4K gaming

AMD Ryzen 9 5950X 16-Core testing with a ASUS ROG CROSSHAIR VIII HERO (WI-FI) (3801 BIOS) and AMD Radeon RX 6700/6700 XT / 6800M 12GB on Ubuntu 21.10 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2111276-PTS-4KGAMING20
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Result
Identifier
Performance Per
Dollar
Date
Run
  Test
  Duration
A
November 27 2021
  37 Minutes
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4K gamingOpenBenchmarking.orgPhoronix Test SuiteAMD Ryzen 9 5950X 16-Core @ 3.40GHz (16 Cores / 32 Threads)ASUS ROG CROSSHAIR VIII HERO (WI-FI) (3801 BIOS)AMD Starship/Matisse32GB1000GB Sabrent Rocket 4.0 Plus + 2000GBAMD Radeon RX 6700/6700 XT / 6800M 12GB (2855/1000MHz)AMD Navi 21 HDMI AudioASUS MG28URealtek RTL8125 2.5GbE + Intel I211 + Intel Wi-Fi 6 AX200Ubuntu 21.105.15.0-051500-generic (x86_64)GNOME Shell 40.5X Server 1.20.13 + Wayland4.6 Mesa 21.2.2 (LLVM 12.0.1)1.2.182GCC 11.2.0 + Clang 13.0.0-2ext43840x2160ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerOpenGLVulkanCompilerFile-SystemScreen Resolution4K Gaming BenchmarksSystem Logs- Transparent Huge Pages: madvise- Scaling Governor: acpi-cpufreq schedutil (Boost: Enabled) - CPU Microcode: 0xa201016 - GLAMOR - BAR1 / Visible vRAM Size: 12272 MB- itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline IBPB: conditional IBRS_FW STIBP: always-on RSB filling + srbds: Not affected + tsx_async_abort: Not affected

4K gamingetlegacy: 3840 x 2160openarena: 1920 x 1080openarena: 2560 x 1440tesseract: 3840 x 2160unvanquished: 3840 x 2160 - Highunvanquished: 3840 x 2160 - Ultraunvanquished: 3840 x 2160 - Mediumwarsow: 3840 x 2160xonotic: 3840 x 2160 - Ultraxonotic: 3840 x 2160 - UltimateA601.5565.6560.6625.2653350.0364.1358.4590.0513.7580629421.2401649OpenBenchmarking.org

ET: Legacy

ETLegacy is an open-source engine evolution of Wolfenstein: Enemy Territory, a World War II era first person shooter that was released for free by Splash Damage using the id Tech 3 engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterET: Legacy 2.78Resolution: 3840 x 2160A130260390520650SE +/- 20.44, N = 12601.5

OpenArena

This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.8Resolution: 1920 x 1080A120240360480600SE +/- 5.80, N = 3565.6MIN: 1

OpenBenchmarking.orgMilliseconds, Fewer Is BetterOpenArena 0.8.8Resolution: 1920 x 1080 - Total Frame TimeA612182430Min: 1 / Avg: 1.8 / Max: 26

OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.8Resolution: 2560 x 1440A120240360480600SE +/- 4.54, N = 9560.6MIN: 1

OpenBenchmarking.orgMilliseconds, Fewer Is BetterOpenArena 0.8.8Resolution: 2560 x 1440 - Total Frame TimeA714212835Min: 1 / Avg: 1.82 / Max: 31

Tesseract

Tesseract is a fork of Cube 2 Sauerbraten with numerous graphics and game-play improvements. Tesseract has been in development since 2012 while its first release happened in May of 2014. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 3840 x 2160A130260390520650SE +/- 1.17, N = 3625.27

Unvanquished

Unvanquished is a modern fork of the Tremulous first person shooter. Unvanquished is powered by the Daemon engine, a combination of the ioquake3 engine with the graphically-beautiful XreaL engine. Unvanquished supports a modern OpenGL 3 renderer and other advanced graphics features for this open-source game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.52.1Resolution: 3840 x 2160 - Effects Quality: HighA80160240320400SE +/- 3.49, N = 6350.0

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.52.1Resolution: 3840 x 2160 - Effects Quality: UltraA80160240320400SE +/- 2.31, N = 3364.1

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.52.1Resolution: 3840 x 2160 - Effects Quality: MediumA80160240320400SE +/- 1.43, N = 3358.4

Warsow

This is a benchmark of Warsow, a popular open-source first-person shooter. This game uses the QFusion engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterWarsow 2.5 BetaResolution: 3840 x 2160A130260390520650SE +/- 8.88, N = 14590.0

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 3840 x 2160 - Effects Quality: UltraA110220330440550SE +/- 4.24, N = 9513.76MIN: 292 / MAX: 1074

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 3840 x 2160 - Effects Quality: UltimateA90180270360450SE +/- 4.79, N = 3421.24MIN: 51 / MAX: 876