TestValleyRTX3080TI

AMD Ryzen 9 3900X 12-Core testing with a Gigabyte X570 AORUS MASTER (F11 BIOS) and Gigabyte NVIDIA GeForce RTX 3080 Ti 12GB on Ubuntu 20.04 via the Phoronix Test Suite.

HTML result view exported from: https://openbenchmarking.org/result/2203228-NE-TESTVALLE28.

TestValleyRTX3080TIProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLCompilerFile-SystemScreen ResolutionRTX3080TestVAlleyAMD Ryzen 9 3900X 12-Core @ 3.80GHz (12 Cores / 24 Threads)Gigabyte X570 AORUS MASTER (F11 BIOS)AMD Starship/Matisse64GB500GB Western Digital WDS500G3X0C-00SJG0 + 1000GB Samsung SSD 860Gigabyte NVIDIA GeForce RTX 3080 Ti 12GBNVIDIA Device 1aefPL2730QIntel I211 + Realtek RTL8125 2.5GbE + Intel Wi-Fi 6 AX200Ubuntu 20.045.13.0-35-generic (x86_64)GNOME Shell 3.36.9X Server 1.20.13NVIDIA 510.544.6.0GCC 9.4.0 + CUDA 11.6ext42560x1440OpenBenchmarking.org- Transparent Huge Pages: madvise- Scaling Governor: acpi-cpufreq ondemand (Boost: Enabled) - CPU Microcode: 0x8701013- BAR1 / Visible vRAM Size: 256 MiB- itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of LFENCE IBPB: conditional STIBP: conditional RSB filling + srbds: Not affected + tsx_async_abort: Not affected

TestValleyRTX3080TIunigine-valley: 800 x 600 - Windowed - OpenGLunigine-valley: 1024 x 768 - Windowed - OpenGLunigine-valley: 1280 x 1024 - Windowed - OpenGLunigine-valley: 1600 x 1200 - Windowed - OpenGLunigine-valley: 1920 x 1080 - Windowed - OpenGLunigine-valley: 1920 x 1200 - Windowed - OpenGLunigine-valley: 2560 x 1440 - Windowed - OpenGLunigine-valley: 800 x 600 - Fullscreen - OpenGLunigine-valley: 1024 x 768 - Fullscreen - OpenGLunigine-valley: 1280 x 1024 - Fullscreen - OpenGLunigine-valley: 1600 x 1200 - Fullscreen - OpenGLunigine-valley: 1920 x 1080 - Fullscreen - OpenGLunigine-valley: 1920 x 1200 - Fullscreen - OpenGLunigine-valley: 2560 x 1440 - Fullscreen - OpenGLRTX3080TestVAlley172.735174.687174.284169.551161.051163.478160.117167.099169.016169.503167.824160.088162.043159.411OpenBenchmarking.org

Unigine Valley

Resolution: 800 x 600 - Mode: Windowed - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 800 x 600 - Mode: Windowed - Renderer: OpenGLRTX3080TestVAlley4080120160200SE +/- 0.19, N = 3172.74

Unigine Valley

Resolution: 1024 x 768 - Mode: Windowed - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1024 x 768 - Mode: Windowed - Renderer: OpenGLRTX3080TestVAlley4080120160200SE +/- 1.02, N = 3174.69

Unigine Valley

Resolution: 1280 x 1024 - Mode: Windowed - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1280 x 1024 - Mode: Windowed - Renderer: OpenGLRTX3080TestVAlley4080120160200SE +/- 0.39, N = 3174.28

Unigine Valley

Resolution: 1600 x 1200 - Mode: Windowed - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1600 x 1200 - Mode: Windowed - Renderer: OpenGLRTX3080TestVAlley4080120160200SE +/- 0.58, N = 3169.55

Unigine Valley

Resolution: 1920 x 1080 - Mode: Windowed - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1920 x 1080 - Mode: Windowed - Renderer: OpenGLRTX3080TestVAlley4080120160200SE +/- 0.29, N = 3161.05

Unigine Valley

Resolution: 1920 x 1200 - Mode: Windowed - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1920 x 1200 - Mode: Windowed - Renderer: OpenGLRTX3080TestVAlley4080120160200SE +/- 0.61, N = 3163.48

Unigine Valley

Resolution: 2560 x 1440 - Mode: Windowed - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 2560 x 1440 - Mode: Windowed - Renderer: OpenGLRTX3080TestVAlley4080120160200SE +/- 0.46, N = 3160.12

Unigine Valley

Resolution: 800 x 600 - Mode: Fullscreen - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 800 x 600 - Mode: Fullscreen - Renderer: OpenGLRTX3080TestVAlley4080120160200SE +/- 1.28, N = 3167.10

Unigine Valley

Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: OpenGLRTX3080TestVAlley4080120160200SE +/- 0.33, N = 3169.02

Unigine Valley

Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: OpenGLRTX3080TestVAlley4080120160200SE +/- 0.66, N = 3169.50

Unigine Valley

Resolution: 1600 x 1200 - Mode: Fullscreen - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1600 x 1200 - Mode: Fullscreen - Renderer: OpenGLRTX3080TestVAlley4080120160200SE +/- 0.73, N = 3167.82

Unigine Valley

Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGLRTX3080TestVAlley4080120160200SE +/- 0.26, N = 3160.09

Unigine Valley

Resolution: 1920 x 1200 - Mode: Fullscreen - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1920 x 1200 - Mode: Fullscreen - Renderer: OpenGLRTX3080TestVAlley4080120160200SE +/- 0.48, N = 3162.04

Unigine Valley

Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGLRTX3080TestVAlley4080120160200SE +/- 0.05, N = 3159.41


Phoronix Test Suite v10.8.4