compilation-results

Intel Core i7-12700H testing with a ASUS GU603ZM v1.0 (GU603ZM.304 BIOS) and ASUS NVIDIA GeForce RTX 3060 Laptop GPU 6GB on Pop 22.04 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2205126-DANI-COMPILA82
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Result
Identifier
Performance Per
Dollar
Date
Run
  Test
  Duration
Intel Core i7-12700H
May 12
  2 Hours, 49 Minutes
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compilation-resultsOpenBenchmarking.orgPhoronix Test Suite 10.8.3Intel Core i7-12700H @ 4.60GHz (14 Cores / 20 Threads)ASUS GU603ZM v1.0 (GU603ZM.304 BIOS)Intel Alder Lake PCH16GB512GB Micron_3400_MTFDKBA512TFHASUS NVIDIA GeForce RTX 3060 Laptop GPU 6GBRealtek ALC285Realtek RTL8125 2.5GbE + Intel Alder Lake-P PCH CNVi WiFiPop 22.045.17.5-76051705-generic (x86_64)GNOME Shell 42.0X Server 1.21.1.3NVIDIA 510.68.024.6.0OpenCL 3.0 CUDA 11.6.1341.3.194GCC 11.2.0ext42560x1600ProcessorMotherboardChipsetMemoryDiskGraphicsAudioNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLOpenCLVulkanCompilerFile-SystemScreen ResolutionCompilation-results PerformanceSystem Logs- Transparent Huge Pages: madvise- --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-bootstrap --enable-cet --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++,m2 --enable-libphobos-checking=release --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-link-serialization=2 --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none=/build/gcc-11-gBFGDP/gcc-11-11.2.0/debian/tmp-nvptx/usr,amdgcn-amdhsa=/build/gcc-11-gBFGDP/gcc-11-11.2.0/debian/tmp-gcn/usr --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-build-config=bootstrap-lto-lean --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -v - Scaling Governor: intel_pstate powersave (EPP: balance_performance) - Platform Profile: balanced - CPU Microcode: 0x414 - Thermald 2.4.9 - ACPI Profile: balanced - Python 3.10.4- itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced IBRS IBPB: conditional RSB filling + srbds: Not affected + tsx_async_abort: Not affected

compilation-resultsbuild-gem5: Time To Compilebuild-nodejs: Time To Compilebuild-godot: Time To Compilebuild2: Time To Compilebuild-mplayer: Time To Compilebuild-ffmpeg: Time To Compilebuild-llvm: Unix Makefilesbuild-llvm: Ninjabuild-eigen: Time To Compilebuild-php: Time To Compilebuild-apache: Time To Compilebuild-imagemagick: Time To Compilebuild-linux-kernel: defconfigIntel Core i7-12700H425.186593.684116.397127.19837.07952.919690.715674.85352.28049.39115.97825.072OpenBenchmarking.org

Timed Gem5 Compilation

This test times how long it takes to compile Gem5. Gem5 is a simulator for computer system architecture research. Gem5 is widely used for computer architecture research within the industry, academia, and more. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterTimed Gem5 Compilation 21.2Time To CompileIntel Core i7-12700H90180270360450SE +/- 0.37, N = 3425.19

Timed Node.js Compilation

This test profile times how long it takes to build/compile Node.js itself from source. Node.js is a JavaScript run-time built from the Chrome V8 JavaScript engine while itself is written in C/C++. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterTimed Node.js Compilation 17.3Time To CompileIntel Core i7-12700H130260390520650SE +/- 0.46, N = 3593.68

Timed Godot Game Engine Compilation

This test times how long it takes to compile the Godot Game Engine. Godot is a popular, open-source, cross-platform 2D/3D game engine and is built using the SCons build system and targeting the X11 platform. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterTimed Godot Game Engine Compilation 3.2.3Time To CompileIntel Core i7-12700H306090120150SE +/- 1.61, N = 3116.40