Intel Celeron G6900 testing with a ASRock B660M-HDV (3.02 BIOS) and Intel ADL-S GT0.5 3GB on Ubuntu 22.04 via the Phoronix Test Suite.
Compare your own system(s) to this result file with the
Phoronix Test Suite by running the command:
phoronix-test-suite benchmark 2201268-NE-CELERONCR35
celeron creator
Intel Celeron G6900 testing with a ASRock B660M-HDV (3.02 BIOS) and Intel ADL-S GT0.5 3GB on Ubuntu 22.04 via the Phoronix Test Suite.
A:
Processor: Intel Celeron G6900 @ 4.40GHz (2 Cores), Motherboard: ASRock B660M-HDV (3.02 BIOS), Chipset: Intel Device 7aa7, Memory: 16GB, Disk: 512GB Sabrent, Graphics: Intel ADL-S GT0.5 3GB (1300MHz), Audio: Realtek ALC897, Monitor: DELL S2409W, Network: Intel
OS: Ubuntu 22.04, Kernel: 5.16.0-051600-generic (x86_64), Desktop: GNOME Shell 40.5, Display Server: X Server 1.20.13 + Wayland, OpenGL: 4.6 Mesa 21.2.2, Vulkan: 1.2.182, Compiler: GCC 11.2.0, File-System: ext4, Screen Resolution: 1920x1080
B:
Processor: Intel Celeron G6900 @ 4.40GHz (2 Cores), Motherboard: ASRock B660M-HDV (3.02 BIOS), Chipset: Intel Device 7aa7, Memory: 16GB, Disk: 512GB Sabrent, Graphics: Intel ADL-S GT0.5 3GB (1300MHz), Audio: Realtek ALC897, Monitor: DELL S2409W, Network: Intel
OS: Ubuntu 22.04, Kernel: 5.16.0-051600-generic (x86_64), Desktop: GNOME Shell 40.5, Display Server: X Server 1.20.13 + Wayland, OpenGL: 4.6 Mesa 21.2.2, Vulkan: 1.2.182, Compiler: GCC 11.2.0, File-System: ext4, Screen Resolution: 1920x1080
C:
Processor: Intel Celeron G6900 @ 4.40GHz (2 Cores), Motherboard: ASRock B660M-HDV (3.02 BIOS), Chipset: Intel Device 7aa7, Memory: 16GB, Disk: 512GB Sabrent, Graphics: Intel ADL-S GT0.5 3GB (1300MHz), Audio: Realtek ALC897, Monitor: DELL S2409W, Network: Intel
OS: Ubuntu 22.04, Kernel: 5.16.0-051600-generic (x86_64), Desktop: GNOME Shell 40.5, Display Server: X Server 1.20.13 + Wayland, OpenGL: 4.6 Mesa 21.2.2, Vulkan: 1.2.182, Compiler: GCC 11.2.0, File-System: ext4, Screen Resolution: 1920x1080
Betsy GPU Compressor 1.1 Beta
Codec: ETC1 - Quality: Highest
Seconds < Lower Is Better
Betsy GPU Compressor 1.1 Beta
Codec: ETC2 RGB - Quality: Highest
Seconds < Lower Is Better
Etcpak 0.7
Configuration: DXT1
Mpx/s > Higher Is Better
A . 1124.44 |=================================================================
B . 1124.54 |=================================================================
C . 1133.63 |==================================================================
Etcpak 0.7
Configuration: ETC1
Mpx/s > Higher Is Better
A . 284.13 |===================================================================
B . 284.14 |===================================================================
C . 284.07 |===================================================================
Etcpak 0.7
Configuration: ETC2
Mpx/s > Higher Is Better
A . 156.46 |===================================================================
B . 156.50 |===================================================================
C . 156.51 |===================================================================
Etcpak 0.7
Configuration: ETC1 + Dithering
Mpx/s > Higher Is Better
A . 266.98 |===================================================================
B . 266.67 |===================================================================
C . 266.67 |===================================================================
WebP Image Encode 1.1
Encode Settings: Default
Encode Time - Seconds < Lower Is Better
A . 1.588 |====================================================================
B . 1.588 |====================================================================
C . 1.589 |====================================================================
WebP Image Encode 1.1
Encode Settings: Quality 100
Encode Time - Seconds < Lower Is Better
A . 2.470 |====================================================================
B . 2.471 |====================================================================
C . 2.469 |====================================================================
WebP Image Encode 1.1
Encode Settings: Quality 100, Lossless
Encode Time - Seconds < Lower Is Better
A . 20.46 |====================================================================
B . 20.57 |====================================================================
C . 20.60 |====================================================================
WebP Image Encode 1.1
Encode Settings: Quality 100, Highest Compression
Encode Time - Seconds < Lower Is Better
A . 8.002 |====================================================================
B . 8.000 |====================================================================
C . 8.008 |====================================================================
WebP Image Encode 1.1
Encode Settings: Quality 100, Lossless, Highest Compression
Encode Time - Seconds < Lower Is Better
A . 44.62 |====================================================================
B . 44.60 |====================================================================
C . 44.66 |====================================================================
libgav1 0.17
Video Input: Chimera 1080p
FPS > Higher Is Better
A . 95.14 |====================================================================
B . 95.51 |====================================================================
C . 95.51 |====================================================================
libgav1 0.17
Video Input: Summer Nature 4K
FPS > Higher Is Better
A . 30.38 |====================================================================
B . 30.45 |====================================================================
C . 30.46 |====================================================================
libgav1 0.17
Video Input: Summer Nature 1080p
FPS > Higher Is Better
A . 113.29 |===================================================================
B . 113.74 |===================================================================
C . 113.55 |===================================================================
libgav1 0.17
Video Input: Chimera 1080p 10-bit
FPS > Higher Is Better
A . 28.22 |====================================================================
B . 28.24 |====================================================================
C . 28.19 |====================================================================
JPEG XL libjxl 0.6.1
Input: PNG - Encode Speed: 5
MP/s > Higher Is Better
A . 15.01 |====================================================================
B . 15.04 |====================================================================
C . 15.09 |====================================================================
JPEG XL libjxl 0.6.1
Input: PNG - Encode Speed: 7
MP/s > Higher Is Better
A . 4.68 |====================================================================
B . 4.71 |=====================================================================
C . 4.72 |=====================================================================
JPEG XL libjxl 0.6.1
Input: PNG - Encode Speed: 8
MP/s > Higher Is Better
A . 0.71 |=====================================================================
B . 0.69 |===================================================================
C . 0.69 |===================================================================
JPEG XL libjxl 0.6.1
Input: JPEG - Encode Speed: 5
MP/s > Higher Is Better
A . 57.04 |==================================================================
B . 58.50 |====================================================================
C . 58.55 |====================================================================
JPEG XL libjxl 0.6.1
Input: JPEG - Encode Speed: 7
MP/s > Higher Is Better
A . 57.15 |==================================================================
B . 58.41 |====================================================================
C . 58.57 |====================================================================
JPEG XL libjxl 0.6.1
Input: JPEG - Encode Speed: 8
MP/s > Higher Is Better
A . 25.71 |===================================================================
B . 26.10 |====================================================================
C . 26.17 |====================================================================
JPEG XL Decoding libjxl 0.6.1
CPU Threads: 1
MP/s > Higher Is Better
A . 53.16 |==================================================================
B . 54.40 |====================================================================
C . 54.44 |====================================================================
JPEG XL Decoding libjxl 0.6.1
CPU Threads: All
MP/s > Higher Is Better
A . 101.04 |=================================================================
B . 103.86 |===================================================================
C . 104.35 |===================================================================
LuaJIT 2.1-git
Test: Composite
Mflops > Higher Is Better
A . 1538.23 |==================================================================
B . 1538.22 |==================================================================
C . 1532.96 |==================================================================
LuaJIT 2.1-git
Test: Monte Carlo
Mflops > Higher Is Better
A . 486.43 |===================================================================
B . 487.10 |===================================================================
C . 486.80 |===================================================================
LuaJIT 2.1-git
Test: Fast Fourier Transform
Mflops > Higher Is Better
A . 444.16 |===================================================================
B . 440.68 |==================================================================
C . 433.77 |=================================================================
LuaJIT 2.1-git
Test: Sparse Matrix Multiply
Mflops > Higher Is Better
A . 1800.23 |==================================================================
B . 1797.06 |==================================================================
C . 1793.73 |==================================================================
LuaJIT 2.1-git
Test: Dense LU Matrix Factorization
Mflops > Higher Is Better
A . 3077.09 |==================================================================
B . 3083.00 |==================================================================
C . 3068.08 |==================================================================
LuaJIT 2.1-git
Test: Jacobi Successive Over-Relaxation
Mflops > Higher Is Better
A . 1883.22 |==================================================================
B . 1883.26 |==================================================================
C . 1882.45 |==================================================================
LibRaw 0.20
Post-Processing Benchmark
Mpix/sec > Higher Is Better
A . 19.54 |====================================================================
B . 19.65 |====================================================================
C . 19.65 |====================================================================
LuxCoreRender 2.6
Scene: DLSC - Acceleration: CPU
M samples/sec > Higher Is Better
A . 0.34 |=====================================================================
B . 0.34 |=====================================================================
C . 0.34 |=====================================================================
LuxCoreRender 2.6
Scene: DLSC - Acceleration: GPU
M samples/sec > Higher Is Better
LuxCoreRender 2.6
Scene: Danish Mood - Acceleration: CPU
M samples/sec > Higher Is Better
A . 0.02 |=====================================================================
B . 0.02 |=====================================================================
LuxCoreRender 2.6
Scene: Danish Mood - Acceleration: GPU
M samples/sec > Higher Is Better
LuxCoreRender 2.6
Scene: Orange Juice - Acceleration: CPU
M samples/sec > Higher Is Better
A . 0.53 |=====================================================================
B . 0.53 |=====================================================================
C . 0.53 |=====================================================================
LuxCoreRender 2.6
Scene: Orange Juice - Acceleration: GPU
M samples/sec > Higher Is Better
LuxCoreRender 2.6
Scene: LuxCore Benchmark - Acceleration: CPU
M samples/sec > Higher Is Better
A . 0.06 |=====================================================================
B . 0.06 |=====================================================================
C . 0.06 |=====================================================================
LuxCoreRender 2.6
Scene: LuxCore Benchmark - Acceleration: GPU
M samples/sec > Higher Is Better
LuxCoreRender 2.6
Scene: Rainbow Colors and Prism - Acceleration: CPU
M samples/sec > Higher Is Better
A . 1.50 |=====================================================================
B . 1.49 |=====================================================================
C . 1.48 |====================================================================
LuxCoreRender 2.6
Scene: Rainbow Colors and Prism - Acceleration: GPU
M samples/sec > Higher Is Better
GraphicsMagick 1.3.33
Operation: Swirl
Iterations Per Minute > Higher Is Better
A . 107 |======================================================================
B . 107 |======================================================================
C . 107 |======================================================================
GraphicsMagick 1.3.33
Operation: Rotate
Iterations Per Minute > Higher Is Better
A . 946 |======================================================================
B . 952 |======================================================================
C . 942 |=====================================================================
GraphicsMagick 1.3.33
Operation: Sharpen
Iterations Per Minute > Higher Is Better
A . 31 |=======================================================================
B . 31 |=======================================================================
C . 31 |=======================================================================
GraphicsMagick 1.3.33
Operation: Enhanced
Iterations Per Minute > Higher Is Better
A . 49 |=======================================================================
B . 49 |=======================================================================
C . 49 |=======================================================================
GraphicsMagick 1.3.33
Operation: Resizing
Iterations Per Minute > Higher Is Better
A . 249 |=====================================================================
B . 251 |======================================================================
C . 250 |======================================================================
GraphicsMagick 1.3.33
Operation: Noise-Gaussian
Iterations Per Minute > Higher Is Better
A . 53 |=======================================================================
B . 53 |=======================================================================
C . 53 |=======================================================================
GraphicsMagick 1.3.33
Operation: HWB Color Space
Iterations Per Minute > Higher Is Better
A . 505 |====================================================================
B . 518 |======================================================================
C . 518 |======================================================================
dav1d 0.9.2
Video Input: Chimera 1080p
FPS > Higher Is Better
A . 200.98 |===================================================================
B . 201.77 |===================================================================
C . 202.11 |===================================================================
dav1d 0.9.2
Video Input: Summer Nature 4K
FPS > Higher Is Better
A . 51.01 |====================================================================
B . 51.26 |====================================================================
C . 51.33 |====================================================================
dav1d 0.9.2
Video Input: Summer Nature 1080p
FPS > Higher Is Better
A . 183.62 |===================================================================
B . 184.51 |===================================================================
C . 184.03 |===================================================================
dav1d 0.9.2
Video Input: Chimera 1080p 10-bit
FPS > Higher Is Better
A . 165.67 |==================================================================
B . 168.14 |===================================================================
C . 167.25 |===================================================================
OSPray 1.8.5
Demo: San Miguel - Renderer: SciVis
FPS > Higher Is Better
A . 2.77 |=====================================================================
B . 2.76 |=====================================================================
C . 2.78 |=====================================================================
OSPray 1.8.5
Demo: XFrog Forest - Renderer: SciVis
FPS > Higher Is Better
A . 0.46 |=====================================================================
B . 0.46 |=====================================================================
C . 0.46 |=====================================================================
OSPray 1.8.5
Demo: San Miguel - Renderer: Path Tracer
FPS > Higher Is Better
A . 0.23 |=====================================================================
B . 0.23 |=====================================================================
C . 0.23 |=====================================================================
OSPray 1.8.5
Demo: NASA Streamlines - Renderer: SciVis
FPS > Higher Is Better
A . 3.36 |=====================================================================
B . 3.36 |=====================================================================
C . 3.36 |=====================================================================
OSPray 1.8.5
Demo: XFrog Forest - Renderer: Path Tracer
FPS > Higher Is Better
A . 0.26 |=====================================================================
B . 0.26 |=====================================================================
C . 0.26 |=====================================================================
OSPray 1.8.5
Demo: Magnetic Reconnection - Renderer: SciVis
FPS > Higher Is Better
A . 3.01 |=====================================================================
B . 3.01 |=====================================================================
C . 3.01 |=====================================================================
OSPray 1.8.5
Demo: NASA Streamlines - Renderer: Path Tracer
FPS > Higher Is Better
A . 0.66 |=====================================================================
B . 0.66 |=====================================================================
C . 0.66 |=====================================================================
OSPray 1.8.5
Demo: Magnetic Reconnection - Renderer: Path Tracer
FPS > Higher Is Better
A . 50 |=======================================================================
B . 50 |=======================================================================
C . 50 |=======================================================================
TTSIOD 3D Renderer 2.3b
Phong Rendering With Soft-Shadow Mapping
FPS > Higher Is Better
A . 122.40 |==================================================================
B . 123.58 |===================================================================
C . 124.05 |===================================================================
AOM AV1 3.2
Encoder Mode: Speed 0 Two-Pass - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 0.04 |=====================================================================
B . 0.04 |=====================================================================
C . 0.04 |=====================================================================
AOM AV1 3.2
Encoder Mode: Speed 4 Two-Pass - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 1.24 |====================================================================
B . 1.25 |=====================================================================
C . 1.25 |=====================================================================
AOM AV1 3.2
Encoder Mode: Speed 6 Realtime - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 4.04 |=====================================================================
B . 4.04 |=====================================================================
C . 4.04 |=====================================================================
AOM AV1 3.2
Encoder Mode: Speed 6 Two-Pass - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 2.58 |=====================================================================
B . 2.58 |=====================================================================
C . 2.58 |=====================================================================
AOM AV1 3.2
Encoder Mode: Speed 8 Realtime - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 13.26 |====================================================================
B . 13.31 |====================================================================
C . 13.26 |====================================================================
AOM AV1 3.2
Encoder Mode: Speed 9 Realtime - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 19.46 |====================================================================
B . 19.52 |====================================================================
C . 19.51 |====================================================================
AOM AV1 3.2
Encoder Mode: Speed 10 Realtime - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 21.81 |====================================================================
B . 21.82 |====================================================================
C . 21.84 |====================================================================
AOM AV1 3.2
Encoder Mode: Speed 0 Two-Pass - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 0.09 |=====================================================================
B . 0.09 |=====================================================================
C . 0.09 |=====================================================================
AOM AV1 3.2
Encoder Mode: Speed 4 Two-Pass - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 3.48 |=====================================================================
B . 3.48 |=====================================================================
C . 3.47 |=====================================================================
AOM AV1 3.2
Encoder Mode: Speed 6 Realtime - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 5.34 |=====================================================================
B . 5.35 |=====================================================================
C . 5.35 |=====================================================================
AOM AV1 3.2
Encoder Mode: Speed 6 Two-Pass - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 8.16 |=====================================================================
B . 8.17 |=====================================================================
C . 8.15 |=====================================================================
AOM AV1 3.2
Encoder Mode: Speed 8 Realtime - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 46.26 |====================================================================
B . 37.96 |========================================================
C . 46.34 |====================================================================
AOM AV1 3.2
Encoder Mode: Speed 9 Realtime - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 60.17 |====================================================================
B . 60.26 |====================================================================
C . 60.29 |====================================================================
AOM AV1 3.2
Encoder Mode: Speed 10 Realtime - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 66.25 |====================================================================
B . 66.25 |====================================================================
C . 66.24 |====================================================================
Embree 3.13
Binary: Pathtracer - Model: Crown
Frames Per Second > Higher Is Better
A . 1.6471 |===================================================================
B . 1.6410 |===================================================================
C . 1.6452 |===================================================================
Embree 3.13
Binary: Pathtracer ISPC - Model: Crown
Frames Per Second > Higher Is Better
A . 1.8268 |===================================================================
B . 1.8222 |===================================================================
C . 1.8174 |===================================================================
Embree 3.13
Binary: Pathtracer - Model: Asian Dragon
Frames Per Second > Higher Is Better
A . 2.0463 |===================================================================
B . 2.0465 |===================================================================
C . 2.0471 |===================================================================
Embree 3.13
Binary: Pathtracer - Model: Asian Dragon Obj
Frames Per Second > Higher Is Better
A . 1.8961 |===================================================================
B . 1.8948 |===================================================================
C . 1.8963 |===================================================================
Embree 3.13
Binary: Pathtracer ISPC - Model: Asian Dragon
Frames Per Second > Higher Is Better
A . 2.3613 |==================================================================
B . 2.3593 |==================================================================
C . 2.3860 |===================================================================
Embree 3.13
Binary: Pathtracer ISPC - Model: Asian Dragon Obj
Frames Per Second > Higher Is Better
A . 2.0549 |=================================================================
B . 2.1045 |===================================================================
C . 2.0885 |==================================================================
Kvazaar 2.1
Video Input: Bosphorus 4K - Video Preset: Slow
Frames Per Second > Higher Is Better
A . 1.55 |=====================================================================
B . 1.55 |=====================================================================
C . 1.55 |=====================================================================
Kvazaar 2.1
Video Input: Bosphorus 4K - Video Preset: Medium
Frames Per Second > Higher Is Better
A . 1.58 |=====================================================================
B . 1.58 |=====================================================================
C . 1.59 |=====================================================================
Kvazaar 2.1
Video Input: Bosphorus 1080p - Video Preset: Slow
Frames Per Second > Higher Is Better
A . 8.41 |=====================================================================
B . 8.42 |=====================================================================
C . 8.41 |=====================================================================
Kvazaar 2.1
Video Input: Bosphorus 1080p - Video Preset: Medium
Frames Per Second > Higher Is Better
A . 8.63 |=====================================================================
B . 8.63 |=====================================================================
C . 8.62 |=====================================================================
Kvazaar 2.1
Video Input: Bosphorus 4K - Video Preset: Very Fast
Frames Per Second > Higher Is Better
A . 3.56 |=====================================================================
B . 3.56 |=====================================================================
C . 3.57 |=====================================================================
Kvazaar 2.1
Video Input: Bosphorus 4K - Video Preset: Ultra Fast
Frames Per Second > Higher Is Better
A . 6.31 |=====================================================================
B . 6.31 |=====================================================================
C . 6.31 |=====================================================================
Kvazaar 2.1
Video Input: Bosphorus 1080p - Video Preset: Very Fast
Frames Per Second > Higher Is Better
A . 16.77 |====================================================================
B . 16.73 |====================================================================
C . 16.73 |====================================================================
Kvazaar 2.1
Video Input: Bosphorus 1080p - Video Preset: Ultra Fast
Frames Per Second > Higher Is Better
A . 28.60 |====================================================================
B . 28.59 |====================================================================
C . 28.61 |====================================================================
rav1e 0.5
Speed: 1
Frames Per Second > Higher Is Better
A . 0.155 |====================================================================
B . 0.155 |====================================================================
C . 0.155 |====================================================================
rav1e 0.5
Speed: 5
Frames Per Second > Higher Is Better
A . 1.014 |====================================================================
B . 1.013 |====================================================================
C . 1.015 |====================================================================
rav1e 0.5
Speed: 6
Frames Per Second > Higher Is Better
A . 1.426 |====================================================================
B . 1.426 |====================================================================
C . 1.431 |====================================================================
rav1e 0.5
Speed: 10
Frames Per Second > Higher Is Better
A . 4.261 |====================================================================
B . 4.264 |====================================================================
C . 4.252 |====================================================================
SVT-AV1 0.9
Encoder Mode: Preset 4 - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 0.586 |====================================================================
B . 0.587 |====================================================================
C . 0.586 |====================================================================
SVT-AV1 0.9
Encoder Mode: Preset 8 - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 7.165 |====================================================================
B . 7.177 |====================================================================
C . 7.191 |====================================================================
SVT-AV1 0.9
Encoder Mode: Preset 10 - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 14.94 |====================================================================
B . 14.94 |====================================================================
C . 14.95 |====================================================================
SVT-AV1 0.9
Encoder Mode: Preset 12 - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 30.76 |====================================================================
B . 30.81 |====================================================================
C . 30.72 |====================================================================
SVT-AV1 0.9
Encoder Mode: Preset 4 - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 2.185 |====================================================================
B . 2.184 |====================================================================
C . 2.189 |====================================================================
SVT-AV1 0.9
Encoder Mode: Preset 8 - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 27.22 |====================================================================
B . 27.15 |====================================================================
C . 27.32 |====================================================================
SVT-AV1 0.9
Encoder Mode: Preset 10 - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 62.79 |====================================================================
B . 62.70 |====================================================================
C . 62.73 |====================================================================
SVT-AV1 0.9
Encoder Mode: Preset 12 - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 139.76 |===================================================================
B . 139.41 |===================================================================
C . 139.34 |===================================================================
SVT-HEVC 1.5.0
Tuning: 1 - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 1.83 |=====================================================================
B . 1.84 |=====================================================================
C . 1.84 |=====================================================================
SVT-HEVC 1.5.0
Tuning: 7 - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 29.46 |====================================================================
B . 29.51 |====================================================================
C . 29.53 |====================================================================
SVT-HEVC 1.5.0
Tuning: 10 - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 62.87 |====================================================================
B . 62.93 |====================================================================
C . 62.85 |====================================================================
SVT-VP9 0.3
Tuning: VMAF Optimized - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 56.87 |====================================================================
B . 56.87 |====================================================================
C . 56.74 |====================================================================
SVT-VP9 0.3
Tuning: PSNR/SSIM Optimized - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 57.19 |====================================================================
B . 57.50 |====================================================================
C . 57.54 |====================================================================
SVT-VP9 0.3
Tuning: Visual Quality Optimized - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 43.69 |====================================================================
B . 43.86 |====================================================================
C . 43.81 |====================================================================
VP9 libvpx Encoding 1.10.0
Speed: Speed 0 - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 1.82 |=====================================================================
B . 1.82 |=====================================================================
C . 1.82 |=====================================================================
VP9 libvpx Encoding 1.10.0
Speed: Speed 5 - Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 6.33 |=====================================================================
B . 6.35 |=====================================================================
C . 6.35 |=====================================================================
VP9 libvpx Encoding 1.10.0
Speed: Speed 0 - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 4.41 |=====================================================================
B . 4.40 |=====================================================================
C . 4.42 |=====================================================================
VP9 libvpx Encoding 1.10.0
Speed: Speed 5 - Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 18.22 |====================================================================
B . 18.20 |====================================================================
C . 18.23 |====================================================================
x264 2019-12-17
H.264 Video Encoding
Frames Per Second > Higher Is Better
A . 23.89 |====================================================================
B . 23.64 |===================================================================
C . 23.85 |====================================================================
x265 3.4
Video Input: Bosphorus 4K
Frames Per Second > Higher Is Better
A . 4.69 |=====================================================================
B . 4.70 |=====================================================================
C . 4.69 |=====================================================================
x265 3.4
Video Input: Bosphorus 1080p
Frames Per Second > Higher Is Better
A . 19.75 |====================================================================
B . 19.83 |====================================================================
C . 19.83 |====================================================================
Intel Open Image Denoise 1.4.0
Run: RT.hdr_alb_nrm.3840x2160
Images / Sec > Higher Is Better
A . 0.09 |=====================================================================
B . 0.09 |=====================================================================
C . 0.09 |=====================================================================
Intel Open Image Denoise 1.4.0
Run: RT.ldr_alb_nrm.3840x2160
Images / Sec > Higher Is Better
A . 0.09 |=====================================================================
B . 0.09 |=====================================================================
C . 0.09 |=====================================================================
Intel Open Image Denoise 1.4.0
Run: RTLightmap.hdr.4096x4096
Images / Sec > Higher Is Better
A . 0.04 |=====================================================================
B . 0.04 |=====================================================================
C . 0.04 |=====================================================================
OpenVKL 1.0
Benchmark: vklBenchmark ISPC
Items / Sec > Higher Is Better
A . 12 |=======================================================================
B . 12 |=======================================================================
C . 12 |=======================================================================
OpenVKL 1.0
Benchmark: vklBenchmark Scalar
Items / Sec > Higher Is Better
A . 6 |========================================================================
B . 6 |========================================================================
C . 6 |========================================================================
Stargate Digital Audio Workstation 21.10.9
Sample Rate: 44100 - Buffer Size: 512
Render Ratio > Higher Is Better
A . 0.937821 |=================================================================
B . 0.937357 |=================================================================
C . 0.937674 |=================================================================
Stargate Digital Audio Workstation 21.10.9
Sample Rate: 96000 - Buffer Size: 512
Render Ratio > Higher Is Better
A . 0.747835 |=================================================================
B . 0.748318 |=================================================================
C . 0.747435 |=================================================================
Stargate Digital Audio Workstation 21.10.9
Sample Rate: 192000 - Buffer Size: 512
Render Ratio > Higher Is Better
A . 0.531726 |=================================================================
B . 0.530985 |=================================================================
C . 0.530967 |=================================================================
Stargate Digital Audio Workstation 21.10.9
Sample Rate: 44100 - Buffer Size: 1024
Render Ratio > Higher Is Better
A . 0.950165 |=================================================================
B . 0.949829 |=================================================================
C . 0.949914 |=================================================================
Stargate Digital Audio Workstation 21.10.9
Sample Rate: 480000 - Buffer Size: 512
Render Ratio > Higher Is Better
A . 0.949242 |=================================================================
B . 0.949109 |=================================================================
C . 0.950593 |=================================================================
Stargate Digital Audio Workstation 21.10.9
Sample Rate: 96000 - Buffer Size: 1024
Render Ratio > Higher Is Better
A . 0.743503 |=================================================================
B . 0.742508 |=================================================================
C . 0.742520 |=================================================================
Stargate Digital Audio Workstation 21.10.9
Sample Rate: 192000 - Buffer Size: 1024
Render Ratio > Higher Is Better
A . 0.533618 |=================================================================
B . 0.534340 |=================================================================
C . 0.535141 |=================================================================
Stargate Digital Audio Workstation 21.10.9
Sample Rate: 480000 - Buffer Size: 1024
Render Ratio > Higher Is Better
A . 0.960638 |=================================================================
B . 0.960406 |=================================================================
C . 0.960692 |=================================================================
libavif avifenc 0.9.0
Encoder Speed: 0
Seconds < Lower Is Better
A . 225.36 |===================================================================
B . 225.18 |===================================================================
C . 225.20 |===================================================================
libavif avifenc 0.9.0
Encoder Speed: 2
Seconds < Lower Is Better
A . 110.58 |===================================================================
B . 110.79 |===================================================================
C . 110.57 |===================================================================
libavif avifenc 0.9.0
Encoder Speed: 6
Seconds < Lower Is Better
A . 36.78 |====================================================================
B . 36.79 |====================================================================
C . 36.77 |====================================================================
libavif avifenc 0.9.0
Encoder Speed: 10
Seconds < Lower Is Better
A . 6.049 |====================================================================
B . 6.064 |====================================================================
C . 6.043 |====================================================================
libavif avifenc 0.9.0
Encoder Speed: 6, Lossless
Seconds < Lower Is Better
A . 218.35 |===================================================================
B . 218.68 |===================================================================
C . 218.81 |===================================================================
libavif avifenc 0.9.0
Encoder Speed: 10, Lossless
Seconds < Lower Is Better
A . 10.42 |====================================================================
B . 10.41 |====================================================================
C . 10.42 |====================================================================
Timed Godot Game Engine Compilation 3.2.3
Time To Compile
Seconds < Lower Is Better
A . 459.54 |===================================================================
B . 460.64 |===================================================================
C . 459.65 |===================================================================
C-Ray 1.1
Total Time - 4K, 16 Rays Per Pixel
Seconds < Lower Is Better
A . 276.32 |===================================================================
B . 276.24 |===================================================================
C . 276.71 |===================================================================
POV-Ray 3.7.0.7
Trace Time
Seconds < Lower Is Better
A . 233.89 |===================================================================
B . 234.20 |===================================================================
C . 234.32 |===================================================================
Smallpt 1.0
Global Illumination Renderer; 128 Samples
Seconds < Lower Is Better
A . 56.70 |====================================================================
B . 56.70 |====================================================================
C . 56.66 |====================================================================
Tungsten Renderer 0.2.2
Scene: Hair
Seconds < Lower Is Better
A . 167.72 |===================================================================
B . 167.59 |===================================================================
C . 167.65 |===================================================================
Tungsten Renderer 0.2.2
Scene: Water Caustic
Seconds < Lower Is Better
A . 89.22 |====================================================================
B . 89.27 |====================================================================
C . 89.28 |====================================================================
Tungsten Renderer 0.2.2
Scene: Non-Exponential
Seconds < Lower Is Better
A . 34.35 |====================================================================
B . 34.34 |====================================================================
C . 34.31 |====================================================================
Tungsten Renderer 0.2.2
Scene: Volumetric Caustic
Seconds < Lower Is Better
A . 40.93 |====================================================================
B . 40.85 |====================================================================
C . 40.87 |====================================================================
YafaRay 3.5.1
Seconds < Lower Is Better
rays1bench 2020-01-09
Large Scene
mrays/s > Higher Is Better
A . 12.64 |====================================================================
B . 12.64 |====================================================================
C . 12.64 |====================================================================
oneDNN 2.1.2
Harness: IP Shapes 1D - Data Type: f32 - Engine: CPU
ms < Lower Is Better
A . 13.64 |====================================================================
B . 13.66 |====================================================================
C . 13.64 |====================================================================
oneDNN 2.1.2
Harness: IP Shapes 3D - Data Type: f32 - Engine: CPU
ms < Lower Is Better
A . 11.13 |====================================================================
B . 11.17 |====================================================================
C . 11.03 |===================================================================
oneDNN 2.1.2
Harness: IP Shapes 1D - Data Type: u8s8f32 - Engine: CPU
ms < Lower Is Better
A . 3.88818 |==================================================================
B . 3.88233 |==================================================================
C . 3.88269 |==================================================================
oneDNN 2.1.2
Harness: IP Shapes 3D - Data Type: u8s8f32 - Engine: CPU
ms < Lower Is Better
A . 3.37384 |==================================================================
B . 3.38611 |==================================================================
C . 3.37561 |==================================================================
oneDNN 2.1.2
Harness: IP Shapes 1D - Data Type: bf16bf16bf16 - Engine: CPU
ms < Lower Is Better
oneDNN 2.1.2
Harness: IP Shapes 3D - Data Type: bf16bf16bf16 - Engine: CPU
ms < Lower Is Better
oneDNN 2.1.2
Harness: Convolution Batch Shapes Auto - Data Type: f32 - Engine: CPU
ms < Lower Is Better
A . 16.07 |====================================================================
B . 16.08 |====================================================================
C . 16.07 |====================================================================
oneDNN 2.1.2
Harness: Deconvolution Batch shapes_1d - Data Type: f32 - Engine: CPU
ms < Lower Is Better
A . 20.11 |====================================================================
B . 20.13 |====================================================================
C . 20.10 |====================================================================
oneDNN 2.1.2
Harness: Deconvolution Batch shapes_3d - Data Type: f32 - Engine: CPU
ms < Lower Is Better
A . 24.15 |====================================================================
B . 24.05 |====================================================================
C . 24.02 |====================================================================
oneDNN 2.1.2
Harness: Convolution Batch Shapes Auto - Data Type: u8s8f32 - Engine: CPU
ms < Lower Is Better
A . 18.38 |====================================================================
B . 18.40 |====================================================================
C . 18.24 |===================================================================
oneDNN 2.1.2
Harness: Deconvolution Batch shapes_1d - Data Type: u8s8f32 - Engine: CPU
ms < Lower Is Better
A . 7.00198 |==================================================================
B . 7.03903 |==================================================================
C . 7.02080 |==================================================================
oneDNN 2.1.2
Harness: Deconvolution Batch shapes_3d - Data Type: u8s8f32 - Engine: CPU
ms < Lower Is Better
A . 7.82710 |==================================================================
B . 7.81341 |==================================================================
C . 7.82336 |==================================================================
oneDNN 2.1.2
Harness: Recurrent Neural Network Training - Data Type: f32 - Engine: CPU
ms < Lower Is Better
A . 13679.0 |==================================================================
B . 13673.5 |==================================================================
C . 13688.3 |==================================================================
oneDNN 2.1.2
Harness: Recurrent Neural Network Inference - Data Type: f32 - Engine: CPU
ms < Lower Is Better
A . 6853.27 |==================================================================
B . 6848.54 |==================================================================
C . 6869.86 |==================================================================
oneDNN 2.1.2
Harness: Recurrent Neural Network Training - Data Type: u8s8f32 - Engine: CPU
ms < Lower Is Better
A . 13681.6 |=================================================================
B . 13703.3 |==================================================================
C . 13800.8 |==================================================================
oneDNN 2.1.2
Harness: Convolution Batch Shapes Auto - Data Type: bf16bf16bf16 - Engine: CPU
ms < Lower Is Better
oneDNN 2.1.2
Harness: Deconvolution Batch shapes_1d - Data Type: bf16bf16bf16 - Engine: CPU
ms < Lower Is Better
oneDNN 2.1.2
Harness: Deconvolution Batch shapes_3d - Data Type: bf16bf16bf16 - Engine: CPU
ms < Lower Is Better
oneDNN 2.1.2
Harness: Recurrent Neural Network Inference - Data Type: u8s8f32 - Engine: CPU
ms < Lower Is Better
A . 6857.51 |==================================================================
B . 6865.70 |==================================================================
C . 6846.71 |==================================================================
oneDNN 2.1.2
Harness: Matrix Multiply Batch Shapes Transformer - Data Type: f32 - Engine: CPU
ms < Lower Is Better
A . 5.56766 |==================================================================
B . 5.56425 |==================================================================
C . 5.57719 |==================================================================
oneDNN 2.1.2
Harness: Recurrent Neural Network Training - Data Type: bf16bf16bf16 - Engine: CPU
ms < Lower Is Better
A . 13691.6 |==================================================================
B . 13680.7 |==================================================================
C . 13707.4 |==================================================================
oneDNN 2.1.2
Harness: Recurrent Neural Network Inference - Data Type: bf16bf16bf16 - Engine: CPU
ms < Lower Is Better
A . 6852.99 |==================================================================
B . 6807.46 |==================================================================
C . 6849.76 |==================================================================
oneDNN 2.1.2
Harness: Matrix Multiply Batch Shapes Transformer - Data Type: u8s8f32 - Engine: CPU
ms < Lower Is Better
A . 9.18469 |==================================================================
B . 9.16277 |==================================================================
C . 9.21459 |==================================================================
oneDNN 2.1.2
Harness: Matrix Multiply Batch Shapes Transformer - Data Type: bf16bf16bf16 - Engine: CPU
ms < Lower Is Better
AOBench
Size: 2048 x 2048 - Total Time
Seconds < Lower Is Better
A . 30.79 |====================================================================
B . 30.79 |====================================================================
C . 30.83 |====================================================================
dcraw
RAW To PPM Image Conversion
Seconds < Lower Is Better
A . 33.19 |====================================================================
B . 33.21 |====================================================================
C . 33.21 |====================================================================
DeepSpeech 0.6
Acceleration: CPU
Seconds < Lower Is Better
A . 51.81 |===================================================================
B . 52.58 |====================================================================
C . 52.59 |====================================================================
Monkey Audio Encoding 3.99.6
Seconds < Lower Is Better
FLAC Audio Encoding 1.3.3
WAV To FLAC
Seconds < Lower Is Better
A . 15.58 |====================================================================
B . 15.57 |====================================================================
C . 15.55 |====================================================================
LAME MP3 Encoding 3.100
WAV To MP3
Seconds < Lower Is Better
A . 7.997 |====================================================================
B . 8.004 |====================================================================
C . 8.001 |====================================================================
Ogg Audio Encoding 1.3.4
WAV To Ogg
Seconds < Lower Is Better
A . 19.43 |====================================================================
B . 19.43 |====================================================================
C . 19.43 |====================================================================
Opus Codec Encoding 1.3.1
WAV To Opus Encode
Seconds < Lower Is Better
A . 7.360 |====================================================================
B . 7.371 |====================================================================
C . 7.375 |====================================================================
eSpeak-NG Speech Engine 20200907
Text-To-Speech Synthesis
Seconds < Lower Is Better
A . 28.67 |===================================================================
B . 28.94 |====================================================================
C . 28.86 |====================================================================
FFmpeg 4.0.2
H.264 HD To NTSC DV
Seconds < Lower Is Better
A . 11.68 |====================================================================
B . 11.63 |====================================================================
C . 11.70 |====================================================================
Montage Astronomical Image Mosaic Engine 6.0
Seconds < Lower Is Better
Ngspice 34
Circuit: C2670
Seconds < Lower Is Better
A . 119.59 |===================================================================
B . 119.52 |===================================================================
C . 119.98 |===================================================================
Ngspice 34
Circuit: C7552
Seconds < Lower Is Better
A . 153.14 |===================================================================
B . 152.18 |===================================================================
C . 152.78 |===================================================================
Radiance Benchmark 5.0
Test: Serial
Seconds < Lower Is Better
A . 586.83 |===================================================================
B . 587.03 |===================================================================
C . 587.83 |===================================================================
Radiance Benchmark 5.0
Test: SMP Parallel
Seconds < Lower Is Better
A . 352.52 |===================================================================
B . 347.41 |==================================================================
C . 353.33 |===================================================================
RNNoise 2020-06-28
Seconds < Lower Is Better
A . 20.12 |====================================================================
B . 20.14 |====================================================================
C . 20.13 |====================================================================
Tachyon 0.99.2
Total Time
Seconds < Lower Is Better
A . 691.25 |==================================================================
B . 688.29 |==================================================================
C . 701.36 |===================================================================
VOSK Speech Recognition Toolkit 0.3.21
Seconds < Lower Is Better
A . 23.11 |====================================================================
B . 22.47 |==================================================================
C . 22.51 |==================================================================
WebP2 Image Encode 20210126
Encode Settings: Default
Seconds < Lower Is Better
WebP2 Image Encode 20210126
Encode Settings: Quality 75, Compression Effort 7
Seconds < Lower Is Better
WebP2 Image Encode 20210126
Encode Settings: Quality 95, Compression Effort 7
Seconds < Lower Is Better
WebP2 Image Encode 20210126
Encode Settings: Quality 100, Compression Effort 5
Seconds < Lower Is Better
WebP2 Image Encode 20210126
Encode Settings: Quality 100, Lossless Compression
Seconds < Lower Is Better
Google SynthMark 20201109
Test: VoiceMark_100
Voices > Higher Is Better
A . 692.17 |===================================================================
B . 692.16 |===================================================================
C . 692.38 |===================================================================
OpenJPEG 2.4
Encode: NASA Curiosity Panorama M34
ms < Lower Is Better
A . 51891 |====================================================================
B . 51907 |====================================================================
C . 51931 |====================================================================
libjpeg-turbo tjbench 2.1.0
Test: Decompression Throughput
Megapixels/sec > Higher Is Better
A . 181.54 |===================================================================
B . 181.48 |===================================================================
C . 180.49 |===================================================================
ASTC Encoder 3.2
Preset: Medium
Seconds < Lower Is Better
A . 9.0205 |===================================================================
B . 9.0415 |===================================================================
C . 9.0713 |===================================================================
ASTC Encoder 3.2
Preset: Thorough
Seconds < Lower Is Better
A . 31.71 |====================================================================
B . 31.78 |====================================================================
C . 31.64 |====================================================================
ASTC Encoder 3.2
Preset: Exhaustive
Seconds < Lower Is Better
A . 296.38 |==================================================================
B . 297.47 |==================================================================
C . 302.34 |===================================================================
Basis Universal 1.13
Settings: ETC1S
Seconds < Lower Is Better
A . 46.47 |====================================================================
B . 46.46 |====================================================================
C . 46.51 |====================================================================
Basis Universal 1.13
Settings: UASTC Level 0
Seconds < Lower Is Better
A . 12.36 |====================================================================
B . 12.36 |====================================================================
C . 12.38 |====================================================================
Basis Universal 1.13
Settings: UASTC Level 2
Seconds < Lower Is Better
A . 124.43 |===================================================================
B . 124.45 |===================================================================
C . 124.41 |===================================================================
Basis Universal 1.13
Settings: UASTC Level 3
Seconds < Lower Is Better
A . 262.97 |===================================================================
B . 263.05 |===================================================================
C . 263.07 |===================================================================
KTX-Software toktx 4.0
Settings: UASTC 3
Seconds < Lower Is Better
A . 58.16 |====================================================================
B . 58.26 |====================================================================
C . 58.25 |====================================================================
KTX-Software toktx 4.0
Settings: Zstd Compression 9
Seconds < Lower Is Better
A . 3.440 |===================================================================
B . 3.461 |====================================================================
C . 3.481 |====================================================================
KTX-Software toktx 4.0
Settings: Zstd Compression 19
Seconds < Lower Is Better
A . 23.26 |====================================================================
B . 23.34 |====================================================================
C . 23.22 |====================================================================
KTX-Software toktx 4.0
Settings: UASTC 3 + Zstd Compression 19
Seconds < Lower Is Better
A . 64.29 |====================================================================
B . 64.25 |====================================================================
C . 64.29 |====================================================================
KTX-Software toktx 4.0
Settings: UASTC 4 + Zstd Compression 19
Seconds < Lower Is Better
A . 1663.01 |==================================================================
B . 1664.60 |==================================================================
C . 1663.28 |==================================================================
Darktable 3.8.0
Test: Boat - Acceleration: CPU-only
Seconds < Lower Is Better
A . 18.50 |====================================================================
B . 18.56 |====================================================================
C . 18.55 |====================================================================
Darktable 3.8.0
Test: Masskrug - Acceleration: CPU-only
Seconds < Lower Is Better
A . 14.67 |===================================================================
B . 14.70 |====================================================================
C . 14.78 |====================================================================
Darktable 3.8.0
Test: Server Rack - Acceleration: CPU-only
Seconds < Lower Is Better
A . 1.969 |====================================================================
B . 1.965 |====================================================================
C . 1.970 |====================================================================
Darktable 3.8.0
Test: Server Room - Acceleration: CPU-only
Seconds < Lower Is Better
A . 9.092 |====================================================================
B . 9.086 |====================================================================
C . 9.092 |====================================================================
GEGL
Operation: Crop
Seconds < Lower Is Better
A . 7.135 |====================================================================
B . 7.105 |====================================================================
C . 7.108 |====================================================================
GEGL
Operation: Scale
Seconds < Lower Is Better
A . 5.251 |====================================================================
B . 5.237 |====================================================================
C . 5.228 |====================================================================
GEGL
Operation: Cartoon
Seconds < Lower Is Better
A . 85.50 |====================================================================
B . 85.44 |====================================================================
C . 85.52 |====================================================================
GEGL
Operation: Reflect
Seconds < Lower Is Better
A . 27.14 |====================================================================
B . 27.13 |====================================================================
C . 27.15 |====================================================================
GEGL
Operation: Antialias
Seconds < Lower Is Better
A . 39.40 |====================================================================
B . 39.39 |====================================================================
C . 39.42 |====================================================================
GEGL
Operation: Tile Glass
Seconds < Lower Is Better
A . 28.09 |====================================================================
B . 28.08 |====================================================================
C . 28.08 |====================================================================
GEGL
Operation: Wavelet Blur
Seconds < Lower Is Better
A . 56.74 |====================================================================
B . 56.72 |====================================================================
C . 56.69 |====================================================================
GEGL
Operation: Color Enhance
Seconds < Lower Is Better
A . 53.02 |====================================================================
B . 53.04 |====================================================================
C . 53.04 |====================================================================
GEGL
Operation: Rotate 90 Degrees
Seconds < Lower Is Better
A . 40.20 |====================================================================
B . 40.19 |====================================================================
C . 40.20 |====================================================================
GIMP 2.10.30
Test: resize
Seconds < Lower Is Better
A . 9.806 |====================================================================
B . 9.808 |====================================================================
C . 9.800 |====================================================================
GIMP 2.10.30
Test: rotate
Seconds < Lower Is Better
A . 9.877 |====================================================================
B . 9.880 |====================================================================
C . 9.904 |====================================================================
GIMP 2.10.30
Test: auto-levels
Seconds < Lower Is Better
A . 11.97 |====================================================================
B . 11.91 |====================================================================
C . 11.94 |====================================================================
GIMP 2.10.30
Test: unsharp-mask
Seconds < Lower Is Better
A . 13.83 |====================================================================
B . 13.86 |====================================================================
C . 13.82 |====================================================================
G'MIC
Test: 2D Function Plotting, 1000 Times
Seconds < Lower Is Better
A . 87.75 |====================================================================
B . 87.74 |====================================================================
C . 87.77 |====================================================================
G'MIC
Test: Plotting Isosurface Of A 3D Volume, 1000 Times
Seconds < Lower Is Better
A . 12.38 |====================================================================
B . 12.37 |====================================================================
C . 12.37 |====================================================================
G'MIC
Test: 3D Elevated Function In Random Colors, 100 Times
Seconds < Lower Is Better
A . 53.70 |====================================================================
B . 53.60 |====================================================================
C . 53.63 |====================================================================
Hugin
Seconds < Lower Is Better
Inkscape
Operation: SVG Files To PNG
Seconds < Lower Is Better
OCRMyPDF 13.2.0+dfsg
Processing 60 Page PDF Document
Seconds < Lower Is Better
A . 63.44 |====================================================================
B . 63.38 |====================================================================
C . 63.28 |====================================================================
OpenSCAD
Render: Pistol
Seconds < Lower Is Better
A . 83.67 |====================================================================
B . 83.68 |====================================================================
C . 83.66 |====================================================================
OpenSCAD
Render: Retro Car
Seconds < Lower Is Better
A . 3.782 |====================================================================
B . 3.798 |====================================================================
C . 3.800 |====================================================================
OpenSCAD
Render: Mini-ITX Case
Seconds < Lower Is Better
A . 36.69 |====================================================================
B . 36.70 |====================================================================
C . 36.73 |====================================================================
OpenSCAD
Render: Projector Mount Swivel
Seconds < Lower Is Better
A . 6.780 |====================================================================
B . 6.785 |====================================================================
C . 6.780 |====================================================================
OpenSCAD
Render: Leonardo Phone Case Slim
Seconds < Lower Is Better
A . 14.80 |====================================================================
B . 14.83 |====================================================================
C . 14.85 |====================================================================
RawTherapee
Total Benchmark Time
Seconds < Lower Is Better
A . 140.78 |===================================================================
B . 140.83 |===================================================================
C . 140.79 |===================================================================
librsvg
Operation: SVG Files To PNG
Seconds < Lower Is Better
A . 24.03 |====================================================================
B . 24.05 |====================================================================
C . 24.01 |====================================================================
Google Draco 1.5.0
Model: Lion
ms < Lower Is Better
A . 4639 |=====================================================================
B . 4622 |=====================================================================
C . 4634 |=====================================================================
Google Draco 1.5.0
Model: Church Facade
ms < Lower Is Better
A . 6432 |=====================================================================
B . 6440 |=====================================================================
C . 6418 |=====================================================================
Blender 3.0
Blend File: BMW27 - Compute: CPU-Only
Seconds < Lower Is Better
A . 845.94 |===================================================================
B . 849.09 |===================================================================
C . 846.98 |===================================================================
Blender 3.0
Blend File: Classroom - Compute: CPU-Only
Seconds < Lower Is Better
A . 2242.77 |==================================================================
B . 2254.30 |==================================================================
C . 2248.16 |==================================================================
Blender 3.0
Blend File: Fishy Cat - Compute: CPU-Only
Seconds < Lower Is Better
A . 1220.69 |==================================================================
B . 1219.36 |==================================================================
C . 1221.40 |==================================================================
Blender 3.0
Blend File: Barbershop - Compute: CPU-Only
Seconds < Lower Is Better
Blender 3.0
Blend File: Pabellon Barcelona - Compute: CPU-Only
Seconds < Lower Is Better
A . 3248.78 |==================================================================
B . 3251.10 |==================================================================
OpenVINO 2021.1
Model: Face Detection 0106 FP16 - Device: CPU
FPS > Higher Is Better
OpenVINO 2021.1
Model: Face Detection 0106 FP32 - Device: CPU
FPS > Higher Is Better
OpenVINO 2021.1
Model: Person Detection 0106 FP16 - Device: CPU
FPS > Higher Is Better
OpenVINO 2021.1
Model: Person Detection 0106 FP32 - Device: CPU
FPS > Higher Is Better
OpenVINO 2021.1
Model: Face Detection 0106 FP16 - Device: Intel GPU
FPS > Higher Is Better
OpenVINO 2021.1
Model: Face Detection 0106 FP32 - Device: Intel GPU
FPS > Higher Is Better
OpenVINO 2021.1
Model: Person Detection 0106 FP16 - Device: Intel GPU
FPS > Higher Is Better
OpenVINO 2021.1
Model: Person Detection 0106 FP32 - Device: Intel GPU
FPS > Higher Is Better
OpenVINO 2021.1
Model: Age Gender Recognition Retail 0013 FP16 - Device: CPU
FPS > Higher Is Better
OpenVINO 2021.1
Model: Age Gender Recognition Retail 0013 FP32 - Device: CPU
FPS > Higher Is Better
OpenVINO 2021.1
Model: Age Gender Recognition Retail 0013 FP16 - Device: Intel GPU
FPS > Higher Is Better
OpenVINO 2021.1
Model: Age Gender Recognition Retail 0013 FP32 - Device: Intel GPU
FPS > Higher Is Better
IndigoBench 4.4
Acceleration: CPU - Scene: Bedroom
M samples/s > Higher Is Better
A . 0.263 |====================================================================
B . 0.264 |====================================================================
IndigoBench 4.4
Acceleration: CPU - Scene: Supercar
M samples/s > Higher Is Better
A . 0.689 |====================================================================
B . 0.688 |====================================================================
NeatBench 5
Acceleration: All
FPS > Higher Is Better
A . 6.61 |=====================================================================
B . 6.53 |====================================================================
NeatBench 5
Acceleration: CPU
FPS > Higher Is Better
A . 6.61 |====================================================================
B . 6.73 |=====================================================================
NeatBench 5
Acceleration: GPU
FPS > Higher Is Better
Natron 2.4
Input: Spaceship
FPS > Higher Is Better
A . 0.6 |======================================================================
B . 0.6 |======================================================================
Appleseed 2.0 Beta
Scene: Emily
Seconds < Lower Is Better
A . 2207.62 |==================================================================
B . 2204.62 |==================================================================
Appleseed 2.0 Beta
Scene: Disney Material
Seconds < Lower Is Better
A . 974.95 |===================================================================
B . 975.99 |===================================================================
Appleseed 2.0 Beta
Scene: Material Tester
Seconds < Lower Is Better
A . 1155.06 |==================================================================
B . 1156.99 |==================================================================
WavPack Audio Encoding 5.3
WAV To WavPack
Seconds < Lower Is Better
A . 17.87 |====================================================================
B . 17.87 |====================================================================
Tesseract OCR 4.1.1
Time To OCR 7 Images
Seconds < Lower Is Better
A . 43.57 |====================================================================
B . 43.67 |====================================================================
BRL-CAD 7.32.2
VGR Performance Metric
VGR Performance Metric > Higher Is Better
A . 20112 |====================================================================
B . 20078 |====================================================================
Chaos Group V-RAY 5
Mode: CPU
vsamples > Higher Is Better
A . 1816 |=====================================================================
B . 1808 |=====================================================================
oneAPI Level Zero Tests
Test: Peak Integer Compute
oneAPI Level Zero Tests
Test: Device-To-Host Bandwidth
oneAPI Level Zero Tests
Test: Host-To-Device Bandwidth
oneAPI Level Zero Tests
Test: Peak Kernel Launch Latency
oneAPI Level Zero Tests
Test: Peak Half-Precision Compute
oneAPI Level Zero Tests
Test: Peak Double-Precision Compute
oneAPI Level Zero Tests
Test: Peak Single-Precision Compute
oneAPI Level Zero Tests
Test: Host-To-Device-To-Host Image Copy
oneAPI Level Zero Tests
Test: Peak Float16 Global Memory Bandwidth
oneAPI Level Zero Tests
Test: Peak System Memory Copy to Shared Memory