Xeon Quadro RTX 4000 Intel Xeon E-2288G testing with a Compulab SBC-ATCFL v1.2 (ATOP3.PRD.0.29.2 BIOS) and NVIDIA Quadro RTX 4000 8GB on Ubuntu 20.10 via the Phoronix Test Suite. RTX 4000: Processor: Intel Xeon E-2288G @ 5.00GHz (8 Cores / 16 Threads), Motherboard: Compulab SBC-ATCFL v1.2 (ATOP3.PRD.0.29.2 BIOS), Memory: 64GB, Disk: Samsung SSD 970 EVO Plus 250GB, Graphics: NVIDIA Quadro RTX 4000 8GB, Monitor: VE228 OS: Ubuntu 20.10, Kernel: 5.8.0-41-generic (x86_64), Desktop: GNOME Shell, Display Server: X Server 1.20.9, Display Driver: NVIDIA 460.32.03, OpenGL: 4.6.0, OpenCL: OpenCL 1.2 CUDA 11.2.109, Vulkan: 1.2.155, Compiler: GCC 12.0.1 20220122, File-System: Unknown, Screen Resolution: 1920x1080 NVIDIA RTX 4000: Processor: Intel Xeon E-2288G @ 5.00GHz (8 Cores / 16 Threads), Motherboard: Compulab SBC-ATCFL v1.2 (ATOP3.PRD.0.29.2 BIOS), Memory: 64GB, Disk: Samsung SSD 970 EVO Plus 250GB, Graphics: NVIDIA Quadro RTX 4000 8GB, Monitor: VE228 OS: Ubuntu 20.10, Kernel: 5.8.0-41-generic (x86_64), Desktop: GNOME Shell, Display Server: X Server 1.20.9, Display Driver: NVIDIA 460.32.03, OpenGL: 4.6.0, OpenCL: OpenCL 1.2 CUDA 11.2.109, Vulkan: 1.2.155, Compiler: GCC 12.0.1 20220122, File-System: Unknown, Screen Resolution: 1920x1080 BB: Processor: Intel Xeon E-2288G @ 5.00GHz (8 Cores / 16 Threads), Motherboard: Compulab SBC-ATCFL v1.2 (ATOP3.PRD.0.29.2 BIOS), Memory: 64GB, Disk: Samsung SSD 970 EVO Plus 250GB, Graphics: NVIDIA Quadro RTX 4000 8GB, Monitor: VE228 OS: Ubuntu 20.10, Kernel: 5.8.0-41-generic (x86_64), Desktop: GNOME Shell, Display Server: X Server 1.20.9, Display Driver: NVIDIA 460.32.03, OpenGL: 4.6.0, OpenCL: OpenCL 1.2 CUDA 11.2.109, Vulkan: 1.2.155, Compiler: GCC 12.0.1 20220122, File-System: Unknown, Screen Resolution: 1920x1080 BBB: Processor: Intel Xeon E-2288G @ 5.00GHz (8 Cores / 16 Threads), Motherboard: Compulab SBC-ATCFL v1.2 (ATOP3.PRD.0.29.2 BIOS), Chipset: Intel Cannon Lake PCH, Memory: 64GB, Disk: Samsung SSD 970 EVO Plus 250GB, Graphics: NVIDIA Quadro RTX 4000 8GB, Audio: Intel Cannon Lake PCH cAVS, Monitor: VE228, Network: Intel I219-LM + Intel I210 OS: Ubuntu 20.10, Kernel: 5.8.0-41-generic (x86_64), Desktop: GNOME Shell 3.38.2, Display Server: X Server 1.20.9, Display Driver: NVIDIA 460.32.03, OpenGL: 4.6.0, OpenCL: OpenCL 1.2 CUDA 11.2.109, Vulkan: 1.2.155, Compiler: GCC 12.0.1 20220122, File-System: ext4, Screen Resolution: 1920x1080 C: Processor: Intel Xeon E-2288G @ 5.00GHz (8 Cores / 16 Threads), Motherboard: Compulab SBC-ATCFL v1.2 (ATOP3.PRD.0.29.2 BIOS), Chipset: Intel Cannon Lake PCH, Memory: 64GB, Disk: Samsung SSD 970 EVO Plus 250GB, Graphics: NVIDIA Quadro RTX 4000 8GB, Audio: Intel Cannon Lake PCH cAVS, Monitor: VE228, Network: Intel I219-LM + Intel I210 OS: Ubuntu 20.10, Kernel: 5.8.0-41-generic (x86_64), Desktop: GNOME Shell 3.38.2, Display Server: X Server 1.20.9, Display Driver: NVIDIA 460.32.03, OpenGL: 4.6.0, OpenCL: OpenCL 1.2 CUDA 11.2.109, Vulkan: 1.2.155, Compiler: GCC 12.0.1 20220122, File-System: ext4, Screen Resolution: 1920x1080 D: Processor: Intel Xeon E-2288G @ 5.00GHz (8 Cores / 16 Threads), Motherboard: Compulab SBC-ATCFL v1.2 (ATOP3.PRD.0.29.2 BIOS), Chipset: Intel Cannon Lake PCH, Memory: 64GB, Disk: Samsung SSD 970 EVO Plus 250GB, Graphics: NVIDIA Quadro RTX 4000 8GB, Audio: Intel Cannon Lake PCH cAVS, Monitor: VE228, Network: Intel I219-LM + Intel I210 OS: Ubuntu 20.10, Kernel: 5.8.0-41-generic (x86_64), Desktop: GNOME Shell 3.38.2, Display Server: X Server 1.20.9, Display Driver: NVIDIA 460.32.03, OpenGL: 4.6.0, OpenCL: OpenCL 1.2 CUDA 11.2.109, Vulkan: 1.2.155, Compiler: GCC 12.0.1 20220122, File-System: ext4, Screen Resolution: 1920x1080 Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better RTX 4000 . 93.30 |============================================================= BBB ...... 93.21 |============================================================= C ........ 91.49 |============================================================ D ........ 90.34 |=========================================================== Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better RTX 4000 . 107.92 |============================================================ BBB ...... 107.32 |============================================================ C ........ 106.39 |=========================================================== D ........ 105.41 |=========================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better RTX 4000 . 64.05 |============================================================= BBB ...... 63.58 |============================================================= C ........ 62.69 |============================================================ D ........ 62.46 |=========================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better RTX 4000 . 74.56 |============================================================= BBB ...... 74.29 |============================================================= C ........ 73.51 |============================================================ D ........ 73.13 |============================================================ Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better RTX 4000 . 77.50 |============================================================= BBB ...... 76.73 |============================================================ C ........ 75.34 |=========================================================== D ........ 74.99 |=========================================================== Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better RTX 4000 . 135.44 |============================================================ BBB ...... 134.91 |============================================================ C ........ 133.49 |=========================================================== D ........ 133.96 |=========================================================== Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better RTX 4000 . 93.72 |============================================================= BBB ...... 92.31 |============================================================ C ........ 91.81 |============================================================ D ........ 91.62 |============================================================ Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better RTX 4000 . 162.34 |============================================================ BBB ...... 162.22 |============================================================ C ........ 161.10 |============================================================ D ........ 160.02 |=========================================================== Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better RTX 4000 . 107.62 |============================================================ BBB ...... 107.10 |============================================================ C ........ 105.82 |=========================================================== D ........ 105.74 |=========================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better RTX 4000 . 52.14 |============================================================= BBB ...... 51.66 |============================================================ C ........ 50.90 |============================================================ D ........ 50.88 |============================================================ Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better RTX 4000 . 97.80 |============================================================= BBB ...... 96.18 |============================================================ C ........ 95.35 |=========================================================== D ........ 95.52 |============================================================ Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better RTX 4000 . 63.96 |============================================================= BBB ...... 63.32 |============================================================ C ........ 62.61 |============================================================ D ........ 62.52 |============================================================ Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better RTX 4000 . 120.47 |============================================================ BBB ...... 117.65 |=========================================================== C ........ 118.11 |=========================================================== D ........ 117.02 |========================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better RTX 4000 . 75.00 |============================================================= BBB ...... 73.74 |============================================================ C ........ 73.10 |=========================================================== D ........ 72.99 |=========================================================== Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better RTX 4000 . 106.44 |============================================================ BBB ...... 104.71 |=========================================================== C ........ 103.33 |========================================================== D ........ 102.98 |========================================================== Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better RTX 4000 . 77.02 |============================================================= BBB ...... 75.94 |============================================================ C ........ 75.60 |============================================================ D ........ 75.48 |============================================================ Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better RTX 4000 . 133.54 |============================================================ BBB ...... 133.55 |============================================================ C ........ 133.04 |============================================================ D ........ 133.60 |============================================================ Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better RTX 4000 . 162.92 |============================================================ BBB ...... 160.20 |=========================================================== C ........ 160.66 |=========================================================== D ........ 158.23 |========================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better RTX 4000 . 73.32 |============================================================= BBB ...... 72.53 |============================================================ C ........ 72.10 |============================================================ D ........ 71.42 |=========================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better RTX 4000 . 52.03 |============================================================= BBB ...... 51.15 |============================================================ C ........ 50.96 |============================================================ D ........ 50.97 |============================================================ Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better RTX 4000 . 96.56 |============================================================= BBB ...... 96.36 |============================================================= C ........ 95.65 |============================================================ D ........ 95.20 |============================================================ Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better RTX 4000 . 119.55 |============================================================ BBB ...... 118.19 |=========================================================== C ........ 117.72 |=========================================================== D ........ 117.62 |=========================================================== Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better RTX 4000 . 105.87 |============================================================ BBB ...... 103.79 |=========================================================== C ........ 103.40 |=========================================================== D ........ 103.55 |=========================================================== Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better RTX 4000 . 83.34 |============================================================= BBB ...... 83.64 |============================================================= C ........ 83.25 |============================================================= D ........ 82.92 |============================================================ Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better RTX 4000 . 72.93 |============================================================= BBB ...... 72.51 |============================================================= C ........ 71.78 |============================================================ D ........ 71.65 |============================================================ Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better RTX 4000 . 57.18 |============================================================= BBB ...... 56.52 |============================================================ C ........ 56.18 |============================================================ D ........ 56.24 |============================================================ Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better RTX 4000 . 119.42 |============================================================ BBB ...... 117.44 |=========================================================== C ........ 116.85 |=========================================================== D ........ 117.19 |=========================================================== Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better RTX 4000 . 83.94 |============================================================= BBB ...... 82.63 |============================================================ C ........ 82.52 |============================================================ D ........ 82.75 |============================================================ Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better RTX 4000 . 84.77 |============================================================= BBB ...... 82.75 |============================================================ C ........ 82.69 |============================================================ D ........ 82.66 |=========================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better RTX 4000 . 56.96 |============================================================= BBB ...... 56.46 |============================================================ C ........ 55.78 |============================================================ D ........ 56.16 |============================================================ Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better RTX 4000 . 119.42 |============================================================ BBB ...... 116.86 |=========================================================== C ........ 117.34 |=========================================================== D ........ 117.35 |=========================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better RTX 4000 . 83.98 |============================================================= BBB ...... 82.90 |============================================================ C ........ 82.74 |============================================================ D ........ 82.59 |============================================================ Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better RTX 4000 . 71.07 |============================================================= BBB ...... 70.91 |============================================================= C ........ 70.67 |============================================================= D ........ 70.30 |============================================================ Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better RTX 4000 . 90.49 |============================================================= BBB ...... 89.17 |============================================================ C ........ 89.42 |============================================================ D ........ 89.56 |============================================================ Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better RTX 4000 . 48.49 |============================================================= BBB ...... 47.77 |============================================================ C ........ 47.58 |============================================================ D ........ 47.57 |============================================================ Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better RTX 4000 . 62.13 |============================================================= BBB ...... 61.43 |============================================================ C ........ 60.95 |============================================================ D ........ 61.15 |============================================================ Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better RTX 4000 . 55.73 |============================================================= BBB ...... 55.22 |============================================================ C ........ 55.25 |============================================================ D ........ 55.23 |============================================================ Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better RTX 4000 . 95.30 |============================================================= BBB ...... 93.53 |============================================================ C ........ 93.27 |============================================================ D ........ 93.82 |============================================================ Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better RTX 4000 . 125.52 |============================================================ BBB ...... 125.29 |============================================================ C ........ 124.84 |============================================================ D ........ 123.93 |=========================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better RTX 4000 . 37.24 |============================================================= BBB ...... 36.75 |============================================================ C ........ 36.77 |============================================================ D ........ 36.73 |============================================================ Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better RTX 4000 . 65.01 |============================================================= BBB ...... 64.80 |============================================================= C ........ 64.84 |============================================================= D ........ 64.29 |============================================================ Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better RTX 4000 . 90.04 |============================================================= BBB ...... 88.98 |============================================================ C ........ 88.47 |============================================================ D ........ 89.15 |============================================================ Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better RTX 4000 . 72.56 |============================================================= BBB ...... 72.02 |============================================================= C ........ 71.74 |============================================================ D ........ 71.74 |============================================================ Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better RTX 4000 . 49.74 |============================================================= BBB ...... 49.03 |============================================================ C ........ 48.97 |============================================================ D ........ 48.77 |============================================================ Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better RTX 4000 . 60.24 |============================================================= BBB ...... 59.49 |============================================================ C ........ 59.21 |============================================================ D ........ 59.15 |============================================================ Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better RTX 4000 . 40.01 |============================================================= BBB ...... 39.55 |============================================================ C ........ 39.43 |============================================================ D ........ 39.40 |============================================================ Quake II RTX 1.6 Resolution: 1280 x 1024 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better RTX 4000 . 79.23 |============================================================= BBB ...... 78.22 |============================================================ C ........ 77.89 |============================================================ D ........ 78.24 |============================================================ Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better RTX 4000 . 54.21 |============================================================= BBB ...... 53.67 |============================================================ C ........ 53.79 |============================================================= D ........ 53.43 |============================================================