rtx-vulkan-quake-2-4k-second-test

Intel Core i5-9600KF testing with a Gigabyte Z390 M GAMING-CF (F6 BIOS) and NVIDIA GeForce RTX 2070 SUPER 8GB on Microsoft Windows 10 Pro Build 19044 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2206035-NE-RTXVULKAN39
Jump To Table - Results

Statistics

Remove Outliers Before Calculating Averages

Graph Settings

Prefer Vertical Bar Graphs

Multi-Way Comparison

Condense Multi-Option Tests Into Single Result Graphs

Table

Show Detailed System Result Table

Run Management

Result
Identifier
View Logs
Performance Per
Dollar
Date
Run
  Test
  Duration
3840x2160
June 03 2022
  15 Minutes
Only show results matching title/arguments (delimit multiple options with a comma):


Quake II RTX

NVIDIA's Quake II RTX ray-traced (RTX path-traced global illumination) version of the original Quake II game. Quake II RTX makes use of Vulkan ray-tracing extensions on Windows and Linux. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing3840x216048121620SE +/- 0.12, N = 317.19

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing3840x2160510152025SE +/- 0.05, N = 320.26

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing3840x21603691215SE +/- 0.14, N = 313.54

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing3840x2160714212835SE +/- 0.04, N = 331.60

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing3840x2160918273645SE +/- 0.04, N = 340.47

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing3840x2160510152025SE +/- 0.06, N = 321.98

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing3840x216048121620SE +/- 0.03, N = 315.39

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing3840x2160612182430SE +/- 0.02, N = 325.99