Zink Pre Run AMD Ryzen 9 5950X 16-Core testing with a ASUS ROG CROSSHAIR VIII HERO (WI-FI) (3801 BIOS) and AMD Radeon RX 6700/6700 XT / 6800M 12GB on Ubuntu 21.10 via the Phoronix Test Suite.
HTML result view exported from: https://openbenchmarking.org/result/2111288-PTS-ZINKPRER48&gru&sro .
Zink Pre Run Processor Motherboard Chipset Memory Disk Graphics Audio Monitor Network OS Kernel Desktop Display Server OpenGL Vulkan Compiler File-System Screen Resolution Radeon Native AMD Ryzen 9 5950X 16-Core @ 3.40GHz (16 Cores / 32 Threads) ASUS ROG CROSSHAIR VIII HERO (WI-FI) (3801 BIOS) AMD Starship/Matisse 32GB 1000GB Sabrent Rocket 4.0 Plus + 2000GB AMD Radeon RX 6700/6700 XT / 6800M 12GB (2855/1000MHz) AMD Navi 21 HDMI Audio ASUS MG28U Realtek RTL8125 2.5GbE + Intel I211 + Intel Wi-Fi 6 AX200 Ubuntu 21.10 5.15.0-051500-generic (x86_64) GNOME Shell 40.5 X Server 1.20.13 + Wayland 4.6 Mesa 21.2.2 (LLVM 12.0.1) 1.2.182 GCC 11.2.0 + Clang 13.0.0-2 ext4 3840x2160 5.16.0-051600rc2daily20211128-generic (x86_64) 4.6 Mesa 22.0.0-devel (git-add883b 2021-11-26 impish-oibaf-ppa) (LLVM 13.0.0 DRM 3.44 5.16.0-051600rc2daily20211128-generic) 1.2.199 OpenBenchmarking.org Kernel Details - Transparent Huge Pages: madvise Processor Details - Radeon: Scaling Governor: acpi-cpufreq schedutil (Boost: Enabled) - CPU Microcode: 0xa201016 - Native: Scaling Governor: acpi-cpufreq performance (Boost: Enabled) - CPU Microcode: 0xa201016 Graphics Details - GLAMOR - BAR1 / Visible vRAM Size: 12272 MB Security Details - Radeon: itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline IBPB: conditional IBRS_FW STIBP: always-on RSB filling + srbds: Not affected + tsx_async_abort: Not affected - Native: itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline IBPB: conditional IBRS_FW STIBP: always-on RSB filling + srbds: Not affected + tsx_async_abort: Not affected
Zink Pre Run deus-exmd: 1920 x 1080 - Low Quality deus-exmd: 1920 x 1080 - Ultra Quality etlegacy: 3840 x 2160 hl2-ep2: 1920 x 1080 - OpenGL hl2-ep2: 3840 x 2160 - OpenGL hl2lostcoast: 1920 x 1080 hl2lostcoast: 3840 x 2160 l4d2: 1920 x 1080 - OpenGL l4d2: 1920 x 1080 - Vulkan l4d2: 3840 x 2160 - OpenGL l4d2: 3840 x 2160 - Vulkan metroll-redux: 3840 x 2160 openarena: 1920 x 1080 tesseract: 1920 x 1080 tesseract: 3840 x 2160 tomb-raider: 1920 x 1080 - Ultra tomb-raider: 3840 x 2160 - Ultra tomb-raider: 3840 x 2160 - Normal unigine-heaven: 1920 x 1080 - Fullscreen - OpenGL unigine-valley: 1920 x 1080 - Fullscreen - OpenGL unvanquished: 1920 x 1080 - High unvanquished: 3840 x 2160 - High unvanquished: 1920 x 1080 - Ultra unvanquished: 3840 x 2160 - Ultra unvanquished: 1920 x 1080 - Medium unvanquished: 3840 x 2160 - Medium xonotic: 3840 x 2160 - High xonotic: 3840 x 2160 - Ultra xonotic: 3840 x 2160 - Ultimate Radeon Native 102.7 81.6 641.3 514.13 476.56 674.76 552.93 295.33 373.28 285.11 324.00 176.54 575.6 962.4640 611.5063 188.8 100.0 193.6 245.883 226.542 405.3 385.4 390.1 399.9 422.5 392.8 575.6192428 527.5081090 427.4804882 115.0 89.0 527.4 521.00 477.87 681.84 560.19 294.31 379.30 285.50 325.89 176.25 498.6 926.5055 667.2676 188.2 100.2 192.7 258.153 231.803 415.9 390.2 398.5 407.1 428.8 401.7 546.0053022 500.1882319 414.9174906 OpenBenchmarking.org
Deus Ex: Mankind Divided Preset: 1920 x 1080 - Low Quality OpenBenchmarking.org Frames Per Second, More Is Better Deus Ex: Mankind Divided Preset: 1920 x 1080 - Low Quality Native Radeon 30 60 90 120 150 SE +/- 1.22, N = 5 SE +/- 0.94, N = 12 115.0 102.7 MIN: 63.7 / MAX: 214.6 MIN: 63.1 / MAX: 203
Deus Ex: Mankind Divided Preset: 1920 x 1080 - Ultra Quality OpenBenchmarking.org Frames Per Second, More Is Better Deus Ex: Mankind Divided Preset: 1920 x 1080 - Ultra Quality Native Radeon 20 40 60 80 100 SE +/- 0.87, N = 9 SE +/- 0.69, N = 15 89.0 81.6 MIN: 48.1 / MAX: 145.6 MIN: 46.5 / MAX: 142.2
ET: Legacy Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better ET: Legacy 2.78 Resolution: 3840 x 2160 Native Radeon 140 280 420 560 700 SE +/- 7.04, N = 3 SE +/- 0.52, N = 3 527.4 641.3
Half-Life 2: Episode Two Resolution: 1920 x 1080 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Half-Life 2: Episode Two Resolution: 1920 x 1080 - Renderer: OpenGL Native Radeon 110 220 330 440 550 SE +/- 4.66, N = 3 SE +/- 6.01, N = 4 521.00 514.13
Half-Life 2: Episode Two Resolution: 3840 x 2160 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Half-Life 2: Episode Two Resolution: 3840 x 2160 - Renderer: OpenGL Native Radeon 100 200 300 400 500 SE +/- 1.32, N = 3 SE +/- 0.94, N = 3 477.87 476.56
Half-Life 2 - Lost Coast Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better Half-Life 2 - Lost Coast Resolution: 1920 x 1080 Native Radeon 150 300 450 600 750 SE +/- 1.47, N = 3 SE +/- 5.43, N = 15 681.84 674.76
Half-Life 2 - Lost Coast Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better Half-Life 2 - Lost Coast Resolution: 3840 x 2160 Native Radeon 120 240 360 480 600 SE +/- 0.86, N = 3 SE +/- 3.44, N = 3 560.19 552.93
Left 4 Dead 2 Resolution: 1920 x 1080 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Left 4 Dead 2 Resolution: 1920 x 1080 - Renderer: OpenGL Native Radeon 60 120 180 240 300 SE +/- 0.73, N = 3 SE +/- 3.75, N = 12 294.31 295.33
Left 4 Dead 2 Resolution: 1920 x 1080 - Renderer: Vulkan OpenBenchmarking.org Frames Per Second, More Is Better Left 4 Dead 2 Resolution: 1920 x 1080 - Renderer: Vulkan Native Radeon 80 160 240 320 400 SE +/- 3.72, N = 5 SE +/- 11.27, N = 12 379.30 373.28
Left 4 Dead 2 Resolution: 3840 x 2160 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Left 4 Dead 2 Resolution: 3840 x 2160 - Renderer: OpenGL Native Radeon 60 120 180 240 300 SE +/- 1.67, N = 3 SE +/- 1.46, N = 3 285.50 285.11
Left 4 Dead 2 Resolution: 3840 x 2160 - Renderer: Vulkan OpenBenchmarking.org Frames Per Second, More Is Better Left 4 Dead 2 Resolution: 3840 x 2160 - Renderer: Vulkan Native Radeon 70 140 210 280 350 SE +/- 0.51, N = 3 SE +/- 0.75, N = 3 325.89 324.00
Metro: Last Light Redux Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better Metro: Last Light Redux Resolution: 3840 x 2160 Native Radeon 40 80 120 160 200 SE +/- 0.21, N = 3 SE +/- 0.20, N = 3 176.25 176.54
OpenArena Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better OpenArena 0.8.8 Resolution: 1920 x 1080 Native Radeon 120 240 360 480 600 SE +/- 3.97, N = 3 SE +/- 2.34, N = 3 498.6 575.6 MIN: 1 MIN: 1
Tesseract Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better Tesseract 2014-05-12 Resolution: 1920 x 1080 Native Radeon 200 400 600 800 1000 SE +/- 9.12, N = 3 SE +/- 2.14, N = 3 926.51 962.46
Tesseract Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better Tesseract 2014-05-12 Resolution: 3840 x 2160 Native Radeon 140 280 420 560 700 SE +/- 2.78, N = 3 SE +/- 4.19, N = 3 667.27 611.51
Tomb Raider Resolution: 1920 x 1080 - Quality: Ultra OpenBenchmarking.org Frames Per Second, More Is Better Tomb Raider Resolution: 1920 x 1080 - Quality: Ultra Native Radeon 40 80 120 160 200 SE +/- 0.55, N = 3 SE +/- 1.10, N = 3 188.2 188.8 MIN: 114.6 / MAX: 244.5 MIN: 118.3 / MAX: 244
Tomb Raider Resolution: 3840 x 2160 - Quality: Ultra OpenBenchmarking.org Frames Per Second, More Is Better Tomb Raider Resolution: 3840 x 2160 - Quality: Ultra Native Radeon 20 40 60 80 100 SE +/- 0.19, N = 3 SE +/- 0.21, N = 3 100.2 100.0 MIN: 83.5 / MAX: 113.8 MIN: 84.6 / MAX: 112.4
Tomb Raider Resolution: 3840 x 2160 - Quality: Normal OpenBenchmarking.org Frames Per Second, More Is Better Tomb Raider Resolution: 3840 x 2160 - Quality: Normal Native Radeon 40 80 120 160 200 SE +/- 0.45, N = 3 SE +/- 0.53, N = 3 192.7 193.6 MIN: 129 / MAX: 228.6 MIN: 128.5 / MAX: 231.1
Unigine Heaven Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL Native Radeon 60 120 180 240 300 SE +/- 0.33, N = 3 SE +/- 0.29, N = 3 258.15 245.88
Unigine Valley Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL Native Radeon 50 100 150 200 250 SE +/- 0.56, N = 3 SE +/- 0.69, N = 3 231.80 226.54
Unvanquished Resolution: 1920 x 1080 - Effects Quality: High OpenBenchmarking.org Frames Per Second, More Is Better Unvanquished 0.52.1 Resolution: 1920 x 1080 - Effects Quality: High Native Radeon 90 180 270 360 450 SE +/- 3.56, N = 3 SE +/- 1.33, N = 3 415.9 405.3
Unvanquished Resolution: 3840 x 2160 - Effects Quality: High OpenBenchmarking.org Frames Per Second, More Is Better Unvanquished 0.52.1 Resolution: 3840 x 2160 - Effects Quality: High Native Radeon 80 160 240 320 400 SE +/- 3.45, N = 15 SE +/- 1.35, N = 3 390.2 385.4
Unvanquished Resolution: 1920 x 1080 - Effects Quality: Ultra OpenBenchmarking.org Frames Per Second, More Is Better Unvanquished 0.52.1 Resolution: 1920 x 1080 - Effects Quality: Ultra Native Radeon 90 180 270 360 450 SE +/- 3.35, N = 3 SE +/- 4.41, N = 3 398.5 390.1
Unvanquished Resolution: 3840 x 2160 - Effects Quality: Ultra OpenBenchmarking.org Frames Per Second, More Is Better Unvanquished 0.52.1 Resolution: 3840 x 2160 - Effects Quality: Ultra Native Radeon 90 180 270 360 450 SE +/- 3.64, N = 3 SE +/- 1.30, N = 3 407.1 399.9
Unvanquished Resolution: 1920 x 1080 - Effects Quality: Medium OpenBenchmarking.org Frames Per Second, More Is Better Unvanquished 0.52.1 Resolution: 1920 x 1080 - Effects Quality: Medium Native Radeon 90 180 270 360 450 SE +/- 1.03, N = 3 SE +/- 4.41, N = 5 428.8 422.5
Unvanquished Resolution: 3840 x 2160 - Effects Quality: Medium OpenBenchmarking.org Frames Per Second, More Is Better Unvanquished 0.52.1 Resolution: 3840 x 2160 - Effects Quality: Medium Native Radeon 90 180 270 360 450 SE +/- 3.80, N = 3 SE +/- 1.53, N = 3 401.7 392.8
Xonotic Resolution: 3840 x 2160 - Effects Quality: High OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.2 Resolution: 3840 x 2160 - Effects Quality: High Native Radeon 120 240 360 480 600 SE +/- 3.19, N = 3 SE +/- 3.03, N = 3 546.01 575.62 MIN: 288 / MAX: 1218 MIN: 334 / MAX: 1230
Xonotic Resolution: 3840 x 2160 - Effects Quality: Ultra OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.2 Resolution: 3840 x 2160 - Effects Quality: Ultra Native Radeon 110 220 330 440 550 SE +/- 4.80, N = 3 SE +/- 4.12, N = 3 500.19 527.51 MIN: 261 / MAX: 1052 MIN: 312 / MAX: 1070
Xonotic Resolution: 3840 x 2160 - Effects Quality: Ultimate OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.2 Resolution: 3840 x 2160 - Effects Quality: Ultimate Native Radeon 90 180 270 360 450 SE +/- 1.61, N = 3 SE +/- 5.77, N = 3 414.92 427.48 MIN: 54 / MAX: 886 MIN: 53 / MAX: 884
OpenArena Resolution: 1920 x 1080 - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better OpenArena 0.8.8 Resolution: 1920 x 1080 - Total Frame Time Native Radeon 5 10 15 20 25 Min: 1 / Avg: 2.03 / Max: 21 Min: 1 / Avg: 1.79 / Max: 22
Phoronix Test Suite v10.8.4