NVIDIA R515 Benchmarks Suite
1.0.0
System
Test suite extracted from NVIDIA R515 Benchmarks.
pts/dirt-rally2-1.0.4
2560 1080 ultra_settings.xml
Resolution: 2560 x 1080 - Graphics Preset: Ultra
pts/dirt-rally2-1.0.4
3840 1600 ultra_settings.xml
Resolution: 3840 x 1600 - Graphics Preset: Ultra
pts/f12021-1.0.0
1920 1080 hardware_settings_ultra.xml
Resolution: 1920 x 1080 - Graphics Preset: Ultra High
pts/f12021-1.0.0
3840 2160 hardware_settings_ultra.xml
Resolution: 3840 x 2160 - Graphics Preset: Ultra High
pts/geexlab-rt-1.0.1
/width=1920 /height=1080
Resolution: 1920 x 1080
pts/geexlab-rt-1.0.1
/width=3840 /height=2160
Resolution: 3840 x 2160
pts/hitman3-1.0.0
-ao RESOLUTION 1920x1080 ConsoleCmd settings_SetDetailLOD 3 ConsoleCmd settings_SetAntialiasing 2 ConsoleCmd settings_SetTextureQuality 2 ConsoleCmd settings_SetTextureFilter 3 ConsoleCmd settings_SetSSAO 1 ConsoleCmd settings_SetShadowResolution 2
Resolution: 1920 x 1080 - Quality Level: Ultra
pts/hitman3-1.0.0
-ao RESOLUTION 3840x2160 ConsoleCmd settings_SetDetailLOD 3 ConsoleCmd settings_SetAntialiasing 2 ConsoleCmd settings_SetTextureQuality 2 ConsoleCmd settings_SetTextureFilter 3 ConsoleCmd settings_SetSSAO 1 ConsoleCmd settings_SetShadowResolution 2
Resolution: 3840 x 2160 - Quality Level: Ultra
pts/quake2rtx-1.6.1
1920 1080 0.5 1 query
Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
pts/quake2rtx-1.6.1
3840 2160 0.5 1 query
Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
pts/quake2rtx-1.6.1
1920 1080 2 1 query
Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
pts/quake2rtx-1.6.1
1920 1080 0.5 0 query
Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query
pts/quake2rtx-1.6.1
1920 1080 0.5 1 nv
Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing
pts/quake2rtx-1.6.1
3840 2160 2 1 query
Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
pts/quake2rtx-1.6.1
3840 2160 0.5 0 query
Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query
pts/quake2rtx-1.6.1
3840 2160 0.5 1 nv
Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing
pts/quake2rtx-1.6.1
1920 1080 2 0 query
Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query
pts/quake2rtx-1.6.1
1920 1080 2 1 nv
Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing
pts/quake2rtx-1.6.1
1920 1080 0.5 0 nv
Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing
pts/quake2rtx-1.6.1
3840 2160 2 0 query
Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query
pts/quake2rtx-1.6.1
3840 2160 2 1 nv
Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing
pts/quake2rtx-1.6.1
3840 2160 0.5 0 nv
Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing
pts/quake2rtx-1.6.1
1920 1080 2 0 nv
Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing
pts/quake2rtx-1.6.1
3840 2160 2 0 nv
Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing
pts/quake2rtx-1.6.1
1920 1080 0.5 1 pipeline
Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
pts/quake2rtx-1.6.1
3840 2160 0.5 1 pipeline
Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
pts/quake2rtx-1.6.1
1920 1080 2 1 pipeline
Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
pts/quake2rtx-1.6.1
1920 1080 0.5 0 pipeline
Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline
pts/quake2rtx-1.6.1
3840 2160 2 1 pipeline
Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
pts/quake2rtx-1.6.1
3840 2160 0.5 0 pipeline
Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline
pts/quake2rtx-1.6.1
1920 1080 2 0 pipeline
Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline
pts/quake2rtx-1.6.1
3840 2160 2 0 pipeline
Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline
pts/strange-brigade-1.0.0
1920 1080 3
Resolution: 1920 x 1080 - Graphics Setting: Ultra
pts/strange-brigade-1.0.0
3840 2160 3
Resolution: 3840 x 2160 - Graphics Setting: Ultra
pts/tesseract-1.1.0
-w3840 -h2160
Resolution: 3840 x 2160
pts/twtk-1.0.3
1920 1080 3 battle_benchmark/battle_benchmark.xml
Resolution: 1920 x 1080 - Graphics Preset: Ultra - Scenario: Battle Benchmark
pts/twtk-1.0.3
3840 2160 3 battle_benchmark/battle_benchmark.xml
Resolution: 3840 x 2160 - Graphics Preset: Ultra - Scenario: Battle Benchmark
pts/unigine-super-1.0.7
-video_width 1920 -video_height 1080 -video_fullscreen 1 -shaders_quality 2 -textures_quality 2 -video_app opengl
Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL
pts/unigine-super-1.0.7
-video_width 1920 -video_height 1080 -video_fullscreen 1 -shaders_quality 3 -textures_quality 2 -video_app opengl
Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL
pts/xplane11-1.1.2
--pref:_x_res_full_ALL=1920 --pref:_y_res_full_ALL=1080 --fps_test=4 --vulkan
Resolution: 1920 x 1080 - Quality: Very High - Renderer: Vulkan
pts/xonotic-1.5.2
+vid_width 3840 +vid_height 2160 +exec effects-ultimate.cfg
Resolution: 3840 x 2160 - Effects Quality: Ultimate