2070-ti-Quake Intel Core i7-11700K testing with a ASRock B560M-ITX/ac (P1.60 BIOS) and Zotac NVIDIA GeForce RTX 3070 Ti 8GB on Gentoo 2.8 via the Phoronix Test Suite. Zotac NVIDIA GeForce RTX 3070 Ti: Processor: Intel Core i7-11700K @ 4.90GHz (8 Cores / 16 Threads), Motherboard: ASRock B560M-ITX/ac (P1.60 BIOS), Chipset: Intel Tiger Lake-H, Memory: 16GB, Disk: 256GB SAMSUNG MZVLW256HEHP-00000, Graphics: Zotac NVIDIA GeForce RTX 3070 Ti 8GB, Audio: Realtek ALC897, Monitor: BenQ GW2780, Network: Intel + Intel Dual Band-AC 3168NGW OS: Gentoo 2.8, Kernel: 5.18.0-gentoo (x86_64), Desktop: GNOME Shell 42.1, Display Server: X Server 1.21.1.3, Display Driver: NVIDIA 470.129.06, OpenGL: 4.6.0, Compiler: GCC 11.2.1 20220115 + Clang 13.0.1 + LLVM 13.0.1, File-System: btrfs, Screen Resolution: 1920x1080 Quake II RTX 1.6 Resolution: 800 x 600 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better Zotac NVIDIA GeForce RTX 3070 Ti . 292.37 |==================================== Quake II RTX 1.6 Resolution: 1024 x 768 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better Zotac NVIDIA GeForce RTX 3070 Ti . 220.78 |==================================== Quake II RTX 1.6 Resolution: 800 x 600 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better Zotac NVIDIA GeForce RTX 3070 Ti . 277.73 |==================================== Quake II RTX 1.6 Resolution: 1024 x 768 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better Zotac NVIDIA GeForce RTX 3070 Ti . 219.20 |==================================== Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better Zotac NVIDIA GeForce RTX 3070 Ti . 159.75 |==================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better Zotac NVIDIA GeForce RTX 3070 Ti . 112.42 |==================================== Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better Zotac NVIDIA GeForce RTX 3070 Ti . 159.72 |==================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better Zotac NVIDIA GeForce RTX 3070 Ti . 111.87 |==================================== Quake II RTX 1.6 Resolution: 800 x 600 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better Zotac NVIDIA GeForce RTX 3070 Ti . 227.80 |==================================== Quake II RTX 1.6 Resolution: 1024 x 768 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better Zotac NVIDIA GeForce RTX 3070 Ti . 169.07 |==================================== Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better Zotac NVIDIA GeForce RTX 3070 Ti . 115.78 |==================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better Zotac NVIDIA GeForce RTX 3070 Ti . 80.20 |=====================================