NVIDIA RTX 3090 Linux Wayland

AMD Ryzen 9 5950X 16-Core testing with a ASUS ROG CROSSHAIR VIII HERO (WI-FI) (3904 BIOS) and NVIDIA GeForce RTX 3090 24GB on Ubuntu 22.04 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2202025-NE-NVIDIARTX57
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RTX 3090
February 02 2022
  1 Hour, 28 Minutes
NVIDIA RTX 3090
February 02 2022
  1 Hour, 28 Minutes
3090
February 02 2022
  1 Hour, 29 Minutes
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NVIDIA RTX 3090 Linux WaylandProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLVulkanCompilerFile-SystemScreen ResolutionRTX 3090NVIDIA RTX 30903090AMD Ryzen 9 5950X 16-Core @ 3.40GHz (16 Cores / 32 Threads)ASUS ROG CROSSHAIR VIII HERO (WI-FI) (3904 BIOS)AMD Starship/Matisse32GB1000GB Sabrent Rocket 4.0 Plus + 2000GBNVIDIA GeForce RTX 3090 24GBNVIDIA GA102 HD AudioASUS MG28URealtek RTL8125 2.5GbE + Intel I211 + Intel Wi-Fi 6 AX200Ubuntu 22.045.15.0-18-generic (x86_64)GNOME Shell 41.3X Server 1.20.14 + WaylandNVIDIA 510.47.034.6.01.3.194GCC 11.2.0ext43840x2160OpenBenchmarking.orgKernel Details- Transparent Huge Pages: madviseProcessor Details- Scaling Governor: acpi-cpufreq performance (Boost: Enabled) - CPU Microcode: 0xa201016 Graphics Details- BAR1 / Visible vRAM Size: 32768 MiBSecurity Details- itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline IBPB: conditional IBRS_FW STIBP: always-on RSB filling + srbds: Not affected + tsx_async_abort: Not affected

RTX 3090NVIDIA RTX 30903090Result OverviewPhoronix Test Suite100%101%101%102%103%Quake II RTXQuake II RTXQuake II RTXQuake II RTXQuake II RTXQuake II RTXQuake II RTXQuake II RTXQuake II RTXQuake II RTXQuake II RTXQuake II RTXQuake II RTXQuake II RTXQuake II RTXQuake II RTXHITMAN 3HITMAN 3HITMAN 3Quake II RTXQuake II RTXQuake II RTXHITMAN 3Quake II RTXHITMAN 3Quake II RTXQuake II RTXQuake II RTXHITMAN 3HITMAN 3HITMAN 3Quake II RTXHITMAN 33840 x 2160 - Off - Off - VK_KHR_ray_tracing_pipeline3840 x 2160 - Low - Off - VK_NV_ray_tracing3840 x 2160 - Off - On - VK_KHR_ray_tracing_pipeline3840 x 2160 - Off - Off - VK_NV_ray_tracing3840 x 2160 - Low - Off - VK_KHR_ray_query3840 x 2160 - Medium - Off - VK_KHR_ray_query3840 x 2160 - High - Off - VK_KHR_ray_query3840 x 2160 - Medium - Off - VK_NV_ray_tracing3840 x 2160 - High - On - VK_KHR_ray_query3840 x 2160 - Off - Off - VK_KHR_ray_query3840 x 2160 - High - Off - VK_KHR_ray_tracing_pipeline3840 x 2160 - Low - On - VK_KHR_ray_query3840 x 2160 - Low - On - VK_NV_ray_tracing3840 x 2160 - Medium - On - VK_KHR_ray_tracing_pipeline3840 x 2160 - Off - On - VK_KHR_ray_query3840 x 2160 - High - On - VK_KHR_ray_tracing_pipeline3840 x 2160 - Low1920 x 1080 - Medium1920 x 1080 - Low3840 x 2160 - Medium - Off - VK_KHR_ray_tracing_pipeline3840 x 2160 - High - On - VK_NV_ray_tracing3840 x 2160 - Off - On - VK_NV_ray_tracing2560 x 1440 - Medium3840 x 2160 - High - Off - VK_NV_ray_tracing2560 x 1440 - Low3840 x 2160 - Medium - On - VK_NV_ray_tracing3840 x 2160 - Low - Off - VK_KHR_ray_tracing_pipeline3840 x 2160 - Medium - On - VK_KHR_ray_query2560 x 1440 - Ultra3840 x 2160 - Ultra1920 x 1080 - Ultra3840 x 2160 - Low - On - VK_KHR_ray_tracing_pipeline3840 x 2160 - Medium

NVIDIA RTX 3090 Linux Waylandquake2rtx: 3840 x 2160 - Off - Off - VK_KHR_ray_tracing_pipelinequake2rtx: 3840 x 2160 - Low - Off - VK_NV_ray_tracingquake2rtx: 3840 x 2160 - Off - On - VK_KHR_ray_tracing_pipelinequake2rtx: 3840 x 2160 - Off - Off - VK_NV_ray_tracingquake2rtx: 3840 x 2160 - Low - Off - VK_KHR_ray_queryquake2rtx: 3840 x 2160 - Medium - Off - VK_KHR_ray_queryquake2rtx: 3840 x 2160 - High - Off - VK_KHR_ray_queryquake2rtx: 3840 x 2160 - Medium - Off - VK_NV_ray_tracingquake2rtx: 3840 x 2160 - High - On - VK_KHR_ray_queryquake2rtx: 3840 x 2160 - Off - Off - VK_KHR_ray_queryquake2rtx: 3840 x 2160 - High - Off - VK_KHR_ray_tracing_pipelinequake2rtx: 3840 x 2160 - Low - On - VK_KHR_ray_queryquake2rtx: 3840 x 2160 - Low - On - VK_NV_ray_tracingquake2rtx: 3840 x 2160 - Medium - On - VK_KHR_ray_tracing_pipelinequake2rtx: 3840 x 2160 - Off - On - VK_KHR_ray_queryquake2rtx: 3840 x 2160 - High - On - VK_KHR_ray_tracing_pipelinehitman3: 3840 x 2160 - Lowhitman3: 1920 x 1080 - Mediumhitman3: 1920 x 1080 - Lowquake2rtx: 3840 x 2160 - Medium - Off - VK_KHR_ray_tracing_pipelinequake2rtx: 3840 x 2160 - High - On - VK_NV_ray_tracingquake2rtx: 3840 x 2160 - Off - On - VK_NV_ray_tracinghitman3: 2560 x 1440 - Mediumquake2rtx: 3840 x 2160 - High - Off - VK_NV_ray_tracinghitman3: 2560 x 1440 - Lowquake2rtx: 3840 x 2160 - Medium - On - VK_NV_ray_tracingquake2rtx: 3840 x 2160 - Low - Off - VK_KHR_ray_tracing_pipelinequake2rtx: 3840 x 2160 - Medium - On - VK_KHR_ray_queryhitman3: 2560 x 1440 - Ultrahitman3: 3840 x 2160 - Ultrahitman3: 1920 x 1080 - Ultraquake2rtx: 3840 x 2160 - Low - On - VK_KHR_ray_tracing_pipelinehitman3: 3840 x 2160 - MediumRTX 3090NVIDIA RTX 3090309082.24797691.85012856.381367113.22584592.25680079.58047270.20751079.97496348.013381113.11219246.12024257.75876058.03409737.07933268.23616334.083654116.43253.19257.5251.45007848.29304269.010686191.4970.210907194.9852.69485059.76741952.772475184.94111.96243.3043.483282115.0282.78444991.60860257.057079112.58618492.15782280.28005270.75441279.68381048.341268112.97333546.41677857.98752157.95060137.13972068.51586934.190459117.01252.80256.6351.63118148.32047869.171949192.0170.330686194.8052.64659859.77934052.677931185.24111.91243.1543.497674115.0184.36526993.11805557.197511114.01258693.25240680.39272670.88108180.44798848.198294112.36166646.22766457.63991758.29836237.30177068.63922934.014798116.49253.94257.6551.64666948.46890369.202349191.8070.161903194.5452.58091159.87877052.770406185.05111.87243.2943.500646115.01OpenBenchmarking.org

Quake II RTX

NVIDIA's Quake II RTX ray-traced (RTX path-traced global illumination) version of the original Quake II game. Quake II RTX makes use of Vulkan ray-tracing extensions on Windows and Linux. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipelineRTX 3090NVIDIA RTX 3090309020406080100SE +/- 0.43, N = 3SE +/- 0.24, N = 3SE +/- 0.91, N = 482.2582.7884.37
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipelineRTX 3090NVIDIA RTX 309030901632486480Min: 81.81 / Avg: 82.25 / Max: 83.1Min: 82.46 / Avg: 82.78 / Max: 83.26Min: 82.04 / Avg: 84.37 / Max: 85.85

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracingRTX 3090NVIDIA RTX 3090309020406080100SE +/- 0.26, N = 3SE +/- 0.02, N = 3SE +/- 0.92, N = 391.8591.6193.12
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracingRTX 3090NVIDIA RTX 3090309020406080100Min: 91.48 / Avg: 91.85 / Max: 92.36Min: 91.57 / Avg: 91.61 / Max: 91.65Min: 92.05 / Avg: 93.12 / Max: 94.96

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineRTX 3090NVIDIA RTX 309030901326395265SE +/- 0.06, N = 3SE +/- 0.48, N = 3SE +/- 0.09, N = 356.3857.0657.20
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineRTX 3090NVIDIA RTX 309030901122334455Min: 56.27 / Avg: 56.38 / Max: 56.49Min: 56.42 / Avg: 57.06 / Max: 58Min: 57.08 / Avg: 57.2 / Max: 57.37

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracingRTX 3090NVIDIA RTX 30903090306090120150SE +/- 0.28, N = 3SE +/- 0.28, N = 3SE +/- 1.61, N = 3113.23112.59114.01
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracingRTX 3090NVIDIA RTX 3090309020406080100Min: 112.68 / Avg: 113.23 / Max: 113.59Min: 112.02 / Avg: 112.59 / Max: 112.9Min: 111.98 / Avg: 114.01 / Max: 117.2

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_queryRTX 3090NVIDIA RTX 3090309020406080100SE +/- 0.20, N = 3SE +/- 0.18, N = 3SE +/- 0.84, N = 392.2692.1693.25
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_queryRTX 3090NVIDIA RTX 3090309020406080100Min: 91.86 / Avg: 92.26 / Max: 92.45Min: 91.81 / Avg: 92.16 / Max: 92.37Min: 92.4 / Avg: 93.25 / Max: 94.93

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_queryRTX 3090NVIDIA RTX 3090309020406080100SE +/- 0.32, N = 3SE +/- 0.08, N = 3SE +/- 0.11, N = 379.5880.2880.39
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_queryRTX 3090NVIDIA RTX 309030901530456075Min: 78.98 / Avg: 79.58 / Max: 80.07Min: 80.17 / Avg: 80.28 / Max: 80.43Min: 80.17 / Avg: 80.39 / Max: 80.54

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_queryRTX 3090NVIDIA RTX 309030901632486480SE +/- 0.08, N = 3SE +/- 0.65, N = 3SE +/- 0.56, N = 370.2170.7570.88
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_queryRTX 3090NVIDIA RTX 309030901428425670Min: 70.11 / Avg: 70.21 / Max: 70.37Min: 69.94 / Avg: 70.75 / Max: 72.04Min: 70.3 / Avg: 70.88 / Max: 72

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracingRTX 3090NVIDIA RTX 3090309020406080100SE +/- 0.11, N = 3SE +/- 0.28, N = 3SE +/- 0.19, N = 379.9779.6880.45
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracingRTX 3090NVIDIA RTX 309030901530456075Min: 79.75 / Avg: 79.97 / Max: 80.11Min: 79.19 / Avg: 79.68 / Max: 80.18Min: 80.08 / Avg: 80.45 / Max: 80.72

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryRTX 3090NVIDIA RTX 309030901122334455SE +/- 0.12, N = 3SE +/- 0.29, N = 3SE +/- 0.15, N = 348.0148.3448.20
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryRTX 3090NVIDIA RTX 309030901020304050Min: 47.79 / Avg: 48.01 / Max: 48.2Min: 47.81 / Avg: 48.34 / Max: 48.83Min: 47.9 / Avg: 48.2 / Max: 48.39

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_queryRTX 3090NVIDIA RTX 30903090306090120150SE +/- 1.24, N = 4SE +/- 0.56, N = 3SE +/- 0.48, N = 3113.11112.97112.36
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_queryRTX 3090NVIDIA RTX 3090309020406080100Min: 111.82 / Avg: 113.11 / Max: 116.83Min: 112.06 / Avg: 112.97 / Max: 114Min: 111.86 / Avg: 112.36 / Max: 113.33

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipelineRTX 3090NVIDIA RTX 309030901122334455SE +/- 0.06, N = 3SE +/- 0.30, N = 3SE +/- 0.11, N = 346.1246.4246.23
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipelineRTX 3090NVIDIA RTX 30903090918273645Min: 46.02 / Avg: 46.12 / Max: 46.22Min: 46.12 / Avg: 46.42 / Max: 47.01Min: 46.04 / Avg: 46.23 / Max: 46.43

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryRTX 3090NVIDIA RTX 309030901326395265SE +/- 0.20, N = 3SE +/- 0.05, N = 3SE +/- 0.09, N = 357.7657.9957.64
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryRTX 3090NVIDIA RTX 309030901122334455Min: 57.43 / Avg: 57.76 / Max: 58.11Min: 57.89 / Avg: 57.99 / Max: 58.05Min: 57.52 / Avg: 57.64 / Max: 57.83

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_NV_ray_tracingRTX 3090NVIDIA RTX 309030901326395265SE +/- 0.11, N = 3SE +/- 0.11, N = 3SE +/- 0.07, N = 358.0357.9558.30
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_NV_ray_tracingRTX 3090NVIDIA RTX 309030901224364860Min: 57.83 / Avg: 58.03 / Max: 58.22Min: 57.73 / Avg: 57.95 / Max: 58.09Min: 58.15 / Avg: 58.3 / Max: 58.39

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineRTX 3090NVIDIA RTX 30903090918273645SE +/- 0.06, N = 3SE +/- 0.06, N = 3SE +/- 0.19, N = 337.0837.1437.30
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineRTX 3090NVIDIA RTX 30903090816243240Min: 36.99 / Avg: 37.08 / Max: 37.2Min: 37.01 / Avg: 37.14 / Max: 37.23Min: 37.05 / Avg: 37.3 / Max: 37.68

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryRTX 3090NVIDIA RTX 309030901530456075SE +/- 0.10, N = 3SE +/- 0.18, N = 3SE +/- 0.04, N = 368.2468.5268.64
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryRTX 3090NVIDIA RTX 309030901326395265Min: 68.05 / Avg: 68.24 / Max: 68.37Min: 68.22 / Avg: 68.52 / Max: 68.83Min: 68.59 / Avg: 68.64 / Max: 68.72

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineRTX 3090NVIDIA RTX 30903090816243240SE +/- 0.04, N = 3SE +/- 0.13, N = 3SE +/- 0.14, N = 334.0834.1934.01
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineRTX 3090NVIDIA RTX 30903090714212835Min: 34.04 / Avg: 34.08 / Max: 34.17Min: 33.97 / Avg: 34.19 / Max: 34.43Min: 33.77 / Avg: 34.01 / Max: 34.24

HITMAN 3

This is a benchmark of HITMAN 3 on Steam running on Linux under Steam Play. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 3840 x 2160 - Quality Level: LowRTX 3090NVIDIA RTX 30903090306090120150SE +/- 0.02, N = 3SE +/- 0.33, N = 3SE +/- 0.01, N = 3116.43117.01116.49MIN: 116.39 / MAX: 116.47MIN: 116.57 / MAX: 117.65MIN: 116.46 / MAX: 116.51
OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 3840 x 2160 - Quality Level: LowRTX 3090NVIDIA RTX 3090309020406080100Min: 116.39 / Avg: 116.43 / Max: 116.47Min: 116.57 / Avg: 117.01 / Max: 117.65Min: 116.46 / Avg: 116.49 / Max: 116.51

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 1920 x 1080 - Quality Level: MediumRTX 3090NVIDIA RTX 3090309060120180240300SE +/- 0.47, N = 3SE +/- 0.41, N = 3SE +/- 0.04, N = 3253.19252.80253.94MIN: 252.33 / MAX: 253.93MIN: 252.07 / MAX: 253.5MIN: 253.86 / MAX: 254
OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 1920 x 1080 - Quality Level: MediumRTX 3090NVIDIA RTX 3090309050100150200250Min: 252.33 / Avg: 253.19 / Max: 253.93Min: 252.07 / Avg: 252.8 / Max: 253.5Min: 253.86 / Avg: 253.94 / Max: 254

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 1920 x 1080 - Quality Level: LowRTX 3090NVIDIA RTX 3090309060120180240300SE +/- 0.19, N = 3SE +/- 0.74, N = 3SE +/- 0.26, N = 3257.52256.63257.65MIN: 257.15 / MAX: 257.77MIN: 255.4 / MAX: 257.97MIN: 257.14 / MAX: 257.96
OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 1920 x 1080 - Quality Level: LowRTX 3090NVIDIA RTX 3090309050100150200250Min: 257.15 / Avg: 257.52 / Max: 257.77Min: 255.4 / Avg: 256.63 / Max: 257.97Min: 257.14 / Avg: 257.65 / Max: 257.96

Quake II RTX

NVIDIA's Quake II RTX ray-traced (RTX path-traced global illumination) version of the original Quake II game. Quake II RTX makes use of Vulkan ray-tracing extensions on Windows and Linux. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipelineRTX 3090NVIDIA RTX 309030901224364860SE +/- 0.04, N = 3SE +/- 0.06, N = 3SE +/- 0.06, N = 351.4551.6351.65
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipelineRTX 3090NVIDIA RTX 309030901020304050Min: 51.37 / Avg: 51.45 / Max: 51.52Min: 51.55 / Avg: 51.63 / Max: 51.76Min: 51.53 / Avg: 51.65 / Max: 51.74

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracingRTX 3090NVIDIA RTX 309030901122334455SE +/- 0.23, N = 3SE +/- 0.04, N = 3SE +/- 0.03, N = 348.2948.3248.47
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracingRTX 3090NVIDIA RTX 309030901020304050Min: 47.98 / Avg: 48.29 / Max: 48.75Min: 48.27 / Avg: 48.32 / Max: 48.41Min: 48.42 / Avg: 48.47 / Max: 48.53

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_NV_ray_tracingRTX 3090NVIDIA RTX 309030901530456075SE +/- 0.20, N = 3SE +/- 0.19, N = 3SE +/- 0.20, N = 369.0169.1769.20
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_NV_ray_tracingRTX 3090NVIDIA RTX 309030901326395265Min: 68.63 / Avg: 69.01 / Max: 69.32Min: 68.8 / Avg: 69.17 / Max: 69.42Min: 68.82 / Avg: 69.2 / Max: 69.46

HITMAN 3

This is a benchmark of HITMAN 3 on Steam running on Linux under Steam Play. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 2560 x 1440 - Quality Level: MediumRTX 3090NVIDIA RTX 309030904080120160200SE +/- 0.08, N = 3SE +/- 0.06, N = 3SE +/- 0.17, N = 3191.49192.01191.80MIN: 191.34 / MAX: 191.57MIN: 191.91 / MAX: 192.12MIN: 191.55 / MAX: 192.12
OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 2560 x 1440 - Quality Level: MediumRTX 3090NVIDIA RTX 309030904080120160200Min: 191.34 / Avg: 191.49 / Max: 191.57Min: 191.91 / Avg: 192.01 / Max: 192.12Min: 191.55 / Avg: 191.8 / Max: 192.12

Quake II RTX

NVIDIA's Quake II RTX ray-traced (RTX path-traced global illumination) version of the original Quake II game. Quake II RTX makes use of Vulkan ray-tracing extensions on Windows and Linux. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracingRTX 3090NVIDIA RTX 309030901632486480SE +/- 0.19, N = 3SE +/- 0.17, N = 3SE +/- 0.38, N = 370.2170.3370.16
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracingRTX 3090NVIDIA RTX 309030901428425670Min: 69.84 / Avg: 70.21 / Max: 70.4Min: 70.04 / Avg: 70.33 / Max: 70.61Min: 69.77 / Avg: 70.16 / Max: 70.91

HITMAN 3

This is a benchmark of HITMAN 3 on Steam running on Linux under Steam Play. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 2560 x 1440 - Quality Level: LowRTX 3090NVIDIA RTX 309030904080120160200SE +/- 0.08, N = 3SE +/- 0.22, N = 3SE +/- 0.13, N = 3194.98194.80194.54MIN: 194.82 / MAX: 195.09MIN: 194.44 / MAX: 195.19MIN: 194.34 / MAX: 194.78
OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 2560 x 1440 - Quality Level: LowRTX 3090NVIDIA RTX 309030904080120160200Min: 194.82 / Avg: 194.98 / Max: 195.09Min: 194.44 / Avg: 194.8 / Max: 195.19Min: 194.34 / Avg: 194.54 / Max: 194.78

Quake II RTX

NVIDIA's Quake II RTX ray-traced (RTX path-traced global illumination) version of the original Quake II game. Quake II RTX makes use of Vulkan ray-tracing extensions on Windows and Linux. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_NV_ray_tracingRTX 3090NVIDIA RTX 309030901224364860SE +/- 0.09, N = 3SE +/- 0.10, N = 3SE +/- 0.23, N = 352.6952.6552.58
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_NV_ray_tracingRTX 3090NVIDIA RTX 309030901122334455Min: 52.58 / Avg: 52.69 / Max: 52.86Min: 52.45 / Avg: 52.65 / Max: 52.79Min: 52.16 / Avg: 52.58 / Max: 52.94

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipelineRTX 3090NVIDIA RTX 309030901326395265SE +/- 0.11, N = 3SE +/- 0.17, N = 3SE +/- 0.25, N = 359.7759.7859.88
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipelineRTX 3090NVIDIA RTX 309030901224364860Min: 59.56 / Avg: 59.77 / Max: 59.95Min: 59.48 / Avg: 59.78 / Max: 60.08Min: 59.58 / Avg: 59.88 / Max: 60.38

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryRTX 3090NVIDIA RTX 309030901224364860SE +/- 0.03, N = 3SE +/- 0.16, N = 3SE +/- 0.25, N = 352.7752.6852.77
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryRTX 3090NVIDIA RTX 309030901122334455Min: 52.71 / Avg: 52.77 / Max: 52.81Min: 52.47 / Avg: 52.68 / Max: 52.99Min: 52.27 / Avg: 52.77 / Max: 53.03

HITMAN 3

This is a benchmark of HITMAN 3 on Steam running on Linux under Steam Play. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 2560 x 1440 - Quality Level: UltraRTX 3090NVIDIA RTX 309030904080120160200SE +/- 0.07, N = 3SE +/- 0.02, N = 3SE +/- 0.13, N = 3184.94185.24185.05MIN: 184.8 / MAX: 185.05MIN: 185.2 / MAX: 185.27MIN: 184.79 / MAX: 185.24
OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 2560 x 1440 - Quality Level: UltraRTX 3090NVIDIA RTX 30903090306090120150Min: 184.8 / Avg: 184.94 / Max: 185.05Min: 185.2 / Avg: 185.24 / Max: 185.27Min: 184.79 / Avg: 185.05 / Max: 185.24

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 3840 x 2160 - Quality Level: UltraRTX 3090NVIDIA RTX 30903090306090120150SE +/- 0.10, N = 3SE +/- 0.06, N = 3SE +/- 0.05, N = 3111.96111.91111.87MIN: 111.83 / MAX: 112.15MIN: 111.8 / MAX: 112.01MIN: 111.81 / MAX: 111.97
OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 3840 x 2160 - Quality Level: UltraRTX 3090NVIDIA RTX 3090309020406080100Min: 111.83 / Avg: 111.96 / Max: 112.15Min: 111.8 / Avg: 111.91 / Max: 112.01Min: 111.81 / Avg: 111.87 / Max: 111.97

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 1920 x 1080 - Quality Level: UltraRTX 3090NVIDIA RTX 3090309050100150200250SE +/- 0.31, N = 3SE +/- 0.24, N = 3SE +/- 0.18, N = 3243.30243.15243.29MIN: 242.71 / MAX: 243.76MIN: 242.75 / MAX: 243.57MIN: 242.93 / MAX: 243.49
OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 1920 x 1080 - Quality Level: UltraRTX 3090NVIDIA RTX 309030904080120160200Min: 242.71 / Avg: 243.3 / Max: 243.76Min: 242.75 / Avg: 243.15 / Max: 243.57Min: 242.93 / Avg: 243.29 / Max: 243.49

Quake II RTX

NVIDIA's Quake II RTX ray-traced (RTX path-traced global illumination) version of the original Quake II game. Quake II RTX makes use of Vulkan ray-tracing extensions on Windows and Linux. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineRTX 3090NVIDIA RTX 309030901020304050SE +/- 0.03, N = 3SE +/- 0.10, N = 3SE +/- 0.09, N = 343.4843.5043.50
OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineRTX 3090NVIDIA RTX 30903090918273645Min: 43.43 / Avg: 43.48 / Max: 43.51Min: 43.4 / Avg: 43.5 / Max: 43.69Min: 43.4 / Avg: 43.5 / Max: 43.69

HITMAN 3

This is a benchmark of HITMAN 3 on Steam running on Linux under Steam Play. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 3840 x 2160 - Quality Level: MediumRTX 3090NVIDIA RTX 30903090306090120150SE +/- 0.02, N = 3SE +/- 0.10, N = 3SE +/- 0.07, N = 3115.02115.01115.01MIN: 114.97 / MAX: 115.05MIN: 114.89 / MAX: 115.2MIN: 114.91 / MAX: 115.15
OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 3840 x 2160 - Quality Level: MediumRTX 3090NVIDIA RTX 3090309020406080100Min: 114.97 / Avg: 115.02 / Max: 115.05Min: 114.89 / Avg: 115.01 / Max: 115.2Min: 114.91 / Avg: 115.01 / Max: 115.15