Zink RadeonSI RX 6800 XT

Zink benchmarks by Michael Larabel for a future article.

HTML result view exported from: https://openbenchmarking.org/result/2205063-PTS-ZINK840448&gru&sro&rro.

Zink RadeonSI RX 6800 XTProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerOpenGLVulkanCompilerFile-SystemScreen ResolutionRadeonSIZink Mesa 22.1-develIntel Core i9-12900K @ 5.20GHz (16 Cores / 24 Threads)ASUS ROG STRIX Z690-E GAMING WIFI (1003 BIOS)Intel Device 7aa732GB1000GB Western Digital WDS100T1X0E-00AFY0 + 2000GBGigabyte AMD Radeon RX 6800 XT 16GB (2575/1000MHz)Intel Device 7ad0ASUS VP28UIntel I225-V + Intel Wi-Fi 6 AX210/AX211/AX411Ubuntu 21.105.17.0-051700-generic (x86_64)GNOME Shell 40.5X Server 1.20.13 + Wayland4.6 Mesa 22.1.0-devel (git-c3ad133 2022-04-13 impish-oibaf-ppa) (LLVM 14.0.0 DRM 3.44)1.3.211GCC 11.2.0ext43840x2160zink 16GB (2575/1000MHz)4.6 Mesa 22.1.0-devel (git-c3ad133 2022-04-13 impish-oibaf-ppa)OpenBenchmarking.orgKernel Details- Transparent Huge Pages: madviseCompiler Details- --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-bootstrap --enable-cet --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++,m2 --enable-libphobos-checking=release --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-link-serialization=2 --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none=/build/gcc-11-ZPT0kp/gcc-11-11.2.0/debian/tmp-nvptx/usr,amdgcn-amdhsa=/build/gcc-11-ZPT0kp/gcc-11-11.2.0/debian/tmp-gcn/usr --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-build-config=bootstrap-lto-lean --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -v Processor Details- Scaling Governor: intel_pstate performance (EPP: performance) - CPU Microcode: 0x18 - Thermald 2.4.6Graphics Details- RadeonSI: BAR1 / Visible vRAM Size: 16368 MBJava Details- OpenJDK Runtime Environment (build 11.0.14.1+1-Ubuntu-0ubuntu1.21.10)Python Details- Python 3.9.7Security Details- itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced IBRS IBPB: conditional RSB filling + srbds: Not affected + tsx_async_abort: Not affected Environment Details- Zink Mesa 22.1-devel: MESA_LOADER_DRIVER_OVERRIDE=zink

Zink RadeonSI RX 6800 XTparaview: Many Spheres - 1920 x 1080paraview: Wavelet Volume - 1920 x 1080paraview: Wavelet Contour - 1920 x 1080bioshock-infinite: 3840 x 2160 - Lowcivilization-vi: Lowest - 3840 x 2160civilization-vi: Highest - 3840 x 2160ddnet: 1920 x 1080 - Fullscreen - OpenGL 3.3 - Default - RaiNyMore2ddnet: 3840 x 2160 - Fullscreen - OpenGL 3.3 - Default - RaiNyMore2ddnet: 1920 x 1080 - Fullscreen - OpenGL 3.3 - Default - Multeasymapddnet: 3840 x 2160 - Fullscreen - OpenGL 3.3 - Default - Multeasymapdeus-exmd: 1920 x 1080 - Low Qualitydeus-exmd: 3840 x 2160 - Low Qualitydeus-exmd: 1920 x 1080 - Ultra Qualityhl2-ep2: 1920 x 1080 - OpenGLhl2-ep2: 3840 x 2160 - OpenGLl4d2: 1920 x 1080 - OpenGLl4d2: 3840 x 2160 - OpenGLmetroll-redux: 3840 x 2160tesseract: 1920 x 1080tesseract: 3840 x 2160tomb-raider: 3840 x 2160 - Lowtomb-raider: 1920 x 1080 - Ultratomb-raider: 3840 x 2160 - Ultraunigine-super: 1920 x 1080 - Fullscreen - Low - OpenGLunigine-valley: 1920 x 1080 - Fullscreen - OpenGLunvanquished: 3840 x 2160 - Highunvanquished: 3840 x 2160 - Ultraunvanquished: 3840 x 2160 - Mediumwarsow: 1920 x 1080warsow: 3840 x 2160xonotic: 3840 x 2160 - Lowxonotic: 3840 x 2160 - Highxonotic: 3840 x 2160 - Ultraxonotic: 3840 x 2160 - Ultimateparaview: Many Spheres - 1920 x 1080paraview: Wavelet Contour - 1920 x 1080paraview: Wavelet Volume - 1920 x 1080j2dbench: Text Renderingj2dbench: Image Renderingj2dbench: Vector Graphics RenderingRadeonSIZink Mesa 22.1-devel153.80715.75500.70286.9695.0271.574710.131321.151239.521231.40139.1102.4115.8913.63551.80431.05420.01172.01986.9688871.5237385.1332.3150.5329.5289.236422.6415.8435.0962.7932.4667.2807940558.1385199515.4487939439.995700615419.3595217.92811451.96660491.46779441839767990.25755421619378.25480958.62688.44476.73158.9084.2056.063816.831187.001272.061275.59135.5105.4109.2705.06577.79341.05329.54117.52963.3979801.4190342.9315.7131.9305.9256.736437.5433.3443.7959.5513.3634.2511988556.5687960512.8611402425.46460455877.0864968.09911015.05657483.26599409832493045.47435320860342.855725OpenBenchmarking.org

ParaView

Test: Many Spheres - Resolution: 1920 x 1080

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.9Test: Many Spheres - Resolution: 1920 x 1080Zink Mesa 22.1-develRadeonSI306090120150SE +/- 0.00, N = 3SE +/- 0.08, N = 358.62153.80

ParaView

Test: Wavelet Volume - Resolution: 1920 x 1080

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.9Test: Wavelet Volume - Resolution: 1920 x 1080Zink Mesa 22.1-develRadeonSI150300450600750SE +/- 2.39, N = 3SE +/- 3.61, N = 3688.44715.75

ParaView

Test: Wavelet Contour - Resolution: 1920 x 1080

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.9Test: Wavelet Contour - Resolution: 1920 x 1080Zink Mesa 22.1-develRadeonSI110220330440550SE +/- 0.32, N = 3SE +/- 1.24, N = 3476.73500.70

BioShock Infinite

Resolution: 3840 x 2160 - Effects Quality: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterBioShock InfiniteResolution: 3840 x 2160 - Effects Quality: LowZink Mesa 22.1-develRadeonSI60120180240300SE +/- 0.55, N = 3SE +/- 0.69, N = 3158.90286.96MIN: 31.5 / MAX: 159.61MIN: 59.46 / MAX: 288.3

Civilization VI

Quality: Lowest - Resolution: 3840 x 2160

OpenBenchmarking.orgFrames Per Second, More Is BetterCivilization VIQuality: Lowest - Resolution: 3840 x 2160Zink Mesa 22.1-develRadeonSI20406080100SE +/- 0.22, N = 3SE +/- 0.11, N = 384.2095.02

Civilization VI

Quality: Highest - Resolution: 3840 x 2160

OpenBenchmarking.orgFrames Per Second, More Is BetterCivilization VIQuality: Highest - Resolution: 3840 x 2160Zink Mesa 22.1-develRadeonSI1632486480SE +/- 0.03, N = 3SE +/- 0.07, N = 356.0671.57

DDraceNetwork

Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: RaiNyMore2

OpenBenchmarking.orgFrames Per Second, More Is BetterDDraceNetwork 15.8.1Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: RaiNyMore2Zink Mesa 22.1-develRadeonSI10002000300040005000SE +/- 5.66, N = 3SE +/- 4.73, N = 33816.834710.131. (CXX) g++ options: -O3 -lrt -lnotify -lgdk_pixbuf-2.0 -lgio-2.0 -lgobject-2.0 -lglib-2.0

DDraceNetwork

Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: RaiNyMore2

OpenBenchmarking.orgFrames Per Second, More Is BetterDDraceNetwork 15.8.1Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: RaiNyMore2Zink Mesa 22.1-develRadeonSI30060090012001500SE +/- 2.08, N = 3SE +/- 0.69, N = 31187.001321.151. (CXX) g++ options: -O3 -lrt -lnotify -lgdk_pixbuf-2.0 -lgio-2.0 -lgobject-2.0 -lglib-2.0

DDraceNetwork

Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: Multeasymap

OpenBenchmarking.orgFrames Per Second, More Is BetterDDraceNetwork 15.8.1Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: MulteasymapZink Mesa 22.1-develRadeonSI30060090012001500SE +/- 2.59, N = 3SE +/- 2.51, N = 31272.061239.521. (CXX) g++ options: -O3 -lrt -lnotify -lgdk_pixbuf-2.0 -lgio-2.0 -lgobject-2.0 -lglib-2.0

DDraceNetwork

Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: Multeasymap

OpenBenchmarking.orgFrames Per Second, More Is BetterDDraceNetwork 15.8.1Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: MulteasymapZink Mesa 22.1-develRadeonSI30060090012001500SE +/- 0.86, N = 3SE +/- 1.17, N = 31275.591231.401. (CXX) g++ options: -O3 -lrt -lnotify -lgdk_pixbuf-2.0 -lgio-2.0 -lgobject-2.0 -lglib-2.0

Deus Ex: Mankind Divided

Preset: 1920 x 1080 - Low Quality

OpenBenchmarking.orgFrames Per Second, More Is BetterDeus Ex: Mankind DividedPreset: 1920 x 1080 - Low QualityZink Mesa 22.1-develRadeonSI306090120150SE +/- 1.93, N = 3SE +/- 1.07, N = 15135.5139.1MIN: 73.3 / MAX: 214.6MIN: 88.7 / MAX: 231.5

Deus Ex: Mankind Divided

Preset: 3840 x 2160 - Low Quality

OpenBenchmarking.orgFrames Per Second, More Is BetterDeus Ex: Mankind DividedPreset: 3840 x 2160 - Low QualityZink Mesa 22.1-develRadeonSI20406080100SE +/- 0.15, N = 3SE +/- 0.10, N = 3105.4102.4MIN: 84.5 / MAX: 134.3MIN: 82.9 / MAX: 125

Deus Ex: Mankind Divided

Preset: 1920 x 1080 - Ultra Quality

OpenBenchmarking.orgFrames Per Second, More Is BetterDeus Ex: Mankind DividedPreset: 1920 x 1080 - Ultra QualityZink Mesa 22.1-develRadeonSI306090120150SE +/- 0.21, N = 3SE +/- 1.57, N = 3109.2115.8MIN: 67 / MAX: 179.1MIN: 69.3 / MAX: 195.1

Half-Life 2: Episode Two

Resolution: 1920 x 1080 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterHalf-Life 2: Episode TwoResolution: 1920 x 1080 - Renderer: OpenGLZink Mesa 22.1-develRadeonSI2004006008001000SE +/- 7.88, N = 4SE +/- 2.15, N = 3705.06913.63

Half-Life 2: Episode Two

Resolution: 3840 x 2160 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterHalf-Life 2: Episode TwoResolution: 3840 x 2160 - Renderer: OpenGLZink Mesa 22.1-develRadeonSI120240360480600SE +/- 0.96, N = 3SE +/- 1.22, N = 3577.79551.80

Left 4 Dead 2

Resolution: 1920 x 1080 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterLeft 4 Dead 2Resolution: 1920 x 1080 - Renderer: OpenGLZink Mesa 22.1-develRadeonSI90180270360450SE +/- 1.94, N = 15SE +/- 3.10, N = 3341.05431.05

Left 4 Dead 2

Resolution: 3840 x 2160 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterLeft 4 Dead 2Resolution: 3840 x 2160 - Renderer: OpenGLZink Mesa 22.1-develRadeonSI90180270360450SE +/- 1.76, N = 3SE +/- 3.82, N = 3329.54420.01

Metro: Last Light Redux

Resolution: 3840 x 2160

OpenBenchmarking.orgFrames Per Second, More Is BetterMetro: Last Light ReduxResolution: 3840 x 2160Zink Mesa 22.1-develRadeonSI4080120160200SE +/- 0.18, N = 3SE +/- 0.59, N = 3117.52172.01

Tesseract

Resolution: 1920 x 1080

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 1920 x 1080Zink Mesa 22.1-develRadeonSI2004006008001000SE +/- 3.28, N = 3SE +/- 4.77, N = 3963.40986.97

Tesseract

Resolution: 3840 x 2160

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 3840 x 2160Zink Mesa 22.1-develRadeonSI2004006008001000SE +/- 2.76, N = 3SE +/- 6.85, N = 3801.42871.52

Tomb Raider

Resolution: 3840 x 2160 - Quality: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterTomb RaiderResolution: 3840 x 2160 - Quality: LowZink Mesa 22.1-develRadeonSI80160240320400SE +/- 0.20, N = 2SE +/- 0.70, N = 3342.9385.1MIN: 210 / MAX: 415.2MIN: 222 / MAX: 490

Tomb Raider

Resolution: 1920 x 1080 - Quality: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterTomb RaiderResolution: 1920 x 1080 - Quality: UltraZink Mesa 22.1-develRadeonSI70140210280350SE +/- 0.95, N = 3SE +/- 1.91, N = 3315.7332.3MIN: 165 / MAX: 382.5MIN: 169 / MAX: 410

Tomb Raider

Resolution: 3840 x 2160 - Quality: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterTomb RaiderResolution: 3840 x 2160 - Quality: UltraZink Mesa 22.1-develRadeonSI306090120150SE +/- 0.21, N = 3SE +/- 0.17, N = 3131.9150.5MIN: 113.3 / MAX: 145.7MIN: 128.2 / MAX: 169

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLZink Mesa 22.1-develRadeonSI70140210280350SE +/- 2.94, N = 3305.9329.5MAX: 444.7MAX: 477.1

Unigine Valley

Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGLZink Mesa 22.1-develRadeonSI60120180240300SE +/- 0.33, N = 3SE +/- 0.74, N = 3256.74289.24

Unvanquished

Resolution: 3840 x 2160 - Effects Quality: High

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.52.1Resolution: 3840 x 2160 - Effects Quality: HighZink Mesa 22.1-develRadeonSI90180270360450SE +/- 2.25, N = 3SE +/- 1.79, N = 3437.5422.6

Unvanquished

Resolution: 3840 x 2160 - Effects Quality: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.52.1Resolution: 3840 x 2160 - Effects Quality: UltraZink Mesa 22.1-develRadeonSI90180270360450SE +/- 0.55, N = 3SE +/- 4.21, N = 3433.3415.8

Unvanquished

Resolution: 3840 x 2160 - Effects Quality: Medium

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.52.1Resolution: 3840 x 2160 - Effects Quality: MediumZink Mesa 22.1-develRadeonSI100200300400500SE +/- 0.47, N = 3SE +/- 1.07, N = 3443.7435.0

Warsow

Resolution: 1920 x 1080

OpenBenchmarking.orgFrames Per Second, More Is BetterWarsow 2.5 BetaResolution: 1920 x 1080Zink Mesa 22.1-develRadeonSI2004006008001000SE +/- 4.46, N = 3SE +/- 0.76, N = 3959.5962.7

Warsow

Resolution: 3840 x 2160

OpenBenchmarking.orgFrames Per Second, More Is BetterWarsow 2.5 BetaResolution: 3840 x 2160Zink Mesa 22.1-develRadeonSI2004006008001000SE +/- 4.41, N = 15SE +/- 11.34, N = 3513.3932.4

Xonotic

Resolution: 3840 x 2160 - Effects Quality: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 3840 x 2160 - Effects Quality: LowZink Mesa 22.1-develRadeonSI140280420560700SE +/- 0.84, N = 3SE +/- 1.21, N = 3634.25667.28MIN: 388 / MAX: 1549MIN: 399 / MAX: 1603

Xonotic

Resolution: 3840 x 2160 - Effects Quality: High

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 3840 x 2160 - Effects Quality: HighZink Mesa 22.1-develRadeonSI120240360480600SE +/- 7.88, N = 3SE +/- 2.90, N = 3556.57558.14MIN: 310 / MAX: 1404MIN: 343 / MAX: 1539

Xonotic

Resolution: 3840 x 2160 - Effects Quality: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 3840 x 2160 - Effects Quality: UltraZink Mesa 22.1-develRadeonSI110220330440550SE +/- 3.84, N = 3SE +/- 2.26, N = 3512.86515.45MIN: 289 / MAX: 1157MIN: 262 / MAX: 1371

Xonotic

Resolution: 3840 x 2160 - Effects Quality: Ultimate

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 3840 x 2160 - Effects Quality: UltimateZink Mesa 22.1-develRadeonSI100200300400500SE +/- 1.31, N = 3SE +/- 2.47, N = 3425.46440.00MIN: 67 / MAX: 925MIN: 70 / MAX: 1258

ParaView

Test: Many Spheres - Resolution: 1920 x 1080

OpenBenchmarking.orgMiPolys / Sec, More Is BetterParaView 5.9Test: Many Spheres - Resolution: 1920 x 1080Zink Mesa 22.1-develRadeonSI3K6K9K12K15KSE +/- 0.14, N = 3SE +/- 7.56, N = 35877.0915419.36

ParaView

Test: Wavelet Contour - Resolution: 1920 x 1080

OpenBenchmarking.orgMiPolys / Sec, More Is BetterParaView 5.9Test: Wavelet Contour - Resolution: 1920 x 1080Zink Mesa 22.1-develRadeonSI11002200330044005500SE +/- 3.35, N = 3SE +/- 12.91, N = 34968.105217.93

ParaView

Test: Wavelet Volume - Resolution: 1920 x 1080

OpenBenchmarking.orgMiVoxels / Sec, More Is BetterParaView 5.9Test: Wavelet Volume - Resolution: 1920 x 1080Zink Mesa 22.1-develRadeonSI2K4K6K8K10KSE +/- 38.17, N = 3SE +/- 57.68, N = 311015.0611451.97

Java 2D Microbenchmark

Rendering Test: Text Rendering

OpenBenchmarking.orgUnits Per Second, More Is BetterJava 2D Microbenchmark 1.0Rendering Test: Text RenderingZink Mesa 22.1-develRadeonSI13K26K39K52K65KSE +/- 251.71, N = 4SE +/- 237.18, N = 457483.2760491.47

Java 2D Microbenchmark

Rendering Test: Image Rendering

OpenBenchmarking.orgUnits Per Second, More Is BetterJava 2D Microbenchmark 1.0Rendering Test: Image RenderingZink Mesa 22.1-develRadeonSI9M18M27M36M45MSE +/- 78306.62, N = 4SE +/- 109157.44, N = 432493045.4739767990.26

Java 2D Microbenchmark

Rendering Test: Vector Graphics Rendering

OpenBenchmarking.orgUnits Per Second, More Is BetterJava 2D Microbenchmark 1.0Rendering Test: Vector Graphics RenderingZink Mesa 22.1-develRadeonSI5M10M15M20M25MSE +/- 23526.78, N = 4SE +/- 18412.36, N = 420860342.8621619378.25

Civilization VI

Quality: Lowest - Resolution: 3840 x 2160 - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterCivilization VIQuality: Lowest - Resolution: 3840 x 2160 - Total Frame TimeZink Mesa 22.1-develRadeonSI816243240Min: 7.22 / Avg: 11.94 / Max: 36.59Min: 5.66 / Avg: 10.5 / Max: 20.63

Civilization VI

Quality: Highest - Resolution: 3840 x 2160 - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterCivilization VIQuality: Highest - Resolution: 3840 x 2160 - Total Frame TimeZink Mesa 22.1-develRadeonSI918273645Min: 9.38 / Avg: 17.83 / Max: 43.85Min: 8.04 / Avg: 13.98 / Max: 29.78


Phoronix Test Suite v10.8.5