NVIDIA R515 Benchmarks Benchmarks by Michael Larabel for a future article with R515 beta using open and proprietary kernel module options. Plus latest R510 release for additional reference. NVIDIA 510.68.02: Processor: Intel Core i9-12900K @ 5.20GHz (16 Cores / 24 Threads), Motherboard: ASUS ROG STRIX Z690-E GAMING WIFI (1003 BIOS), Chipset: Intel Device 7aa7, Memory: 32GB, Disk: 1000GB Western Digital WDS100T1X0E-00AFY0 + 2000GB, Graphics: NVIDIA GeForce RTX 3090 24GB, Audio: Intel Device 7ad0, Monitor: ASUS VP28U, Network: Intel I225-V + Intel Wi-Fi 6 AX210/AX211/AX411 OS: Ubuntu 22.04, Kernel: 5.15.0-27-generic (x86_64), Desktop: GNOME Shell 42.0, Display Server: X Server 1.21.1.3, Display Driver: NVIDIA 510.68.02, OpenGL: 4.6.0, Vulkan: 1.2.204, Compiler: GCC 11.2.0, File-System: ext4, Screen Resolution: 3840x2160 NVIDIA 515.43.04: Processor: Intel Core i9-12900K @ 5.20GHz (16 Cores / 24 Threads), Motherboard: ASUS ROG STRIX Z690-E GAMING WIFI (1003 BIOS), Chipset: Intel Device 7aa7, Memory: 32GB, Disk: 1000GB Western Digital WDS100T1X0E-00AFY0 + 2000GB, Graphics: NVIDIA GeForce RTX 3090 24GB, Audio: Intel Device 7ad0, Monitor: ASUS VP28U, Network: Intel I225-V + Intel Wi-Fi 6 AX210/AX211/AX411 OS: Ubuntu 22.04, Kernel: 5.15.0-27-generic (x86_64), Desktop: GNOME Shell 42.0, Display Server: X Server 1.21.1.3, Display Driver: NVIDIA 515.43.04, OpenGL: 4.6.0, Vulkan: 1.2.204, Compiler: GCC 11.2.0, File-System: ext4, Screen Resolution: 3840x2160 NVIDIA Open 515.43.04: Processor: Intel Core i9-12900K @ 5.20GHz (16 Cores / 24 Threads), Motherboard: ASUS ROG STRIX Z690-E GAMING WIFI (1003 BIOS), Chipset: Intel Device 7aa7, Memory: 32GB, Disk: 1000GB Western Digital WDS100T1X0E-00AFY0 + 2000GB, Graphics: NVIDIA GeForce RTX 3090 24GB, Audio: Intel Device 7ad0, Monitor: ASUS VP28U, Network: Intel I225-V + Intel Wi-Fi 6 AX210/AX211/AX411 OS: Ubuntu 22.04, Kernel: 5.15.0-27-generic (x86_64), Desktop: GNOME Shell 42.0, Display Server: X Server 1.21.1.3, Display Driver: NVIDIA 515.43.04, OpenGL: 4.6.0, Vulkan: 1.2.204, Compiler: GCC 11.2.0, File-System: ext4, Screen Resolution: 3840x2160 GeeXLab Vulkan Ray-Tracing Demo 2021.2.18.0 Resolution: 1920 x 1080 FPS > Higher Is Better NVIDIA 510.68.02 ...... 107.8 |================================================ NVIDIA 515.43.04 ...... 106.5 |=============================================== NVIDIA Open 515.43.04 . 100.8 |============================================= GeeXLab Vulkan Ray-Tracing Demo 2021.2.18.0 Resolution: 3840 x 2160 FPS > Higher Is Better NVIDIA 510.68.02 ...... 29.5 |================================================= NVIDIA 515.43.04 ...... 29.3 |================================================= NVIDIA Open 515.43.04 . 28.2 |=============================================== DiRT Rally 2.0 Resolution: 2560 x 1080 - Graphics Preset: Ultra Frames Per Second > Higher Is Better NVIDIA 510.68.02 ...... 217.57 |=============================================== NVIDIA 515.43.04 ...... 218.31 |=============================================== NVIDIA Open 515.43.04 . 218.20 |=============================================== DiRT Rally 2.0 Resolution: 3840 x 1600 - Graphics Preset: Ultra Frames Per Second > Higher Is Better NVIDIA 510.68.02 ...... 143.71 |============================================== NVIDIA 515.43.04 ...... 145.30 |=============================================== NVIDIA Open 515.43.04 . 144.13 |=============================================== F1 2021 Resolution: 1920 x 1080 - Graphics Preset: Ultra High Frames Per Second > Higher Is Better NVIDIA 510.68.02 ...... 218 |================================================== NVIDIA 515.43.04 ...... 214 |================================================= NVIDIA Open 515.43.04 . 214 |================================================= F1 2021 Resolution: 3840 x 2160 - Graphics Preset: Ultra High Frames Per Second > Higher Is Better NVIDIA 510.68.02 ...... 109 |================================================== NVIDIA 515.43.04 ...... 107 |================================================= NVIDIA Open 515.43.04 . 107 |================================================= HITMAN 3 Resolution: 1920 x 1080 - Quality Level: Ultra Frames Per Second > Higher Is Better NVIDIA 510.68.02 ...... 258.40 |=============================================== NVIDIA 515.43.04 ...... 254.83 |============================================== NVIDIA Open 515.43.04 . 253.60 |============================================== HITMAN 3 Resolution: 3840 x 2160 - Quality Level: Ultra Frames Per Second > Higher Is Better NVIDIA 510.68.02 ...... 114.80 |=============================================== NVIDIA 515.43.04 ...... 114.03 |=============================================== NVIDIA Open 515.43.04 . 113.40 |============================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better NVIDIA 510.68.02 ...... 184.89 |=============================================== NVIDIA 515.43.04 ...... 173.11 |============================================ NVIDIA Open 515.43.04 . 170.08 |=========================================== Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better NVIDIA 510.68.02 ...... 58.34 |================================================ NVIDIA 515.43.04 ...... 58.18 |================================================ NVIDIA Open 515.43.04 . 57.15 |=============================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better NVIDIA 510.68.02 ...... 157.33 |=============================================== NVIDIA 515.43.04 ...... 154.10 |============================================== NVIDIA Open 515.43.04 . 147.25 |============================================ Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better NVIDIA 510.68.02 ...... 248.44 |=============================================== NVIDIA 515.43.04 ...... 241.78 |============================================== NVIDIA Open 515.43.04 . 232.18 |============================================ Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better NVIDIA 510.68.02 ...... 182.98 |=============================================== NVIDIA 515.43.04 ...... 182.16 |=============================================== NVIDIA Open 515.43.04 . 167.77 |=========================================== Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better NVIDIA 510.68.02 ...... 49.24 |================================================ NVIDIA 515.43.04 ...... 48.19 |=============================================== NVIDIA Open 515.43.04 . 48.02 |=============================================== Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better NVIDIA 510.68.02 ...... 93.38 |================================================ NVIDIA 515.43.04 ...... 90.71 |=============================================== NVIDIA Open 515.43.04 . 89.18 |============================================== Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better NVIDIA 510.68.02 ...... 58.67 |================================================ NVIDIA 515.43.04 ...... 58.08 |================================================ NVIDIA Open 515.43.04 . 57.39 |=============================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better NVIDIA 510.68.02 ...... 203.03 |=============================================== NVIDIA 515.43.04 ...... 196.36 |============================================= NVIDIA Open 515.43.04 . 187.18 |=========================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better NVIDIA 510.68.02 ...... 162.39 |=============================================== NVIDIA 515.43.04 ...... 153.42 |============================================ NVIDIA Open 515.43.04 . 148.35 |=========================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better NVIDIA 510.68.02 ...... 246.42 |=============================================== NVIDIA 515.43.04 ...... 240.25 |============================================== NVIDIA Open 515.43.04 . 214.93 |========================================= Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better NVIDIA 510.68.02 ...... 71.42 |================================================ NVIDIA 515.43.04 ...... 69.61 |=============================================== NVIDIA Open 515.43.04 . 69.83 |=============================================== Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better NVIDIA 510.68.02 ...... 49.26 |================================================ NVIDIA 515.43.04 ...... 48.24 |=============================================== NVIDIA Open 515.43.04 . 47.87 |=============================================== Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better NVIDIA 510.68.02 ...... 92.45 |================================================ NVIDIA 515.43.04 ...... 91.15 |=============================================== NVIDIA Open 515.43.04 . 88.34 |============================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better NVIDIA 510.68.02 ...... 206.70 |=============================================== NVIDIA 515.43.04 ...... 200.24 |============================================== NVIDIA Open 515.43.04 . 184.97 |========================================== Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better NVIDIA 510.68.02 ...... 71.13 |================================================ NVIDIA 515.43.04 ...... 71.13 |================================================ NVIDIA Open 515.43.04 . 69.41 |=============================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better NVIDIA 510.68.02 ...... 142.59 |=============================================== NVIDIA 515.43.04 ...... 136.44 |============================================= NVIDIA Open 515.43.04 . 133.60 |============================================ Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better NVIDIA 510.68.02 ...... 44.18 |================================================ NVIDIA 515.43.04 ...... 42.42 |============================================== NVIDIA Open 515.43.04 . 42.22 |============================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better NVIDIA 510.68.02 ...... 117.05 |=============================================== NVIDIA 515.43.04 ...... 113.04 |============================================= NVIDIA Open 515.43.04 . 110.69 |============================================ Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better NVIDIA 510.68.02 ...... 180.38 |=============================================== NVIDIA 515.43.04 ...... 171.50 |============================================= NVIDIA Open 515.43.04 . 167.42 |============================================ Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better NVIDIA 510.68.02 ...... 34.71 |================================================ NVIDIA 515.43.04 ...... 33.74 |=============================================== NVIDIA Open 515.43.04 . 33.63 |=============================================== Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better NVIDIA 510.68.02 ...... 60.50 |================================================ NVIDIA 515.43.04 ...... 59.00 |=============================================== NVIDIA Open 515.43.04 . 57.33 |============================================= Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better NVIDIA 510.68.02 ...... 147.99 |=============================================== NVIDIA 515.43.04 ...... 145.66 |============================================== NVIDIA Open 515.43.04 . 142.07 |============================================= Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better NVIDIA 510.68.02 ...... 46.77 |================================================ NVIDIA 515.43.04 ...... 46.52 |================================================ NVIDIA Open 515.43.04 . 45.90 |=============================================== Strange Brigade Resolution: 1920 x 1080 - Graphics Setting: Ultra Frames Per Second > Higher Is Better NVIDIA 510.68.02 ...... 227.7 |================================================ NVIDIA 515.43.04 ...... 224.8 |=============================================== NVIDIA Open 515.43.04 . 224.8 |=============================================== Strange Brigade Resolution: 3840 x 2160 - Graphics Setting: Ultra Frames Per Second > Higher Is Better NVIDIA 510.68.02 ...... 203.6 |================================================ NVIDIA 515.43.04 ...... 198.9 |=============================================== NVIDIA Open 515.43.04 . 198.6 |=============================================== Tesseract 2014-05-12 Resolution: 3840 x 2160 Frames Per Second > Higher Is Better NVIDIA 510.68.02 ...... 654.04 |=============================================== NVIDIA 515.43.04 ...... 656.86 |=============================================== NVIDIA Open 515.43.04 . 504.56 |==================================== Total War: Three Kingdoms 1.0.1 Resolution: 1920 x 1080 - Graphics Preset: Ultra - Scenario: Battle Benchmark Frames Per Second > Higher Is Better NVIDIA 510.68.02 ...... 164.1 |================================================ NVIDIA 515.43.04 ...... 161.8 |=============================================== NVIDIA Open 515.43.04 . 159.5 |=============================================== Total War: Three Kingdoms 1.0.1 Resolution: 3840 x 2160 - Graphics Preset: Ultra - Scenario: Battle Benchmark Frames Per Second > Higher Is Better NVIDIA 510.68.02 ...... 58.5 |================================================= NVIDIA 515.43.04 ...... 58.0 |================================================= NVIDIA Open 515.43.04 . 57.9 |================================================ Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL Frames Per Second > Higher Is Better NVIDIA 510.68.02 ...... 176.7 |================================================ NVIDIA 515.43.04 ...... 172.1 |=============================================== NVIDIA Open 515.43.04 . 164.5 |============================================= Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL Frames Per Second > Higher Is Better NVIDIA 510.68.02 ...... 83.9 |================================================= NVIDIA 515.43.04 ...... 82.7 |================================================ NVIDIA Open 515.43.04 . 80.3 |=============================================== Xonotic 0.8.2 Resolution: 3840 x 2160 - Effects Quality: Ultimate Frames Per Second > Higher Is Better NVIDIA 510.68.02 ...... 393.15 |=============================================== NVIDIA 515.43.04 ...... 386.46 |============================================== NVIDIA Open 515.43.04 . 360.37 |=========================================== X-Plane 11 Resolution: 1920 x 1080 - Quality: Very High - Renderer: Vulkan Frames Per Second > Higher Is Better NVIDIA 510.68.02 ...... 117.24 |=============================================== NVIDIA 515.43.04 ...... 102.83 |========================================= NVIDIA Open 515.43.04 . 94.19 |======================================