 1848.0 1846.2 1846.2 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Vulkan - AF: Off - MSAA: On - Resolution: 2560 x 1440 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: Off - MSAA: On - Resolution: 2560 x 1440 A B C 300 600 900 1200 1500 SE +/- 0.00, N = 3 SE +/- 1.43, N = 3 SE +/- 1.43, N = 3 1172.5 1171.1 1171.8 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Vulkan - AF: Off - MSAA: On - Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: Off - MSAA: On - Resolution: 3840 x 2160 A B C 90 180 270 360 450 SE +/- 0.41, N = 3 SE +/- 0.41, N = 3 SE +/- 0.35, N = 3 424.6 424.9 425.6 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Vulkan - AF: On - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: Off - Resolution: 1920 x 1080 A B C 900 1800 2700 3600 4500 SE +/- 24.58, N = 3 SE +/- 24.63, N = 3 SE +/- 33.37, N = 3 4204.3 4195.0 4176.7 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Vulkan - AF: On - MSAA: Off - Resolution: 2560 x 1440 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: Off - Resolution: 2560 x 1440 A B C 800 1600 2400 3200 4000 SE +/- 14.93, N = 3 SE +/- 27.62, N = 3 SE +/- 13.25, N = 3 3769.5 3800.0 3807.3 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Vulkan - AF: On - MSAA: Off - Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: Off - Resolution: 3840 x 2160 A B C 600 1200 1800 2400 3000 SE +/- 3.80, N = 3 SE +/- 9.96, N = 3 SE +/- 11.30, N = 3 2681.8 2674.3 2678.1 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Vulkan - AF: Off - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: Off - MSAA: Off - Resolution: 1920 x 1080 A B C 900 1800 2700 3600 4500 SE +/- 27.53, N = 3 SE +/- 15.79, N = 3 SE +/- 55.07, N = 3 4185.8 4158.0 4150.3 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Vulkan - AF: Off - MSAA: Off - Resolution: 2560 x 1440 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: Off - MSAA: Off - Resolution: 2560 x 1440 A B C 800 1600 2400 3200 4000 SE +/- 7.70, N = 3 SE +/- 40.79, N = 5 SE +/- 23.37, N = 3 3814.9 3786.2 3830.6 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Vulkan - AF: Off - MSAA: Off - Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: Off - MSAA: Off - Resolution: 3840 x 2160 A B C 600 1200 1800 2400 3000 SE +/- 3.83, N = 3 SE +/- 7.57, N = 3 SE +/- 19.80, N = 3 2704.7 2674.3 2689.7 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080 A B C 400 800 1200 1600 2000 SE +/- 14.32, N = 8 SE +/- 20.39, N = 3 SE +/- 20.39, N = 3 1646.2 1666.6 1685.8 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 2560 x 1440 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 2560 x 1440 A B C 400 800 1200 1600 2000 SE +/- 18.58, N = 4 SE +/- 12.71, N = 10 SE +/- 23.60, N = 3 1672.6 1640.8 1672.6 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 3840 x 2160 A B C 400 800 1200 1600 2000 SE +/- 20.09, N = 3 SE +/- 16.52, N = 5 SE +/- 12.72, N = 10 1668.0 1648.2 1658.4 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL 3.x - AF: Off - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: Off - MSAA: On - Resolution: 1920 x 1080 A B C 400 800 1200 1600 2000 SE +/- 17.94, N = 4 SE +/- 1.47, N = 3 SE +/- 18.88, N = 4 1661.6 1653.0 1663.8 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL 3.x - AF: Off - MSAA: On - Resolution: 2560 x 1440 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: Off - MSAA: On - Resolution: 2560 x 1440 A B C 400 800 1200 1600 2000 SE +/- 2.57, N = 3 SE +/- 17.57, N = 3 SE +/- 19.93, N = 3 1685.3 1650.5 1652.1 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL 3.x - AF: Off - MSAA: On - Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: Off - MSAA: On - Resolution: 3840 x 2160 A B C 400 800 1200 1600 2000 SE +/- 15.73, N = 3 SE +/- 14.67, N = 3 SE +/- 14.14, N = 3 1603.0 1633.3 1644.7 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL 3.x - AF: On - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: On - MSAA: Off - Resolution: 1920 x 1080 A B C 400 800 1200 1600 2000 SE +/- 17.27, N = 3 SE +/- 11.34, N = 3 SE +/- 9.67, N = 3 1733.4 1694.5 1678.0 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL 3.x - AF: On - MSAA: Off - Resolution: 2560 x 1440 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: On - MSAA: Off - Resolution: 2560 x 1440 A B C 400 800 1200 1600 2000 SE +/- 17.13, N = 4 SE +/- 12.00, N = 12 SE +/- 13.74, N = 3 1646.4 1676.2 1681.1 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL 3.x - AF: On - MSAA: Off - Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: On - MSAA: Off - Resolution: 3840 x 2160 A B C 400 800 1200 1600 2000 SE +/- 8.94, N = 3 SE +/- 20.38, N = 3 SE +/- 7.77, N = 3 1650.3 1687.3 1680.9 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL 3.x - AF: Off - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: Off - MSAA: Off - Resolution: 1920 x 1080 A B C 400 800 1200 1600 2000 SE +/- 8.17, N = 3 SE +/- 18.36, N = 5 SE +/- 14.62, N = 3 1726.8 1693.4 1699.2 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL 3.x - AF: Off - MSAA: Off - Resolution: 2560 x 1440 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: Off - MSAA: Off - Resolution: 2560 x 1440 A B C 400 800 1200 1600 2000 SE +/- 18.49, N = 4 SE +/- 17.77, N = 3 SE +/- 14.38, N = 8 1658.3 1697.8 1690.1 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL 3.x - AF: Off - MSAA: Off - Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: Off - MSAA: Off - Resolution: 3840 x 2160 A B C 400 800 1200 1600 2000 SE +/- 21.38, N = 3 SE +/- 11.51, N = 12 SE +/- 22.48, N = 3 1583.2 1632.2 1656.5 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU - AF: On - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: On - MSAA: On - Resolution: 1920 x 1080 A B C 40 80 120 160 200 SE +/- 0.90, N = 3 SE +/- 0.53, N = 3 SE +/- 0.32, N = 3 171.8 172.8 174.4 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU - AF: On - MSAA: On - Resolution: 2560 x 1440 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: On - MSAA: On - Resolution: 2560 x 1440 A B C 20 40 60 80 100 SE +/- 0.15, N = 3 SE +/- 0.50, N = 3 SE +/- 0.20, N = 3 107.1 106.9 106.1 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU - AF: On - MSAA: On - Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: On - MSAA: On - Resolution: 3840 x 2160 A B C 12 24 36 48 60 SE +/- 0.15, N = 3 SE +/- 0.15, N = 3 SE +/- 0.10, N = 3 53.5 53.3 53.0 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL ES 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080 A B C 400 800 1200 1600 2000 SE +/- 15.06, N = 7 SE +/- 19.43, N = 3 SE +/- 13.59, N = 3 1671.5 1630.8 1636.1 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL ES 3.x - AF: On - MSAA: On - Resolution: 2560 x 1440 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: On - MSAA: On - Resolution: 2560 x 1440 A B C 400 800 1200 1600 2000 SE +/- 15.57, N = 6 SE +/- 8.75, N = 3 SE +/- 13.85, N = 15 1653.7 1653.1 1646.1 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL ES 3.x - AF: On - MSAA: On - Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: On - MSAA: On - Resolution: 3840 x 2160 A B C 400 800 1200 1600 2000 SE +/- 21.83, N = 3 SE +/- 13.79, N = 3 SE +/- 16.59, N = 3 1672.6 1648.9 1699.2 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU - AF: Off - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: Off - MSAA: On - Resolution: 1920 x 1080 A B C 40 80 120 160 200 SE +/- 0.12, N = 3 SE +/- 1.16, N = 3 SE +/- 0.45, N = 3 179.7 180.1 179.3 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU - AF: Off - MSAA: On - Resolution: 2560 x 1440 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: Off - MSAA: On - Resolution: 2560 x 1440 A B C 20 40 60 80 100 SE +/- 0.30, N = 3 SE +/- 0.44, N = 3 SE +/- 0.38, N = 3 109.3 110.3 110.3 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU - AF: Off - MSAA: On - Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: Off - MSAA: On - Resolution: 3840 x 2160 A B C 12 24 36 48 60 SE +/- 0.23, N = 3 SE +/- 0.13, N = 3 SE +/- 0.47, N = 3 54.8 55.2 55.0 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU - AF: On - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: On - MSAA: Off - Resolution: 1920 x 1080 A B C 40 80 120 160 200 SE +/- 0.44, N = 3 SE +/- 0.72, N = 3 SE +/- 0.81, N = 3 174.1 174.4 174.1 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU - AF: On - MSAA: Off - Resolution: 2560 x 1440 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: On - MSAA: Off - Resolution: 2560 x 1440 A B C 20 40 60 80 100 SE +/- 0.40, N = 3 SE +/- 0.36, N = 3 SE +/- 0.39, N = 3 106.3 106.7 106.6 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU - AF: On - MSAA: Off - Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: On - MSAA: Off - Resolution: 3840 x 2160 A B C 12 24 36 48 60 SE +/- 0.06, N = 3 SE +/- 0.29, N = 3 SE +/- 0.12, N = 3 53.1 53.4 53.0 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL ES 3.x - AF: Off - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: Off - MSAA: On - Resolution: 1920 x 1080 A B C 400 800 1200 1600 2000 SE +/- 8.98, N = 3 SE +/- 22.82, N = 3 SE +/- 19.95, N = 4 1675.0 1686.0 1692.9 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL ES 3.x - AF: Off - MSAA: On - Resolution: 2560 x 1440 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: Off - MSAA: On - Resolution: 2560 x 1440 A B C 400 800 1200 1600 2000 SE +/- 12.28, N = 15 SE +/- 18.07, N = 3 SE +/- 21.33, N = 3 1669.1 1681.2 1650.7 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL ES 3.x - AF: Off - MSAA: On - Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: Off - MSAA: On - Resolution: 3840 x 2160 A B C 400 800 1200 1600 2000 SE +/- 21.88, N = 3 SE +/- 15.23, N = 15 SE +/- 19.30, N = 3 1662.3 1637.0 1612.7 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL ES 3.x - AF: On - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: On - MSAA: Off - Resolution: 1920 x 1080 A B C 400 800 1200 1600 2000 SE +/- 5.34, N = 3 SE +/- 11.78, N = 3 SE +/- 11.60, N = 13 1682.4 1656.1 1682.1 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL ES 3.x - AF: On - MSAA: Off - Resolution: 2560 x 1440 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: On - MSAA: Off - Resolution: 2560 x 1440 A B C 400 800 1200 1600 2000 SE +/- 18.06, N = 3 SE +/- 7.53, N = 3 SE +/- 6.43, N = 3 1675.3 1640.2 1669.1 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL ES 3.x - AF: On - MSAA: Off - Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: On - MSAA: Off - Resolution: 3840 x 2160 A B C 400 800 1200 1600 2000 SE +/- 17.63, N = 3 SE +/- 15.66, N = 6 SE +/- 8.57, N = 3 1660.6 1617.8 1636.0 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU - AF: Off - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: Off - MSAA: Off - Resolution: 1920 x 1080 A B C 40 80 120 160 200 SE +/- 0.56, N = 3 SE +/- 0.32, N = 3 SE +/- 0.52, N = 3 179.9 180.9 181.2 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU - AF: Off - MSAA: Off - Resolution: 2560 x 1440 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: Off - MSAA: Off - Resolution: 2560 x 1440 A B C 20 40 60 80 100 SE +/- 0.35, N = 3 SE +/- 0.47, N = 3 SE +/- 0.64, N = 3 110.2 109.7 110.0 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU - AF: Off - MSAA: Off - Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: Off - MSAA: Off - Resolution: 3840 x 2160 A B C 12 24 36 48 60 SE +/- 0.26, N = 3 SE +/- 0.03, N = 3 SE +/- 0.21, N = 3 55.0 55.2 54.6 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL ES 3.x - AF: Off - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: Off - MSAA: Off - Resolution: 1920 x 1080 A B C 400 800 1200 1600 2000 SE +/- 11.16, N = 15 SE +/- 18.88, N = 5 SE +/- 10.91, N = 15 1701.5 1690.7 1678.9 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL ES 3.x - AF: Off - MSAA: Off - Resolution: 2560 x 1440 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: Off - MSAA: Off - Resolution: 2560 x 1440 A B C 400 800 1200 1600 2000 SE +/- 12.21, N = 3 SE +/- 14.98, N = 3 SE +/- 12.51, N = 15 1653.2 1693.1 1666.5 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL ES 3.x - AF: Off - MSAA: Off - Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: Off - MSAA: Off - Resolution: 3840 x 2160 A B C 400 800 1200 1600 2000 SE +/- 16.44, N = 6 SE +/- 8.92, N = 3 SE +/- 12.93, N = 10 1643.8 1666.2 1651.5 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU Color Light - AF: On - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: On - MSAA: On - Resolution: 1920 x 1080 A B C 40 80 120 160 200 SE +/- 0.78, N = 3 SE +/- 0.61, N = 3 SE +/- 0.82, N = 3 160.3 163.0 161.6 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU Color Light - AF: On - MSAA: On - Resolution: 2560 x 1440 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: On - MSAA: On - Resolution: 2560 x 1440 A B C 20 40 60 80 100 SE +/- 0.33, N = 3 SE +/- 0.32, N = 3 SE +/- 0.35, N = 3 100.4 100.4 100.5 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU Color Light - AF: On - MSAA: On - Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: On - MSAA: On - Resolution: 3840 x 2160 A B C 11 22 33 44 55 SE +/- 0.07, N = 3 SE +/- 0.12, N = 3 SE +/- 0.18, N = 3 50.7 50.7 50.5 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU Color Light - AF: Off - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: Off - MSAA: On - Resolution: 1920 x 1080 A B C 40 80 120 160 200 SE +/- 0.97, N = 3 SE +/- 1.12, N = 3 SE +/- 0.29, N = 3 166.1 167.2 167.1 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU Color Light - AF: Off - MSAA: On - Resolution: 2560 x 1440 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: Off - MSAA: On - Resolution: 2560 x 1440 A B C 20 40 60 80 100 SE +/- 0.24, N = 3 SE +/- 0.44, N = 3 SE +/- 0.12, N = 3 103.8 103.8 104.0 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU Color Light - AF: Off - MSAA: On - Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: Off - MSAA: On - Resolution: 3840 x 2160 A B C 12 24 36 48 60 SE +/- 0.25, N = 3 SE +/- 0.13, N = 3 SE +/- 0.20, N = 3 52.3 52.1 51.7 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU Color Light - AF: On - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: On - MSAA: Off - Resolution: 1920 x 1080 A B C 40 80 120 160 200 SE +/- 0.85, N = 3 SE +/- 0.38, N = 3 SE +/- 0.45, N = 3 162.4 161.7 161.9 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU Color Light - AF: On - MSAA: Off - Resolution: 2560 x 1440 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: On - MSAA: Off - Resolution: 2560 x 1440 A B C 20 40 60 80 100 SE +/- 0.73, N = 3 SE +/- 0.29, N = 3 SE +/- 0.52, N = 3 100.3 100.6 101.0 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU Color Light - AF: On - MSAA: Off - Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: On - MSAA: Off - Resolution: 3840 x 2160 A B C 11 22 33 44 55 SE +/- 0.18, N = 3 SE +/- 0.19, N = 3 SE +/- 0.12, N = 3 50.8 50.7 50.3 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU Color Light - AF: Off - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: Off - MSAA: Off - Resolution: 1920 x 1080 A B C 40 80 120 160 200 SE +/- 0.84, N = 3 SE +/- 0.85, N = 3 SE +/- 0.20, N = 3 166.9 166.7 167.2 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU Color Light - AF: Off - MSAA: Off - Resolution: 2560 x 1440 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: Off - MSAA: Off - Resolution: 2560 x 1440 A B C 20 40 60 80 100 SE +/- 0.38, N = 3 SE +/- 0.15, N = 3 SE +/- 0.07, N = 3 104.2 103.5 104.8 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU Color Light - AF: Off - MSAA: Off - Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: Off - MSAA: Off - Resolution: 3840 x 2160 A B C 12 24 36 48 60 SE +/- 0.23, N = 3 SE +/- 0.17, N = 3 SE +/- 0.09, N = 3 51.9 51.7 52.4 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
Phoronix Test Suite v10.8.4