Zink RadeonSI RX 6800 XT

Zink benchmarks by Michael Larabel for a future article.

HTML result view exported from: https://openbenchmarking.org/result/2205063-PTS-ZINK840448&sro&grr.

Zink RadeonSI RX 6800 XTProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerOpenGLVulkanCompilerFile-SystemScreen ResolutionRadeonSIZink Mesa 22.1-develIntel Core i9-12900K @ 5.20GHz (16 Cores / 24 Threads)ASUS ROG STRIX Z690-E GAMING WIFI (1003 BIOS)Intel Device 7aa732GB1000GB Western Digital WDS100T1X0E-00AFY0 + 2000GBGigabyte AMD Radeon RX 6800 XT 16GB (2575/1000MHz)Intel Device 7ad0ASUS VP28UIntel I225-V + Intel Wi-Fi 6 AX210/AX211/AX411Ubuntu 21.105.17.0-051700-generic (x86_64)GNOME Shell 40.5X Server 1.20.13 + Wayland4.6 Mesa 22.1.0-devel (git-c3ad133 2022-04-13 impish-oibaf-ppa) (LLVM 14.0.0 DRM 3.44)1.3.211GCC 11.2.0ext43840x2160zink 16GB (2575/1000MHz)4.6 Mesa 22.1.0-devel (git-c3ad133 2022-04-13 impish-oibaf-ppa)OpenBenchmarking.orgKernel Details- Transparent Huge Pages: madviseCompiler Details- --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-bootstrap --enable-cet --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++,m2 --enable-libphobos-checking=release --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-link-serialization=2 --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none=/build/gcc-11-ZPT0kp/gcc-11-11.2.0/debian/tmp-nvptx/usr,amdgcn-amdhsa=/build/gcc-11-ZPT0kp/gcc-11-11.2.0/debian/tmp-gcn/usr --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-build-config=bootstrap-lto-lean --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -v Processor Details- Scaling Governor: intel_pstate performance (EPP: performance) - CPU Microcode: 0x18 - Thermald 2.4.6Graphics Details- RadeonSI: BAR1 / Visible vRAM Size: 16368 MBJava Details- OpenJDK Runtime Environment (build 11.0.14.1+1-Ubuntu-0ubuntu1.21.10)Python Details- Python 3.9.7Security Details- itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced IBRS IBPB: conditional RSB filling + srbds: Not affected + tsx_async_abort: Not affected Environment Details- Zink Mesa 22.1-devel: MESA_LOADER_DRIVER_OVERRIDE=zink

Zink RadeonSI RX 6800 XTj2dbench: Vector Graphics Renderingdeus-exmd: 1920 x 1080 - Low Qualitywarsow: 3840 x 2160unigine-valley: 1920 x 1080 - Fullscreen - OpenGLmetroll-redux: 3840 x 2160unigine-super: 1920 x 1080 - Fullscreen - Low - OpenGLj2dbench: Image Renderingdeus-exmd: 1920 x 1080 - Ultra Qualitydeus-exmd: 3840 x 2160 - Low Qualityl4d2: 1920 x 1080 - OpenGLbioshock-infinite: 3840 x 2160 - Lowwarsow: 1920 x 1080tomb-raider: 3840 x 2160 - Ultratomb-raider: 1920 x 1080 - Ultracivilization-vi: Highest - 3840 x 2160civilization-vi: Lowest - 3840 x 2160tomb-raider: 3840 x 2160 - Lowddnet: 3840 x 2160 - Fullscreen - OpenGL 3.3 - Default - Multeasymapddnet: 1920 x 1080 - Fullscreen - OpenGL 3.3 - Default - Multeasymapddnet: 1920 x 1080 - Fullscreen - OpenGL 3.3 - Default - RaiNyMore2ddnet: 3840 x 2160 - Fullscreen - OpenGL 3.3 - Default - RaiNyMore2hl2-ep2: 3840 x 2160 - OpenGLhl2-ep2: 1920 x 1080 - OpenGLl4d2: 3840 x 2160 - OpenGLtesseract: 1920 x 1080tesseract: 3840 x 2160xonotic: 3840 x 2160 - Ultimateunvanquished: 3840 x 2160 - Ultraxonotic: 3840 x 2160 - Ultraxonotic: 3840 x 2160 - Highunvanquished: 3840 x 2160 - Highunvanquished: 3840 x 2160 - Mediumxonotic: 3840 x 2160 - Lowj2dbench: Text Renderingparaview: Many Spheres - 1920 x 1080paraview: Many Spheres - 1920 x 1080paraview: Wavelet Contour - 1920 x 1080paraview: Wavelet Contour - 1920 x 1080paraview: Wavelet Volume - 1920 x 1080paraview: Wavelet Volume - 1920 x 1080RadeonSIZink Mesa 22.1-devel21619378.254809139.1932.4289.236172.01329.539767990.257554115.8102.4431.05286.96962.7150.5332.371.5795.02385.11231.401239.524710.131321.15551.80913.63420.01986.9688871.5237439.9957006415.8515.4487939558.1385199422.6435.0667.280794060491.46779441815419.359153.805217.928500.7011451.966715.7520860342.855725135.5513.3256.736117.52305.932493045.474353109.2105.4341.05158.90959.5131.9315.756.0684.20342.91275.591272.063816.831187.00577.79705.06329.54963.3979801.4190425.4646045433.3512.8611402556.5687960437.5443.7634.251198857483.2659940985877.08658.624968.099476.7311015.056688.44OpenBenchmarking.org

Java 2D Microbenchmark

Rendering Test: Vector Graphics Rendering

OpenBenchmarking.orgUnits Per Second, More Is BetterJava 2D Microbenchmark 1.0Rendering Test: Vector Graphics RenderingRadeonSIZink Mesa 22.1-devel5M10M15M20M25MSE +/- 18412.36, N = 4SE +/- 23526.78, N = 421619378.2520860342.86

Deus Ex: Mankind Divided

Preset: 1920 x 1080 - Low Quality

OpenBenchmarking.orgFrames Per Second, More Is BetterDeus Ex: Mankind DividedPreset: 1920 x 1080 - Low QualityRadeonSIZink Mesa 22.1-devel306090120150SE +/- 1.07, N = 15SE +/- 1.93, N = 3139.1135.5MIN: 88.7 / MAX: 231.5MIN: 73.3 / MAX: 214.6

Warsow

Resolution: 3840 x 2160

OpenBenchmarking.orgFrames Per Second, More Is BetterWarsow 2.5 BetaResolution: 3840 x 2160RadeonSIZink Mesa 22.1-devel2004006008001000SE +/- 11.34, N = 3SE +/- 4.41, N = 15932.4513.3

Unigine Valley

Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGLRadeonSIZink Mesa 22.1-devel60120180240300SE +/- 0.74, N = 3SE +/- 0.33, N = 3289.24256.74

Metro: Last Light Redux

Resolution: 3840 x 2160

OpenBenchmarking.orgFrames Per Second, More Is BetterMetro: Last Light ReduxResolution: 3840 x 2160RadeonSIZink Mesa 22.1-devel4080120160200SE +/- 0.59, N = 3SE +/- 0.18, N = 3172.01117.52

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLRadeonSIZink Mesa 22.1-devel70140210280350SE +/- 2.94, N = 3329.5305.9MAX: 477.1MAX: 444.7

Java 2D Microbenchmark

Rendering Test: Image Rendering

OpenBenchmarking.orgUnits Per Second, More Is BetterJava 2D Microbenchmark 1.0Rendering Test: Image RenderingRadeonSIZink Mesa 22.1-devel9M18M27M36M45MSE +/- 109157.44, N = 4SE +/- 78306.62, N = 439767990.2632493045.47

Deus Ex: Mankind Divided

Preset: 1920 x 1080 - Ultra Quality

OpenBenchmarking.orgFrames Per Second, More Is BetterDeus Ex: Mankind DividedPreset: 1920 x 1080 - Ultra QualityRadeonSIZink Mesa 22.1-devel306090120150SE +/- 1.57, N = 3SE +/- 0.21, N = 3115.8109.2MIN: 69.3 / MAX: 195.1MIN: 67 / MAX: 179.1

Deus Ex: Mankind Divided

Preset: 3840 x 2160 - Low Quality

OpenBenchmarking.orgFrames Per Second, More Is BetterDeus Ex: Mankind DividedPreset: 3840 x 2160 - Low QualityRadeonSIZink Mesa 22.1-devel20406080100SE +/- 0.10, N = 3SE +/- 0.15, N = 3102.4105.4MIN: 82.9 / MAX: 125MIN: 84.5 / MAX: 134.3

Left 4 Dead 2

Resolution: 1920 x 1080 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterLeft 4 Dead 2Resolution: 1920 x 1080 - Renderer: OpenGLRadeonSIZink Mesa 22.1-devel90180270360450SE +/- 3.10, N = 3SE +/- 1.94, N = 15431.05341.05

BioShock Infinite

Resolution: 3840 x 2160 - Effects Quality: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterBioShock InfiniteResolution: 3840 x 2160 - Effects Quality: LowRadeonSIZink Mesa 22.1-devel60120180240300SE +/- 0.69, N = 3SE +/- 0.55, N = 3286.96158.90MIN: 59.46 / MAX: 288.3MIN: 31.5 / MAX: 159.61

Warsow

Resolution: 1920 x 1080

OpenBenchmarking.orgFrames Per Second, More Is BetterWarsow 2.5 BetaResolution: 1920 x 1080RadeonSIZink Mesa 22.1-devel2004006008001000SE +/- 0.76, N = 3SE +/- 4.46, N = 3962.7959.5

Tomb Raider

Resolution: 3840 x 2160 - Quality: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterTomb RaiderResolution: 3840 x 2160 - Quality: UltraRadeonSIZink Mesa 22.1-devel306090120150SE +/- 0.17, N = 3SE +/- 0.21, N = 3150.5131.9MIN: 128.2 / MAX: 169MIN: 113.3 / MAX: 145.7

Tomb Raider

Resolution: 1920 x 1080 - Quality: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterTomb RaiderResolution: 1920 x 1080 - Quality: UltraRadeonSIZink Mesa 22.1-devel70140210280350SE +/- 1.91, N = 3SE +/- 0.95, N = 3332.3315.7MIN: 169 / MAX: 410MIN: 165 / MAX: 382.5

Civilization VI

Quality: Highest - Resolution: 3840 x 2160 - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterCivilization VIQuality: Highest - Resolution: 3840 x 2160 - Total Frame TimeRadeonSIZink Mesa 22.1-devel918273645Min: 8.04 / Avg: 13.98 / Max: 29.78Min: 9.38 / Avg: 17.83 / Max: 43.85

Civilization VI

Quality: Highest - Resolution: 3840 x 2160

OpenBenchmarking.orgFrames Per Second, More Is BetterCivilization VIQuality: Highest - Resolution: 3840 x 2160RadeonSIZink Mesa 22.1-devel1632486480SE +/- 0.07, N = 3SE +/- 0.03, N = 371.5756.06

Civilization VI

Quality: Lowest - Resolution: 3840 x 2160 - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterCivilization VIQuality: Lowest - Resolution: 3840 x 2160 - Total Frame TimeRadeonSIZink Mesa 22.1-devel816243240Min: 5.66 / Avg: 10.5 / Max: 20.63Min: 7.22 / Avg: 11.94 / Max: 36.59

Civilization VI

Quality: Lowest - Resolution: 3840 x 2160

OpenBenchmarking.orgFrames Per Second, More Is BetterCivilization VIQuality: Lowest - Resolution: 3840 x 2160RadeonSIZink Mesa 22.1-devel20406080100SE +/- 0.11, N = 3SE +/- 0.22, N = 395.0284.20

Tomb Raider

Resolution: 3840 x 2160 - Quality: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterTomb RaiderResolution: 3840 x 2160 - Quality: LowRadeonSIZink Mesa 22.1-devel80160240320400SE +/- 0.70, N = 3SE +/- 0.20, N = 2385.1342.9MIN: 222 / MAX: 490MIN: 210 / MAX: 415.2

DDraceNetwork

Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: Multeasymap

OpenBenchmarking.orgFrames Per Second, More Is BetterDDraceNetwork 15.8.1Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: MulteasymapRadeonSIZink Mesa 22.1-devel30060090012001500SE +/- 1.17, N = 3SE +/- 0.86, N = 31231.401275.591. (CXX) g++ options: -O3 -lrt -lnotify -lgdk_pixbuf-2.0 -lgio-2.0 -lgobject-2.0 -lglib-2.0

DDraceNetwork

Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: Multeasymap

OpenBenchmarking.orgFrames Per Second, More Is BetterDDraceNetwork 15.8.1Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: MulteasymapRadeonSIZink Mesa 22.1-devel30060090012001500SE +/- 2.51, N = 3SE +/- 2.59, N = 31239.521272.061. (CXX) g++ options: -O3 -lrt -lnotify -lgdk_pixbuf-2.0 -lgio-2.0 -lgobject-2.0 -lglib-2.0

DDraceNetwork

Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: RaiNyMore2

OpenBenchmarking.orgFrames Per Second, More Is BetterDDraceNetwork 15.8.1Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: RaiNyMore2RadeonSIZink Mesa 22.1-devel10002000300040005000SE +/- 4.73, N = 3SE +/- 5.66, N = 34710.133816.831. (CXX) g++ options: -O3 -lrt -lnotify -lgdk_pixbuf-2.0 -lgio-2.0 -lgobject-2.0 -lglib-2.0

DDraceNetwork

Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: RaiNyMore2

OpenBenchmarking.orgFrames Per Second, More Is BetterDDraceNetwork 15.8.1Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: RaiNyMore2RadeonSIZink Mesa 22.1-devel30060090012001500SE +/- 0.69, N = 3SE +/- 2.08, N = 31321.151187.001. (CXX) g++ options: -O3 -lrt -lnotify -lgdk_pixbuf-2.0 -lgio-2.0 -lgobject-2.0 -lglib-2.0

Half-Life 2: Episode Two

Resolution: 3840 x 2160 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterHalf-Life 2: Episode TwoResolution: 3840 x 2160 - Renderer: OpenGLRadeonSIZink Mesa 22.1-devel120240360480600SE +/- 1.22, N = 3SE +/- 0.96, N = 3551.80577.79

Half-Life 2: Episode Two

Resolution: 1920 x 1080 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterHalf-Life 2: Episode TwoResolution: 1920 x 1080 - Renderer: OpenGLRadeonSIZink Mesa 22.1-devel2004006008001000SE +/- 2.15, N = 3SE +/- 7.88, N = 4913.63705.06

Left 4 Dead 2

Resolution: 3840 x 2160 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterLeft 4 Dead 2Resolution: 3840 x 2160 - Renderer: OpenGLRadeonSIZink Mesa 22.1-devel90180270360450SE +/- 3.82, N = 3SE +/- 1.76, N = 3420.01329.54

Tesseract

Resolution: 1920 x 1080

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 1920 x 1080RadeonSIZink Mesa 22.1-devel2004006008001000SE +/- 4.77, N = 3SE +/- 3.28, N = 3986.97963.40

Tesseract

Resolution: 3840 x 2160

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 3840 x 2160RadeonSIZink Mesa 22.1-devel2004006008001000SE +/- 6.85, N = 3SE +/- 2.76, N = 3871.52801.42

Xonotic

Resolution: 3840 x 2160 - Effects Quality: Ultimate

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 3840 x 2160 - Effects Quality: UltimateRadeonSIZink Mesa 22.1-devel100200300400500SE +/- 2.47, N = 3SE +/- 1.31, N = 3440.00425.46MIN: 70 / MAX: 1258MIN: 67 / MAX: 925

Unvanquished

Resolution: 3840 x 2160 - Effects Quality: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.52.1Resolution: 3840 x 2160 - Effects Quality: UltraRadeonSIZink Mesa 22.1-devel90180270360450SE +/- 4.21, N = 3SE +/- 0.55, N = 3415.8433.3

Xonotic

Resolution: 3840 x 2160 - Effects Quality: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 3840 x 2160 - Effects Quality: UltraRadeonSIZink Mesa 22.1-devel110220330440550SE +/- 2.26, N = 3SE +/- 3.84, N = 3515.45512.86MIN: 262 / MAX: 1371MIN: 289 / MAX: 1157

Xonotic

Resolution: 3840 x 2160 - Effects Quality: High

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 3840 x 2160 - Effects Quality: HighRadeonSIZink Mesa 22.1-devel120240360480600SE +/- 2.90, N = 3SE +/- 7.88, N = 3558.14556.57MIN: 343 / MAX: 1539MIN: 310 / MAX: 1404

Unvanquished

Resolution: 3840 x 2160 - Effects Quality: High

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.52.1Resolution: 3840 x 2160 - Effects Quality: HighRadeonSIZink Mesa 22.1-devel90180270360450SE +/- 1.79, N = 3SE +/- 2.25, N = 3422.6437.5

Unvanquished

Resolution: 3840 x 2160 - Effects Quality: Medium

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.52.1Resolution: 3840 x 2160 - Effects Quality: MediumRadeonSIZink Mesa 22.1-devel100200300400500SE +/- 1.07, N = 3SE +/- 0.47, N = 3435.0443.7

Xonotic

Resolution: 3840 x 2160 - Effects Quality: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 3840 x 2160 - Effects Quality: LowRadeonSIZink Mesa 22.1-devel140280420560700SE +/- 1.21, N = 3SE +/- 0.84, N = 3667.28634.25MIN: 399 / MAX: 1603MIN: 388 / MAX: 1549

Java 2D Microbenchmark

Rendering Test: Text Rendering

OpenBenchmarking.orgUnits Per Second, More Is BetterJava 2D Microbenchmark 1.0Rendering Test: Text RenderingRadeonSIZink Mesa 22.1-devel13K26K39K52K65KSE +/- 237.18, N = 4SE +/- 251.71, N = 460491.4757483.27

ParaView

Test: Many Spheres - Resolution: 1920 x 1080

OpenBenchmarking.orgMiPolys / Sec, More Is BetterParaView 5.9Test: Many Spheres - Resolution: 1920 x 1080RadeonSIZink Mesa 22.1-devel3K6K9K12K15KSE +/- 7.56, N = 3SE +/- 0.14, N = 315419.365877.09

ParaView

Test: Many Spheres - Resolution: 1920 x 1080

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.9Test: Many Spheres - Resolution: 1920 x 1080RadeonSIZink Mesa 22.1-devel306090120150SE +/- 0.08, N = 3SE +/- 0.00, N = 3153.8058.62

ParaView

Test: Wavelet Contour - Resolution: 1920 x 1080

OpenBenchmarking.orgMiPolys / Sec, More Is BetterParaView 5.9Test: Wavelet Contour - Resolution: 1920 x 1080RadeonSIZink Mesa 22.1-devel11002200330044005500SE +/- 12.91, N = 3SE +/- 3.35, N = 35217.934968.10

ParaView

Test: Wavelet Contour - Resolution: 1920 x 1080

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.9Test: Wavelet Contour - Resolution: 1920 x 1080RadeonSIZink Mesa 22.1-devel110220330440550SE +/- 1.24, N = 3SE +/- 0.32, N = 3500.70476.73

ParaView

Test: Wavelet Volume - Resolution: 1920 x 1080

OpenBenchmarking.orgMiVoxels / Sec, More Is BetterParaView 5.9Test: Wavelet Volume - Resolution: 1920 x 1080RadeonSIZink Mesa 22.1-devel2K4K6K8K10KSE +/- 57.68, N = 3SE +/- 38.17, N = 311451.9711015.06

ParaView

Test: Wavelet Volume - Resolution: 1920 x 1080

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.9Test: Wavelet Volume - Resolution: 1920 x 1080RadeonSIZink Mesa 22.1-devel150300450600750SE +/- 3.61, N = 3SE +/- 2.39, N = 3715.75688.44


Phoronix Test Suite v10.8.5