AMD Ryzen 7 3700X 8-Core testing with a ASRock X570 Phantom Gaming-ITX/TB3 (P2.80 BIOS) and Zotac NVIDIA GeForce RTX 2060 SUPER 8GB on Ubuntu 22.04 via the Phoronix Test Suite.
Compare your own system(s) to this result file with the
Phoronix Test Suite by running the command:
phoronix-test-suite benchmark 2205268-NE-20220525849
20220525
AMD Ryzen 7 3700X 8-Core testing with a ASRock X570 Phantom Gaming-ITX/TB3 (P2.80 BIOS) and Zotac NVIDIA GeForce RTX 2060 SUPER 8GB on Ubuntu 22.04 via the Phoronix Test Suite.
renderers:
Processor: AMD Ryzen 7 3700X 8-Core @ 3.60GHz (8 Cores / 16 Threads), Motherboard: ASRock X570 Phantom Gaming-ITX/TB3 (P2.80 BIOS), Chipset: AMD Starship/Matisse, Memory: 32GB, Disk: 500GB Western Digital WDS500G3X0C-00SJG0 + 4 x 2000GB Seagate ST2000LM015-2E81, Graphics: Zotac NVIDIA GeForce RTX 2060 SUPER 8GB, Audio: NVIDIA TU106 HD Audio, Monitor: SyncMaster, Network: Intel I211 + Intel Wi-Fi 6 AX200
OS: Ubuntu 22.04, Kernel: 5.15.0-33-lowlatency (x86_64), Display Server: X Server 1.20.9, Display Driver: NVIDIA, OpenCL: OpenCL 3.0 CUDA 11.6.134, Compiler: GCC 11.2.0, File-System: btrfs, Screen Resolution: 640x480
Appleseed 2.0 Beta
Scene: Material Tester
Seconds < Lower Is Better
renderers . 215.01 |===========================================================
Appleseed 2.0 Beta
Scene: Disney Material
Seconds < Lower Is Better
renderers . 231.71 |===========================================================
Appleseed 2.0 Beta
Scene: Emily
Seconds < Lower Is Better
renderers . 382.05 |===========================================================
Natron 2.4
Input: Spaceship
FPS > Higher Is Better
renderers . 2.8 |==============================================================
Blender 3.0
Blend File: Pabellon Barcelona - Compute: NVIDIA OptiX
Seconds < Lower Is Better
renderers . 42.28 |============================================================
Blender 3.0
Blend File: Pabellon Barcelona - Compute: CPU-Only
Seconds < Lower Is Better
renderers . 503.21 |===========================================================
Blender 3.0
Blend File: Pabellon Barcelona - Compute: CUDA
Seconds < Lower Is Better
renderers . 116.38 |===========================================================
Blender 3.0
Blend File: Barbershop - Compute: NVIDIA OptiX
Seconds < Lower Is Better
renderers . 148.43 |===========================================================
Blender 3.0
Blend File: Fishy Cat - Compute: NVIDIA OptiX
Seconds < Lower Is Better
renderers . 32.27 |============================================================
Blender 3.0
Blend File: Classroom - Compute: NVIDIA OptiX
Seconds < Lower Is Better
renderers . 39.88 |============================================================
Blender 3.0
Blend File: Barbershop - Compute: CPU-Only
Seconds < Lower Is Better
renderers . 1655.30 |==========================================================
Blender 3.0
Blend File: Fishy Cat - Compute: CPU-Only
Seconds < Lower Is Better
renderers . 203.46 |===========================================================
Blender 3.0
Blend File: Classroom - Compute: CPU-Only
Seconds < Lower Is Better
renderers . 403.07 |===========================================================
Blender 3.0
Blend File: BMW27 - Compute: NVIDIA OptiX
Seconds < Lower Is Better
renderers . 13.28 |============================================================
Blender 3.0
Blend File: Barbershop - Compute: CUDA
Seconds < Lower Is Better
renderers . 238.69 |===========================================================
Blender 3.0
Blend File: Fishy Cat - Compute: CUDA
Seconds < Lower Is Better
renderers . 65.01 |============================================================
Blender 3.0
Blend File: Classroom - Compute: CUDA
Seconds < Lower Is Better
renderers . 56.03 |============================================================
Blender 3.0
Blend File: BMW27 - Compute: CPU-Only
Seconds < Lower Is Better
renderers . 154.69 |===========================================================
Blender 3.0
Blend File: BMW27 - Compute: CUDA
Seconds < Lower Is Better
renderers . 30.00 |============================================================
Tachyon 0.99.2
Total Time
Seconds < Lower Is Better
renderers . 164.69 |===========================================================
Radiance Benchmark 5.0
Test: SMP Parallel
Seconds < Lower Is Better
renderers . 176.09 |===========================================================
Radiance Benchmark 5.0
Test: Serial
Seconds < Lower Is Better
renderers . 552.36 |===========================================================
AOBench
Size: 2048 x 2048 - Total Time
Seconds < Lower Is Better
renderers . 31.50 |============================================================
OSPray Studio 0.10
Camera: 3 - Resolution: 1080p - Samples Per Pixel: 32 - Renderer: Path Tracer
ms < Lower Is Better
renderers . 150284 |===========================================================
OSPray Studio 0.10
Camera: 3 - Resolution: 1080p - Samples Per Pixel: 16 - Renderer: Path Tracer
ms < Lower Is Better
renderers . 78129 |============================================================
OSPray Studio 0.10
Camera: 2 - Resolution: 1080p - Samples Per Pixel: 32 - Renderer: Path Tracer
ms < Lower Is Better
renderers . 129304 |===========================================================
OSPray Studio 0.10
Camera: 2 - Resolution: 1080p - Samples Per Pixel: 16 - Renderer: Path Tracer
ms < Lower Is Better
renderers . 67966 |============================================================
OSPray Studio 0.10
Camera: 1 - Resolution: 1080p - Samples Per Pixel: 32 - Renderer: Path Tracer
ms < Lower Is Better
renderers . 126410 |===========================================================
OSPray Studio 0.10
Camera: 1 - Resolution: 1080p - Samples Per Pixel: 16 - Renderer: Path Tracer
ms < Lower Is Better
renderers . 66419 |============================================================
OSPray Studio 0.10
Camera: 3 - Resolution: 1080p - Samples Per Pixel: 1 - Renderer: Path Tracer
ms < Lower Is Better
renderers . 4525 |=============================================================
OSPray Studio 0.10
Camera: 2 - Resolution: 1080p - Samples Per Pixel: 1 - Renderer: Path Tracer
ms < Lower Is Better
renderers . 3877 |=============================================================
OSPray Studio 0.10
Camera: 1 - Resolution: 1080p - Samples Per Pixel: 1 - Renderer: Path Tracer
ms < Lower Is Better
renderers . 3775 |=============================================================
rays1bench 2020-01-09
Large Scene
mrays/s > Higher Is Better
renderers . 61.35 |============================================================
Tungsten Renderer 0.2.2
Scene: Volumetric Caustic
Seconds < Lower Is Better
renderers . 10.17 |============================================================
Tungsten Renderer 0.2.2
Scene: Non-Exponential
Seconds < Lower Is Better
renderers . 9.11741 |==========================================================
Tungsten Renderer 0.2.2
Scene: Water Caustic
Seconds < Lower Is Better
renderers . 24.83 |============================================================
Tungsten Renderer 0.2.2
Scene: Hair
Seconds < Lower Is Better
renderers . 23.73 |============================================================
Smallpt 1.0
Global Illumination Renderer; 128 Samples
Seconds < Lower Is Better
renderers . 10.64 |============================================================
POV-Ray 3.7.0.7
Trace Time
Seconds < Lower Is Better
renderers . 46.21 |============================================================
C-Ray 1.1
Total Time - 4K, 16 Rays Per Pixel
Seconds < Lower Is Better
renderers . 64.96 |============================================================
OSPray 2.9
Benchmark: gravity_spheres_volume/dim_512/pathtracer/real_time
Items Per Second > Higher Is Better
renderers . 2.02490 |==========================================================
OSPray 2.9
Benchmark: gravity_spheres_volume/dim_512/scivis/real_time
Items Per Second > Higher Is Better
renderers . 1.11545 |==========================================================
OSPray 2.9
Benchmark: gravity_spheres_volume/dim_512/ao/real_time
Items Per Second > Higher Is Better
renderers . 1.15177 |==========================================================
OSPray 2.9
Benchmark: particle_volume/pathtracer/real_time
Items Per Second > Higher Is Better
renderers . 169.28 |===========================================================
OSPray 2.9
Benchmark: particle_volume/scivis/real_time
Items Per Second > Higher Is Better
renderers . 11.42 |============================================================
OSPray 2.9
Benchmark: particle_volume/ao/real_time
Items Per Second > Higher Is Better
renderers . 11.92 |============================================================
TTSIOD 3D Renderer 2.3b
Phong Rendering With Soft-Shadow Mapping
FPS > Higher Is Better
renderers . 525.82 |===========================================================
LuxCoreRender 2.6
Scene: Rainbow Colors and Prism - Acceleration: GPU
M samples/sec > Higher Is Better
renderers . 12.70 |============================================================
LuxCoreRender 2.6
Scene: Rainbow Colors and Prism - Acceleration: CPU
M samples/sec > Higher Is Better
renderers . 7.13 |=============================================================
LuxCoreRender 2.6
Scene: LuxCore Benchmark - Acceleration: GPU
M samples/sec > Higher Is Better
renderers . 2.94 |=============================================================
LuxCoreRender 2.6
Scene: LuxCore Benchmark - Acceleration: CPU
M samples/sec > Higher Is Better
renderers . 1.28 |=============================================================
LuxCoreRender 2.6
Scene: Orange Juice - Acceleration: GPU
M samples/sec > Higher Is Better
renderers . 3.65 |=============================================================
LuxCoreRender 2.6
Scene: Orange Juice - Acceleration: CPU
M samples/sec > Higher Is Better
renderers . 2.73 |=============================================================
LuxCoreRender 2.6
Scene: Danish Mood - Acceleration: GPU
M samples/sec > Higher Is Better
renderers . 2.16 |=============================================================
LuxCoreRender 2.6
Scene: Danish Mood - Acceleration: CPU
M samples/sec > Higher Is Better
renderers . 1.17 |=============================================================
LuxCoreRender 2.6
Scene: DLSC - Acceleration: GPU
M samples/sec > Higher Is Better
renderers . 3.16 |=============================================================
LuxCoreRender 2.6
Scene: DLSC - Acceleration: CPU
M samples/sec > Higher Is Better
renderers . 1.74 |=============================================================
YafaRay 3.5.1
Seconds < Lower Is Better